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| \input texinfo @c -*- texinfo -*- | |
| @documentencoding UTF-8 | |
| @settitle FFmpeg FAQ | |
| @titlepage | |
| @center @titlefont{FFmpeg FAQ} | |
| @end titlepage | |
| @top | |
| @contents | |
| @chapter General Questions | |
| @section Why doesn't FFmpeg support feature [xyz]? | |
| Because no one has taken on that task yet. FFmpeg development is | |
| driven by the tasks that are important to the individual developers. | |
| If there is a feature that is important to you, the best way to get | |
| it implemented is to undertake the task yourself or sponsor a developer. | |
| @section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it? | |
| No. Windows DLLs are not portable, bloated and often slow. | |
| Moreover FFmpeg strives to support all codecs natively. | |
| A DLL loader is not conducive to that goal. | |
| @section I cannot read this file although this format seems to be supported by ffmpeg. | |
| Even if ffmpeg can read the container format, it may not support all its | |
| codecs. Please consult the supported codec list in the ffmpeg | |
| documentation. | |
| @section Which codecs are supported by Windows? | |
| Windows does not support standard formats like MPEG very well, unless you | |
| install some additional codecs. | |
| The following list of video codecs should work on most Windows systems: | |
| @table @option | |
| @item msmpeg4v2 | |
| .avi/.asf | |
| @item msmpeg4 | |
| .asf only | |
| @item wmv1 | |
| .asf only | |
| @item wmv2 | |
| .asf only | |
| @item mpeg4 | |
| Only if you have some MPEG-4 codec like ffdshow or Xvid installed. | |
| @item mpeg1video | |
| .mpg only | |
| @end table | |
| Note, ASF files often have .wmv or .wma extensions in Windows. It should also | |
| be mentioned that Microsoft claims a patent on the ASF format, and may sue | |
| or threaten users who create ASF files with non-Microsoft software. It is | |
| strongly advised to avoid ASF where possible. | |
| The following list of audio codecs should work on most Windows systems: | |
| @table @option | |
| @item adpcm_ima_wav | |
| @item adpcm_ms | |
| @item pcm_s16le | |
| always | |
| @item libmp3lame | |
| If some MP3 codec like LAME is installed. | |
| @end table | |
| @chapter Compilation | |
| @section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'} | |
| This is a bug in gcc. Do not report it to us. Instead, please report it to | |
| the gcc developers. Note that we will not add workarounds for gcc bugs. | |
| Also note that (some of) the gcc developers believe this is not a bug or | |
| not a bug they should fix: | |
| @url{https://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}. | |
| Then again, some of them do not know the difference between an undecidable | |
| problem and an NP-hard problem... | |
| @section I have installed this library with my distro's package manager. Why does @command{configure} not see it? | |
| Distributions usually split libraries in several packages. The main package | |
| contains the files necessary to run programs using the library. The | |
| development package contains the files necessary to build programs using the | |
| library. Sometimes, docs and/or data are in a separate package too. | |
| To build FFmpeg, you need to install the development package. It is usually | |
| called @file{libfoo-dev} or @file{libfoo-devel}. You can remove it after the | |
| build is finished, but be sure to keep the main package. | |
| @section How do I make @command{pkg-config} find my libraries? | |
| Somewhere along with your libraries, there is a @file{.pc} file (or several) | |
| in a @file{pkgconfig} directory. You need to set environment variables to | |
| point @command{pkg-config} to these files. | |
| If you need to @emph{add} directories to @command{pkg-config}'s search list | |
| (typical use case: library installed separately), add it to | |
| @code{$PKG_CONFIG_PATH}: | |
| @example | |
| export PKG_CONFIG_PATH=/opt/x264/lib/pkgconfig:/opt/opus/lib/pkgconfig | |
| @end example | |
| If you need to @emph{replace} @command{pkg-config}'s search list | |
| (typical use case: cross-compiling), set it in | |
| @code{$PKG_CONFIG_LIBDIR}: | |
| @example | |
| export PKG_CONFIG_LIBDIR=/home/me/cross/usr/lib/pkgconfig:/home/me/cross/usr/local/lib/pkgconfig | |
| @end example | |
| If you need to know the library's internal dependencies (typical use: static | |
| linking), add the @code{--static} option to @command{pkg-config}: | |
| @example | |
| ./configure --pkg-config-flags=--static | |
| @end example | |
| @section How do I use @command{pkg-config} when cross-compiling? | |
| The best way is to install @command{pkg-config} in your cross-compilation | |
| environment. It will automatically use the cross-compilation libraries. | |
| You can also use @command{pkg-config} from the host environment by | |
| specifying explicitly @code{--pkg-config=pkg-config} to @command{configure}. | |
| In that case, you must point @command{pkg-config} to the correct directories | |
| using the @code{PKG_CONFIG_LIBDIR}, as explained in the previous entry. | |
| As an intermediate solution, you can place in your cross-compilation | |
| environment a script that calls the host @command{pkg-config} with | |
| @code{PKG_CONFIG_LIBDIR} set. That script can look like that: | |
| @example | |
| #!/bin/sh | |
| PKG_CONFIG_LIBDIR=/path/to/cross/lib/pkgconfig | |
| export PKG_CONFIG_LIBDIR | |
| exec /usr/bin/pkg-config "$@@" | |
| @end example | |
| @chapter Usage | |
| @section ffmpeg does not work; what is wrong? | |
| Try a @code{make distclean} in the ffmpeg source directory before the build. | |
| If this does not help see | |
| (@url{https://ffmpeg.org/bugreports.html}). | |
| @section How do I encode single pictures into movies? | |
| First, rename your pictures to follow a numerical sequence. | |
| For example, img1.jpg, img2.jpg, img3.jpg,... | |
| Then you may run: | |
| @example | |
| ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg | |
| @end example | |
| Notice that @samp{%d} is replaced by the image number. | |
| @file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc. | |
| Use the @option{-start_number} option to declare a starting number for | |
| the sequence. This is useful if your sequence does not start with | |
| @file{img001.jpg} but is still in a numerical order. The following | |
| example will start with @file{img100.jpg}: | |
| @example | |
| ffmpeg -f image2 -start_number 100 -i img%d.jpg /tmp/a.mpg | |
| @end example | |
| If you have large number of pictures to rename, you can use the | |
| following command to ease the burden. The command, using the bourne | |
| shell syntax, symbolically links all files in the current directory | |
| that match @code{*jpg} to the @file{/tmp} directory in the sequence of | |
| @file{img001.jpg}, @file{img002.jpg} and so on. | |
| @example | |
| x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done | |
| @end example | |
| If you want to sequence them by oldest modified first, substitute | |
| @code{$(ls -r -t *jpg)} in place of @code{*jpg}. | |
| Then run: | |
| @example | |
| ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg | |
| @end example | |
| The same logic is used for any image format that ffmpeg reads. | |
| You can also use @command{cat} to pipe images to ffmpeg: | |
| @example | |
| cat *.jpg | ffmpeg -f image2pipe -c:v mjpeg -i - output.mpg | |
| @end example | |
| @section How do I encode movie to single pictures? | |
| Use: | |
| @example | |
| ffmpeg -i movie.mpg movie%d.jpg | |
| @end example | |
| The @file{movie.mpg} used as input will be converted to | |
| @file{movie1.jpg}, @file{movie2.jpg}, etc... | |
| Instead of relying on file format self-recognition, you may also use | |
| @table @option | |
| @item -c:v ppm | |
| @item -c:v png | |
| @item -c:v mjpeg | |
| @end table | |
| to force the encoding. | |
| Applying that to the previous example: | |
| @example | |
| ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg | |
| @end example | |
| Beware that there is no "jpeg" codec. Use "mjpeg" instead. | |
| @section Why do I see a slight quality degradation with multithreaded MPEG* encoding? | |
| For multithreaded MPEG* encoding, the encoded slices must be independent, | |
| otherwise thread n would practically have to wait for n-1 to finish, so it's | |
| quite logical that there is a small reduction of quality. This is not a bug. | |
| @section How can I read from the standard input or write to the standard output? | |
| Use @file{-} as file name. | |
| @section -f jpeg doesn't work. | |
| Try '-f image2 test%d.jpg'. | |
| @section Why can I not change the frame rate? | |
| Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates. | |
| Choose a different codec with the -c:v command line option. | |
| @section How do I encode Xvid or DivX video with ffmpeg? | |
| Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4 | |
| standard (note that there are many other coding formats that use this | |
| same standard). Thus, use '-c:v mpeg4' to encode in these formats. The | |
| default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want | |
| a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will | |
| force the fourcc 'xvid' to be stored as the video fourcc rather than the | |
| default. | |
| @section Which are good parameters for encoding high quality MPEG-4? | |
| '-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2', | |
| things to try: '-bf 2', '-mpv_flags qp_rd', '-mpv_flags mv0', '-mpv_flags skip_rd'. | |
| @section Which are good parameters for encoding high quality MPEG-1/MPEG-2? | |
| '-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2' | |
| but beware the '-g 100' might cause problems with some decoders. | |
| Things to try: '-bf 2', '-mpv_flags qp_rd', '-mpv_flags mv0', '-mpv_flags skip_rd'. | |
| @section Interlaced video looks very bad when encoded with ffmpeg, what is wrong? | |
| You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced | |
| material, and try '-top 0/1' if the result looks really messed-up. | |
| @section How can I read DirectShow files? | |
| If you have built FFmpeg with @code{./configure --enable-avisynth} | |
| (only possible on MinGW/Cygwin platforms), | |
| then you may use any file that DirectShow can read as input. | |
| Just create an "input.avs" text file with this single line ... | |
| @example | |
| DirectShowSource("C:\path to your file\yourfile.asf") | |
| @end example | |
| ... and then feed that text file to ffmpeg: | |
| @example | |
| ffmpeg -i input.avs | |
| @end example | |
| For ANY other help on AviSynth, please visit the | |
| @uref{http://www.avisynth.org/, AviSynth homepage}. | |
| @section How can I join video files? | |
| To "join" video files is quite ambiguous. The following list explains the | |
| different kinds of "joining" and points out how those are addressed in | |
| FFmpeg. To join video files may mean: | |
| @itemize | |
| @item | |
| To put them one after the other: this is called to @emph{concatenate} them | |
| (in short: concat) and is addressed | |
| @ref{How can I concatenate video files, in this very faq}. | |
| @item | |
| To put them together in the same file, to let the user choose between the | |
| different versions (example: different audio languages): this is called to | |
| @emph{multiplex} them together (in short: mux), and is done by simply | |
| invoking ffmpeg with several @option{-i} options. | |
| @item | |
| For audio, to put all channels together in a single stream (example: two | |
| mono streams into one stereo stream): this is sometimes called to | |
| @emph{merge} them, and can be done using the | |
| @url{ffmpeg-filters.html#amerge, @code{amerge}} filter. | |
| @item | |
| For audio, to play one on top of the other: this is called to @emph{mix} | |
| them, and can be done by first merging them into a single stream and then | |
| using the @url{ffmpeg-filters.html#pan, @code{pan}} filter to mix | |
| the channels at will. | |
| @item | |
| For video, to display both together, side by side or one on top of a part of | |
| the other; it can be done using the | |
| @url{ffmpeg-filters.html#overlay, @code{overlay}} video filter. | |
| @end itemize | |
| @anchor{How can I concatenate video files} | |
| @section How can I concatenate video files? | |
| There are several solutions, depending on the exact circumstances. | |
| @subsection Concatenating using the concat @emph{filter} | |
| FFmpeg has a @url{ffmpeg-filters.html#concat, | |
| @code{concat}} filter designed specifically for that, with examples in the | |
| documentation. This operation is recommended if you need to re-encode. | |
| @subsection Concatenating using the concat @emph{demuxer} | |
| FFmpeg has a @url{ffmpeg-formats.html#concat, | |
| @code{concat}} demuxer which you can use when you want to avoid a re-encode and | |
| your format doesn't support file level concatenation. | |
| @subsection Concatenating using the concat @emph{protocol} (file level) | |
| FFmpeg has a @url{ffmpeg-protocols.html#concat, | |
| @code{concat}} protocol designed specifically for that, with examples in the | |
| documentation. | |
| A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow one to concatenate | |
| video by merely concatenating the files containing them. | |
| Hence you may concatenate your multimedia files by first transcoding them to | |
| these privileged formats, then using the humble @code{cat} command (or the | |
| equally humble @code{copy} under Windows), and finally transcoding back to your | |
| format of choice. | |
| @example | |
| ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg | |
| ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg | |
| cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg | |
| ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi | |
| @end example | |
| Additionally, you can use the @code{concat} protocol instead of @code{cat} or | |
| @code{copy} which will avoid creation of a potentially huge intermediate file. | |
| @example | |
| ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg | |
| ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg | |
| ffmpeg -i concat:"intermediate1.mpg|intermediate2.mpg" -c copy intermediate_all.mpg | |
| ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi | |
| @end example | |
| Note that you may need to escape the character "|" which is special for many | |
| shells. | |
| Another option is usage of named pipes, should your platform support it: | |
| @example | |
| mkfifo intermediate1.mpg | |
| mkfifo intermediate2.mpg | |
| ffmpeg -i input1.avi -qscale:v 1 -y intermediate1.mpg < /dev/null & | |
| ffmpeg -i input2.avi -qscale:v 1 -y intermediate2.mpg < /dev/null & | |
| cat intermediate1.mpg intermediate2.mpg |\ | |
| ffmpeg -f mpeg -i - -c:v mpeg4 -c:a libmp3lame output.avi | |
| @end example | |
| @subsection Concatenating using raw audio and video | |
| Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also | |
| allow concatenation, and the transcoding step is almost lossless. | |
| When using multiple yuv4mpegpipe(s), the first line needs to be discarded | |
| from all but the first stream. This can be accomplished by piping through | |
| @code{tail} as seen below. Note that when piping through @code{tail} you | |
| must use command grouping, @code{@{ ;@}}, to background properly. | |
| For example, let's say we want to concatenate two FLV files into an | |
| output.flv file: | |
| @example | |
| mkfifo temp1.a | |
| mkfifo temp1.v | |
| mkfifo temp2.a | |
| mkfifo temp2.v | |
| mkfifo all.a | |
| mkfifo all.v | |
| ffmpeg -i input1.flv -vn -f u16le -c:a pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null & | |
| ffmpeg -i input2.flv -vn -f u16le -c:a pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null & | |
| ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null & | |
| @{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} & | |
| cat temp1.a temp2.a > all.a & | |
| cat temp1.v temp2.v > all.v & | |
| ffmpeg -f u16le -c:a pcm_s16le -ac 2 -ar 44100 -i all.a \ | |
| -f yuv4mpegpipe -i all.v \ | |
| -y output.flv | |
| rm temp[12].[av] all.[av] | |
| @end example | |
| @section Using @option{-f lavfi}, audio becomes mono for no apparent reason. | |
| Use @option{-dumpgraph -} to find out exactly where the channel layout is | |
| lost. | |
| Most likely, it is through @code{auto-inserted aresample}. Try to understand | |
| why the converting filter was needed at that place. | |
| Just before the output is a likely place, as @option{-f lavfi} currently | |
| only support packed S16. | |
| Then insert the correct @code{aformat} explicitly in the filtergraph, | |
| specifying the exact format. | |
| @example | |
| aformat=sample_fmts=s16:channel_layouts=stereo | |
| @end example | |
| @section Why does FFmpeg not see the subtitles in my VOB file? | |
| VOB and a few other formats do not have a global header that describes | |
| everything present in the file. Instead, applications are supposed to scan | |
| the file to see what it contains. Since VOB files are frequently large, only | |
| the beginning is scanned. If the subtitles happen only later in the file, | |
| they will not be initially detected. | |
| Some applications, including the @code{ffmpeg} command-line tool, can only | |
| work with streams that were detected during the initial scan; streams that | |
| are detected later are ignored. | |
| The size of the initial scan is controlled by two options: @code{probesize} | |
| (default ~5 Mo) and @code{analyzeduration} (default 5,000,000 µs = 5 s). For | |
| the subtitle stream to be detected, both values must be large enough. | |
| @section Why was the @command{ffmpeg} @option{-sameq} option removed? What to use instead? | |
| The @option{-sameq} option meant "same quantizer", and made sense only in a | |
| very limited set of cases. Unfortunately, a lot of people mistook it for | |
| "same quality" and used it in places where it did not make sense: it had | |
| roughly the expected visible effect, but achieved it in a very inefficient | |
| way. | |
| Each encoder has its own set of options to set the quality-vs-size balance, | |
| use the options for the encoder you are using to set the quality level to a | |
| point acceptable for your tastes. The most common options to do that are | |
| @option{-qscale} and @option{-qmax}, but you should peruse the documentation | |
| of the encoder you chose. | |
| @section I have a stretched video, why does scaling does not fix it? | |
| A lot of video codecs and formats can store the @emph{aspect ratio} of the | |
| video: this is the ratio between the width and the height of either the full | |
| image (DAR, display aspect ratio) or individual pixels (SAR, sample aspect | |
| ratio). For example, EGA screens at resolution 640×350 had 4:3 DAR and 35:48 | |
| SAR. | |
| Most still image processing work with square pixels, i.e. 1:1 SAR, but a lot | |
| of video standards, especially from the analogic-numeric transition era, use | |
| non-square pixels. | |
| Most processing filters in FFmpeg handle the aspect ratio to avoid | |
| stretching the image: cropping adjusts the DAR to keep the SAR constant, | |
| scaling adjusts the SAR to keep the DAR constant. | |
| If you want to stretch, or “unstretch”, the image, you need to override the | |
| information with the | |
| @url{ffmpeg-filters.html#setdar_002c-setsar, @code{setdar or setsar filters}}. | |
| Do not forget to examine carefully the original video to check whether the | |
| stretching comes from the image or from the aspect ratio information. | |
| For example, to fix a badly encoded EGA capture, use the following commands, | |
| either the first one to upscale to square pixels or the second one to set | |
| the correct aspect ratio or the third one to avoid transcoding (may not work | |
| depending on the format / codec / player / phase of the moon): | |
| @example | |
| ffmpeg -i ega_screen.nut -vf scale=640:480,setsar=1 ega_screen_scaled.nut | |
| ffmpeg -i ega_screen.nut -vf setdar=4/3 ega_screen_anamorphic.nut | |
| ffmpeg -i ega_screen.nut -aspect 4/3 -c copy ega_screen_overridden.nut | |
| @end example | |
| @anchor{background task} | |
| @section How do I run ffmpeg as a background task? | |
| ffmpeg normally checks the console input, for entries like "q" to stop | |
| and "?" to give help, while performing operations. ffmpeg does not have a way of | |
| detecting when it is running as a background task. | |
| When it checks the console input, that can cause the process running ffmpeg | |
| in the background to suspend. | |
| To prevent those input checks, allowing ffmpeg to run as a background task, | |
| use the @url{ffmpeg.html#stdin-option, @code{-nostdin} option} | |
| in the ffmpeg invocation. This is effective whether you run ffmpeg in a shell | |
| or invoke ffmpeg in its own process via an operating system API. | |
| As an alternative, when you are running ffmpeg in a shell, you can redirect | |
| standard input to @code{/dev/null} (on Linux and macOS) | |
| or @code{NUL} (on Windows). You can do this redirect either | |
| on the ffmpeg invocation, or from a shell script which calls ffmpeg. | |
| For example: | |
| @example | |
| ffmpeg -nostdin -i INPUT OUTPUT | |
| @end example | |
| or (on Linux, macOS, and other UNIX-like shells): | |
| @example | |
| ffmpeg -i INPUT OUTPUT </dev/null | |
| @end example | |
| or (on Windows): | |
| @example | |
| ffmpeg -i INPUT OUTPUT <NUL | |
| @end example | |
| @section How do I prevent ffmpeg from suspending with a message like @emph{suspended (tty output)}? | |
| If you run ffmpeg in the background, you may find that its process suspends. | |
| There may be a message like @emph{suspended (tty output)}. The question is how | |
| to prevent the process from being suspended. | |
| For example: | |
| @example | |
| % ffmpeg -i INPUT OUTPUT &> ~/tmp/log.txt & | |
| [1] 93352 | |
| % | |
| [1] + suspended (tty output) ffmpeg -i INPUT OUTPUT &> | |
| @end example | |
| The message "tty output" notwithstanding, the problem here is that | |
| ffmpeg normally checks the console input when it runs. The operating system | |
| detects this, and suspends the process until you can bring it to the | |
| foreground and attend to it. | |
| The solution is to use the right techniques to tell ffmpeg not to consult | |
| console input. You can use the | |
| @url{ffmpeg.html#stdin-option, @code{-nostdin} option}, | |
| or redirect standard input with @code{< /dev/null}. | |
| See FAQ | |
| @ref{background task, @emph{How do I run ffmpeg as a background task?}} | |
| for details. | |
| @chapter Development | |
| @section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat? | |
| Yes. Check the @file{doc/examples} directory in the source | |
| repository, also available online at: | |
| @url{https://github.com/FFmpeg/FFmpeg/tree/master/doc/examples}. | |
| Examples are also installed by default, usually in | |
| @code{$PREFIX/share/ffmpeg/examples}. | |
| Also you may read the Developers Guide of the FFmpeg documentation. Alternatively, | |
| examine the source code for one of the many open source projects that | |
| already incorporate FFmpeg at (@url{projects.html}). | |
| @section Can you support my C compiler XXX? | |
| It depends. If your compiler is C99-compliant, then patches to support | |
| it are likely to be welcome if they do not pollute the source code | |
| with @code{#ifdef}s related to the compiler. | |
| @section Is Microsoft Visual C++ supported? | |
| Yes. Please see the @uref{platform.html, Microsoft Visual C++} | |
| section in the FFmpeg documentation. | |
| @section Can you add automake, libtool or autoconf support? | |
| No. These tools are too bloated and they complicate the build. | |
| @section Why not rewrite FFmpeg in object-oriented C++? | |
| FFmpeg is already organized in a highly modular manner and does not need to | |
| be rewritten in a formal object language. Further, many of the developers | |
| favor straight C; it works for them. For more arguments on this matter, | |
| read @uref{https://web.archive.org/web/20111004021423/http://kernel.org/pub/linux/docs/lkml/#s15, "Programming Religion"}. | |
| @section Why are the ffmpeg programs devoid of debugging symbols? | |
| The build process creates @command{ffmpeg_g}, @command{ffplay_g}, etc. which | |
| contain full debug information. Those binaries are stripped to create | |
| @command{ffmpeg}, @command{ffplay}, etc. If you need the debug information, use | |
| the *_g versions. | |
| @section I do not like the LGPL, can I contribute code under the GPL instead? | |
| Yes, as long as the code is optional and can easily and cleanly be placed | |
| under #if CONFIG_GPL without breaking anything. So, for example, a new codec | |
| or filter would be OK under GPL while a bug fix to LGPL code would not. | |
| @section I'm using FFmpeg from within my C application but the linker complains about missing symbols from the libraries themselves. | |
| FFmpeg builds static libraries by default. In static libraries, dependencies | |
| are not handled. That has two consequences. First, you must specify the | |
| libraries in dependency order: @code{-lavdevice} must come before | |
| @code{-lavformat}, @code{-lavutil} must come after everything else, etc. | |
| Second, external libraries that are used in FFmpeg have to be specified too. | |
| An easy way to get the full list of required libraries in dependency order | |
| is to use @code{pkg-config}. | |
| @example | |
| c99 -o program program.c $(pkg-config --cflags --libs libavformat libavcodec) | |
| @end example | |
| See @file{doc/example/Makefile} and @file{doc/example/pc-uninstalled} for | |
| more details. | |
| @section I'm using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available. | |
| FFmpeg is a pure C project, so to use the libraries within your C++ application | |
| you need to explicitly state that you are using a C library. You can do this by | |
| encompassing your FFmpeg includes using @code{extern "C"}. | |
| See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3} | |
| @section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope | |
| FFmpeg is a pure C project using C99 math features, in order to enable C++ | |
| to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS | |
| @section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat? | |
| You have to create a custom AVIOContext using @code{avio_alloc_context}, | |
| see @file{libavformat/aviobuf.c} in FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer or MPlayer2 sources. | |
| @section Where is the documentation about ffv1, msmpeg4, asv1, 4xm? | |
| see @url{https://www.ffmpeg.org/~michael/} | |
| @section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec? | |
| Even if peculiar since it is network oriented, RTP is a container like any | |
| other. You have to @emph{demux} RTP before feeding the payload to libavcodec. | |
| In this specific case please look at RFC 4629 to see how it should be done. | |
| @section AVStream.r_frame_rate is wrong, it is much larger than the frame rate. | |
| @code{r_frame_rate} is NOT the average frame rate, it is the smallest frame rate | |
| that can accurately represent all timestamps. So no, it is not | |
| wrong if it is larger than the average! | |
| For example, if you have mixed 25 and 30 fps content, then @code{r_frame_rate} | |
| will be 150 (it is the least common multiple). | |
| If you are looking for the average frame rate, see @code{AVStream.avg_frame_rate}. | |
| @section Why is @code{make fate} not running all tests? | |
| Make sure you have the fate-suite samples and the @code{SAMPLES} Make variable | |
| or @code{FATE_SAMPLES} environment variable or the @code{--samples} | |
| @command{configure} option is set to the right path. | |
| @section Why is @code{make fate} not finding the samples? | |
| Do you happen to have a @code{~} character in the samples path to indicate a | |
| home directory? The value is used in ways where the shell cannot expand it, | |
| causing FATE to not find files. Just replace @code{~} by the full path. | |
| @bye | |