# Import necessary libraries import gradio as gr import random # List of 5-letter raga names for RagaDle raga_names = [ "thodi", "durga", "atana", "manji", "behag", "yaman", "bhair", "begad" ] # Global state variables answer = random.choice(raga_names).lower() current_guess = "" attempts = 0 grid_content = [[{"letter": "", "color": ""} for _ in range(5)] for _ in range(6)] def generate_grid_html(): """Generate HTML to render the current state of the grid.""" html_content = "" for row in grid_content: row_html = "".join( f"
{entry['letter'].upper()}
" for entry in row ) html_content += f"
{row_html}
" return html_content def submit_guess(): """Submit the guess, update the grid, and apply color coding.""" global current_guess, grid_content, attempts, answer feedback = [{"letter": char, "color": "grey"} for char in current_guess] answer_copy = list(answer) # Copy of answer to manage repeated letters correctly # First pass: Check for exact matches (green) for i, char in enumerate(current_guess): if char == answer[i]: feedback[i]["color"] = "green" answer_copy[i] = None # Second pass: Check for misplaced matches (yellow) for i, char in enumerate(current_guess): if feedback[i]["color"] != "green" and char in answer_copy: feedback[i]["color"] = "yellow" answer_copy[answer_copy.index(char)] = None # Update the grid with feedback if attempts < 6: grid_content[attempts] = feedback attempts += 1 if current_guess == answer: return generate_grid_html(), f"🎉 Correct! The raga was {answer.upper()}!" elif attempts == 6: return generate_grid_html(), f"😢 Game Over! The raga was {answer.upper()}." current_guess = "" return generate_grid_html(), "Enter your next guess." def handle_key_press(key): """Handle key presses from the virtual keyboard.""" global current_guess if key == "Backspace": current_guess = current_guess[:-1] elif len(current_guess) < 5 and key.isalpha(): current_guess += key.lower() if len(current_guess) == 5: return submit_guess() return generate_grid_html(), f"Current guess: {current_guess}" def restart_game(): """Reset the game to the initial state.""" global answer, current_guess, attempts, grid_content answer = random.choice(raga_names).lower() current_guess = "" attempts = 0 grid_content = [[{"letter": "", "color": ""} for _ in range(5)] for _ in range(6)] return generate_grid_html(), "Game restarted. Enter a 5-letter raga name." def reveal_answer(): """Reveal the answer to the user.""" return generate_grid_html(), f"The raga was: {answer.upper()}." # Gradio interface with CSS for layout with gr.Blocks(css=""" .grid-row { display: flex; justify-content: center; margin-bottom: 5px; } .grid-cell { width: 50px; height: 50px; border: 1px solid #ccc; margin: 2px; display: flex; align-items: center; justify-content: center; font-size: 20px; font-weight: bold; text-transform: uppercase; } .green { background-color: lightgreen; } .yellow { background-color: gold; } .grey { background-color: lightgrey; } """) as demo: gr.Markdown("# 🎶 RagaDle: Guess the Raga!") gr.Markdown("Test your knowledge of Carnatic and Hindustani music by guessing the 5-letter raga!") gr.Markdown("**Developed by [Venkat](https://www.linkedin.com/in/venkataraghavansrinivasan/)**") grid_display = gr.HTML(generate_grid_html()) status_display = gr.Textbox("Enter your next guess.", interactive=False) with gr.Row(): for key in "qwertyuiop": gr.Button(key).click(lambda k=key: handle_key_press(k), outputs=[grid_display, status_display]) with gr.Row(): for key in "asdfghjkl": gr.Button(key).click(lambda k=key: handle_key_press(k), outputs=[grid_display, status_display]) with gr.Row(): for key in "zxcvbnm": gr.Button(key).click(lambda k=key: handle_key_press(k), outputs=[grid_display, status_display]) with gr.Row(): gr.Button("Backspace").click(lambda: handle_key_press("Backspace"), outputs=[grid_display, status_display]) gr.Button("Restart Game").click(restart_game, outputs=[grid_display, status_display]) gr.Button("Reveal Answer").click(reveal_answer, outputs=[grid_display, status_display]) # Launch the Gradio app demo.launch()