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Update transform_rules.json
Browse files- transform_rules.json +98 -0
transform_rules.json
CHANGED
@@ -804,6 +804,104 @@
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"split-focus diopter shot",
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"silhouette shot with strong rim light"
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}
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}
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}
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"split-focus diopter shot",
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"silhouette shot with strong rim light"
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]
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},
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"trans_to_furry": {
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"description": "Rules for converting any existing prompt into a Furry (anthro) version, referencing furry_species.json for specific species.",
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"tag_replacements": {
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"1girl": "1furry",
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"2girls": "2furries",
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"3girls": "3furries",
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"4girls": "4furries",
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"5girls": "5furries",
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"1boy": "1furry",
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"2boys": "2furries",
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"3boys": "3furries",
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"4boys": "4furries",
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"5boys": "5furries",
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"1character": "1furry",
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"2characters": "2furries",
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"3characters": "3furries",
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"4characters": "4furries",
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"5characters": "5furries",
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"male": "anthro_male",
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"female": "anthro_female",
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"genderless": "anthro_character",
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"intersex": "anthro_intersex"
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},
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"furry_features": {
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"general_anthro": [
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"anthropomorphic body",
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"digitigrade or plantigrade legs (depending on species)",
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"ears matching chosen species (pointy, floppy, feathered, etc.)",
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"tail with fur, scales, or fins",
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"muzzle or beak or snout shape",
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"whiskers if feline or rodent",
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"feathered wings if avian",
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"webbed limbs if aquatic",
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"horns or antlers if ungulate or mythical"
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],
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"body_shape": [
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"hybrid of human torso + animal limbs",
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"fur or scale covering arms, legs, torso",
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"paw-like hands/feet or talons/claws",
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"adapted chest/hip ratio to reflect chosen species"
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],
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"species_guidance": [
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"If canid (e.g. dog, wolf, fox): muzzle shape, pointed ears, bushy tail",
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"If felid (e.g. cat, lion, tiger): retractable claws, flexible spine, whiskers, feline muzzle",
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"If avian (birdlike): feathered arms/wings, beak or partial muzzle, taloned feet",
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"If aquatic (fish, shark, dolphin): fins, slick or scaly skin, possible webbed digits",
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"If mustelid (ferret, otter, skunk): elongated body, playful posture, distinct tail",
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"If rodent (mouse, rat, squirrel): round ears, big eyes, slender tail, front incisors",
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"If ungulate (horse, deer, bovine): hooved feet, possibly horns/antlers, fur coat",
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"If reptile/amphibian (snake, lizard, croc, frog): scaly hide, potential forked tongue, tail spikes",
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"If fantasy/mythic (dragon, gryphon, demon, angel, etc.): combine magical or mythical traits"
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]
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},
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"body_shape_adjustment": "Ensure consistent anthro design: partial human silhouette with clear animal attributes (head, limbs, tail). Possibly digitigrade stance if species calls for it.",
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"clothing": [
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"normal human or fantasy clothing adapted for tail + ears",
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"cut or opening in pants/skirt for tail",
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"footwear replaced or removed if paws/claws/hooves conflict",
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"armor or harness that fits anthro torso shape"
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],
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"accessories": [
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"collar or neckband (common in furry designs)",
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"ear piercings suited for animal ears",
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"fur-friendly harness, belts, or pouches",
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"bracelets or cuffs that accommodate fur or scale thickness"
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],
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"expression_pose": [
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"slightly animalistic stance (digitigrade posture if applicable)",
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"muzzle grin, snarl, or beak expression",
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"ears perked or flattened to convey mood",
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"tail wagging, swishing, or curled to show emotion"
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],
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"avoid": [
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"purely human face (must show muzzle, beak, or snout detail)",
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"contradictory species mix (like cat muzzle + dog ears) without a 'hybrid' explanation",
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"forgetting to incorporate chosen species from furry_species.json"
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],
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"extra_keywords": [
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"furry",
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"anthro",
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"fur pattern",
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"digitigrade legs",
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"muzzle",
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"tail",
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"anthropomorphic",
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"hybrid creature"
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],
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"notes_on_furry_data": "Look up the relevant species in furry_species.json. For example, if user chooses 'Avian > Eagle', incorporate eagle wings, beak, and feather details. If user picks 'Canids > Wolf', use wolf muzzle, pointed ears, bushy tail, etc."
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}
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}
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}
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