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import gradio as gr |
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from gradio_modal import Modal |
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from functools import partial |
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from geolocalisation.js_geolocation import js_geocode, display_location |
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from dead_wounded.dead import show_section_dead |
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from dead_wounded.wounded import show_section_wounded |
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from circumstances.circumstances import show_circumstances |
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from circumstances.circumstances_dropdowns import * |
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from physical.physical_select_animal import show_physical, find_bounding_box |
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from physical.physical_checkbox import on_select_body_part |
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from behavior.behavior_checkbox import show_behavior, on_select_behavior |
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from follow_up.followup_events import save_fe |
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from styling.style import * |
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from validation_submission.submission import validate_save_individual |
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from validation_submission.utils_save import save_details, save_image |
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from validation_submission.resets import ( |
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reset_individual, |
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reset_error_box, |
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hide_physical, |
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) |
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from dotenv import load_dotenv |
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import os |
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load_dotenv() |
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PATH = os.getcwd() + "/" |
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PATH_ASSETS = os.getenv("PATH_ASSETS") |
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PATH_ICONS = PATH + PATH_ASSETS + "icons/" |
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with gr.Blocks(theme="shivi/calm_seafoam") as simple: |
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mode = "simple" |
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individual = gr.State({}) |
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with gr.Row(): |
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gr.Image( |
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PATH_ICONS + "swallow.png", |
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scale=0.1, |
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interactive=False, |
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show_fullscreen_button=False, |
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show_share_button=False, |
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show_download_button=False, |
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show_label=False, |
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) |
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with gr.Column(scale=1): |
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title = gr.Markdown("# Welcome to Digiwild", label="Title") |
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description = gr.Markdown( |
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""" |
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## A **Citizen-Science Reporting System**, for professionals and amateurs alike. |
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## Please record your wildlife observations here ! |
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""", |
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label="description", |
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) |
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with gr.Row(): |
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camera = gr.Image(elem_id="image") |
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camera.input(save_image, inputs=[camera, individual], outputs=[individual]) |
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with gr.Column(scale=1): |
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gr.Button( |
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"General Details", icon=PATH_ICONS + "pigeon.png", variant="primary" |
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) |
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with gr.Row(): |
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specie = gr.Textbox( |
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label="Species (if known)", |
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placeholder="e.g. European Robin, Common Blackbird", |
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info="Enter the species name if you can identify it. If unsure, provide your best guess or general description (e.g. 'small brown bird')", |
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visible=True, |
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interactive=True, |
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) |
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specie.change( |
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save_details, |
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inputs=[gr.Textbox("specie", visible=False), specie], |
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outputs=individual, |
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) |
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with gr.Row(): |
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num_individuals = gr.Number( |
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label="Number of Individuals", |
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value=1, |
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minimum=1, |
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precision=0, |
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info="Enter the number of animals observed", |
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visible=True, |
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interactive=True, |
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) |
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num_individuals.change( |
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save_details, |
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inputs=[gr.Textbox("number", visible=False), num_individuals], |
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outputs=individual, |
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) |
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with gr.Row(): |
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comments = gr.TextArea( |
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label="Additional Comments", |
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placeholder="Enter any additional observations or notes about the sighting...", |
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info="Optional: Add any relevant details about the animal(s) or circumstances", |
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lines=3, |
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max_lines=5, |
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visible=True, |
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interactive=True, |
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) |
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comments.change( |
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save_details, |
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inputs=[gr.Textbox("comments", visible=False), comments], |
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outputs=individual, |
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) |
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with gr.Row(): |
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with gr.Column(scale=1): |
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gr.Button( |
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"Location", icon=PATH_ICONS + "pin.png", variant="primary" |
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) |
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location_data = gr.JSON( |
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label="Identified GPS Location", visible=False |
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) |
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hidden_input = gr.Textbox(visible=False, elem_id="textbox_id") |
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locationtext = gr.Textbox(visible=False, elem_id="textbox_id") |
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btn_gpslocation = gr.Button( |
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"Get Coordinates using GPS (Permission required - May take a few seconds)" |
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) |
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btn_gpslocation.click(None, [], [], js=js_geocode) |
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hidden_input.change( |
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display_location, |
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inputs=[hidden_input, individual], |
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outputs=[locationtext, individual], |
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) |
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gr.Button("State of the Animal", variant="primary") |
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with gr.Row(): |
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gr.Image( |
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PATH_ICONS + "medical-app.png", |
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scale=0.1, |
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interactive=False, |
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show_fullscreen_button=False, |
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show_share_button=False, |
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show_download_button=False, |
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show_label=False, |
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) |
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with gr.Column(): |
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gr.Markdown("## The State of the Animal", label="Title") |
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gr.Markdown( |
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"Please tell us if the animal was wounded / sick or dead.", |
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label="description", |
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) |
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gr.Markdown( |
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"Please fill out as many fields as you can, based on what you can see.", |
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label="description", |
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) |
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gr.Markdown( |
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"### DO NOT TOUCH the animal unless absolutely necessary.", |
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label="description", |
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) |
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with gr.Row() as block_form: |
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with gr.Column(scale=1): |
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butt_wounded = gr.Button("Wounded / Sick", elem_id="wounded") |
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with gr.Column(scale=1): |
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butt_dead = gr.Button("Dead", elem_id="dead") |
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( |
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section_dead, |
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individual, |
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radio_circumstance_dead, |
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radio_physical_dead, |
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button_collision_dead, |
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button_deliberate_destruction_dead, |
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button_indirect_destruction_dead, |
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button_natural_cause_dead, |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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physical_boxes_dead, |
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checkbox_beak_dead, |
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text_beak_dead, |
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checkbox_body_dead, |
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text_body_dead, |
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checkbox_feathers_dead, |
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text_feathers_dead, |
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checkbox_head_dead, |
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text_head_dead, |
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checkbox_legs_dead, |
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text_legs_dead, |
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fe_collection_dropdown_dead, |
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fe_recepient_dropdown_dead, |
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fe_radio_dropdown_dead, |
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fe_answer_dropdown_dead, |
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fe_name_recipient_dead, |
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fe_collection_ref_dead, |
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) = show_section_dead(False, mode, individual) |
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( |
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section_wounded, |
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individual, |
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radio_circumstance_wounded, |
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radio_behavior_wounded, |
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radio_physical_wounded, |
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button_collision_wounded, |
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button_deliberate_destruction_wounded, |
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button_indirect_destruction_wounded, |
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button_natural_cause_wounded, |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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behavior_checkbox, |
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behavior_text, |
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physical_boxes_wounded, |
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checkbox_beak_wounded, |
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text_beak_wounded, |
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checkbox_body_wounded, |
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text_body_wounded, |
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checkbox_feathers_wounded, |
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text_feathers_wounded, |
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checkbox_head_wounded, |
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text_head_wounded, |
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checkbox_legs_wounded, |
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text_legs_wounded, |
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fe_collection_dropdown_wounded, |
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fe_recepient_dropdown_wounded, |
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fe_radio_dropdown_wounded, |
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fe_answer_dropdown_wounded, |
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fe_name_recipient_wounded, |
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fe_collection_ref_wounded, |
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) = show_section_wounded(False, mode, individual) |
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partial_show_section_dead = partial(show_section_dead, True) |
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partial_hide_section_wounded = partial(show_section_wounded, False) |
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butt_dead.click( |
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partial_show_section_dead, |
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inputs=[gr.Text(mode, visible=False), individual], |
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outputs=[ |
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section_dead, |
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individual, |
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radio_circumstance_dead, |
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radio_physical_dead, |
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button_collision_dead, |
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button_deliberate_destruction_dead, |
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button_indirect_destruction_dead, |
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button_natural_cause_dead, |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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physical_boxes_dead, |
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checkbox_beak_dead, |
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text_beak_dead, |
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checkbox_body_dead, |
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text_body_dead, |
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checkbox_feathers_dead, |
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text_feathers_dead, |
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checkbox_head_dead, |
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text_head_dead, |
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checkbox_legs_dead, |
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text_legs_dead, |
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fe_collection_dropdown_dead, |
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fe_recepient_dropdown_dead, |
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fe_radio_dropdown_dead, |
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fe_answer_dropdown_dead, |
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fe_name_recipient_dead, |
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fe_collection_ref_dead, |
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], |
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) |
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butt_dead.click( |
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partial_hide_section_wounded, |
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inputs=[gr.Text(mode, visible=False), individual], |
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outputs=[ |
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section_wounded, |
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individual, |
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radio_circumstance_wounded, |
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radio_behavior_wounded, |
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radio_physical_wounded, |
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button_collision_wounded, |
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button_deliberate_destruction_wounded, |
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button_indirect_destruction_wounded, |
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button_natural_cause_wounded, |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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behavior_checkbox, |
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behavior_text, |
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physical_boxes_wounded, |
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checkbox_beak_wounded, |
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text_beak_wounded, |
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checkbox_body_wounded, |
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text_body_wounded, |
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checkbox_feathers_wounded, |
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text_feathers_wounded, |
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checkbox_head_wounded, |
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text_head_wounded, |
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checkbox_legs_wounded, |
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text_legs_wounded, |
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fe_collection_dropdown_wounded, |
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fe_recepient_dropdown_wounded, |
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fe_radio_dropdown_wounded, |
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fe_answer_dropdown_wounded, |
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fe_name_recipient_wounded, |
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fe_collection_ref_wounded, |
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], |
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) |
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partial_show_section_wounded = partial(show_section_wounded, True) |
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partial_hide_section_dead = partial(show_section_dead, False) |
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butt_wounded.click( |
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partial_show_section_wounded, |
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inputs=[gr.Text(mode, visible=False), individual], |
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outputs=[ |
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section_wounded, |
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individual, |
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radio_circumstance_wounded, |
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radio_behavior_wounded, |
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radio_physical_wounded, |
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button_collision_wounded, |
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button_deliberate_destruction_wounded, |
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button_indirect_destruction_wounded, |
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button_natural_cause_wounded, |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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behavior_checkbox, |
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behavior_text, |
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physical_boxes_wounded, |
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checkbox_beak_wounded, |
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text_beak_wounded, |
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checkbox_body_wounded, |
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text_body_wounded, |
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checkbox_feathers_wounded, |
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text_feathers_wounded, |
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checkbox_head_wounded, |
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text_head_wounded, |
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checkbox_legs_wounded, |
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text_legs_wounded, |
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fe_collection_dropdown_wounded, |
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fe_recepient_dropdown_wounded, |
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fe_radio_dropdown_wounded, |
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fe_answer_dropdown_wounded, |
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fe_name_recipient_wounded, |
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fe_collection_ref_wounded, |
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], |
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) |
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butt_wounded.click( |
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partial_hide_section_dead, |
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inputs=[gr.Text(mode, visible=False), individual], |
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outputs=[ |
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section_dead, |
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individual, |
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radio_circumstance_dead, |
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radio_physical_dead, |
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button_collision_dead, |
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button_deliberate_destruction_dead, |
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button_indirect_destruction_dead, |
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button_natural_cause_dead, |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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physical_boxes_dead, |
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checkbox_beak_dead, |
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text_beak_dead, |
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checkbox_body_dead, |
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text_body_dead, |
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checkbox_feathers_dead, |
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text_feathers_dead, |
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checkbox_head_dead, |
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text_head_dead, |
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checkbox_legs_dead, |
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text_legs_dead, |
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fe_collection_dropdown_dead, |
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fe_recepient_dropdown_dead, |
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fe_radio_dropdown_dead, |
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fe_answer_dropdown_dead, |
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fe_name_recipient_dead, |
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fe_collection_ref_dead, |
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], |
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) |
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radio_circumstance_dead.change( |
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fn=show_circumstances, |
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inputs=[radio_circumstance_dead, individual], |
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outputs=[ |
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button_collision_dead, |
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button_deliberate_destruction_dead, |
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button_indirect_destruction_dead, |
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button_natural_cause_dead, |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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button_collision_dead.click( |
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dropdown_collision, |
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inputs=[individual], |
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outputs=[ |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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button_deliberate_destruction_dead.click( |
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dropdown_deliberate_destruction, |
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inputs=[individual], |
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outputs=[ |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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button_indirect_destruction_dead.click( |
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dropdown_indirect_destruction, |
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inputs=[individual], |
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outputs=[ |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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button_natural_cause_dead.click( |
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dropdown_natural_cause, |
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inputs=[individual], |
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outputs=[ |
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dropdown_dead, |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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dropdown_dead.select( |
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on_select, |
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inputs=[individual], |
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outputs=[ |
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dropdown_level2_dead, |
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openfield_level2_dead, |
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dropdown_extra_level2_dead, |
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individual, |
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], |
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) |
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dropdown_level2_dead.select( |
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on_select_dropdown_level2, inputs=[individual], outputs=[individual] |
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) |
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openfield_level2_dead.change( |
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on_change_openfield_level2, |
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inputs=[openfield_level2_dead, individual], |
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outputs=[individual], |
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) |
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dropdown_extra_level2_dead.select( |
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on_select_dropdown_extra_level2, inputs=[individual], outputs=[individual] |
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) |
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radio_physical_dead.change( |
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fn=show_physical, |
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inputs=[radio_physical_dead, gr.Text("dead", visible=False), individual], |
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outputs=[physical_boxes_dead, individual], |
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) |
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physical_boxes_dead.select( |
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find_bounding_box, |
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inputs=[ |
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physical_boxes_dead, |
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gr.Textbox(value="dead", visible=False), |
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gr.Text(mode, visible=False), |
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], |
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outputs=[ |
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checkbox_beak_dead, |
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text_beak_dead, |
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checkbox_body_dead, |
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text_body_dead, |
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checkbox_feathers_dead, |
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text_feathers_dead, |
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checkbox_head_dead, |
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text_head_dead, |
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checkbox_legs_dead, |
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text_legs_dead, |
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], |
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) |
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checkbox_beak_dead.select( |
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on_select_body_part, |
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inputs=[checkbox_beak_dead, gr.Text("beak", visible=False), individual], |
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outputs=[individual], |
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) |
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checkbox_body_dead.select( |
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on_select_body_part, |
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inputs=[checkbox_body_dead, gr.Text("body", visible=False), individual], |
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outputs=[individual], |
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) |
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checkbox_feathers_dead.select( |
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on_select_body_part, |
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inputs=[checkbox_feathers_dead, gr.Text("feathers", visible=False), individual], |
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outputs=[individual], |
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) |
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checkbox_head_dead.select( |
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on_select_body_part, |
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inputs=[checkbox_head_dead, gr.Text("head", visible=False), individual], |
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outputs=[individual], |
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) |
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checkbox_legs_dead.select( |
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on_select_body_part, |
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inputs=[checkbox_legs_dead, gr.Text("legs", visible=False), individual], |
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outputs=[individual], |
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) |
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radio_circumstance_wounded.change( |
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fn=show_circumstances, |
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inputs=[radio_circumstance_wounded, individual], |
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outputs=[ |
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button_collision_wounded, |
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button_deliberate_destruction_wounded, |
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button_indirect_destruction_wounded, |
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button_natural_cause_wounded, |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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button_collision_wounded.click( |
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dropdown_collision, |
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inputs=[individual], |
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outputs=[ |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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button_deliberate_destruction_wounded.click( |
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dropdown_deliberate_destruction, |
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inputs=[individual], |
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outputs=[ |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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button_indirect_destruction_wounded.click( |
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dropdown_indirect_destruction, |
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inputs=[individual], |
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outputs=[ |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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button_natural_cause_wounded.click( |
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dropdown_natural_cause, |
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inputs=[individual], |
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outputs=[ |
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dropdown_wounded, |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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dropdown_wounded.select( |
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on_select, |
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inputs=[individual], |
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outputs=[ |
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dropdown_level2_wounded, |
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openfield_level2_wounded, |
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dropdown_extra_level2_wounded, |
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individual, |
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], |
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) |
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dropdown_level2_wounded.select( |
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on_select_dropdown_level2, inputs=[individual], outputs=[individual] |
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) |
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openfield_level2_wounded.change( |
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on_change_openfield_level2, inputs=[openfield_level2_wounded, individual] |
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) |
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dropdown_extra_level2_wounded.select( |
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on_select_dropdown_extra_level2, inputs=[individual], outputs=[individual] |
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) |
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|
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radio_behavior_wounded.change( |
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fn=show_behavior, |
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inputs=[ |
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radio_behavior_wounded, |
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gr.Text("wounded / sick", visible=False), |
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gr.Text(mode, visible=False), |
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individual, |
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], |
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outputs=[behavior_checkbox, behavior_text, individual], |
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) |
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behavior_checkbox.select( |
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on_select_behavior, inputs=[behavior_checkbox, individual], outputs=[individual] |
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) |
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|
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radio_physical_wounded.change( |
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fn=show_physical, |
|
inputs=[ |
|
radio_physical_wounded, |
|
gr.Text("wounded / sick", visible=False), |
|
individual, |
|
], |
|
outputs=[physical_boxes_wounded, individual], |
|
) |
|
|
|
|
|
physical_boxes_wounded.select( |
|
find_bounding_box, |
|
inputs=[ |
|
physical_boxes_wounded, |
|
gr.Textbox(value="wounded / sick", visible=False), |
|
gr.Text(mode, visible=False), |
|
], |
|
outputs=[ |
|
checkbox_beak_wounded, |
|
text_beak_wounded, |
|
checkbox_body_wounded, |
|
text_body_wounded, |
|
checkbox_feathers_wounded, |
|
text_feathers_wounded, |
|
checkbox_head_wounded, |
|
text_head_wounded, |
|
checkbox_legs_wounded, |
|
text_legs_wounded, |
|
], |
|
) |
|
checkbox_beak_wounded.select( |
|
on_select_body_part, |
|
inputs=[checkbox_beak_wounded, gr.Text("beak", visible=False), individual], |
|
outputs=[individual], |
|
) |
|
checkbox_body_wounded.select( |
|
on_select_body_part, |
|
inputs=[checkbox_body_wounded, gr.Text("body", visible=False), individual], |
|
outputs=[individual], |
|
) |
|
checkbox_feathers_wounded.select( |
|
on_select_body_part, |
|
inputs=[ |
|
checkbox_feathers_wounded, |
|
gr.Text("feathers", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
checkbox_head_wounded.select( |
|
on_select_body_part, |
|
inputs=[checkbox_head_wounded, gr.Text("head", visible=False), individual], |
|
outputs=[individual], |
|
) |
|
checkbox_legs_wounded.select( |
|
on_select_body_part, |
|
inputs=[checkbox_legs_wounded, gr.Text("legs", visible=False), individual], |
|
outputs=[individual], |
|
) |
|
|
|
|
|
|
|
fe_collection_dropdown_wounded.select( |
|
save_fe, |
|
inputs=[ |
|
fe_collection_dropdown_wounded, |
|
gr.Textbox("animal collected", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_recepient_dropdown_wounded.select( |
|
save_fe, |
|
inputs=[ |
|
fe_recepient_dropdown_wounded, |
|
gr.Textbox("recipient", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_radio_dropdown_wounded.select( |
|
save_fe, |
|
inputs=[ |
|
fe_radio_dropdown_wounded, |
|
gr.Textbox("radiography", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_answer_dropdown_wounded.select( |
|
save_fe, |
|
inputs=[ |
|
fe_answer_dropdown_wounded, |
|
gr.Textbox("given answer", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_name_recipient_wounded.input( |
|
save_fe, |
|
inputs=[ |
|
fe_name_recipient_wounded, |
|
gr.Textbox("recipient name", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_collection_ref_wounded.input( |
|
save_fe, |
|
inputs=[ |
|
fe_collection_ref_wounded, |
|
gr.Textbox("collection reference", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
|
|
|
|
|
|
fe_collection_dropdown_dead.select( |
|
save_fe, |
|
inputs=[ |
|
fe_collection_dropdown_dead, |
|
gr.Textbox("animal collected", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_recepient_dropdown_dead.select( |
|
save_fe, |
|
inputs=[ |
|
fe_recepient_dropdown_dead, |
|
gr.Textbox("recipient", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_radio_dropdown_dead.select( |
|
save_fe, |
|
inputs=[ |
|
fe_radio_dropdown_dead, |
|
gr.Textbox("radiography", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_answer_dropdown_dead.select( |
|
save_fe, |
|
inputs=[ |
|
fe_answer_dropdown_dead, |
|
gr.Textbox("given answer", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_name_recipient_dead.input( |
|
save_fe, |
|
inputs=[ |
|
fe_name_recipient_dead, |
|
gr.Textbox("recipient name", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
fe_collection_ref_dead.input( |
|
save_fe, |
|
inputs=[ |
|
fe_collection_ref_dead, |
|
gr.Textbox("collection reference", visible=False), |
|
individual, |
|
], |
|
outputs=[individual], |
|
) |
|
|
|
|
|
|
|
with gr.Row(elem_id="centered-row"): |
|
gr.Image( |
|
PATH_ICONS + "chicken.png", |
|
height=80, |
|
width=80, |
|
interactive=False, |
|
show_fullscreen_button=False, |
|
show_share_button=False, |
|
show_download_button=False, |
|
show_label=False, |
|
) |
|
simple.css = """ |
|
#centered-row { |
|
display: flex; |
|
justify-content: center; |
|
} |
|
""" |
|
|
|
|
|
|
|
with gr.Row(): |
|
error_icon = gr.Image( |
|
PATH_ICONS + "chicken.png", height=80, width=80, visible=False, scale=1 |
|
) |
|
error_box = gr.Text(value=None, visible=False, scale=4) |
|
|
|
|
|
|
|
with gr.Row(): |
|
button_df = gr.Button( |
|
"SUBMIT OBSERVATION", icon=PATH_ICONS + "effective.png", scale=3 |
|
) |
|
button_clear = gr.ClearButton( |
|
value="CLEAR / Create NEW Observation", |
|
scale=2, |
|
icon=PATH_ICONS + "balai-magique.png", |
|
components=[ |
|
camera, |
|
|
|
radio_circumstance_dead, |
|
radio_physical_dead, |
|
button_collision_dead, |
|
button_deliberate_destruction_dead, |
|
button_indirect_destruction_dead, |
|
button_natural_cause_dead, |
|
dropdown_dead, |
|
dropdown_level2_dead, |
|
|
|
dropdown_extra_level2_dead, |
|
physical_boxes_dead, |
|
checkbox_beak_dead, |
|
text_beak_dead, |
|
checkbox_body_dead, |
|
text_body_dead, |
|
checkbox_feathers_dead, |
|
text_feathers_dead, |
|
checkbox_head_dead, |
|
text_head_dead, |
|
checkbox_legs_dead, |
|
text_legs_dead, |
|
fe_collection_dropdown_dead, |
|
fe_recepient_dropdown_dead, |
|
fe_radio_dropdown_dead, |
|
fe_answer_dropdown_dead, |
|
fe_name_recipient_dead, |
|
fe_collection_ref_dead, |
|
|
|
radio_circumstance_wounded, |
|
radio_behavior_wounded, |
|
radio_physical_wounded, |
|
button_collision_wounded, |
|
button_deliberate_destruction_wounded, |
|
button_indirect_destruction_wounded, |
|
button_natural_cause_wounded, |
|
dropdown_wounded, |
|
dropdown_level2_wounded, |
|
|
|
dropdown_extra_level2_wounded, |
|
behavior_checkbox, |
|
behavior_text, |
|
physical_boxes_wounded, |
|
checkbox_beak_wounded, |
|
text_beak_wounded, |
|
checkbox_body_wounded, |
|
text_body_wounded, |
|
checkbox_feathers_wounded, |
|
text_feathers_wounded, |
|
checkbox_head_wounded, |
|
text_head_wounded, |
|
checkbox_legs_wounded, |
|
text_legs_wounded, |
|
fe_collection_dropdown_wounded, |
|
fe_recepient_dropdown_wounded, |
|
fe_radio_dropdown_wounded, |
|
fe_answer_dropdown_wounded, |
|
fe_name_recipient_wounded, |
|
fe_collection_ref_wounded, |
|
error_icon, |
|
error_box, |
|
], |
|
) |
|
|
|
|
|
|
|
button_df.click( |
|
validate_save_individual, |
|
inputs=[individual, error_icon, error_box, gr.Text(mode, visible=False)], |
|
outputs=[error_icon, error_box], |
|
) |
|
|
|
|
|
|
|
button_clear.click() |
|
button_clear.click( |
|
hide_physical, |
|
inputs=[gr.Text(mode, visible=False)], |
|
outputs=[ |
|
checkbox_beak_wounded, |
|
text_beak_wounded, |
|
checkbox_body_wounded, |
|
text_body_wounded, |
|
checkbox_feathers_wounded, |
|
text_feathers_wounded, |
|
checkbox_head_wounded, |
|
text_head_wounded, |
|
checkbox_legs_wounded, |
|
text_legs_wounded, |
|
], |
|
) |
|
button_clear.click( |
|
hide_physical, |
|
inputs=[gr.Text(mode, visible=False)], |
|
outputs=[ |
|
checkbox_beak_dead, |
|
text_beak_dead, |
|
checkbox_body_dead, |
|
text_body_dead, |
|
checkbox_feathers_dead, |
|
text_feathers_dead, |
|
checkbox_head_dead, |
|
text_head_dead, |
|
checkbox_legs_dead, |
|
text_legs_dead, |
|
], |
|
) |
|
button_clear.click( |
|
reset_error_box, inputs=[error_icon, error_box], outputs=[error_icon, error_box] |
|
) |
|
button_clear.click(reset_individual, inputs=[individual], outputs=[individual]) |
|
|