what do i do about my invocation tho
how i do it again

Maebrix

Battleaxe, 2-Handed Battleaxe, Dagger, Light Hammer, Unarmed Strike

Expeditious Retreat, Create or Destroy Water

Divine Sense, Lay on Hands, Channel Divinity, Channel Divinity: Marine Layer, Relentless Endurance, Divine Smite, Lay on Hands (Cleanse), Channel Divinity: Fury of the Tides

Simo Mystralath

Dagger, Javelin, Longbow, Unarmed Strike

Darmic Enoth

Greatsword, Sickle, Unarmed Strike, Hybrid Form - Predatory Strike (DEX)2, Hybrid Form - Predatory Strike (STR)2

Rite of the Storm, Predatory Strike (DEX), Hybrid Transformation, Hybrid Form - Predatory Strike (STR), Crimson Rite, Hybrid Transformation (Wearing Heavy Armour), Blood Maledict, Predatory Strike (STR), Blood Curse of the Marked, Blood Curse of the Marked (Amplified), Hybrid Form - Predatory Strike (DEX)

Thacys Norixius

Dagger, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike

Comprehend Languages, Scorching Ray, False Life, True Strike, Mending, Control Flames, Absorb Elements, Fire Bolt

Flexible Casting (Create Sorcery Points), Sorcery Points, Metamagic - Twinned Spell, Metamagic - Quickened Spell, Breath Weapon (Brass), Flexible Casting (Create Spell Slot)

Sagrea

Spear, 2-Handed Spear, Staff, 2-Handed Staff, Unarmed Strike

Burning Hands, Eldritch Blast, Hellish Rebuke, Chill Touch, Thaumaturgy, Unseen Servant

Player 0: what do i do about my invocation tho


Maebrix

Furious Tide, Battleaxe, 2-Handed Battleaxe, Dagger, Light Hammer, Unarmed Strike

Sagrea casts Hellish Rebuke!
BA7 rolled a Dexterity save and succeeded.
BA7 took 2 damage.


Emyr Twryf Lliant

Club, Club, +1, Moon Sickle, +1, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Keoghtom's Ointment

Comprehend Languages, Levitate, Eldritch Blast, Charm Person, Absorb Elements, Prestidigitation, Aid, Hold Monster, Mage Hand, Healing Word, Message, Dissonant Whispers, Alarm, Lightning Bolt, Zone of Truth, Detect Thoughts, Magic Missile, Ray of Enfeeblement, Cone of Cold, Wall of Force, Hypnotic Pattern, Cure Wounds, Speak with Animals, Globe of Invulnerability, Fireball, Minor Illusion, Protection from Evil and Good, Arms of Hadar, Unseen Servant, Hex

Dreadful Strikes, Fey Presence (Fear), Fey Presence (Charm), Unsettling Words, Primal Awareness: Speak with Animals, Agonizing Blast, Shapechange, Bardic Inspiration, Magical Inspiration, Song of Rest

__**Varies. | weight | Changeling | Ranger (Fey Wanderer)**__
> *Red. Green. Purple. This particular changeling's physical appearance as well as his many clothes shift near-daily; an arrogant and boastful individual, they're nothing if not proud of keeping on top of their grooming and maintaining their looks. The way they hold themself is one that resembles someone well-trained in etiquette.*
**Personality Traits**
◊ No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses.
◊ I take great pains to always look my best and follow the latest fashions.
◊ I think myself far greater than anyone in the world.
**Ideals**
◊ Hedonism. What's wrong with being indulgent in my desires?
**Bonds**
◊ My family are eager to get rid of me as the next in line for the inheritance.
**Flaws**
◊ By my words and actions, I often bring shame to my family.
◊ I have an insatiable desire for carnal pleasures.
◊ My appetite for gambling is unhealthy.
**Alignment**
CE

Etri Feiro uses Aura of Protection!
Onyx gained Aura of Protection.

Onyx

Attack rolls target Etri Feiro, not me (Mounted Combatant), Aura of Protection

Player 0: ```Quickly seizing the opportunity, it was an incubi for each.```


Lily

Attack rolls target Ely, not me (Mounted Combatant), Aura of Protection

Elysium

Javelin of Lightning, Javelin, +1, Mace of Smiting, Rapier, +1, Warhammer, +1, 2-Handed Warhammer, +1, Unarmed Strike, Keoghtom's Ointment, Valhalla, Tempest, Inferno, Fortuna, Gehenna, Nirvana

Comprehend Languages, Shield of Faith, Daylight, Eldritch Blast, Divine Favor, Intellect Fortress, Conjure Elemental, Shield, Animal Friendship, Misty Step, Mind Sliver, Bane, Light, Summon Fey, Fear, Aid, Warding Bond, Counterspell, Mage Hand, Message, Wrathful Smite, Prayer of Healing, Magic Missile, Hold Person, Cure Wounds, Speak with Animals, Gust of Wind, Hunter's Mark, Bless, Hypnotic Pattern, Hex

Divine Sense, Manifest Echo, Aura of Protection, Divine Smite, Create Pact Weapon, Action Surge, Blessing of the Raven Queen, Lay on Hands, Channel Divinity: Vow of Enmity, Second Wind, Manifest Echo - Teleport, Unleash Incarnation, Channel Divinity, Manifest Echo - Attack, Hexblade's Curse, Hex Warrior, Lay on Hands (Cleanse), Inspiring Leader, Extra Attack, Blessing of the Raven Queen (Resistance), Eldritch Smite, Harness Divine Power, Eldritch Smite (Prone), Hexblade's Curse (Heal), Channel Divinity: Abjure Enemy, Manifest Echo - Opportunity Attack

__**6'5 | 150 lb. | Shadar-kai | Paladin (Oath of Vengeance)/Warlock (The Hexblade)**__
> Elysium might now be unrecognizable to some. From a cursory glance it looks as if he’d aged backwards by a few decades over the course of a day, going from the face of an elf in the midst of adulthood to one that’d just completed their coming of age ceremony. Of particular note is the lack of eyepatch – his right eye seems just as good as new. An impossibly vibrant, dangerous violet hue seems to have all but overtaken the previously azure color of his iris. To anyone that asks, he insists that he simply had it regenerated, but something seemed off about it, even ignoring the change in color.
> Still sporting the same slim yet muscular build, always outfitted in pristine mizzium plate. He’d cleaned up his look a bit, previously messy blonde locks now slicked back and neatly tied at the back. The same saccharine smile remains plastered on his face, except rather than hollow, it seemed unsettlingly euphoric at times.
> The pulsating purple veins that had previously branched out from his torso towards his arms had refined themselves into dark tattoos that spanned his entire body, reminiscent of coiling tendrils. Even the thin scar around his neck that had never healed was now replaced by these tattoos.
**Personality Traits**
I express affection or contempt in ways that are unfamiliar to others.
I have different assumptions from those around me concerning personal space, blithely invading others’ space in innocence, or reacting to ignorant invasion of my own.
**Ideals**
Suspicious. I must be careful, for I have no way of telling friend from foe here. (Any)
**Bonds**
My freedom is my most precious possession. I’ll never let anyone take it from me again.
**Flaws**
When I have a goal, I will single-mindedly pursue it no matter the cost or sacrifice
**Alignment**
TN

Etri Feiro

Flame Tongue Longsword, 2-Handed Flame Tongue Longsword, Giant Slayer Longsword, 2-Handed Giant Slayer Longsword, Javelin of Lightning, Javelin, +1, Mace of Smiting, Nine Lives Stealer Longsword, 2-Handed Nine Lives Stealer Longsword, Unarmed Strike, Keoghtom's Ointment, Stirring Dragon-Touched Focus (Metallic), Longsword (1H), Giant Slayer Longsword

Hold Person, Protection from Energy, Hunter's Mark, Lesser Restoration, Blinding Smite, Dispel Magic, Protection from Poison, Haste, Find Steed, Misty Step, Divine Favor, Bane, Aura of Vitality, Bless, Zone of Truth, Revivify, Protection from Evil and Good, Magic Missile

Divine Sense, Lay on Hands, Relentless Avenger, Channel Divinity: Vow of Enmity, Channel Divinity, Shield Master Shove, Channel Divinity: Abjure Enemy, Improved Divine Smite, Shield Master Evasion, Aura of Protection, Divine Smite, Lay on Hands (Cleanse), Extra Attack

__**5'11 | 165 lb. | Half-Elf | Paladin (Oath of Vengeance)**__
> For a warrior and traveller his features are surprisingly soft. Slim for a figther but still visibly fit. His hair always messy to cover his peculiarly pointy ears for a half elf. Yet his equipment is always kept tidy and youthful face always has a warm smile.
**Personality Traits**
There is no such thing as good and evil only right or wrong. However I wish I could do more.
Is always respectful as long as he deems you worthy of it.
**Ideals**
Generosity. My talents were given to me so that I could use them to aid good hearted people.
**Bonds**
I fight for those who cannot fight for themselves in pursuit of good.
**Flaws**
My hatred of my enemies is blind and unreasoning. Evil cannot be undone and must be rectified.
**Alignment**
CG

IN2 attempts to a Charm!
Emyr Twryf Lliant rolled a Wisdom save and succeeded.

Emyr Twryf Lliant rolled a Wisdom save and succeeded.

Emyr Twryf Lliant rolled a Wisdom save and succeeded.

```Continuing their efforts to no avail, they'll test the waters. "You three should come to enjoy the scenery with us. There's a great spot just over there by the lake. And we have plenty of 'snacks'. Please follow." The trio of incubi had lined up in front of the party. Motioning to both a picnic basket and to somewhere behind the trees.```

*Etri too would wave them off. The fact that Ely was apologizing was surprisingly telling. But he'd already let up the stare, seeming more focused on just continuing.*

```The incubi exchanged whispers, they didn't like the woman extending their invitation rather than accepting it. Especially considering she'd seemed like prime material for charming. "Mmm, sorry gorgeous but I don't think just one of you is enough to satisfy the three of us."```

```"Well be sure to visit, I imagine it'll be easy enough to find you. We're sure to take you up on that invitation." With a blown kiss of their own, the three incubi walk back into the forest. Just a bit sour, but you can't win them all.```

"Yeah yeah, I'd rather have one than three." *It was off to . The changeling really found a way to do their thing, even in a plane such as this.*


Sercilixa Sairina

Hex, Shift Hex, Unarmed Strike, Light Crossbow, Stabby, Offhand Dagger

Rite of the Frozen, Rite of the Oracle, Rite of the Storm, Rite of the Dead, Rite of the Roar, Rite of the Flame

Sercilixa Sairina is a level 5 Hexblood Mutant Bloodhunter 5. They are unknown years old, unknown tall, and appears to weigh about unknown. They have unknown eyes, unknown hair, and unknown skin.

Counterspell, Mage Hand, Shield, Cone of Cold, Suggestion, Fireball, Greater Invisibility, Misty Step, Ice Storm, Fly, Magic Missile, Light, Mage Armor, Detect Magic, Fire Bolt, Prestidigitation

Luke Nations attacks with a Net!
Luke Nations attacked MA1 and hit.
MA1 took 0 damage.

Player 2: attack action -1 throw net on mae | BA - shoot hand crossbow


Noe Pavel

Faded Memory (Longsword, +1), 2-Handed Faded Memory (Longsword, +1), Unarmed Strike

Aid, Healing Word, Blade Ward, True Strike, Sleep, Dissonant Whispers, Cloud of Daggers, Bane, Light, Command

Defensive Flourish, Maneuvers: Lunging Attack, Second Wind, Martial Adept, Slashing Flourish, Knowledge from a Past Life, Maneuvers: Precision Attack, Bardic Inspiration, Mobile Flourish, Magical Inspiration, Action Surge, Song of Rest

He have appearance of a human but with abnormally grey skin
Hiding behind his long hair, one of his ear is missing.
If he shows his bare body, There would be a line between his shoulder and his left arm, seemingly like they were dismembered before magically put back together.
He have a medium size hole on the left side of his chest that goes all the way to his back, seemingly all the wounds are closed but the hole are left.

Goddo Ītā

Crossbow, light, Dagger, Dagger2, Handaxe, Staff, 2-Handed Staff, Unarmed Strike

Eldritch Blast, True Strike, Hellish Rebuke, Misty Step, Charm Person, Thunderclap, Disguise Self, Expeditious Retreat, Thaumaturgy, Fire Bolt

Dark One's Blessing, Mask of Many Faces, Infernal Legacy: Hellish Rebuke, Agonizing Blast

Her face is shaped more rounded out,her eyes seem placed perfectly,with eyelashes plucked but full,eyebrows lean on the bushy side but is trimmed smaller on purpose.Eyes chromatic in the colors of yellow and red,4 Inched horns strut out from the sides of her temple and curve down

Her hair seemed be colored like a sky blue that has been cut sitting on her head nicely in a nice neck length pixi cut.

Her skin colored like a Dark Sky Blue.She's about a "B" in terms of size and her trimmed to a degree,she's not overly buff but she built to accommodate her frame.She has been able to build her body to fit more with her feminine side,on the way to an hour glass figure.

Poison Spray, Phantom Steed, Mage Hand, Phantasmal Killer, Mirror Image, Dancing Lights, Minor Illusion, Invisibility, Phantasmal Force, Color Spray, Disguise Self, Major Image, Mage Armor, Magic Missile

Noe Pavel casts Command!
IL1 rolled a Wisdom save and succeeded.

but the mage is too smart to fall for the simple command

Player 3: \*as he is running toward the mage, he started chanting a spell*

Player 3: With this word of thy, I command thee. HALT, for my word holds true!


Player 3: but the mage is too smart to fall for the simple command

Player 2: "Oh no,you have to deal with the consequences of your actions!"


Player 2: I can go for other dagger attack or does it not count cause I didn't hit ?

Player 3: You can go with another dagger

Player 3: It only cares that you attacked with melee


"Tch.. I almost got myself a cute one." she said as she make a run for it, dashing away from Goodo

Player 3: "Tch.. I almost got myself a cute one." she said as she make a run for it, dashing away from Player 5

Player 3: Would Player 5 like to make an op attack


as the young made kept running away, she turned around and puts her hand to her lips, smoothing the air toward Goodo's direction

"I'm sorry but, I'm not listening" she waves her hand

Player 3: as the young made kept running away, she turned around and puts her hand to her lips, smoothing the air toward Player 5's direction

Player 3: oh they run fast.. \*he casts the same spell at them again*


The blast whiffs pass the mage as she giggles

"AAAHHHHHH!" She screams cause she missed

With that, she does catch up with the mage

"Ello again" misty stepped near her catching up

Player 3: "I'm sorry but, I'm not listening" she waves her hand

Player 2: She gets visibly angry "I was gonna let you live,my patience is thin"


Goddo Ītā attacks with a Crossbow, light!

the crossbow bolt flew into the bush the mage jumped in.. And then nothing

Player 2: Just didn't want to bother ya if ya were busy XD

Player 22: I thought you're the busy one

Player 22: As Player 5 misty step up near the mage, she turned around and send her another kiss. She then jumped into a nearby bush

Player 22: \*still running dashing after them, catching up but not quite*


Emyr Twryf Lliant

Hypnotic Pattern, Aid, Fireball, Alarm, Absorb Elements, Lightning Bolt, Hex, Prestidigitation, Cone of Cold, Eldritch Blast, Healing Word, Wall of Force, Message, Mage Hand, Magic Missile, Arms of Hadar, Levitate, Hold Monster, Ray of Enfeeblement, Zone of Truth, Speak with Animals, Cure Wounds, Comprehend Languages, Dissonant Whispers, Globe of Invulnerability, Minor Illusion, Charm Person, Protection from Evil and Good, Unseen Servant, Detect Thoughts

Bardic Inspiration, Song of Rest, Magical Inspiration, Fey Presence (Charm), Fey Presence (Fear), Shapechange, Agonizing Blast, Primal Awareness: Speak with Animals, Unsettling Words, Dreadful Strikes

Disguise Self, Phantasmal Force, Entangle, Invisibility

Etri Feiro

Divine Favor, Protection from Energy, Lesser Restoration, Aura of Vitality, Bane, Blinding Smite, Protection from Poison, Hunter's Mark, Dispel Magic, Revivify, Hold Person, Magic Missile, Protection from Evil and Good, Misty Step, Zone of Truth, Find Steed, Bless, Haste

Shield Master Evasion, Divine Sense, Extra Attack, Shield Master Shove, Aura of Protection, Lay on Hands, Channel Divinity, Channel Divinity: Abjure Enemy, Relentless Avenger, Channel Divinity: Vow of Enmity, Divine Smite, Improved Divine Smite, Lay on Hands (Cleanse)

Elysium

Daylight, Mind Sliver, Hypnotic Pattern, Aid, Hold Person, Hex, Shield, Fear, Divine Favor, Intellect Fortress, Animal Friendship, Eldritch Blast, Misty Step, Message, Mage Hand, Summon Fey, Prayer of Healing, Magic Missile, Conjure Elemental, Hunter's Mark, Counterspell, Shield of Faith, Speak with Animals, Cure Wounds, Wrathful Smite, Gust of Wind, Comprehend Languages, Bane, Warding Bond, Light, Bless

Hexblade's Curse (Heal), Divine Sense, Action Surge, Channel Divinity: Abjure Enemy, Eldritch Smite (Prone), Manifest Echo - Attack, Lay on Hands (Cleanse), Inspiring Leader, Harness Divine Power, Extra Attack, Manifest Echo - Teleport, Manifest Echo - Opportunity Attack, Channel Divinity: Vow of Enmity, Divine Smite, Channel Divinity, Hex Warrior, Hexblade's Curse, Manifest Echo, Aura of Protection, Create Pact Weapon, Lay on Hands, Second Wind, Blessing of the Raven Queen, Blessing of the Raven Queen (Resistance), Eldritch Smite, Unleash Incarnation

!cast hyp -t ba1 -t ca1 -t ca2 -t ca3 -t ca4 -t ca5 -t ca6

Emyr Twryf Lliant casts Hypnotic Pattern!
BA1 rolled a Wisdom save but failed.
BA1 gained Charmed (Hypnotic Pattern).
CA1 rolled a Wisdom save but failed.
CA1 gained Charmed (Hypnotic Pattern).
CA2 rolled a Wisdom save but failed.
CA2 gained Charmed (Hypnotic Pattern).
CA3 rolled a Wisdom save but failed.
CA3 gained Charmed (Hypnotic Pattern).
CA4 rolled a Wisdom save but failed.
CA4 gained Charmed (Hypnotic Pattern).
CA5 rolled a Wisdom save and succeeded.

CA6 rolled a Wisdom save but failed.
CA6 gained Charmed (Hypnotic Pattern).

*30ft back, having slipped off the griffon in due time.*


Rider

Flame Tongue Longsword (Etri Feiro), 2-Handed Flame Tongue Longsword (Etri Feiro), Giant Slayer Longsword (Etri Feiro), 2-Handed Giant Slayer Longsword (Etri Feiro), Javelin of Lightning (Etri Feiro), Javelin, +1 (Etri Feiro), Mace of Smiting (Etri Feiro), Nine Lives Stealer Longsword (Etri Feiro), 2-Handed Nine Lives Stealer Longsword (Etri Feiro), Unarmed Strike (Etri Feiro), Keoghtom's Ointment (Etri Feiro), Stirring Dragon-Touched Focus (Metallic) (Etri Feiro), Longsword (1H) (Etri Feiro), Giant Slayer Longsword (Etri Feiro), Hooves (Onyx), Trampling Charge (Onyx)

Etri Feiro casts Hunter's Mark!
Etri Feiro gained Marking Target.
BA1 gained Marked.

Etri Feiro

Hunter's Mark, Shift Hunter's Mark, Flame Tongue Longsword, 2-Handed Flame Tongue Longsword, Giant Slayer Longsword, 2-Handed Giant Slayer Longsword, Javelin of Lightning, Javelin, +1, Mace of Smiting, Nine Lives Stealer Longsword, 2-Handed Nine Lives Stealer Longsword, Unarmed Strike, Keoghtom's Ointment, Stirring Dragon-Touched Focus (Metallic), Longsword (1H), Giant Slayer Longsword

*Horse flies over to bring the half-elf into melee.*

Player 1: *30ft back, having slipped off the griffon in due time.*


ELGroup

Claws (Lily), Javelin of Lightning (Elysium), Javelin, +1 (Elysium), Mace of Smiting (Elysium), Rapier, +1 (Elysium), Warhammer, +1 (Elysium), 2-Handed Warhammer, +1 (Elysium), Unarmed Strike (Elysium), Keoghtom's Ointment (Elysium), Valhalla (Elysium), Tempest (Elysium), Inferno (Elysium), Fortuna (Elysium), Gehenna (Elysium), Nirvana (Elysium)

Elysium casts Hunter's Mark!
Elysium gained Marking Target.

Elysium

Hunter's Mark, Shift Hunter's Mark, Javelin of Lightning, Javelin, +1, Mace of Smiting, Rapier, +1, Warhammer, +1, 2-Handed Warhammer, +1, Unarmed Strike, Keoghtom's Ointment, Valhalla, Tempest, Inferno, Fortuna, Gehenna, Nirvana

Confer Elemental Resistance, Hunter's Mark, Marking Target

Player 3: *Horse flies over to bring the half-elf into melee.*

Player 2: *Moves Echo up 30. Smacks BA1*


Confer Elemental Resistance, Hunter's Mark, Marking Target, Aid

Rider

Hunter's Mark (Etri Feiro), Shift Hunter's Mark (Etri Feiro), Flame Tongue Longsword (Etri Feiro), 2-Handed Flame Tongue Longsword (Etri Feiro), Giant Slayer Longsword (Etri Feiro), 2-Handed Giant Slayer Longsword (Etri Feiro), Javelin of Lightning (Etri Feiro), Javelin, +1 (Etri Feiro), Mace of Smiting (Etri Feiro), Nine Lives Stealer Longsword (Etri Feiro), 2-Handed Nine Lives Stealer Longsword (Etri Feiro), Unarmed Strike (Etri Feiro), Keoghtom's Ointment (Etri Feiro), Stirring Dragon-Touched Focus (Metallic) (Etri Feiro), Longsword (1H) (Etri Feiro), Giant Slayer Longsword (Etri Feiro), Hooves (Onyx), Trampling Charge (Onyx)

Etri Feiro moves to Shift Hunter's Mark!
CA2 gained Marked.

Player 3: *Continuing to clear out the small fry*


ELGroup

Claws (Lily), Hunter's Mark (Elysium), Shift Hunter's Mark (Elysium), Javelin of Lightning (Elysium), Javelin, +1 (Elysium), Mace of Smiting (Elysium), Rapier, +1 (Elysium), Warhammer, +1 (Elysium), 2-Handed Warhammer, +1 (Elysium), Unarmed Strike (Elysium), Keoghtom's Ointment (Elysium), Valhalla (Elysium), Tempest (Elysium), Inferno (Elysium), Fortuna (Elysium), Gehenna (Elysium), Nirvana (Elysium)

!i aoo BU1 "Rotting Presence" -t Lily -t Ely

BU1 exudes a Rotting Presence!
Lily rolled a Constitution save but failed.
Lily took 3 damage.
Elysium rolled a Constitution save and succeeded.


Elysium moves to Shift Hunter's Mark!
BU1 gained Marked.

Player 2: *Flies in, moves echo up to melee of BU1*


Emyr Twryf Lliant

Hex, Shift Hex, Club, Club, +1, Moon Sickle, +1, Staff of Power, 2-Handed Staff of Power, Unarmed Strike, Keoghtom's Ointment

Etri Feiro moves to Shift Hunter's Mark!
TA5 gained Marked.

Player 3: *Horse does dis to not get slapped by aoo when moving back and forth between the Tanarukks*


TA5 attacks with a Greatsword!
TA5 attacked Etri Feiro but missed.


TA5 attacks with a Bite!
TA5 attacked Emyr Twryf Lliant and hit.
Emyr Twryf Lliant took 12 damage.


TA5 attacks with a Greatsword!
TA5 attacked Emyr Twryf Lliant but missed.


Emyr Twryf Lliant moves to Shift Hex!
BU3 gained Hexed.

Player 3: *all 4 on this one because easy*

Player 1: *Transferring both Hex and damage to the other Bulezau!*


!a inf eadv -d 1d6 -f "Hunter’s Mark | When you hit a marked creature with a weapon attack you can deal an extra 1d6 damage to the target." -t TA4 -rr 2

Elysium attacks with an Inferno!
Elysium attacked TA4 and hit.
TA4 took 21 damage.
Elysium attacked TA4 and hit.
TA4 took 20 damage.

Player 2: *Lily ba disengage, flies to TA4, echo moves 30 towards it*


!cast eld -t ta4 -rr 3 -d "1d6[necrotic]" -f "Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.

If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature." -d 5 -f "Agonizing Blast|Adds Damage equal to your Charisma Modifier to your Eldritch Blasts"

Emyr Twryf Lliant casts Eldritch Blast!
Emyr Twryf Lliant attacked TA4 and hit.
TA4 took 21 damage.
Emyr Twryf Lliant attacked TA4 and hit.
TA4 took 18 damage.
Emyr Twryf Lliant attacked TA4 and hit.
TA4 took 13 damage.


!cast eld -t ta2 -rr 3 -d "1d6[necrotic]" -f "Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.

If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature." -d 5 -f "Agonizing Blast|Adds Damage equal to your Charisma Modifier to your Eldritch Blasts"

Emyr Twryf Lliant casts Eldritch Blast!
Emyr Twryf Lliant attacked TA2 and hit.
TA2 took 21 damage.
Emyr Twryf Lliant attacked TA2 and hit.
TA2 took 11 damage.
Emyr Twryf Lliant attacked TA2 and hit.
TA2 took 12 damage.

Player 1: *Moving the last two  to TA2.*


!cast eld -t ta1 -rr 3 -d "1d6[necrotic]" -f "Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.

If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature." -d 5 -f "Agonizing Blast|Adds Damage equal to your Charisma Modifier to your Eldritch Blasts"

Emyr Twryf Lliant casts Eldritch Blast!
Emyr Twryf Lliant attacked TA1 and hit.
TA1 took 18 damage.
Emyr Twryf Lliant attacked TA1 and hit.
TA1 took 12 damage.
Emyr Twryf Lliant attacked TA1 and hit.
TA1 took 21 damage.

Player 1: *Last one to TA3, without Hex damage.*


Detect Magic, Confusion, Dispel Magic, Power Word Stun, Fly, Darkness

Aid, Aura of Protection, Hypnotic Pattern

Beak, Talons, Spores, Infested, Stunning Screech

Elysium

Confer Elemental Resistance, Aid, Stunned (Power Word Stun)

!i a spores -t Etri -t Ely -t Onyx -t Lily -t GL1

VR2 releases a Spores!
Etri Feiro rolled a Constitution save and succeeded.

Elysium rolled a Constitution save and succeeded.

Onyx rolled a Constitution save and succeeded.

Lily rolled a Constitution save and succeeded.

GL1 rolled a Constitution save and succeeded.

*slithering into melee of the two paladins*

Player 3: ((Yo  I would like to say 17 attacks per turn with power word stun is fkn devious


Etri Feiro

Hunter's Mark, Marking Target, Aid, Stunned (Power Word Stun), Grappled

GL1 attacks with a Pincer!
GL1 attacked Etri Feiro but missed.

GL1 attacked Etri Feiro and hit.
Etri Feiro took 18 damage.
Etri Feiro gained Grappled.

*horse disengages taking Etri 60 foot away*

Player 3: *slithering into melee of the two paladins*


Onyx

Attack rolls target Etri Feiro, not me (Mounted Combatant), Aura of Protection, Hasted

Elysium

Confer Elemental Resistance, Aid, Hunter's Mark, Marking Target

!a inf -d 1d6 -f "Hunter’s Mark | When you hit a marked creature with a weapon attack you can deal an extra 1d6 damage to the target." -t MA1 -rr 2

Elysium attacks with an Inferno!
Elysium attacked MA1 and hit.
MA1 took 13 damage.
Elysium attacked MA1 but missed.

Player 3: *horse disengages taking Etri 60 foot away*

Player 2: *Ba summon ecko just in case i suppose*


Etri Feiro uses Lay on Hands!
Etri Feiro healed for -60 health.


Etri Feiro

Aid, Haste, Hasted, Mount Celestia Bless

Emyr Twryf Lliant

Aid, Aura of Protection, Wall of Force, Readying an Action

Elysium

Confer Elemental Resistance, Aid, Hunter's Mark, Marking Target, Blessed by a Potion of Heroism

GL1 attacks with a Pincer!
GL1 attacked Etri Feiro but missed.

Player 3: *Oh yeah, they all ready actions*


Onyx

Attack rolls target Etri Feiro, not me (Mounted Combatant), Aura of Protection, Stunned, Confusion

Elysium

Confer Elemental Resistance, Aid, Hunter's Mark, Marking Target, Blessed by a Potion of Heroism, Grappled

GL1 attacks with a Pincer!
GL1 attacked Etri Feiro but missed.

GL1 attacked Etri Feiro but missed.


Onyx

Attack rolls target Etri Feiro, not me (Mounted Combatant), Aura of Protection, Confusion

!cast eld -t vr1 -d 5 -f "Agonizing Blast|Adds Damage equal to your Charisma Modifier to your Eldritch Blasts" -d "1d6[necrotic]" -f "Hex|You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.

If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to curse a new creature." -rr 3

Emyr Twryf Lliant casts Eldritch Blast!
Emyr Twryf Lliant attacked VR1 and hit.
VR1 took 20 damage.
Emyr Twryf Lliant attacked VR1 and hit.
VR1 took 13 damage.
Emyr Twryf Lliant attacked VR1 and hit.
VR1 took 9 damage.

*Transferring the last two to VR2, without the Hex damage.*


Emyr Twryf Lliant moves to Shift Hex!
VR2 gained Hexed.

Player 1: *Transferring the last two to VR2, without the Hex damage.*

Player 1: *Never mind, she can shift the Hex anyway and will do so to keep it hurting.*


Elysium chugs a warm dose of gelled Keoghtom's Ointment!
Lily healed for -12 health.

*Going to give him a couple keo in case he needs it*


Namaka'e

Crossbow, light, Giant Slayer Longsword, 2-Handed Giant Slayer Longsword, Javelin of Lightning, Lionfish Skewer, 2-Handed Lionfish Skewer, Spear of Backbiting, 2-Handed Spear of Backbiting, Sunforger, 2-Handed Sunforger, Unarmed Strike, Polearm Master - Opportunity Attack, Sunforger Ignition , Keoghtom's Ointment

Water Walk, Fog Cloud, Gust of Wind, Magic Missile

Giant's Might, Fire Rune, Indomitable, Polearm Master - Opportunity Attack, Control Air and Water: Fog Cloud, Polearm Bonus Attack, Extra Attack, Control Air and Water: Water Walk, Cloud Rune, Hill Rune, Emissary of the Sea, Second Wind, Action Surge, Runic Shield, Storm Rune, Control Air and Water: Gust of Wind

__**5'5 | 138 lb. | Triton | Fighter (Rune Knight)**__
> Namaka'e grew up in a studious home with multiple siblings. While she was no wizard, her mother made sure she would know much about magic and the world around her. More coral than fish, face plates border the woman's face and her pale skin has patches of red that resemble healthy coral. Her eyes are calculating, and she always expects an intellectual discussion.
**Personality Traits**
I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
I’m willing to listen to every side of an argument before I make my own judgment.
**Ideals**
Logic. Emotions must not cloud our logical thinking. (Lawful)
**Bonds**
I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
**Flaws**
I speak without really thinking through my words, invariably insulting others.
**Alignment**
LN

Cuco

Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment

Daylight, Mind Sliver, Sickening Radiance, Sanctuary, Hold Person, Absorb Elements, Expeditious Retreat, Shield, Toll the Dead, Prestidigitation, Temporal Shunt, Bestow Curse, Guidance, Pulse Wave, Vortex Warp, Sword Burst, Slow, Counterspell, Faerie Fire, Chill Touch, Hold Monster, Illusory Script, Cure Wounds, Feather Fall, Comprehend Languages, Gust of Wind, Blindness/Deafness, Bane, Light, Banishment, Gift of Alacrity, Maximilian's Earthen Grasp, Ray of Frost

Arcane Abeyance, Cantrip Formulas, War Caster, Magical Tinkering, Rabbit Hop, Lucky Footwork, Chronal Shift, Arcane Recovery, Momentary Stasis

__**6'3" (190cm) | 180 lb. | Harengon | Artificer/Wizard (Chronurgy Magic)**__
> Cuco, the albino bunny. Is usually seen in his armor and gear in battle. But most of the time the casual hare would prefer to just wear light clothing seeing as his strength doesn't always match his fitness. Taller than many as he tends to stand on the digits of his large rabbit feet. The hare rarely smiles and tends to be serious of most things. Until someone mentions his albino nature, which only makes him upset and quick to grind his teeth.
**Personality Traits**
I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
I am horribly, horribly awkward in social situations.
**Ideals**
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
**Bonds**
I’ve been searching my whole life for the answer to a certain question.
**Flaws**
Unlocking an ancient mystery is worth the price of a civilization.
**Alignment**
TN

Fallira

Longbow, +2, Mace of Disruption, Oathbow, Quarterstaff, 2-Handed Quarterstaff, Sun Blade, 2-Handed Sun Blade, Unarmed Strike, Sun Blade

Freedom of Movement, Water Breathing, Conjure Barrage, Hunter's Mark, Lightning Arrow, Ensnaring Strike, Thaumaturgy, Cure Wounds, Zephyr Strike

Drake Companion: Command, Drake Companion: Summon, Drake's Breath, Hide in Plain Sight, Blessing of the Raven Queen, Blessing of the Raven Queen (Resistance), Primeval Awareness, Drake Companion

**__6' 1" | 190 lb. | Shadar-kai | Ranger (Drakewarden)__**
Fallira stands as slightly above the average human height, with pale black hair that falls across his shoulders with a silvery sheen. His skin resembles that of ash, his eyes only a few shades lighter with a tinge of blue and lacking a pupil. A noticeable set of burn scars can be seen upon his neck, spiderwebbing down right shoulder and arm, partially healed but still visible. His leather armor covered a dark brown tunic, with bits of green and black to better blend in with shrubbery and rock faces.
**Personality Traits**
I have a lesson for every situation, drawn from observing nature.
I place no stock in wealthy or well-mannered folk. Money and manners won’t save you from a hungry owlbear.
**Ideals**
Change. Life is like the seasons, in constant change, and we must change with it to better coexist.
**Bonds**
I will bring terrible wrath down on the evildoers who destroyed my homeland.
**Flaws**
Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish.
**Alignment**
TN

Kib, the Great

Dagger, Pistol, +1, Unarmed Strike, Eldritch Cannon: Flamethrower, Flamethrower, Keoghtom's Ointment, Force Ballista

Longstrider, Invisibility, Fireball, Absorb Elements, Shield, Ashardalon's Stride, Blink, Wind Wall, Shatter, Thunderwave, Telekinesis, Haste, Guidance, Message, Scorching Ray, Faerie Fire, Cure Wounds, Feather Fall, Tasha's Caustic Brew, Ray of Frost

Eldritch Cannon: Protector, Draconic Cry, Create Eldritch Cannon, Detonate Eldritch Cannon, Eldritch Cannon: Force Ballista, Magical Tinkering, Infuse Item, Spell-Storing Item (Cast), Flash of Genius, The Right Tool for the Job, Tool Expertise, Arcane Firearm

**2' | 24 lb. | Kobold | Artificer (Artillerist)**
> A short, green scaled kobold with orange eyes that must look up at everyone he talks to in order to actually see them. The kobold, despite that, carries himself taller than most goliaths are, with a confident stride that often turns into a scuttle when he eventually gets bored of not being fast enough.
> His eyes constantly dart around in search of anything that is shiny or that can be stolen with ease from any and all humanoids that are not of the same race.
**Personality Traits**
The best way to get me to do something is to tell me I can’t do it.
I always speak what's in my mind.
Anything that has value will eventually be mine.
**Ideals**
I will one day become a dragon to rule all the lands!(Evil)
**Bonds**
My tribe is the most important thing for me, besides my own goals that is.
**Flaws**
When I see something valuable, I can’t think about anything but how to steal it.
When faced with a choice between money and my friends, I usually choose the money.
An innocent person is in prison for a crime that I committed. I’m okay with that.
I'm not so secretly sure of my superiority.
**Alignment**
NE

Namaka'e attacks with a Spear of Backbiting!
Namaka'e attacked Wrath but missed.

Namaka'e attacked Wrath but missed.

Namaka'e attacked Wrath and hit.
Wrath took 17 damage.

```DASHING! This man was on the move! His stoned face growing eyebrows that were angered by the spear that had skewered it. Moving up 60 feet to be 10 feet away from our party!```

Player 0: "I can't use the spell in the arena, so don't worry about it. We can burn it down quickly. My spear can fly far!"
*Nama got ready for a thrashing in their favor.*

Player 4: (Cuco actually lost init. Amazing

Player 4: ```The stone golemn stands there at 70 feet away. Imposing and intimidating. As it guards the waters to the next plane. Formerly known as the happy hunting grounds. But now known as the beastlands.```

Player 0: *Stepping up ten feet, she let the spear orbit around her before sending it thrice to the golem!*
"No hard feelings- but we must pass!"


!i cast "Bestow curse" -t wrath sadv -title "Stand there and die. Cursed!" -thumb https://cdn.discordapp.com/attachments/770931950188757026/1001646685275029525/rune-guard-rune.gif

Stand there and die. Cursed!
Cuco gained Bestowed Curse.
Wrath rolled a Wisdom save but failed.
Wrath gained Cursed (Bestow Curse).

"Hmph. They can't do anything. Just keep hitting them as they'll never be allowed to move." *Cuco laughed as the curse worked.*

Player 4: ```DASHING! This man was on the move! His stoned face growing eyebrows that were angered by the spear that had skewered it. Moving up 60 feet to be 10 feet away from our party!```

Player 4: "Ah! Perfect, you're right in range. It's already over!" *Cuco said as they did all the work form him. As he simply walked up and touched them.*


Fa's Ranger

Longbow, +2 (Fallira), Mace of Disruption (Fallira), Oathbow (Fallira), Quarterstaff (Fallira), 2-Handed Quarterstaff (Fallira), Sun Blade (Fallira), 2-Handed Sun Blade (Fallira), Unarmed Strike (Fallira), Sun Blade (Fallira), Bite (Drecha)

!a "sun blade" -t "wrath" -d 1d6[lightning]

Fallira attacks with a Sun Blade!
Fallira attacked Wrath and hit.
Wrath took 15 damage.

Player 4: "Hmph. They can't do anything. Just keep hitting them as they'll never be allowed to move." *Cuco laughed as the curse worked.*

Player 2: "Sounds like a plan." *Fallira said, his sword and shield at the ready as the pair charge into the fight.*


!cast

"web"

9

"web" -i -f "Spell-Storing Item|While holding the object, a creature can take an action to produce the spells effect from it, using your spellcasting ability modifier. If the spell requires concentration, the creature must concentrate."

-f "Spell-Storing Item|9/10"

Kib, the Great casts Web!
Kib, the Great gained Webbing.

Kib, the Great

Web, Dagger, Pistol, +1, Unarmed Strike, Eldritch Cannon: Flamethrower, Flamethrower, Keoghtom's Ointment, Force Ballista

Player 4: ```Blade meets stone, as it sears into the rock face. Wrath pained but unable to move as it's trying to remove the unusual runes that curse it. The surface showing that it's resistance is top notch. But it's will is weak!```


Namaka'e attacks with a Spear of Backbiting!
Namaka'e attacked Wrath and hit.
Wrath took 16 damage.
Namaka'e attacked Wrath but missed.

Namaka'e attacked Wrath but missed.

"Ouch! Ugh, stupid spear!" *Nama pulled the spear out of her armor.*

Player 4: ```The web captures over the golem. As they're trapped within the adhesive properties. On it's turned it will be restrained!```

Player 0: *Nama poked thrice, not wanting to get punched.*

Player 4: ```The golem was 10 feet away, caught in webs. But not restrained as of yet. But it was prone for stabbings anyways!```

Player 0: *By stepping up earlier, Nama had gotten into melee range! Poking time! Also I forgor the polearm master attack-*


Wrath

10 feet, Cursed (Bestow Curse), Restrained-web!

!i cast "Toll" -t wrath adv -rr 2 -title "Time is night! Toll the dead!" -thumb https://cdn.discordapp.com/attachments/795327845302927361/989968293446172682/clock-animated-gif-2.gif

Time is night! Toll the dead!
Wrath rolled a Wisdom save but failed.
Wrath took 26 damage.
Wrath rolled a Wisdom save and succeeded.

Player 0: "Ouch! Ugh, stupid spear!" *Nama pulled the spear out of her armor.*

Player 4: ```The spell keeps it stuck as the webs restrained them!```

Player 4: *Caught and trapped it was easy picking for all. As the bunny kept his 10 feet distance. As the watch around him spun out. Two hands with differing clocks. As the dead must stay dead!*

"**Time is nigh!**"


!a "sun blade" -t "wrath" -d 1d6[lightning] -adv

Fallira attacks with a Sun Blade!
Fallira attacked Wrath and hit.
Wrath took 14 damage.

Player 2: (Since restrained, adv to hit, ye?


Kib, the Great casts Ray of Frost!
Kib, the Great gained Frosty Ray.
Kib, the Great attacked Wrath and hit.
Wrath took 20 damage.
Wrath gained Slowed (Ray of Frost).

10 feet, Cursed (Bestow Curse), Restrained-web!, Slowed (Ray of Frost)

Player 4: ```The web captured the big ugly guardian. As they were restrained, caught in a loop of pain. And overall Namaka'e's spear seems to have dealt more damage then this thug. As it was at the mercy of our party!```


Namaka'e attacks with a Spear of Backbiting!
Namaka'e attacked Wrath and hit.
Wrath took 13 damage.
Namaka'e attacked Wrath and crit!
Wrath took 22 damage.
Namaka'e attacked Wrath and hit.
Wrath took 11 damage.

"Alright, let's hurry there."
*Nama watched the golem teeter back and dissolve into gravel. Woohoo!*

*Onwards into  , then....*

"One encounter... one spell. With these gloves I should be fine for this small adventure." *Making way towards   as he'd cast spells once there.*

Player 0: *Maybe she could actually land more than one hit this time. Stabby stab!*


Nyx

Rite Damage (Radiant), Force of Spiders Longbow, Rapier, Unarmed Strike

Blood Curse of the Marked (Amplified), Rite of the Dawn, Rite of the Flame, Crimson Rite, Extra Attack, Aether Walk, Blood Curse of the Eyeless (Amplified), Blood Maledict - Curse Specialist, Fey Touched: Misty Step, Rite of the Storm, Blood Curse of the Marked, Blood Curse of Bloated Agony (Amplified), Blood Curse of Bloated Agony, Blood Curse of the Eyeless, Brand of Sundering, Knowledge from a Past Life, Blood Maledict, Brand of Castigation

★Pronouns★ She/her
★Appearance★ Reborn Elf/Blood Hunter
★Description of Appearance★ Nyx is 110 but looks to be in her 20s. She is tall and thin with pointed ears lined with jewelry, her skin is pale nearly white and she is covered in runes that look like a mix between scars and tattoos. She has very angular features with piercing eyes, long unruly pale blonde hair with blood red streaks scattered through it. She wears leather armor that has runes similar to those on her skin.
★Backstory★ Nyx and her siblings were raised by an order of elf hunters and their lives revolved around training constantly proving themselves. After years of practice and discipline Nyx and her siblings reached the age to undergo a ritual that all hunters before them went through. The ritual went horribly wrong, she awoke changed in ways they could have never prepared her for and one of her siblings didn't wake up at all. Nyx ran from the order out of anger and heart break with a desire to determine what went wrong wanting to prevent it from happening again. Nyx desperate for answers and not willing to let her years of training be wasted she came to the Garden as a way to accomplish both things.

Invisibility, Confusion, Sleep, Sending, Lightning Bolt, Shield, Disguise Self, Blade Ward, Blur, Telekinesis, Shocking Grasp, Wall of Force, Mage Hand, Detect Magic, Dancing Lights, Levitate, Plane Shift, Ray of Enfeeblement, Dominate Monster, Hallucinatory Terrain, Clairvoyance, Detect Thoughts

Warakiroro

Ray of Sickness, Longstrider, Mending, Lesser Restoration, Melf's Acid Arrow, Faerie Fire, Heat Metal, Enlarge/Reduce, Healing Word, Absorb Elements, Acid Arrow, Cure Wounds, Flaming Sphere, Catapult, Tasha's Caustic Brew, Ray of Frost, Mage Hand

Alchemical Savant, Experimental Elixir (Spell Slot), Experimental Elixir (Transformation), Experimental Elixir (Swiftness), Infuse Item, Magical Tinkering, Telekinetic - Shove, Experimental Elixir (Boldness), Flash of Genius, Aggressive, The Right Tool for the Job, Experimental Elixir (Healing), Experimental Elixir (Flight), Experimental Elixir (Rest), Tool Expertise, Experimental Elixir (Resilience)

★Pronouns★ He/him
★Appearance★ Mid to late 20s. Warakiroro, or Roro for short. Is wide, burly and on the heavier side. His orcish lineage is clear, with large tusks protruding  from his lower lip. Although he is well above 7 ft tall he usually has a sheepish smile on his face. He is very obviously near sighted, both judging by his thick, round glasses and the way he needs to hold his books mere inches from his face to read. He is often seen wearing a white, chemical stained coat over his armor and a tool belt strapped across his beefy chest.
★Backstory★ While Roro was a boy, an anthropologist gnome, called Emmet Willingsworth II from New Auranos came to his tribe. The gnome took pity in the almost blind boy and gave the poor orc his first pair of glasses. The tribe, however, was always sceptical to Emmet, but not Roro. Roro, almost twice the size of the gnome, followed him around like a duckling. Unfortunately, one day everything changed. Emmet was accused on being a thief, because he had taken a few of the many religious trinkets and tribal carving that could be found around the homestead. This wasn't taken well by the orcs. Emmet was banished from the village, but with no planned escort through the wilderness back to New Auranos the now teenage Roro took it upon himself to escort him back to "civilisation". Roro took a liking to the city life, and stayed at Emmets estate for a while, being home schooled. There he quickly found an aptitude for the alchemical arts and after a few years he wanted to see the world, and then.. somehow ended up in The Garden.
★Playlist★ <https://open.spotify.com/playlist/0BVP320X9C7p73hwGMiyAQ?si=df1b94d544ff4cc4>

Celestial

Radiant Bow (Avenger Only), Radiant Mace (Defender Only)

Anastasia Schwarz

Dagger, Mace, Unarmed Strike, Blessed Strikes, Seismycelium, Bamboo Colonnade, Twisting Thistle

Summon Celestial, Mass Cure Wounds, Lesser Restoration, Locate Creature, Commune, Aid, Sanctuary, Hold Person, Dominate Person, Mass Healing Word, Death Ward, Healing Word, Enhance Ability, Guidance, Guiding Bolt, Heal, Spare the Dying, Detect Magic, Slow, Spirit Guardians, Zone of Truth, Command, Inflict Wounds, Compulsion, Sacred Flame, Light, Banishment, Bless, Word of Radiance, Spiritual Weapon, Heroism

Divine Intervention, Harness Divine Power, Channel Divinity: Order's Demand, Channel Divinity: Turn Undead, Voice of Authority, War Caster, Embodiment of the Law, Blessed Strikes, Channel Divinity

Levitate, Detect Thoughts, Dominate Monster, Plane Shift

Dulacar

Blade of Alfronz, 2-Handed Blade of Alfronz, Dagger, Shortbow, Unarmed Strike

Summon Lesser Demons, Water Breathing, Aid, Hex, Branding Smite, Blade Ward, Hellish Rebuke, Eldritch Blast, Blight, Arms of Hadar, Shield of Faith, Cure Wounds, Darkness, Thunder Step, Wrathful Smite, False Life, Command, Crown of Madness, Witch Bolt, Inflict Wounds, Thunderous Smite, Green-Flame Blade, Protection from Evil and Good, Find Steed, Negative Energy Flood, Summon Greater Demon

Hexblade's Curse (Heal), Accursed Specter, Divine Sense, Gift of the Depths, Vampiric Bite (Bonus), Lay on Hands (Cleanse), War Caster, Extra Attack, Divine Smite, Channel Divinity: Control Undead, Protection of the Talisman, Fanged Bite, Vampiric Bite (Heal), Hex Warrior, Channel Divinity, Channel Divinity: Dreadful Aspect, Pact of the Talisman, Hexblade's Curse, Aura of Protection, Lay on Hands, Fiendish Vigor, Ghostly Gaze

Rex

Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance

Armor of Agathys, Lesser Restoration, Aid, Hold Person, Spirit Shroud, Branding Smite, Hex, Fear, Dominate Beast, Silvery Barbs, Eldritch Blast, Misty Step, Bestow Curse, Find Greater Steed, Shield of Faith, Aura of Purity, Cure Wounds, Create Bonfire, Stoneskin, Command, Thunderous Smite, Warding Bond, Protection from Evil and Good, Cause Fear, Bless, Spiritual Weapon

Channel Divinity: Conquering Presence, Polearm Master - Opportunity Attack, Divine Sense, Extra Attack, Form of Dread: Fear, Aura of Protection, Lay on Hands, Scornful Rebuke, Channel Divinity, Fey Touched: Misty Step, Aura of Conquest, Form of Dread, Divine Smite, Cleansing Touch, Channel Divinity: Guided Strike, Improved Divine Smite, Lay on Hands (Cleanse), Polearm Master - Bonus Attack

Protection from Evil and Good, Protected from Evil and Good

★Pronouns★ He/Him
★Appearance★ Unknown age, black armor and rolling dark shadows coming off of him.
★Backstory★ Rex is a animated armor created by a Lich currently hiding away on Sea Spire Island. He was made to be the bodyguard and protector of the Lich. But when adventures invaded to try and kill his master Rex was defeated and even though the Lich destroyed the adventurers he was still disappointed. So he sent Rex on a adventure to hone his skills telling him to "go defeat a dragon or something".
★Theme Song★ The Sound of Silence

!a longbow -t MFA1 adv -d 1d6[radiant] -b -5 -d 10

Nyx attacks with a Force of Spiders Longbow!
Nyx attacked MFA1 but missed.

Player 2: Alrighty, it looks like all are hidden except for Ana and Rex


Player 2: The Mind Flayer Arcanist is going to shield the second attack


Anastasia Schwarz attacks with a Seismycelium!
MFA1 rolled a Dexterity save and succeeded.
MFA1 took 14 damage.
MF1 rolled a Dexterity save but failed.
MF1 took 29 damage.

Player 2: Trap would proc, I believe the arcanist has magic resistance so the save would be at advantage

Player 4: there was a way to make a save at adv, right?

Player 4: oh wait, its actually not a spell


Anastasia Schwarz

Spiritual Weapon, Dagger, Mace, Unarmed Strike, Blessed Strikes, Seismycelium, Bamboo Colonnade, Twisting Thistle

Death Ward, Summon Celestial, Aid, Spiritual Weapon

MF4 attacks with a Mind Blast!
DW1 rolled a Intelligence save but failed.
DW1 took 23 damage.
DW1 gained Stunned.
Dulacar rolled a Intelligence save but failed.
Dulacar took 23 damage.
Dulacar gained Stunned.

Player 2: Going to make a separate roll for the vrock because of magic resistance


Dulacar uses Protection of the Talisman!

Player 2: Dula's save bonus was already added I think, but she might have a reaction


MF3 attacks with Tentacles!
MF3 attacked DW1 and hit.
DW1 took 18 damage.
DW1 rolled a Intelligence save but failed.
DW1 gained Grappled (Stunned).


Death Ward, Summon Celestial, Aid, Spiritual Weapon, Stunned

Dulacar attacks with a Blade of Alfronz!
Dulacar attacked MF3 and hit.
MF3 took 18 damage.

Player 6: who do i gotta fuckin murder then


Nyx

Rite Damage (Radiant), Hex, Shift Hex, Force of Spiders Longbow, Rapier, Unarmed Strike

Frightened (Form of Dread), Covered in Acid

Drago

Protected from Evil and Good, Grappled, Aura of Protection

Rex

Protection from Evil and Good, Protected from Evil and Good, Form of Dread, Form of Dread Fear

DW1 attacks with a Bite!
DW1 attacked MF3 and hit.
MF3 took 6 damage.
MF3 rolled a Strength save and succeeded.


Dulacar attacks with a Blade of Alfronz!
Dulacar attacked MF3 and hit.
MF3 took 10 damage.
Dulacar attacked MF3 and hit.
MF3 took 15 damage.

Player 2: Can't move closer because of fear. Going to use an action to scrape off acid


Drago

Protected from Evil and Good, Aura of Protection

Rex

Protection from Evil and Good, Protected from Evil and Good, Form of Dread

MF2 casts Dominate Monster!
VR1 rolled a Wisdom save but failed.
VR1 gained Charmed (Dominate Monster).


Warakiroro casts Ray of Sickness!
Warakiroro gained Sickening Ray.
Warakiroro attacked MFA1 and hit.
MFA1 took 12 damage.
MFA1 rolled a Constitution save but failed.
MFA1 gained Poisoned (Ray of Sickness).

Warakiroro

Aid, Tasha's Caustic Brew, Sickening Ray

Blur, Blurred, Poisoned (Ray of Sickness)


!cast bless -t ana -t nyx -t wara -t dula -t rex -l 3

Anastasia Schwarz casts Bless!
Anastasia Schwarz gained Blessed.
Nyx gained Blessed.
Warakiroro gained Blessed.
Dulacar gained Blessed.
Rex gained Blessed.

Anastasia Schwarz

Death Ward, Aid, Spiritual Weapon, Bless, Blessed

Nyx

Rite of the Dawn, Aid, Hex, Hexing, Blessed

Warakiroro

Aid, Tasha's Caustic Brew, Sickening Ray, Blessed

Rex

Protection from Evil and Good, Protected from Evil and Good, Form of Dread, Blessed


Anastasia Schwarz attacks with a Spiritual Weapon!
Anastasia Schwarz attacked MF4 and hit.
MF4 took 11 damage.

Player 4:  nyx can make attack with reaction


Dulacar attacks with a Blade of Alfronz!
Dulacar attacked MF5 and hit.
MF5 took 19 damage.


Rex attacks with Necrotic Vengeance!
Rex attacked MF5 but missed.

Rex attacked MF5 and hit.
MF5 took 18 damage.

Player 0: Meant to target MF5 only the first would hit


Warakiroro

Aid, Tasha's Caustic Brew, Blessed, Frosty Ray

Anastasia Schwarz

Death Ward, Aid, Spiritual Weapon, Bless, Blessed, Guiding Shot

Rex

Protection from Evil and Good, Protected from Evil and Good, Form of Dread, Blessed, Form of Dread Fear

Frightened (Form of Dread), Slowed (Ray of Frost)


Anastasia Schwarz

Death Ward, Aid, Spiritual Weapon, Bless, Blessed, Guiding Shot, No Reactions

Dulacar

Summon Greater Demon, Blessed, No Reactions

Drago attacks with a Rend!
Drago attacked KtM2 and hit.
KtM2 took 9 damage.
Drago attacked KtM2 and hit.
KtM2 took 10 damage.

Player 0: I think it’s fine, afaik you can’t have stacking effects if they are magical. So no stacking guidance or two of the same item

Player 0: I never dismounted guess I just forgot to run the command


Rex

Spirit Shroud, Glaive, Javelin, Longsword, 2-Handed Longsword, Unarmed Strike, Polearm Master - Opportunity Attack, Necrotic Vengeance, Bottom of Necrotic Vengeance

Form of Dread, Blessed, Spirit Shroud, Shroud

Nyx moves to Shift Hex!
KtM1 gained Hexed.

Player 5: "Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them—the most potent one—apply while the durations of the effects overlap. Game features include spells, class features, feats, racial traits, monster abilities, and magic items."

So the creature should only benefit from one, the higher one.

Player 5: It used to only be spells and magic items but I think it changed in 2019 or something like that


Warakiroro

Aid, Tasha's Caustic Brew, Blessed, Frosty Ray, Frosty Ray x2

Anastasia Schwarz

Death Ward, Aid, Spiritual Weapon, Bless, Blessed, No Reactions

Nyx moves to Shift Hex!
NO2 gained Hexed.

Player 5: How do I roll the stealth checks for them as a group?

Player 5: They can't beat Ana's passive anyways


Tentacle, Tail, Enslave, Mucous Cloud, Legendary Action: Psychic Drain, Lair Action: Grasping Tide, Lair Action: Psychic Rage

Dulacar

Summon Greater Demon, Blessed, Hexblade's Curse

Anastasia Schwarz attacks with a Spiritual Weapon!
Anastasia Schwarz attacked AB2 but missed.

Player 2:  Feel free to take your turn whenever you're ready!

Player 2: 😅 Sorry about that, It's been a weird couple of days


AB1 attacks with a Tail!
AB1 attacked Nyx and hit.
Nyx took 19 damage.

Player 2: Going to burn a LA after Ana's turn to make a tail swipe on Nyx


Going to burn 2 LA's to..
Use Psychic drain after Rex's turn

Rex

Form of Dread, Blessed, Spirit Shroud, Shroud, Form of Dread Fear

AB2 uses their Legendary Action: Psychic Drain!
Dulacar took 10 damage.
AB2 healed for -10 health.

Player 2: Use Psychic drain after Rex's turn


AB2 attacks with a Tail!
AB2 attacked Dulacar and hit.
Dulacar took 16 damage.

Player 2: Gonna tail swipe Dula instead 😅


AB1 attacks with a Tentacle!
AB1 attacked Rex but missed.

AB1 attacked Rex and hit.
Rex took 12 damage.
Rex rolled a Constitution save and succeeded.

AB1 attacked Rex but missed.

Player 2: 😅 They do not have any LR's.. Oh boy


AB1 attacks with a Tail!
AB1 attacked Rex but missed.

Player 2: Gonna tails swipe Rex! But with dis 😭


Gundradyn/Cedrik

Unarmed Strike, Mace, Dagger, Bite, Claws, Fire Breath, Weakening Breath

Flaming Sphere, Burning Hands, Command, Scorching Ray, Inflict Wounds, Faerie Fire, Hold Person, Light, Thaumaturgy, Guidance, Word of Radiance

Gundradyn/Cedrik is a level 4 Gold Dragon light domain cleric 4. They are unknown years old, unknown tall, and appears to weigh about unknown. They have unknown eyes, unknown hair, and unknown skin.

Theodas

Dagger, Handaxe, Bite, Claws, Tail, Javelin

Form of the Beast: Claws, Form of the Beast: Bite, Rage, Form of the Beast: Tail (reaction), Form of the Beast: Tail, Form of the Beast: Bite (Heal)

Theodas is a level 3 Human Beast Barbarian 3. He is 25 years old, 6'4 tall, and appears to weigh about 220 lb.. He has aurora blue eyes, blue-white hair, and caucasian skin.

Gundradyn/Cedrik unleashes their Weakening Breath!
Theodas rolled a Strength save and succeeded.

Player 0: //and with that, combat will begin. I'm going to start an init counter it you don't mind so we have an order of operations

Player 2: “Mortal this is a mistake so I will take no offense and grant you a period of grace, give up on this foolish endeavor” *And with that he would exhale a gas though with the smell and consistency of smoke into the air at the man*


Player 0: *His capacity for patience is over, the man roars with a dreadful sound that is a mix of man and boar as he transforms. His hair grows out into bristles, his body shakes as it twists and grows until he is something of a half-boar half-man.*


Player 0: *His hands turn into thick claws as he charges at the dragon.*


!a Claws adv
-title "[name] recklessly [verb] [aname]!"
-f "Reckless Attack|Melee attacks this turn have advantage. All attacks made against you until the start of your next turn have advantage."

 -t Gundradyn -d 2

Theodas recklessly attacks with a Claws!
Theodas attacked Gundradyn/Cedrik and hit.
Gundradyn/Cedrik took 6 damage.

Player 0: *He only seems maddened by the scorching bolts of fire as he swings with reckless abandon.*


Gundradyn/Cedrik casts Scorching Ray!
Gundradyn/Cedrik attacked Theodas and hit.
Theodas took 10 damage.
Gundradyn/Cedrik attacked Theodas and hit.
Theodas took 8 damage.
Gundradyn/Cedrik attacked Theodas and hit.
Theodas took 10 damage.

*Gun would rear back onto his hindlegs casting scorching a whip this reckless little boarman terribly to near death* “Will you play nice now little boarman?”

*It is hard for him to respond as he is currently unconscious from the damage he has taken.*

Gun: *Gun would looks at the unconscious man prodding him softly with his claws* “Lets go somewhere more civil before I bring you back the world of the waking” *He’d pick up the unconscious man along with his things and start flying towards the city*


Player 8: *Player 3 looks oddly at Gwenu but says nothing* “It was play on words Brass you know ‘a wolf in sheeps clothing’” *He’d chuckle to himself* “You know that ‘human’…” *He says human as if he’s not quite sure thats what it was* “Well it ran I chased and cornered it yes then it pointed a knife at me A **Knife** can you believe the gall,  then i made it drop it and it attacked me turned into a human boar thingy and scratched me but it is now safely in my hoard after I whipped it with fire” *He smiles but speaks again* “I was civil first though sat and ate infront of it offered it water but it still would not pit down the knife quite the bothersome beast it was”

Player 8: *Player 3 is a bit of suspicious of the offer* “I know.. the races, do not doubt me brass” *He’d continue to look at Gwenu like Gwenu was a high bird* “Is something wrong with you Brass?”

Player 8: *Gun would stand and watch Gwenu* “What is wrong with you Brass is this normal for you?”

Player 8: “You sure about that?” *What does Gun see*

Player 8: “Gwenu are you hurt or something stop acting like a wyrmling or i’ll cast magiks and make you stop you ‘jig’ is distracting and disturbing” *He’d frown and the clearly lying dragon infront of him*


Player 8: *Gun is getting frustrated watching this dragon dance like a fool* “Stop you ‘jig’ Brass”


Detect Magic, Mage Armor, Prestidigitation, Magic Missile, Counterspell, Fireball, Fly, Greater Invisibility, Ice Storm, Cone of Cold, Light, Misty Step, Shield, Fire Bolt, Suggestion, Mage Hand

Cairn Blackstone

Blade Ward, Pass without Trace, Mending, Inflict Wounds, Shield, Thunderous Smite, Shield of Faith, Hold Person, Healing Word, Absorb Elements, Bless, Cure Wounds, Guidance, Fire Bolt, Booming Blade

Flexible Casting (Create Spell Slot), Divine Sense, Sorcery Points, Flexible Casting (Create Sorcery Points), Lay on Hands, Metamagic - Twinned Spell, Merge with Stone: Pass Without Trace, Merge with Stone: Blade Ward, Metamagic - Quickened Spell, Favored by the Gods, Divine Smite, Lay on Hands (Cleanse)

!i cast "magic missile" -t Luke -t Cairn -t Cairn

MA1 casts Magic Missile!
Luke Nations took 5 damage.
Cairn Blackstone took 5 damage.
Cairn Blackstone took 5 damage.


Luke Nations attacks with a Net!
Luke Nations attacked MA1 but missed.

Player 2: i'll take ma1 | attack = net | bonus action- hand crossbow


Luke Nations attacks with a Net!
Luke Nations attacked MA1 and hit.
MA1 took 0 damage.

Player 2: item interaction = draw net | attack ma1 with net | bonus action hand crossbow


!a longbow adv -b -5 -d 10 -f "sharpshooter" -t ma1

Luke Nations attacks with a Longbow +1!
Luke Nations attacked MA1 and hit.
MA1 took 21 damage.

Player 2: i'm gonna drop hand crossbow and pull out lngbow which I'm much better at and shoot this mage twice


Invisibility, Time Stop, Lightning Bolt, Disguise Self, Teleport, Mage Armor, Scrying, Prestidigitation, Cone of Cold, Misty Step, Fly, Fire Bolt, Shocking Grasp, Wall of Force, Mage Hand, Detect Magic, Mind Blank, Magic Missile, Counterspell, Fire Shield, Mirror Image, Globe of Invulnerability, Stoneskin, Light, Banishment, Detect Thoughts, Identify

Namaka'e

Crossbow, light, Giant Slayer Longsword, 2-Handed Giant Slayer Longsword, Javelin of Lightning, Lionfish Skewer, 2-Handed Lionfish Skewer, Spear of Backbiting, 2-Handed Spear of Backbiting, Sunforger, 2-Handed Sunforger, Unarmed Strike, Polearm Master - Opportunity Attack, Sunforger Ignition , Keoghtom's Ointment

AR1 casts Mage Armor!
AR1 gained Mage Armor.

Cuco

Dagger, +2, Staff of the Ivory Claw, 2-Handed Staff of the Ivory Claw, Unarmed Strike, Deadly Rebuke!, Keoghtom's Ointment

Fallira

Longbow, +2, Mace of Disruption, Oathbow, Quarterstaff, 2-Handed Quarterstaff, Sun Blade, 2-Handed Sun Blade, Unarmed Strike, Sun Blade

Kib, the Great

Dagger, Pistol, +1, Unarmed Strike, Eldritch Cannon: Flamethrower, Flamethrower, Keoghtom's Ointment, Force Ballista

Player 0: ```"The rabbit! You! You will come with me now. I wish to see what sort of magic you use. It's not from this plane. Stand aside, everyone. Or else you will regret it." The mage made it clear. He wanted to take the haregon for experiments. And from the wicked face. It wasn't anything well.```

Player 0: "Huh? My magic? I can just teach you.... Um.. too close. Much too close!" *Cuco didn't like this. Already fearing for his tail. As they didn't seem like this was going to be talked out.*


AR1 casts Time Stop!
AR1 gained Extra Turns (Time Stop).

Mage Armor, Mind Blank, Stoneskin, Resistant (Stoneskin), Extra Turns (Time Stop)

Player 0: "Uh fuck.." *Cuco was trying to make a massive play. But it seemed it didn't matter! The spells faltering as everything went to shit.*


Mage Armor, Mind Blank, Extra Turns (Time Stop), Fire Shield, Mirror Image One, Mirror Image Two, Mirror Image Three, Globe of Invulnerability, 130 feet.

!i cast "Magic missile" -t nama -rr 8 -l 6

AR1 casts Magic Missile!
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.
Namaka'e took 4 damage.

Player 0: (oh wait it's concentration he wouldn't drop globe


Namaka'e casts Shield!
Namaka'e gained Shield.

```And time moves forward. As the mage is 130 feet away! As they launch out a heavy barrage one someone that didn't seem to have resistance. Only to see it fail. Impressed as it would need to keep their distance.```


Mage Armor, Mind Blank, Fire Shield, Mirror Image One, Mirror Image Two, Mirror Image Three, Globe of Invulnerability, 130 feet.

Namaka'e casts Haste!
Namaka'e gained Hasted.

*Thus, speeding forward 60 feet, she threw the spear at the wack ass wizard.*

Player 0: ```And time moves forward. As the mage is 130 feet away! As they launch out a heavy barrage one someone that didn't seem to have resistance. Only to see it fail. Impressed as it would need to keep their distance.```

Player 1: *Nama used the gem to speed herself up, if she was able to.*


Kib, the Great attacks with a Force Ballista!
Kib, the Great attacked AR1 and hit.
AR1 took 11 damage.

"Sounds like the great and mighty Kib strikes again! Take that, you tall idiot!" *Kib says as the cannon blasts at the kneecaps.*

Player 1: *Thus, speeding forward 60 feet, she threw the spear at the wack ass wizard.*


Mage Armor, Mind Blank, Fire Shield, Mirror Image One, Mirror Image Two, Mirror Image Three, 130 feet.

!i cast "Vortex" -t ar1 -l 3 -thumb https://cdn.discordapp.com/attachments/795327845302927361/989968293446172682/clock-animated-gif-2.gif

Cuco casts Vortex Warp!
AR1 rolled a Constitution save but failed.

*Yoinked from max range without hop. As they're standing next to cuco who's 30 feet from the original posiition.* "Let's fight like this!"

Player 2: "Sounds like the great and mighty Kib strikes again! Take that, you tall idiot!" *Kib says as the cannon blasts at the kneecaps.*

Player 0: "I wont let you escape!" *Cuco saw them on them move. Hopping after, as he really too far away for much. However, not for long. Creating a portal so they'd be right next to him.*

"**Vortex warp.**"


Mage Armor, Mind Blank, Fire Shield, Mirror Image One, Mirror Image Two, Mirror Image Three, 130 feet., Fly, Flight

*Bitch begins to fly away. Thinking a mage can't do anything to them!*

Player 0: *Yoinked from max range without hop. As they're standing next to cuco who's 30 feet from the original posiition.* "Let's fight like this!"


Namaka'e attacks with a Spear of Backbiting!
Namaka'e attacked AR1 and hit.
AR1 took 14 damage.
Namaka'e attacked AR1 and hit.
AR1 took 12 damage.
Namaka'e attacked AR1 and hit.
AR1 took 14 damage.
Namaka'e attacked AR1 and hit.
AR1 took 12 damage.

```Slamming back into the ground. The mage was defeated```

Player 0: *Bitch begins to fly away. Thinking a mage can't do anything to them!*

Player 0: ```Flying up 60 anyone with less then 90' feet normal ranges would be out of range unless they moved straight to cuco to reduce.```

Player 1: *Namaka'e hustled back 60 feet, getting back to her buddies for a little throwing.*


Mage Armor, Mind Blank, Fire Shield, Mirror Image One, Mirror Image Two, Mirror Image Three, 130 feet., Fly, Flight, proned and boned

Fa's Ranger

Longbow, +2 (Fallira), Mace of Disruption (Fallira), Oathbow (Fallira), Quarterstaff (Fallira), 2-Handed Quarterstaff (Fallira), Sun Blade (Fallira), 2-Handed Sun Blade (Fallira), Unarmed Strike (Fallira), Sun Blade (Fallira), Bite (Drecha)

Drecha attacks with a Bite!
Drecha attacked AR1 and hit.
AR1 took 13 damage.

```A very sad and defeated mage. As they've died? But not without leaving a scorch mark on the beast!```

"He's going to come back for sure.. damn. Well, it's fine. Let me rest to restore my spells. That was... a bit taxing. I should have prepared for this better. But didn't think we'd fight a mage at the start. And that close." *Cuco was a bit disheartened. Having a counter spell war was such a taxing thing.*

Player 0: ```Slamming back into the ground. The mage was defeated```

Player 3: (Does he still have any spell slots?

Player 0: (5 next to cuco. Who was 30 from original posiiton. So you do the math on your own