Spaces:
Running
Running
Update petroll.py
Browse files- petroll.py +33 -29
petroll.py
CHANGED
|
@@ -5,8 +5,9 @@ import random
|
|
| 5 |
import time
|
| 6 |
import asyncio
|
| 7 |
|
| 8 |
-
from cash import user_cash
|
| 9 |
|
|
|
|
| 10 |
luck_multipliers = {}
|
| 11 |
luck_expiration = {}
|
| 12 |
luck_opportunities = {}
|
|
@@ -14,6 +15,7 @@ used_luck_opportunities = {}
|
|
| 14 |
first_luck_claimed = set()
|
| 15 |
auto_roll_users = set()
|
| 16 |
auto_sell_users = set()
|
|
|
|
| 17 |
|
| 18 |
async def perform_roll(interaction: discord.Interaction):
|
| 19 |
async def fetch_data(url):
|
|
@@ -81,6 +83,10 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 81 |
|
| 82 |
embed.set_footer(text=f"Click 'Roll Again' to roll again!{luck_text}")
|
| 83 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 84 |
roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
|
| 85 |
|
| 86 |
async def roll_again_callback(interaction: discord.Interaction):
|
|
@@ -90,12 +96,11 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 90 |
await interaction.followup.send(embed=result[0], view=result[1])
|
| 91 |
else:
|
| 92 |
await interaction.followup.send("An error occurred.")
|
| 93 |
-
|
| 94 |
roll_again_button.callback = roll_again_callback
|
| 95 |
-
|
| 96 |
-
view = discord.ui.View()
|
| 97 |
view.add_item(roll_again_button)
|
| 98 |
|
|
|
|
| 99 |
sell_button = discord.ui.Button(style=discord.ButtonStyle.success, label=f"Sell Pet for ${rap_value}", custom_id="sell_pet")
|
| 100 |
|
| 101 |
async def sell_pet_callback(interaction: discord.Interaction):
|
|
@@ -106,18 +111,20 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 106 |
sell_value = rap_value
|
| 107 |
user_cash[user_id] = user_cash.get(user_id, 0) + sell_value
|
| 108 |
await interaction.response.send_message(f"You sold the pet for ${sell_value}. Your new balance is ${user_cash[user_id]}.", ephemeral=True)
|
| 109 |
-
|
| 110 |
-
|
| 111 |
-
|
| 112 |
-
|
| 113 |
await interaction.message.edit(view=view)
|
| 114 |
|
| 115 |
sell_button.callback = sell_pet_callback
|
| 116 |
|
| 117 |
-
# Add sell button only if auto-sell is not enabled
|
| 118 |
-
if user_id not in auto_sell_users:
|
| 119 |
view.add_item(sell_button)
|
|
|
|
| 120 |
|
|
|
|
| 121 |
if user_id not in first_luck_claimed:
|
| 122 |
first_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Claim 100% Luck Forever", custom_id="first_luck")
|
| 123 |
|
|
@@ -131,10 +138,7 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 131 |
|
| 132 |
await interaction.response.send_message("You've claimed 100% luck forever!", ephemeral=True)
|
| 133 |
|
| 134 |
-
|
| 135 |
-
if item.custom_id == "first_luck":
|
| 136 |
-
view.remove_item(item)
|
| 137 |
-
break
|
| 138 |
await interaction.message.edit(view=view)
|
| 139 |
|
| 140 |
first_luck_button.callback = first_luck_callback
|
|
@@ -156,7 +160,7 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 156 |
current_luck = luck_multipliers.get(user_id, 1)
|
| 157 |
new_luck = min(current_luck + 1, 10)
|
| 158 |
luck_multipliers[user_id] = new_luck
|
| 159 |
-
luck_expiration[user_id] = time.time() + 1800
|
| 160 |
|
| 161 |
if user_id not in used_luck_opportunities:
|
| 162 |
used_luck_opportunities[user_id] = set()
|
|
@@ -165,10 +169,7 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 165 |
luck_percentage = (new_luck - 1) * 100
|
| 166 |
await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
| 167 |
|
| 168 |
-
|
| 169 |
-
if item.custom_id == interaction.custom_id:
|
| 170 |
-
view.remove_item(item)
|
| 171 |
-
break
|
| 172 |
await interaction.message.edit(view=view)
|
| 173 |
|
| 174 |
# Schedule the next luck opportunity
|
|
@@ -177,6 +178,7 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 177 |
increase_luck_button.callback = increase_luck_callback
|
| 178 |
view.add_item(increase_luck_button)
|
| 179 |
|
|
|
|
| 180 |
auto_roll_button = discord.ui.Button(
|
| 181 |
style=discord.ButtonStyle.primary if user_id not in auto_roll_users else discord.ButtonStyle.danger,
|
| 182 |
label="Auto Roll" if user_id not in auto_roll_users else "Stop Auto Roll",
|
|
@@ -199,12 +201,13 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 199 |
auto_roll_button.label = "Stop Auto Roll"
|
| 200 |
await interaction.response.send_message("Auto roll started. It will automatically stop after 3 minutes.", ephemeral=True)
|
| 201 |
asyncio.create_task(auto_roll(interaction))
|
| 202 |
-
|
| 203 |
await interaction.message.edit(view=view)
|
| 204 |
|
| 205 |
auto_roll_button.callback = auto_roll_callback
|
| 206 |
view.add_item(auto_roll_button)
|
| 207 |
|
|
|
|
| 208 |
auto_sell_button = discord.ui.Button(
|
| 209 |
style=discord.ButtonStyle.primary if user_id not in auto_sell_users else discord.ButtonStyle.danger,
|
| 210 |
label="Auto Pet Sell" if user_id not in auto_sell_users else "Stop Auto Pet Sell",
|
|
@@ -221,21 +224,24 @@ async def perform_roll(interaction: discord.Interaction):
|
|
| 221 |
auto_sell_button.style = discord.ButtonStyle.primary
|
| 222 |
auto_sell_button.label = "Auto Pet Sell"
|
| 223 |
await interaction.response.send_message("Auto pet sell stopped.", ephemeral=True)
|
| 224 |
-
#
|
|
|
|
|
|
|
| 225 |
view.add_item(sell_button)
|
| 226 |
else:
|
| 227 |
auto_sell_users.add(user_id)
|
| 228 |
auto_sell_button.style = discord.ButtonStyle.danger
|
| 229 |
auto_sell_button.label = "Stop Auto Pet Sell"
|
| 230 |
-
await interaction.response.send_message("Auto pet sell started.", ephemeral=True)
|
| 231 |
# Remove the sell button to prevent manual selling
|
| 232 |
view.remove_item(sell_button)
|
| 233 |
-
|
| 234 |
await interaction.message.edit(view=view)
|
| 235 |
|
| 236 |
auto_sell_button.callback = auto_sell_callback
|
| 237 |
view.add_item(auto_sell_button)
|
| 238 |
|
|
|
|
| 239 |
if user_id in auto_sell_users:
|
| 240 |
user_cash[user_id] = user_cash.get(user_id, 0) + rap_value
|
| 241 |
embed.add_field(name="Auto Sell", value=f"Pet automatically sold for ${rap_value}. New balance: ${user_cash[user_id]}", inline=False)
|
|
@@ -259,7 +265,7 @@ async def schedule_next_luck_opportunity(interaction: discord.Interaction, user_
|
|
| 259 |
current_luck = luck_multipliers.get(user_id, 1)
|
| 260 |
new_luck = min(current_luck + 1, 10)
|
| 261 |
luck_multipliers[user_id] = new_luck
|
| 262 |
-
luck_expiration[user_id] = time.time() + 1800
|
| 263 |
|
| 264 |
if user_id not in used_luck_opportunities:
|
| 265 |
used_luck_opportunities[user_id] = set()
|
|
@@ -268,11 +274,9 @@ async def schedule_next_luck_opportunity(interaction: discord.Interaction, user_
|
|
| 268 |
luck_percentage = (new_luck - 1) * 100
|
| 269 |
await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
| 270 |
|
|
|
|
| 271 |
view = interaction.message.components[0]
|
| 272 |
-
|
| 273 |
-
if item.custom_id == interaction.custom_id:
|
| 274 |
-
view.remove_item(item)
|
| 275 |
-
break
|
| 276 |
await interaction.message.edit(view=view)
|
| 277 |
|
| 278 |
# Schedule the next luck opportunity
|
|
@@ -290,7 +294,7 @@ async def auto_roll(interaction: discord.Interaction):
|
|
| 290 |
while user_id in auto_roll_users:
|
| 291 |
if time.time() - start_time >= 180: # 3 minutes
|
| 292 |
auto_roll_users.remove(user_id)
|
| 293 |
-
await interaction.followup.send("
|
| 294 |
break
|
| 295 |
|
| 296 |
result = await perform_roll(interaction)
|
|
|
|
| 5 |
import time
|
| 6 |
import asyncio
|
| 7 |
|
| 8 |
+
from cash import user_cash # Ensure you have a 'cash.py' with a 'user_cash' dictionary
|
| 9 |
|
| 10 |
+
# Dictionaries to manage user states
|
| 11 |
luck_multipliers = {}
|
| 12 |
luck_expiration = {}
|
| 13 |
luck_opportunities = {}
|
|
|
|
| 15 |
first_luck_claimed = set()
|
| 16 |
auto_roll_users = set()
|
| 17 |
auto_sell_users = set()
|
| 18 |
+
can_manual_sell = set() # Tracks users who can perform a manual sell
|
| 19 |
|
| 20 |
async def perform_roll(interaction: discord.Interaction):
|
| 21 |
async def fetch_data(url):
|
|
|
|
| 83 |
|
| 84 |
embed.set_footer(text=f"Click 'Roll Again' to roll again!{luck_text}")
|
| 85 |
|
| 86 |
+
# Create buttons
|
| 87 |
+
view = discord.ui.View()
|
| 88 |
+
|
| 89 |
+
# Roll Again Button
|
| 90 |
roll_again_button = discord.ui.Button(style=discord.ButtonStyle.primary, label="Roll Again", custom_id="roll_again")
|
| 91 |
|
| 92 |
async def roll_again_callback(interaction: discord.Interaction):
|
|
|
|
| 96 |
await interaction.followup.send(embed=result[0], view=result[1])
|
| 97 |
else:
|
| 98 |
await interaction.followup.send("An error occurred.")
|
| 99 |
+
|
| 100 |
roll_again_button.callback = roll_again_callback
|
|
|
|
|
|
|
| 101 |
view.add_item(roll_again_button)
|
| 102 |
|
| 103 |
+
# Sell Button
|
| 104 |
sell_button = discord.ui.Button(style=discord.ButtonStyle.success, label=f"Sell Pet for ${rap_value}", custom_id="sell_pet")
|
| 105 |
|
| 106 |
async def sell_pet_callback(interaction: discord.Interaction):
|
|
|
|
| 111 |
sell_value = rap_value
|
| 112 |
user_cash[user_id] = user_cash.get(user_id, 0) + sell_value
|
| 113 |
await interaction.response.send_message(f"You sold the pet for ${sell_value}. Your new balance is ${user_cash[user_id]}.", ephemeral=True)
|
| 114 |
+
|
| 115 |
+
# Disable further manual selling until auto-sell is toggled
|
| 116 |
+
can_manual_sell.discard(user_id)
|
| 117 |
+
view.remove_item(sell_button)
|
| 118 |
await interaction.message.edit(view=view)
|
| 119 |
|
| 120 |
sell_button.callback = sell_pet_callback
|
| 121 |
|
| 122 |
+
# Add sell button only if auto-sell is not enabled and user can perform a manual sell
|
| 123 |
+
if user_id not in auto_sell_users and user_id not in can_manual_sell:
|
| 124 |
view.add_item(sell_button)
|
| 125 |
+
can_manual_sell.add(user_id)
|
| 126 |
|
| 127 |
+
# First Luck Button
|
| 128 |
if user_id not in first_luck_claimed:
|
| 129 |
first_luck_button = discord.ui.Button(style=discord.ButtonStyle.success, label="Claim 100% Luck Forever", custom_id="first_luck")
|
| 130 |
|
|
|
|
| 138 |
|
| 139 |
await interaction.response.send_message("You've claimed 100% luck forever!", ephemeral=True)
|
| 140 |
|
| 141 |
+
view.remove_item(first_luck_button)
|
|
|
|
|
|
|
|
|
|
| 142 |
await interaction.message.edit(view=view)
|
| 143 |
|
| 144 |
first_luck_button.callback = first_luck_callback
|
|
|
|
| 160 |
current_luck = luck_multipliers.get(user_id, 1)
|
| 161 |
new_luck = min(current_luck + 1, 10)
|
| 162 |
luck_multipliers[user_id] = new_luck
|
| 163 |
+
luck_expiration[user_id] = time.time() + 1800 # 30 minutes
|
| 164 |
|
| 165 |
if user_id not in used_luck_opportunities:
|
| 166 |
used_luck_opportunities[user_id] = set()
|
|
|
|
| 169 |
luck_percentage = (new_luck - 1) * 100
|
| 170 |
await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
| 171 |
|
| 172 |
+
view.remove_item(increase_luck_button)
|
|
|
|
|
|
|
|
|
|
| 173 |
await interaction.message.edit(view=view)
|
| 174 |
|
| 175 |
# Schedule the next luck opportunity
|
|
|
|
| 178 |
increase_luck_button.callback = increase_luck_callback
|
| 179 |
view.add_item(increase_luck_button)
|
| 180 |
|
| 181 |
+
# Auto Roll Button
|
| 182 |
auto_roll_button = discord.ui.Button(
|
| 183 |
style=discord.ButtonStyle.primary if user_id not in auto_roll_users else discord.ButtonStyle.danger,
|
| 184 |
label="Auto Roll" if user_id not in auto_roll_users else "Stop Auto Roll",
|
|
|
|
| 201 |
auto_roll_button.label = "Stop Auto Roll"
|
| 202 |
await interaction.response.send_message("Auto roll started. It will automatically stop after 3 minutes.", ephemeral=True)
|
| 203 |
asyncio.create_task(auto_roll(interaction))
|
| 204 |
+
|
| 205 |
await interaction.message.edit(view=view)
|
| 206 |
|
| 207 |
auto_roll_button.callback = auto_roll_callback
|
| 208 |
view.add_item(auto_roll_button)
|
| 209 |
|
| 210 |
+
# Auto Sell Button
|
| 211 |
auto_sell_button = discord.ui.Button(
|
| 212 |
style=discord.ButtonStyle.primary if user_id not in auto_sell_users else discord.ButtonStyle.danger,
|
| 213 |
label="Auto Pet Sell" if user_id not in auto_sell_users else "Stop Auto Pet Sell",
|
|
|
|
| 224 |
auto_sell_button.style = discord.ButtonStyle.primary
|
| 225 |
auto_sell_button.label = "Auto Pet Sell"
|
| 226 |
await interaction.response.send_message("Auto pet sell stopped.", ephemeral=True)
|
| 227 |
+
# Allow one manual sell after stopping auto-sell
|
| 228 |
+
can_manual_sell.add(user_id)
|
| 229 |
+
# Add sell button back if appropriate
|
| 230 |
view.add_item(sell_button)
|
| 231 |
else:
|
| 232 |
auto_sell_users.add(user_id)
|
| 233 |
auto_sell_button.style = discord.ButtonStyle.danger
|
| 234 |
auto_sell_button.label = "Stop Auto Pet Sell"
|
| 235 |
+
await interaction.response.send_message("Auto pet sell started. You cannot manually sell pets while auto-sell is enabled.", ephemeral=True)
|
| 236 |
# Remove the sell button to prevent manual selling
|
| 237 |
view.remove_item(sell_button)
|
| 238 |
+
|
| 239 |
await interaction.message.edit(view=view)
|
| 240 |
|
| 241 |
auto_sell_button.callback = auto_sell_callback
|
| 242 |
view.add_item(auto_sell_button)
|
| 243 |
|
| 244 |
+
# Handle Auto Sell: Automatically sell the pet if auto-sell is enabled
|
| 245 |
if user_id in auto_sell_users:
|
| 246 |
user_cash[user_id] = user_cash.get(user_id, 0) + rap_value
|
| 247 |
embed.add_field(name="Auto Sell", value=f"Pet automatically sold for ${rap_value}. New balance: ${user_cash[user_id]}", inline=False)
|
|
|
|
| 265 |
current_luck = luck_multipliers.get(user_id, 1)
|
| 266 |
new_luck = min(current_luck + 1, 10)
|
| 267 |
luck_multipliers[user_id] = new_luck
|
| 268 |
+
luck_expiration[user_id] = time.time() + 1800 # 30 minutes
|
| 269 |
|
| 270 |
if user_id not in used_luck_opportunities:
|
| 271 |
used_luck_opportunities[user_id] = set()
|
|
|
|
| 274 |
luck_percentage = (new_luck - 1) * 100
|
| 275 |
await interaction.response.send_message(f"Your luck has been increased to {luck_percentage}% for 30 minutes!", ephemeral=True)
|
| 276 |
|
| 277 |
+
# Remove the used button
|
| 278 |
view = interaction.message.components[0]
|
| 279 |
+
view.remove_item(increase_luck_button)
|
|
|
|
|
|
|
|
|
|
| 280 |
await interaction.message.edit(view=view)
|
| 281 |
|
| 282 |
# Schedule the next luck opportunity
|
|
|
|
| 294 |
while user_id in auto_roll_users:
|
| 295 |
if time.time() - start_time >= 180: # 3 minutes
|
| 296 |
auto_roll_users.remove(user_id)
|
| 297 |
+
await interaction.followup.send("auto roll stopped, to turn it on again roll and turn it on again", ephemeral=True)
|
| 298 |
break
|
| 299 |
|
| 300 |
result = await perform_roll(interaction)
|