import {blur2, max, ticks} from "d3-array"; import {slice} from "./array.js"; import constant from "./constant.js"; import Contours from "./contours.js"; function defaultX(d) { return d[0]; } function defaultY(d) { return d[1]; } function defaultWeight() { return 1; } export default function() { var x = defaultX, y = defaultY, weight = defaultWeight, dx = 960, dy = 500, r = 20, // blur radius k = 2, // log2(grid cell size) o = r * 3, // grid offset, to pad for blur n = (dx + o * 2) >> k, // grid width m = (dy + o * 2) >> k, // grid height threshold = constant(20); function grid(data) { var values = new Float32Array(n * m), pow2k = Math.pow(2, -k), i = -1; for (const d of data) { var xi = (x(d, ++i, data) + o) * pow2k, yi = (y(d, i, data) + o) * pow2k, wi = +weight(d, i, data); if (wi && xi >= 0 && xi < n && yi >= 0 && yi < m) { var x0 = Math.floor(xi), y0 = Math.floor(yi), xt = xi - x0 - 0.5, yt = yi - y0 - 0.5; values[x0 + y0 * n] += (1 - xt) * (1 - yt) * wi; values[x0 + 1 + y0 * n] += xt * (1 - yt) * wi; values[x0 + 1 + (y0 + 1) * n] += xt * yt * wi; values[x0 + (y0 + 1) * n] += (1 - xt) * yt * wi; } } blur2({data: values, width: n, height: m}, r * pow2k); return values; } function density(data) { var values = grid(data), tz = threshold(values), pow4k = Math.pow(2, 2 * k); // Convert number of thresholds into uniform thresholds. if (!Array.isArray(tz)) { tz = ticks(Number.MIN_VALUE, max(values) / pow4k, tz); } return Contours() .size([n, m]) .thresholds(tz.map(d => d * pow4k)) (values) .map((c, i) => (c.value = +tz[i], transform(c))); } density.contours = function(data) { var values = grid(data), contours = Contours().size([n, m]), pow4k = Math.pow(2, 2 * k), contour = value => { value = +value; var c = transform(contours.contour(values, value * pow4k)); c.value = value; // preserve exact threshold value return c; }; Object.defineProperty(contour, "max", {get: () => max(values) / pow4k}); return contour; }; function transform(geometry) { geometry.coordinates.forEach(transformPolygon); return geometry; } function transformPolygon(coordinates) { coordinates.forEach(transformRing); } function transformRing(coordinates) { coordinates.forEach(transformPoint); } // TODO Optimize. function transformPoint(coordinates) { coordinates[0] = coordinates[0] * Math.pow(2, k) - o; coordinates[1] = coordinates[1] * Math.pow(2, k) - o; } function resize() { o = r * 3; n = (dx + o * 2) >> k; m = (dy + o * 2) >> k; return density; } density.x = function(_) { return arguments.length ? (x = typeof _ === "function" ? _ : constant(+_), density) : x; }; density.y = function(_) { return arguments.length ? (y = typeof _ === "function" ? _ : constant(+_), density) : y; }; density.weight = function(_) { return arguments.length ? (weight = typeof _ === "function" ? _ : constant(+_), density) : weight; }; density.size = function(_) { if (!arguments.length) return [dx, dy]; var _0 = +_[0], _1 = +_[1]; if (!(_0 >= 0 && _1 >= 0)) throw new Error("invalid size"); return dx = _0, dy = _1, resize(); }; density.cellSize = function(_) { if (!arguments.length) return 1 << k; if (!((_ = +_) >= 1)) throw new Error("invalid cell size"); return k = Math.floor(Math.log(_) / Math.LN2), resize(); }; density.thresholds = function(_) { return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), density) : threshold; }; density.bandwidth = function(_) { if (!arguments.length) return Math.sqrt(r * (r + 1)); if (!((_ = +_) >= 0)) throw new Error("invalid bandwidth"); return r = (Math.sqrt(4 * _ * _ + 1) - 1) / 2, resize(); }; return density; }