--- license: openrail language: - en library_name: diffusers pipeline_tag: text-to-image tags: - minecraft --- ## Update We have released a hosted version of our Minecraft Skin Generator at: [https://www.skingenerator.io](https://www.skingenerator.io) While closed source, this version improves on the quality of generated skins from the publicly available model, plus it supports transparency in the helmet/hair section of the skins. Please check it out and let us know what you think! ## Overview This Stable Diffusion model was fine-tuned to generate a pre-version 1.8 Minecraft character skins, based on a text prompt. The process for doing so is detailed in the Monadical blog post, [Even More Skin in the Game: Digging Deeper Into Stable Diffusion-Generated Minecraft Skins](https://monadical.com/posts/minecraft-skins-part2.html) The model was fine-tuned on the dataset for 13,000 steps using the 'train_text_to_image.py' script provided with the diffusers library. A checkpoint has been included in the 'checkpoint' directory. Some postprocessing is required to import and use the generated skins in Minecraft. Example code to generate usable in-game Minecraft skins can be found in the [Monadical-SAS/minecraft_skin_generator](https://github.com/Monadical-SAS/minecraft_skin_generator) GitHub respository. ## Examples Here are some example text prompts and the images they generate: * "Albert Einstein" ![Albert Einstein](examples/einstein.png) * "Mahatma Ghandi" ![Mahatma Ghandi](examples/ghandi.png) * "A man in a purple suit wearing a top hat." ![A man in a purple suit wearing a top hat.](examples/purplesuit.png) ## Contact Information You can contact me at: Cory Spencer \ [![Monadical](logo.png)](https://monadical.com/)