File size: 4,996 Bytes
22c7264 76763d7 22c7264 8755ee2 8a554f1 a47eab3 8755ee2 76763d7 0c119f7 22c7264 0c119f7 27c03db 76763d7 22c7264 8755ee2 22c7264 0c119f7 22c7264 a47eab3 095d0ef a47eab3 095d0ef 27c03db 095d0ef 27c03db 095d0ef 8755ee2 22c7264 0c119f7 22c7264 0c119f7 22c7264 b1c5f8c 5d08a61 ede8cb9 5d08a61 76763d7 ede8cb9 5d08a61 ede8cb9 5d08a61 ede8cb9 a47eab3 b1c5f8c 5d08a61 27c03db 389540f 27c03db 389540f 5d08a61 389540f 27c03db ede8cb9 a47eab3 ede8cb9 76763d7 b1c5f8c ec45071 a47eab3 095d0ef ec45071 095d0ef ec45071 22c7264 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 |
import Position from './position';
/**
* Wrapper around DOMElements to enrich them
* with the functionality necessary
*/
export default class Element {
/**
* DOM element object
* @param {Node|HTMLElement} node
* @param {Object} options
* @param {Popover} popover
* @param {Overlay} overlay
* @param {Window} window
* @param {Document} document
*/
constructor(node, options, popover, overlay, window, document) {
this.node = node;
this.document = document;
this.window = window;
this.options = options;
this.overlay = overlay;
this.popover = popover;
}
/**
* Gets the screen co-ordinates (x,y) for the current dom element
* @returns {{x: number, y: number}}
*/
getScreenCoordinates() {
let tempNode = this.node;
let x = this.document.documentElement.offsetLeft;
let y = this.document.documentElement.offsetTop;
if (tempNode.offsetParent) {
do {
x += tempNode.offsetLeft;
y += tempNode.offsetTop;
} while (tempNode = tempNode.offsetParent);
}
return { x, y };
}
/**
* Checks if the current element is visible in viewport
* @returns {boolean}
*/
isInView() {
let top = this.node.offsetTop;
let left = this.node.offsetLeft;
const width = this.node.offsetWidth;
const height = this.node.offsetHeight;
let el = this.node;
while (el.offsetParent) {
el = el.offsetParent;
top += el.offsetTop;
left += el.offsetLeft;
}
return (
top >= this.window.pageYOffset &&
left >= this.window.pageXOffset &&
(top + height) <= (this.window.pageYOffset + this.window.innerHeight) &&
(left + width) <= (this.window.pageXOffset + this.window.innerWidth)
);
}
/**
* Brings the element to middle of the view port if not in view
*/
bringInView() {
if (this.isInView()) {
return;
}
const elementRect = this.getCalculatedPosition();
const absoluteElementTop = elementRect.top + this.window.pageYOffset;
const middle = absoluteElementTop - (this.window.innerHeight / 2);
this.window.scrollTo(0, middle);
}
/**
* Gets the calculated position on screen, around which
* we need to draw
*/
getCalculatedPosition() {
const coordinates = this.getScreenCoordinates();
const position = new Position({
left: Number.MAX_VALUE,
top: Number.MAX_VALUE,
right: 0,
bottom: 0,
});
// If we have the position for this element
// and the element is visible on screen (has some height)
if (typeof coordinates.x === 'number' && typeof coordinates.y === 'number' && (this.node.offsetWidth > 0 || this.node.offsetHeight > 0)) {
position.left = Math.min(position.left, coordinates.x);
position.top = Math.min(position.top, coordinates.y);
position.right = Math.max(position.right, coordinates.x + this.node.offsetWidth);
position.bottom = Math.max(position.bottom, coordinates.y + this.node.offsetHeight);
}
return position;
}
/**
* Is called when element is about to be deselected
* i.e. when moving the focus to next element of closing
*/
onDeselected() {
if (!this.popover) {
return;
}
this.popover.hide();
}
/**
* Is called when the element is about to be highlighted
* i.e. either if overlay has started moving the highlight towards
* this element of has just decided to highlight it
*/
onHighlightStarted() {
if (!this.popover) {
return;
}
this.showPopover();
}
/**
* Is called when the element has been successfully highlighted
*/
onHighlighted() {
if (this.popover) {
this.showPopover();
}
const highlightedElement = this;
const lastHighlightedElement = this.overlay.getLastHighlightedElement();
const popoverElement = this.popover;
const highlightedNode = this.node;
const lastHighlightedNode = lastHighlightedElement && lastHighlightedElement.node;
// If this element is not already highlighted (because this call could
// be from the resize or scroll) and is not in view
if (highlightedNode !== lastHighlightedNode) {
if (!highlightedElement.isInView()) {
highlightedElement.bringInView();
}
if (popoverElement && !popoverElement.isInView()) {
popoverElement.bringInView();
}
}
}
/**
* Shows the popover on the current element
*/
showPopover() {
const position = this.getCalculatedPosition();
this.popover.show(position);
}
/**
* @returns {{height: number, width: number}}
*/
getFullPageSize() {
// eslint-disable-next-line prefer-destructuring
const body = this.document.body;
const html = this.document.documentElement;
return {
height: Math.max(body.scrollHeight, body.offsetHeight, html.scrollHeight, html.offsetHeight),
width: Math.max(body.scrollWidth, body.offsetWidth, html.scrollWidth, html.offsetWidth),
};
}
}
|