import gradio as gr from circumstances import create_causes from physical_select_animal import create_bird_anatomy from physical_checkbox import process_body_parts from behavior_checkbox import create_behavior_checkbox from followup_events import create_followup_section from utils_json import add_data_to_individual def show_section_wounded(visible): if visible==True: add_data_to_individual("wounded", "True") add_data_to_individual("dead", "False") with gr.Column(visible=visible, elem_id="wounded") as wounded_section: gr.Markdown("# Wounded Animal") gr.Markdown("## Do you know what conditions caused this?", label="description") radio_cause = gr.Radio(["Yes", "No"], value=None, show_label=False, interactive=True) button_collision, button_deliberate_destruction, button_indirect_destruction, button_natural_cause, dropdown, dropdown_level2, openfield_level2, dropdown_extra_level2 = create_causes(visible=False) gr.Markdown("## Is the bird displaying behavioural changes?" , label="description") radio_behaviour = gr.Radio(["Yes", "No"], value=None, show_label=False, interactive=True) with gr.Row(): behavior_checkbox, behavior_text = create_behavior_checkbox("wounded", False) gr.Markdown("## Are there physical changes on the bird?" , label="description") radio_physical = gr.Radio(["Yes", "No"], value=None, show_label=False, interactive=True) with gr.Row(): physical_boxes = create_bird_anatomy(False, "wounded") with gr.Column(): checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs = process_body_parts("wounded", "None") gr.Markdown("## Follow-Up Events", label="Title") create_followup_section() # Change variables and names return wounded_section, radio_cause, radio_behaviour, radio_physical, \ button_collision, button_deliberate_destruction, button_indirect_destruction, button_natural_cause, \ dropdown, dropdown_level2, openfield_level2, dropdown_extra_level2, \ behavior_checkbox, behavior_text, \ physical_boxes, \ checkbox_beak, text_beak, checkbox_body, text_body, checkbox_feathers, text_feathers, checkbox_head, text_head, checkbox_legs, text_legs