Curren

Blackened Bone Staff, 2-Handed Blackened Bone Staff, Dart, Unarmed Strike, Unarmed Strike2

Eldritch Blast, Thunderclap, Arms of Hadar, Ray of Sickness, Invisibility, Hellish Rebuke

Ki-Fueled Attack, Deflect Missiles Attack, Step of the Wind (Disengage), Flurry of Blows, Vampiric Bite (Bonus), Fanged Bite, Step of the Wind (Dash), Form of Dread, Patient Defense, Ki Points, Shadow Touched: Invisibility, Form of Dread: Fear, Touch of Death, Unarmed Strike, Deflect Missiles, Vampiric Bite (Heal)

Kobur Draza

Handaxe, Mace, Unarmed Strike, Ram, Mirthful Leaps

Mirror Image, Healing Word, Inflict Wounds, Guiding Bolt, Spiritual Weapon, Silvery Barbs, Pass without Trace, Spare the Dying, Toll the Dead, Charm Person, Shield of Faith, Misty Step, Bane, Sacred Flame, Disguise Self, Blindness/Deafness

Invoke Duplicity - Move Illusion, Mirthful Leaps, Channel Divinity: Invoke Duplicity, Fey Touched: Misty Step, Channel Divinity, Blessing of the Trickster, Channel Divinity: Turn Undead

★Pronouns★ He/Him
★Appearance★ Kobur is a tall fairly fit satyr that is in his mid 20s and appears as such. He stands at 6'2" with long brown hair kept in braid with shaved sides, short ram like horns, a full beard and almost glowing amber eyes. He is rather muscular for a satyr and when not in his armor he is most often seen in light flowing clothes and adorned with jewelry.
★Backstory★ Kobur was raised among nobles with a clear path to becoming a knight as his father and brother before him. However he never showed much interest in the politics of it all, he loved the training but it stopped there. He never was able to follow orders and instead would often get in trouble for acting out of line, he was always light hearted and struggled to take things as seriously as they needed to be. His father quickly was fed up with it all and sent him out on his own, deciding that one son following in his footsteps was enough. Kobur has not returned home nor seen his family since that day. He traveled on his own for years doing some odd jobs here and there, just making enough to get by, a big difference from his previously privlaged life. On one of his jobs he met a follower of Minvaati the Matron of Muses and that is when how he wanted to move his life foward became clear.  Since he has followed her ways as a Cleric making his way to the Garden, no stranger to training but wanting a way to help people in a way different than what he had been raised to think was the only way.
★Theme Song★ TBD

Pakratt Datheef

Dagger, Shortbow, Shortsword, Shortsword2, Unarmed Strike

Shifting, Sneak Attack, Shifting - Wildhunt

★Pronouns★ He/him
★Appearance★ Pakratt is a 30 something yeard old animalfolk. He stopped counting long ago. He is usually wearing a robe full of patches and pockets filled with a plethora of trinkets,  trash and baubles. His fur is unkempt, and his ears and tail are missing chunks and parts wears a set of dark pink goggles whenever the sun is out.
★Backstory★ Pakratt grew up on the streetsThrac, but fled to the sewers at an early age after having a run in with some local organised crime. From the sewers he had access to the entire city, and started picking up discarded things, or TREASURESss as he likes to call them, to aid with the life in the sewers. The years of underground isolation has made him shy of light, and the lack of social interaction has made him deseprate for human interaction. When he couldn't find it he usually resorted into talking with his treasures, giving them names and making them into his "nest". Now he has come to garden in search of friendses, treasures and things for his nest.
★Theme Song★ Under works <URL>

Borilo Stoneheart

Burninator, Greatclub, Handaxe, Longbow, Unarmed Strike

★Pronouns★ He/Him
★Appearance★ 55/Orilo is a giant of a goliath even by their kin standards at 8' tall. Prominent burn scars scores the left side of his face and largely hairless mug and neck. Though aged, he is heavily muscled and want to wear simple and loose fitting clothing when not drawn to battle in heavy gear.
★Backstory★ Once Orilo was a child that grew up on stories of old war heroes and great feats of his ancestors. Yet the full lessons within them, and the duty that he was to someday take up never fully took root. Rather when he came of age, he broke away from his clans to join the more adventurous hunters and mercenaries bands with ties to giant-kin, and fancied themselves 'little dragon hunters' to keep to aid in keeping the wyrms of Lamanet mountains in check. It took years, but eventually the blinding quest for glory eroded as the weight of the more brutal acts began to bare down on him. As not all the wyrms were but the war hungry monsters that he once thought them to be.

One in particular, who had long since been a personal thorn in his side and had even previously scarred much of his face in an old conflict, broke through to him when their final conflict led to a truth he'd long since denied about the less than honorable actions in the aftermath of certain hunts. What yet follow would still see the end of his long time draconic adversary/rival, as well as early retirement for Orilo. But not without preserving and keeping secret her last egg. His efforts to keep this so would lead to years of much of the warrior ways within him deteriorating and forgotten. But he held true to the course, determined to make personal amends no matter the cost. However, he would soon find himself walking a similar path by joining Garden when concern for the egg and its refusal to hatch led him to seeking answers beyond his homeland, least his betrayal of principles came to light or worse.
★Theme Song★  <https://www.youtube.com/watch?v=bc1bo6ct82c>

Curren uses Form of Dread!
Curren gained Form of Dread.
Curren gained 8 temp HP.

Player 1: And it was just enough to keep the surprise round!


Curren attacks with a 2-Handed Blackened Bone Staff!
Curren attacked GN2 but missed.

Player 4: Sorry missed this! For some reason I’m not getting notifications from threads?


Curren attacks with an Unarmed Strike!
Curren attacked GN2 and hit.
GN2 took 7 damage.


Kobur Draza casts Guiding Bolt!
Kobur Draza gained Guiding Shot.
Kobur Draza attacked GO3 but missed.

Kobur Draza

Shield of Faith, Shielded by Faith, Guiding Shot

Player 1: And the freaking wolf apparently


GO4 attacks with a Shortbow!
GO4 attacked Curren and crit!
Curren took 13 damage.

Player 1: Moved that one one step too far


Pakratt Datheef attacks with a Shortbow!
Pakratt Datheef attacked GO1 and hit.
GO1 took 8 damage.


Ludwick Vern Velowim

Bravo, Crossbow, light, Dagger, Longbow, Moonveil, Rapier, Unarmed Strike, Charlie(Rod), Colossus Slayer, Colossul Damage, Foe Favored , Feller Foe, Echo

Wither and Bloom, Haste, Rime's Binding Ice, Conjure Animals, Fireball, Polymorph, Cure Wounds, Speak with Plants, Mage Hand, Magic Missile, Dimension Door, Plant Growth, Aid, Mind Sliver, Blight, Mage Armor, Shield, Counterspell, Green-Flame Blade, Speak with Animals, Absorb Elements, Healing Spirit, Booming Blade, Beast Sense

Favored Foe, Primal Awareness: Speak with Plants, Nature's Veil, Cantrip Formulas, Deft Explorer: Tireless (exhaustion), Rabbit Hop, Primal Awareness: Beast Sense, Arcane Recovery, Power Surge (Damage), Arcane Deflection, Lucky Footwork, Deft Explorer (Tireless), Primal Awareness: Speak with Animals, Colossus Slayer

★Pronouns★ He/Him
★Appearance★ Ludwick is a fairly middling sized, brown furred Lunarian who stands proudly at 5'8, and whose long ears are almost constantly twitching in alertness for danger. No longer bound by attachments to a more cloistered lifestyle, he wears now simple but tough breeches, tall boots, and sleeveless tunic. All greens, browns, and greys to better blend into to more forest environs with but exception to a long and old white hunter's glove. A number of weapons adorn his frame in various ways, though the most prominent is a large quiver and longbow. Both nearly as lengthy as their carrier!

★Backstory★ Torn away from family and friends alike through conjuration magic gone wrong, young Ludwick arrived in the wilds of Antaria; his fate seemingly sealed in lands far too alien from the one lived up to this point. Yet by chance or by fate, a hermit akin in appearance if not truly in race, took pity on the Lunarian, and taught him the means to survive. Though he would become no true accomplished over the many months(if not years) the two were together, as well as left a somewhat paranoid wreck, the "freedom" of the life style lead to Ludwick eventually questioning his own future.

To which his mentor simply provoked him to seek out his answers beyond his care... So Ludwick would and eventually find himself in the employ of Garden following a string of surprising events!
★Theme Song★ Main Themesong: Arise by Siege<https://www.youtube.com/watch?v=f7s0dPo0f7M>
Remaining Beats: <https://open.spotify.com/playlist/3qvnmmLS722ktTOtAerry4?si=1abe37dfccd94603>

Inora Tranala

Dagger, Song of the Scimitar, Unarmed Strike

Mirror Image, Greater Invisibility, Chill Touch, Fireball, Phantasmal Killer, Cure Wounds, Confusion, Crown of Stars, Mage Hand, Magic Missile, Foresight, Feather Fall, Misty Step, Mending, Ray of Frost, Psychic Scream, Blight, Bigby's Hand, Cone of Cold, Shield, Counterspell, Absorb Elements, Draconic Transformation, Illusory Dragon, Feeblemind, Silvery Barbs, Spirit Shroud, Fizban's Platinum Shield, Fire Bolt

Cantrip Formulas, Song of Defense, War Caster, Gift of the Metallic Dragon: Protective Wings, Arcane Recovery, Bladesong, Gift of the Metallic Dragon (Intelligence): Cure Wounds

★Pronouns★ She/her
★Appearance★ Inora is a human in her early 20s,  an inquisitive and optimistic young wizard standing just over 5 feet tall, slender, with a mess of long black hair streaked with blue. She has hopeful bright blue eyes and very pale skin covered in freckles. Everything she wears is obviously too large for her including the frames that adorn her face. Inora’s clothes and belongings are always ink stained, despite her best efforts to keep them clean.
★Backstory★ Inora was taught patience and kindness by her mother and learned how to be quick on her feet and expect the unexpected from her brother. However, she was born with her desire to learn as much as possibly as quickly as possible. Inora spent the majority of her childhood learning skills and new languages, but she wanted to try her hand at the arcane arts. Her mother had little understanding of the arcane but supported her all the same. Inora started by trying to teach herself, soon after she caught the attention of a Wizard in town that agreed to teach her properly. This led to Inora leaving her family so that she could have formal training. Inora is well studied and great with theory but Inora decided that she needs to put all of her knowledge to the test. Hopefully her training holds up in practice.

Ludwick Vern Velowim casts Haste!
Ludwick Vern Velowim gained Hasted.

Player 1: I meant during the fight itself. Luddy's good, but he ain't that good to OHKO folk... unlike Sarki & Fish Man King

Player 1: Oh yea, not gonna burn a long rest.

Player 1: Ah! it was showing your hp as depleted at first, so wasn't sure.


Ludwick Vern Velowim uses Nature's Veil!
Ludwick Vern Velowim gained Invisible (Nature's Veil).

Ludwick Vern Velowim

Haste, Hasted, Invisible (Nature's Veil)

Player 1: Further than intended, but was gonna burn hasted action to dash just that little bit further.


Ludwick Vern Velowim casts Blight!
Inora Tranala rolled a Constitution save and succeeded.
Inora Tranala took 27 damage.

Player 1: Oh smart! And in that case, hmm..

Player 1: Yeah, he'll take that one on the chin

Player 1: "Owowow! Okay! T-two can play at that game!"


!i a bravo ss adv -t inora -d 1d6 -d 1d8 -phrase "Haste Action Shot"

Ludwick Vern Velowim attacks with a Bravo!
Ludwick Vern Velowim attacked Inora Tranala and hit.
Inora Tranala took 31 damage.


Inora Tranala casts Draconic Transformation!
Ludwick Vern Velowim rolled a Dexterity save and succeeded.
Ludwick Vern Velowim took 15 damage.
Inora Tranala gained Draconic Form.

Inora Tranala

Draconic Breath, Dagger, Song of the Scimitar, Unarmed Strike

Bladesong, Favored Foe, Draconic Transformation, Draconic Form

Player 2: !cast Draconic Transformation -t Ludwick


Inora Tranala casts Shield!
Inora Tranala gained Shield.

Bladesong, Favored Foe, Draconic Transformation, Draconic Form, Shield

Player 1: Now that you can shield, so jus tgonna give back that hp. z.z;


Bladesong, Favored Foe, Greater Invisibility

Player 1: Mn.. yes. Sorry, i was checking to see if I had one other thing.


Inora Tranala casts Greater Invisibility!
Inora Tranala gained Greater Invisibility.

How more than expected, he literally just stayed invisible and next to her the whole time.

Player 2: !cast greater invisibility -t Inora


Ludwick Vern Velowim attacks with a Bravo!
Ludwick Vern Velowim attacked Inora Tranala but missed.

Ludwick Vern Velowim attacked Inora Tranala and hit.
Inora Tranala took 16 damage.
Ludwick Vern Velowim attacked Inora Tranala and hit.
Inora Tranala took 16 damage.
Ludwick Vern Velowim attacked Inora Tranala and hit.
Inora Tranala took 14 damage.

Player 2: How more than expected, he literally just stayed invisible and next to her the whole time.

Player 1: How effective he'd be. But in hindsight, the biggest strengths of wizards is preparation. So if you were able to enter fully kitted out? oof for Luddy

Player 1: That I wasn't aware of, though in general, it was one of the strengths of wizards. My presumptions with bladesingers however is that they are a bit for flexible in that. But, I need to play around with them more at some point clearly

Player 1: oh right, shoot! Well.. he could still miss ridiculously since he'd have to conserve his other spellslots


Zylvaris Aloro

Hail of Thorns, Disguise Self, Hunter's Mark, Cure Wounds

Primeval Awareness, Mask of the Wild, Dread Ambusher

__**5’8 | 140 lb. | Wood Elf | Ranger (Gloom Stalker)**__
> Zylvaris Aloro It’s a retired mercenary who now is an adventurer, he’s a 5’8 skilled with the bow ranger, who wears a green and brown hood, he’s face is barely being able to be seen, but underneath it’s a bald elf with black eyes, after a terrible horror while at service for the mercenary company Zylvaris decided to stand down, at the age of 47 he’s back but now as an adventurer who wants to live for the thrill of the hunt, no matter what it is, Zylvaris will take it down.
**Personality Traits**
I’m always polite and respectful.
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
**Ideals**
Responsibility. I do what I must and obey just authority. (Lawful)
**Bonds**
My honor is my life.
**Flaws**
The monstrous enemy we faced in battle still leaves me quivering with fear.
**Alignment**
CG

Vumnu

Dagger, Dagger2, Pistol, Unarmed Strike, Infiltrator Armor: Lightning Launcher (DEX)

Tasha's Caustic Brew, Catapult, Fireball, Expeditious Retreat, Mirror Image, Invisibility, Prestidigitation, Magic Missile, Alter Self, Enlarge/Reduce, Shatter, Lesser Restoration, Cure Wounds, Fire Bolt, Thunderwave

Infuse Item, Infiltrator Armor: Lightning Launcher (DEX), Tool Expertise, The Right Tool for the Job, Magical Tinkering, Lightning Launcher, Arcane Armor - Create Armor

__**7’ | 190 lb. | Variant Tiefling | Artificer (Armorer)**__
> Vumnu grew up the child of a guard and a smith. They were fascinated by their mother out fighting criminals, and their father’s creations in the forge. They grew up studying both, and started up their investigation business. It started out a toddler finding the toy that was hidden in the house, to now a consultant for the city guard, who helps whenever they can. Though due to a misunderstanding (Sleeping with the captain of the guard’s son) they were forced out of the city with a quick farewell to the parents. Though Vumnu still writes to to them.
**Personality Traits**
I’m full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
I’m always polite and respectful.
**Ideals**
Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
**Bonds**
Those who fight beside me are those worth dying for.
**Flaws**
The monstrous enemy we faced in battle still leaves me quivering with fear.
**Alignment**
CG

Sherry Larou

Bless, Command, Augury, Detect Magic, Guiding Bolt, Ceremony, Toll the Dead, Suggestion, Find Traps, Mending, Locate Object, Light, Identify, Cure Wounds

Channel Divinity: Knowledge of the Ages, Channel Divinity: Turn Undead, Channel Divinity

__**5'5 | 145 lb. | Variant Human | Cleric (Knowledge Domain)**__
> By default, Sherry normally has a jovial expression. If nothing has her attention, her green eyes look as if she staring off into the void when more than likely she's just lost in thought. Her brown hair is more often than not done in a ponytail that reaches just past her shoulders so as to stay out of her way. Her skin is a tan that is a few Shades lighter than her own hair. More often than not she can be found in the violet robes of her scholarly order.
**Personality Traits**
There’s nothing I like more than a good mystery.
I’ve read every book in the world’s greatest libraries—or I like to boast that I have.
**Ideals**
No Limits. Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
**Bonds**
My life’s work is a series of tomes related to a specific field of lore.
**Flaws**
I am easily distracted by the promise of information.
**Alignment**
CG

Senusret Badru

Form of the Beast: Bite (Heal), Form of the Beast: Claws, Form of the Beast: Tail (reaction), Bestial Soul: Jumping, Form of the Beast: Tail, Wildhunt Shifting, Grappling Pin, Shift, Rage, Form of the Beast: Bite

__**6'3" | 218 lb. | Shifter | Barbarian (Path of the Beast)**__
> A tall and large individual that while muscular keeps a tight leanness to himself. Much like some would expect of quick and swift hunting dog. His nails and canines sharpened beyond formal for a human, tuffs of fur grow up the back of his forearms and shins, and black canine ears poke out from the tops of his head.
**Personality Traits**
I have different assumptions from those around me concerning personal space, blithely invading others’ space in innocence, or reacting to ignorant invasion of my own.
I have a strong code of honor or sense of propriety that others don’t comprehend.
**Ideals**
Inquisitive. Everything is new, but I have a thirst to learn. (Neutral)
**Bonds**
I’m fascinated by the beauty and wonder of this new land.
**Flaws**
I have a weakness for the exotic beauty of the people of these lands.
**Alignment**
LN

Zylvaris Aloro casts Hunter's Mark!
Zylvaris Aloro gained Marking Target.
IN1 gained Marked.

Zylvaris Aloro

Hunter's Mark, Shift Hunter's Mark, Dagger, Longbow, Sickle, Unarmed Strike

Player 3: *He sees the demon like humanoid*

“What in the hell is that?”

Player 1: *It replies in a sultry tone.* “All of your best dreams.~”

Player 3: *Zylvaris as soon as he sees the creature mutters a few words and castes a spell on it*


IN1 attempts to a Charm!
Zylvaris Aloro rolled a Wisdom save and succeeded.

Player 3: *He then fires an arrow at him*

Player 1: *It grunts at the damage.* “Aww, don’t be like that my lovely.~” *The creature flies over to land only 10 ft. away.*


Vumnu attacks with a Pistol!
Vumnu attacked IN1 but missed.

Vumnu attacked IN1 but missed.

Player 1: *The incubus pouts.* “Hmph, no fair.”

Player 1: *Vumnu backs away a little, and shoots at it.*


!cast Bless -t Zyl -t Vum -t Sen -t Sherry -l 2

Sherry Larou casts Bless!
Zylvaris Aloro gained Blessed.
Vumnu gained Blessed.
Senusret Badru gained Blessed.
Sherry Larou gained Blessed.

Player 4: "Let's see, let's see. Supernatural charm, life draining kiss... no particular weaknesses, sooooo..."

*Sherry taps her amulet and a green light in the shape of a candle appears on the backs of Senusret's, Vumnu's, Zylvaris' and Sherry's hands*


Senusret Badru uses Form of the Beast: Claws!
Senusret Badru attacked IN1 and crit!
IN1 took 19 damage.
Senusret Badru attacked IN1 and hit.
IN1 took 9 damage.

“Well hey there big guy.~ Wanted to get closer di- ow! Hey that hurts!” *The incubus’s cool and seductive nature seems to faulter.*

Player 4: "Oh! They can slip into the Ethereal!"

Player 2: *The Beastial Senusret takes the incubus into a choke hold and starts ripping into them with his claws. Lifting them off the ground so they cannot move*


Zylvaris Aloro attacks with a Longbow!
Zylvaris Aloro attacked IN1 and hit.
IN1 took 7 damage.

Player 1: “Well hey there big guy.~ Wanted to get closer di- ow! Hey that hurts!” *The incubus’s cool and seductive nature seems to faulter.*

Player 3: *Zylvaris moves 35ft closer and fires another arrow*


IN1 attempts to a Charm!
Senusret Badru rolled a Wisdom save but failed.
Senusret Badru gained Charmed.

“Now let me go, oh and how about you take care of that holy lady who’s giving away my secrets hm?” *The incubus grins maliciously.*

Player 1: “Now now big guy, how about you help me out instead.~”


Vumnu casts Catapult!
IN1 rolled a Dexterity save but failed.
IN1 took 18 damage.

Player 1: “Now let me go, oh and how about you take care of that holy lady who’s giving away my secrets hm?” *The incubus grins maliciously.*

Player 1: “Oh no you don’t! You get your claws of Senu!” *Vumnu flings a higher powered catapult at the incubus.*


Sherry Larou casts Guiding Bolt!
Sherry Larou gained Guiding Shot.
Sherry Larou attacked IN1 and hit.
IN1 took 15 damage.
IN1 gained Guiding Bolt.

Player 4: "Well, it's a long shot, but..."


*Grins and takes a few steps away followed by Hjalrigg* "Very good"

*Standing behind Hjalrigg, gil takes aim* "This might hurt"

Gil'ead Hawthorne

Crossbow, hand, Shortsword, Shortsword-off, Unarmed Strike

Scorching Ray, Mage Hand, Booming Blade, Silent Image, Sleep, Minor Illusion, Fog Cloud, Find Familiar

Steady Aim, Cunning Action, Sneak Attack, Uncanny Dodge

An ever-furrowed brow, tanned skin, ashen grey hair, and piercing dark green eyes. Despite his lineage, Gil'ead's ear tips are just short enough to pass as 'odd' for a normal human.

Gil'ead likes to keep his appearance practical and professional.

His hair is cut short on the sides with the longer hair on top kept tied in a ponytail in back.
His clothing consists of a grey, hooded cloak with sleeves worn over his brown tunic.

To hide his nature as an adventurer, Gil'ead has his studded leather armor kept on under his outer layer of clothing. The only/greatest Indication of the hidden armor would be when the spiked leather gloves are worn.

Jaguar

Crystal Greatsword, Greatsword, +1, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Javelin of Lightning6, Unarmed Strike

Sanctuary, Divine Favor, Healing Word, Word of Radiance, Guiding Bolt, Ceremony, Guidance, Shield of Faith, Speak with Animals, Beast Sense, Sacred Flame, Cure Wounds

War Priest, Stone's Endurance, Channel Divinity, Bear Rage, Rage, Channel Divinity: Turn Undead, Channel Divinity: Guided Strike (War Domain)

Hjalrigg Ironfist

Javelin, Warhammer, 2-Handed Warhammer, Unarmed Strike

Lay on Hands, Lay on Hands (Restoration), Divine Smite, Divine Sense, Rage, Fighting Style: Interception

Gil'ead Hawthorne attacks with a Pistol (Exandria)!
Gil'ead Hawthorne attacked Jaguar but missed.

Bless, Command, Compelled Duel, Shield of Faith, Cure Wounds

Divine Sense, Lay on Hands, Channel Divinity, Lay on Hands (Restoration), Harness Divine Power, Divine Smite, Channel Divinity: Turn the Tide, Channel Divinity: Champion Challenge, Rage, Fighting Style: Interception

Player 3: *Grins and takes a few steps away followed by Player 5* "Very good"

Player 0 (10) Glow gray (3): jk is huge in size but his name is little

Player 3: gil: *Out from inside his cloak, a flash of black wings and fur takes to the sky*

Player 3: *Standing behind Player 5, gil takes aim* "This might hurt"


Gil'ead Hawthorne attacks with a Pistol (Exandria)!
Gil'ead Hawthorne attacked Jaguar and hit.
Jaguar took 10 damage.

Player 0 (10) Glow gray (3): my cell ran out of batery, i am now on pc


Jaguar casts Sacred Flame!
Hjalrigg Ironfist rolled a Dexterity save but failed.
Hjalrigg Ironfist took 5 damage.

Player 0 (10) Glow gray (3): !a sacred flame -t hja


Jaguar casts Guiding Bolt!
Jaguar gained Guiding Shot.
Jaguar attacked Hjalrigg Ironfist but missed.

Player 0 (10) Glow gray (3): !a guiding bolt -t gil


Asking familiar if Jaguar moved. With a 'no' reply, attacks the general direction

Gil'ead Hawthorne casts Booming Blade!
Gil'ead Hawthorne gained Thunderous Anchor.
Jaguar gained Booming with Energy.
Jaguar took 2 damage.

Jaguar

Shield of Faith, Shielded by Faith, Booming with Energy

Player 3: Asking familiar if Player 0 moved. With a 'no' reply, attacks the general direction


Gil'ead Hawthorne attacks with a Shortsword!
Gil'ead Hawthorne attacked Jaguar but missed.


Hjalrigg Ironfist attacks with a Warhammer!
Hjalrigg Ironfist attacked Jaguar but missed.

Player 3: *Disengages and hides into the fog*

Player 3: *Hears the sound of cloth moving, and decides to run into it*


Gil'ead Hawthorne casts Sleep!
Jaguar gained Asleep.

Shield of Faith, Shielded by Faith, Asleep

Player 3: "Sorry friend, looks like this fight is over."


Merizon Aerialis

Dawn, 2-Handed Dawn, Dusk, Pew1, Pew2, Shortsword, Unarmed Strike, Greatbow

Bless, Daylight, Thaumaturgy, Magic Missile, Dimension Door, Guidance, Lesser Restoration, Light

Rapid Repair, Violent Shot, Uncanny Dodge, Fast Hands, Extra Attack, Deadeye Shot, Disarming Shot, Piercing Shot, Action Surge, Firearm Specialist, Cunning Action, Indomitable, Adept Marksman, Sneak Attack, Second Wind

Player 11: *There'd be a harmless looking man with guns strapped around his belt.*

Player 11: "If you own it, why not put signs that says you do?"


Bompi

Bomperbusster, Kamaitachi Katana +1, 2-Handed Kamaitachi Katana +1, Net, Unarmed Strike, box, Targeting System, Master of Tactics, Reload, jetpack

Catapult, Magic Stone, Mirror Image, Mage Hand, Shocking Grasp, Sanctuary, Magic Missile, Enlarge/Reduce, Shatter, Levitate, Faerie Fire, Blur, Cure Wounds, Thunderwave

Infuse Item, Infiltrator Armor: Lightning Launcher (DEX), Tool Expertise, Flash of Genius, The Right Tool for the Job, Steady Aim, Magical Tinkering, Cunning Action, Lightning Launcher, Master of Tactics, Telekinetic - Shove, Arcane Armor - Create Armor, Sneak Attack

"So, what's on your agenda for today, after breakfast Eir?"

"Hmm...?" *thinks Bompi* "If I'm it remember right, there might be set of ruins...if that'd be something in you'd be interested in?"

"If I recall right...they're up the road about 4 miles or so...would take up till early afternoon to get there." *looking for his plate* "...but we can take our time eating."

Player 24: *fishing into his pack he comes out with a hand crafted music box, winding if for a bit, as he opens it, it starts to play a uplifting Gnomish tune*

Player 24: "Not much, but hope it's acceptable."

Player 24: *chuckles* "It's a local tune from where i'm from."

Player 24: *notes Player 26's ears, smirks abit*

Player 24: "Smell fantastic.." *his mouth watering a bit*


Dragahree

Baelthi, Crossbow, light, Phasing Dagger, Staff of Power, 2-Handed Staff of Power, Tinderstrike, Unarmed Strike, Twilight Faithful , Warp Drive, Phasing Dagger(Teleport), Fail Miserably, Regret Life Choices, Breath Weapon, Claw attack, Bite, Legendary Resistance(3/day), Acid Strike

Synaptic Static, Globe of Invulnerability, Wither and Bloom, Levitate, Chill Touch, Fireball, Lightning Bolt, Ashardalon's Stride, Magic Missile, Wish, Dimension Door, Misty Step, Fear, Shape Water, Bael's Distant Shield, Identify, Mental Prison, Ray of Enfeeblement, Illusory Script, Mind Sliver, Summon Draconic Spirit, Cone of Cold, Chain Lightning, Vitriolic Sphere, Shield, Counterspell, Speak with Animals, Animal Friendship, Meteor Swarm, Hold Monster, Blade of Disaster, Booming Blade, Wall of Force, Fire Bolt

Magical Guidance, Sneak Attack, Metamagic - Subtle Spell, Claw Attack, Bite Attack, Flexible Casting (Create Sorcery Points), Dragon Wings, Metamagic - Distant Spell, Flexible Casting (Create Spell Slot), Steady Aim, Cunning Action, Sorcery Points, Shapechange, Metamagic - Heightened Spell, Elemental Affinity, moot, Metamagic - Quickened Spell

Iris

Dagger, Longbow, Main, 2-Handed Main, Range, Unarmed Strike, Bolt's Lightning Storm, Snowball

Synaptic Static, Thaumaturgy, Raulothim's Psychic Lance, Telekinesis, Chill Touch, Guidance, Dispel Magic, Sleep, Fireball, Hold Person, Cure Wounds, Thunderwave, Bless, Crown of Stars, Flesh to Stone, Disintegrate, Wish, Magic Missile, Dimension Door, Chromatic Orb, Fear, Ray of Enfeeblement, Mental Prison, Mind Sliver, Guiding Bolt, Inflict Wounds, Tasha's Otherworldly Guise, Message, Shield, Counterspell, Charm Person, Absorb Elements, Meteor Swarm, Power Up, Sanctuary, Finger of Death, Toll the Dead, Slow, Blade Ward, Fog Cloud, Fire Bolt

Channel Divinity: Destructive Wrath, Magical Guidance, Metamagic - Twinned Spell, Metamagic - Distant Spell, Storm's Fury, Wrath of the Storm (Lightning), Metamagic - Extended Spell, Harness Divine Power, Metamagic - Subtle Spell, Wind Soul, Wrath of the Storm (Thunder), Heart of the Storm (Thunder), Heart of the Storm (Lightning), Metamagic - Transmuted Spell, Channel Divinity, Channel Divinity: Turn Undead, Metamagic - Quickened Spell, Flexible Casting (Create Sorcery Points), Flexible Casting (Create Spell Slot), Storm Guide, Sorcery Points, Tempestuous Magic

Arcane Blast, Magic Staff, Arcane Cataclysm, Legendary Action: Consume Magic, Legendary Action: Maddening Secrets

Dream, Eyebite, Mass Suggestion, Gate, Power Word Kill, Hold Monster, Create Undead, Detect Thoughts, Detect Magic, Teleport, Foresight, Chain Lightning, Dispel Magic, Counterspell, Shield, Scrying, Fireball, Lightning Bolt

Merizon Aerialis

Bless, Daylight, Thaumaturgy, Magic Missile, Dimension Door, Guidance, Light

Varseer

Crossbow, light, Gulthias Staff, 2-Handed Gulthias Staff, Javelin of Lightning, Javelin of Lightning2, Staff of Power, 2-Handed Staff of Power, Unarmed Strike

Synaptic Static, Globe of Invulnerability, Raulothim's Psychic Lance, Healing Word, Greater Invisibility, Mind Blank, Levitate, Wall of Fire, Faerie Fire, Heat Metal, Fireball, Bestow Curse, Lightning Bolt, Mage Hand, Hex, Mass Heal, Forcecage, Magic Missile, Heal, Wish, Poison Spray, Dimension Door, Foresight, Aid, Blink, Fear, Ray of Enfeeblement, Eldritch Blast, Mind Sliver, Teleport, Cone of Cold, Shield, Counterspell, Speak with Animals, Light, Armor of Agathys, Animal Friendship, Dissonant Whispers, Prismatic Wall, Greater Restoration, Hold Monster, Prestidigitation, Mordenkainen's Magnificent Mansion, Sanctuary, Wall of Force, Suggestion, Blade Ward, Dragon's Mirror

Innate Spellcasting: Suggestion, Metamagic - Subtle Spell, Burning Words, Bottled Respite, War Caster, Burning Inspiration , Agonizing Blast, Countercharm, Song of Rest, Sorcery Points, Magical Inspiration, Burning Skill, Metamagic - Quickened Spell

Club of Warning, Crossbow, light, Dagger, Dagger2, Dagger of Blindsight, Shortbow, Staff of Power, 2-Handed Staff of Power, Sun Blade, 2-Handed Sun Blade, Voyager Staff, 2-Handed Voyager Staff, Unarmed Strike

Synaptic Static, Globe of Invulnerability, Invisibility, Raulothim's Psychic Lance, Levitate, Negative Energy Flood, Create Bonfire, Darkness, Faerie Fire, Fireball, Lightning Bolt, Danse Macabre, Mage Hand, Hex, Magic Missile, Dimension Door, Foresight, Misty Step, Summon Undead, Blink, Plane Shift, Ray of Enfeeblement, Eldritch Blast, Cone of Cold, Shield, Counterspell, Scrying, Dancing Lights, Find Familiar, Thunder Step, Eyebite, Expeditious Retreat, Hold Monster, Wall of Force, Toll the Dead, Demiplane

Hex Warrior, Accursed Specter, Pact of the Chain (Summon), Agonizing Blast, Drow Magic: Faerie Fire, Fey Touched: Misty Step, Master of Hexes, Shroud of Shadow, Hexblade's Curse, Tomb of Levistus, Drow Magic: Darkness, Hexblade's Curse (Heal), Armor of Hexes

Murdor Morninstar

Bookmark, Dagger x10, Death's Kiss, Dragon Bane, Dragon’s Wrath Longbow (Ascendant), Infiltrator Key, Katana, 2-Handed Katana, Nonbow, Rapier, Unarmed Strike, Oathbow, Snowball

Haste, Greater Invisibility, Detect Magic, Chill Touch, Darkness, Dispel Magic, Fireball, Hold Person, Gate, Mage Hand, Shadow Blade, Dimension Door, Plane Shift, Bael's Distant Shield, Illusory Script, Mind Sliver, Comprehend Languages, Shield, Counterspell, Mold Earth, Locate Object, Light, See Invisibility, Daylight, Fire Bolt

Uncanny Dodge, Stroke of Luck, Steady Aim, Versatile Trickster, Cunning Action, Spell Thief, Sneak Attack, Reliable Talent

Murgo Mysterio

Dagger, Staff of the Magi, 2-Handed Staff of the Magi, Unarmed Strike

Animate Dead, Globe of Invulnerability, Mass Suggestion, Mirror Image, Raulothim's Psychic Lance, Greater Invisibility, Mind Blank, Chill Touch, Wall of Fire, Guidance, Faerie Fire, Disguise Self, Cure Wounds, Dominate Person, Web, Mage Hand, Disintegrate, Grease, Forcecage, Wish, Dimension Door, Feather Fall, Misty Step, Invulnerability, Minor Illusion, Blink, Fortune's Favor, Mind Sliver, Sunbeam, Teleport, Tasha's Otherworldly Guise, Message, Shield, Counterspell, Absorb Elements, Light, Hold Monster, Sanctuary, Prestidigitation, Dominate Monster, Wall of Force, Fire Bolt

Chronal Shift, Cantrip Formulas, War Caster, Momentary Stasis, Arcane Abeyance, Arcane Recovery, Magical Tinkering, Metamagic - Extended Spell, Sorcery Points, Metamagic - Subtle Spell, Convergent Future

"People Die When They Are Killed!"

Varseer casts Foresight!
Varseer gained Foresight.

"People Die When They Are Killed!"

Player 8: That's not a distance, but yes, go ahead


Kain Heisenberg

Adamntaine Pick, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Progeny, 2-Handed Progeny, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity

Animate Dead, Command, Steel Wind Strike, Magic Weapon, Locate Creature, Darkness, Dispel Magic, Hellish Rebuke, Bestow Curse, Confusion, Aura of Life, Dimension Door, Banishment, Zone of Truth, Magic Circle, Illusory Script, Inflict Wounds, Remove Curse, Find Greater Steed, Blight, Lesser Restoration, Compelled Duel, Speak with Animals, Locate Object, Create Food and Water, Daylight, Crown of Madness, Spirit Shroud, Beast Sense, Revivify

Extra Attack, Cleansing Touch, Heal, Heal (Restoration), Battle-Trance, Versatile Weapon Master - Opportunity Attack, Aura of Protection, Harness Divine Power, Divine Smite, Imagination: Find Familiar, Channel Divinity, Divine Sense, Balm of Luck, Bear Rage, Fiendish Commander, Nightmare

Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in metal armor and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation.

Murgo Mysterio

"People Die When They Are Killed!"

T_Sora casts Invisibility!
T_Sora gained Invisible.

"People Die When They Are Killed!"

*You see three humanoids and I just realized I only did two*


Longsword (1H), Longsword (2H), Javelin, Horrid Touch, Legendary Action: Immolating Gaze, Lair Action: Horrifying Image, Regeneration

Invisibility, Alter Self, Blade Barrier, Finger of Death, Wall of Fire, Dispel Evil and Good, Fireball, Detect Evil and Good

"People Die When They Are Killed!"

Kain Heisenberg attacks with an Ancients Crown of Kings: Wisdom!

"People Die When They Are Killed!"

Player 8: *You see three humanoids and I just realized I only did two*


Ahlahree, how close does that make you and Murgo?

"People Die When They Are Killed!"

ZA1 casts Fireball!
Dragahree rolled a Dexterity save but failed.
Dragahree took 0 damage.
Murgo Mysterio rolled a Dexterity save but failed.
Murgo Mysterio took 0 damage.

"People Die When They Are Killed!"

"People Die When They Are Killed!"

*He looks confused, tilting his head at you*

Player 8: *They're chaotic evil. All three.*

Player 8: Ahlahree, how close does that make you and Player 1?

Player 8: *They stop and in unison, turn to stare at you with dead, black eyes. One raises his hand.*


"People Die When They Are Killed!"

Merizon Aerialis attacks with a Pew1!
Merizon Aerialis attacked SK1 but missed.

"People Die When They Are Killed!"

Player 8: *He looks confused, tilting his head at you*

Player 6: actually gets off the broom instead...


"People Die When They Are Killed!"

Kain Heisenberg casts Bless!
Kain Heisenberg gained Blessed.

"People Die When They Are Killed!"


"People Die When They Are Killed!"

Merizon Aerialis attacks with a Pew1!
Merizon Aerialis attacked SK1 and hit.
SK1 took 0 damage.

"People Die When They Are Killed!"


"People Die When They Are Killed!"

!cast fireball -l 5  -i  -t sk2 -t za1 -neutral fire

Varseer casts Fireball!
SK2 rolled a Dexterity save but failed.
SK2 took 43 damage.
ZA1 rolled a Dexterity save but failed.
ZA1 took 43 damage.

"People Die When They Are Killed!"

Player 9: Will move up 40ft and cast a green ball of flame from his staff


"People Die When They Are Killed!"

Murdor Morninstar casts Haste!
Murdor Morninstar gained Hasted.

"People Die When They Are Killed!"

Player 10: *smiles menacingly as he drinks a potion of speed*


"People Die When They Are Killed!"

Dragahree uses Metamagic - Quickened Spell!

"People Die When They Are Killed!"

Player 8: I know, I did the legendary action wrong


"People Die When They Are Killed!"

"People Die When They Are Killed!"

Player 5: Flies forward and stands next to kain

Player 8: *The fiends say nothing, seeming almost content to let you rag on them. They glow a little brighter, the more damage that get's chipped away, veins of bright orange making their way across their skin*

Player 7: Is ZA1 immune to lightning for command?


"People Die When They Are Killed!"

!cast "Fire Bolt" -d 2d12 -dtype lightning eadv -neutral lightning -t ZA1

Iris casts Fire Bolt!
Iris attacked ZA1 and crit!
ZA1 took 72 damage.

"People Die When They Are Killed!"

Player 7: "They're probably going to burst out into something I don't know."


"People Die When They Are Killed!"

Kain Heisenberg attacks with an Axiom!
Kain Heisenberg attacked ZA1 and hit.
ZA1 took 44 damage.

Thunderous Slam, Lightning Storm, Legendary Action: Lightning Strike, Legendary Action: Screaming Gale

"People Die When They Are Killed!"

*It goes down and bursts into bright red flame that slowly gets larger and larger and larger. Oh, dex saves, everyone please*


"People Die When They Are Killed!"

Kain Heisenberg attacks with a Crown!
Kain Heisenberg attacked SK1 and hit.
SK1 took 45 damage.

"People Die When They Are Killed!"

Player 8: *It goes down and bursts into bright red flame that slowly gets larger and larger and larger. Oh, dex saves, everyone please*

Player 8: ZA1 is now a three hundred feet long burning snake, and wrapped throughout the party, boney smoking wings protruding from its back

Player 8: It's melee to pretty much everyone


"People Die When They Are Killed!"

Allene casts Bael's Distant Shield!
Murgo Mysterio gained Bael's Distant Shield.

Allene

Dagger, Dart, Quarterstaff, 2-Handed Quarterstaff, Revolver, Shortbow, Staff of Power, 2-Handed Staff of Power, Thorn, Unarmed Strike, Snowball

Synaptic Static, Teleportation Circle, Raulothim's Psychic Lance, Haste, Healing Word, Mind Blank, Time Stop, Chill Touch, Guidance, Faerie Fire, Sleep, Polymorph, Cure Wounds, Bless, Gate, Bael's Distant Shield*, True Seeing, Dimension Door, Misty Step, Ice Knife, Plane Shift, Fear, Ray of Frost, Psychic Scream, Scorching Ray, Antimagic Field, Rope Trick, Shatter, Chain Lightning, Message, Charm Person, Shield, Counterspell, Speak with Animals, Light, Animal Friendship, Freezing Sphere, Meteor Swarm, Storm Sphere, Acid Splash, Prestidigitation, Demiplane, Toll the Dead, Fire Bolt

Vigilant Blessing, Cantrip Formulas, Overchannel (Burnout), Arcane Recovery, Sculpt Spells, Metamagic - Extended Spell, Sorcery Points, Overchannel, Metamagic - Subtle Spell, Eyes of Night

Murgo Mysterio

"People Die When They Are Killed!"

"People Die When They Are Killed!"

Player 8: T Sora is the only one above the ground


"People Die When They Are Killed!"

Merizon Aerialis attacks with a Pew1!
Merizon Aerialis attacked za1 and crit!
za1 took 31 damage.

"People Die When They Are Killed!"

Player 8: At this point, everyone is in an antimagic shield


"People Die When They Are Killed!"

Merizon Aerialis attacks with a Pew1!
Merizon Aerialis attacked za1 and hit.
za1 took 11 damage.
Merizon Aerialis attacked za1 and hit.
za1 took 8 damage.

"People Die When They Are Killed!"

"I told you. You had no reason to trust him. . ."
*A soft, feminine voice*

"He wanted you to come here. And you didn't question it."


"People Die When They Are Killed!"

!a death -t SK1 eadv sneak shard sharp -dtype necrotic -neutral necrotic

Murdor Morninstar attacks with a Death's Kiss!
Murdor Morninstar attacked SK1 and hit.
SK1 took 56 damage.

"People Die When They Are Killed!"

Player 8: *A soft chuckle* "I'm not. If I were *you'd know*."
*There is something deeper behind the voice, slightly more sinister*


"People Die When They Are Killed!"

SK2 attacks with an Arcane Blast!
SK2 attacked Murdor Morninstar and hit.
Murdor Morninstar took 19 damage.
SK2 attacked Murdor Morninstar and hit.
Murdor Morninstar took 13 damage.
SK2 attacked Murdor Morninstar but missed.

SK2 attacked Murdor Morninstar but missed.

"People Die When They Are Killed!"

"Just remember not to get lost. Wander down the wrong path . . . we may meet again."


"People Die When They Are Killed!"

!i a strike -t kain -dtype lightning>fire -sadv

za1 uses their Legendary Action: Lightning Strike!
Kain Heisenberg rolled a Dexterity save and succeeded.
Kain Heisenberg took 5 damage.

"People Die When They Are Killed!"

Player 8: *Moves upward 40ft, good lord*

Player 8: "Just remember not to get lost. Wander down the wrong path . . . we may meet again."

Player 8: So, you have part of this snake successfully grabbed

Player 8: Nice, a good twenty foot area comes up with you, but you're only able to get about 80ft up because it weighs about 2 tonnes

Player 8: *As it continues to burn, the sky fills with smoke, covering a few miles in any direction about two thousand feet up*


"People Die When They Are Killed!"

Iris casts Fire Bolt!
Iris attacked za1 and hit.
za1 took 26 damage.

"People Die When They Are Killed!"

You and Iris, Varseer moved form one to another without realizing, I think


"People Die When They Are Killed!"

!cast "Chain Lightning" -t SK1 -t SK2 -i -neutral lightning

Iris casts Chain Lightning!
SK1 rolled a Dexterity save but failed.
SK1 took 46 damage.
SK2 rolled a Dexterity save but failed.
SK2 took 46 damage.

"People Die When They Are Killed!"

Player 8: You and Iris, Varseer moved form one to another without realizing, I think

Player 7: Cool, I'm using six charges though I just need to know who it's actually hitting

Player 7: I know Murdor dragged one with, so that's one but I don't remember which one


"People Die When They Are Killed!"

Kain Heisenberg uses Divine Smite!
SK1 took 27 damage.
SK1 took 19 damage.
SK1 took 16 damage.

"People Die When They Are Killed!"

SK1 goes down and you see a set of stitches burn across its mouth, seemingly drawn in ash


*It stays there, eyes turning white and its head turned to look at Kain, staring*

"People Die When They Are Killed!"

Merizon Aerialis attacks with a Pew1!
Merizon Aerialis attacked za1 and hit.
za1 took 22 damage.

"People Die When They Are Killed!"

Player 8: SK1 goes down and you see a set of stitches burn across its mouth, seemingly drawn in ash

Player 8: *It stays there, eyes turning white and its head turned to look at Player 14, staring*

Player 8: How many of you have seen something die in Rocapnos before? Mostly Iris?

Player 6: im not enlarged anymos right, cos anti magic


"People Die When They Are Killed!"

Varseer casts Heal!
Varseer healed for -70 health.

"People Die When They Are Killed!"

Player 9: tries moving another 40 to 320ft to see if magic works


"People Die When They Are Killed!"

T_Sora uses Hexblade's Curse (Heal)!
T_Sora healed for -25 health.

"People Die When They Are Killed!"


Elysium uses Aura of Protection!
Lily gained Aura of Protection.

Lily

Attack rolls target Ely, not me (Mounted Combatant), Aura of Protection

Player 1: !alias griffon multiline
!init join -group "Mount"
!init madd "Lily" -h -name "Lily" -group "Mount"
!i effect Lily "Attack rolls target Ely, not me "
!a aura -t Lily

Player 1: !alias grif multiline
!init join -group "Mount"
!init madd "Lily" -h -name "Lily" -group "Mount"
!i effect Lily "Attack rolls target Ely, not me "
!a aura -t Lily


Zylvaris Aloro

Hail of Thorns, Disguise Self, Hunter's Mark, Cure Wounds

Primeval Awareness, Mask of the Wild, Dread Ambusher

Vumnu

Dagger, Dagger2, Pistol, Unarmed Strike, Infiltrator Armor: Lightning Launcher (DEX)

Tasha's Caustic Brew, Catapult, Fireball, Expeditious Retreat, Mirror Image, Invisibility, Prestidigitation, Magic Missile, Alter Self, Enlarge/Reduce, Shatter, Lesser Restoration, Cure Wounds, Fire Bolt, Thunderwave

Infuse Item, Infiltrator Armor: Lightning Launcher (DEX), Tool Expertise, The Right Tool for the Job, Magical Tinkering, Lightning Launcher, Arcane Armor - Create Armor

Sherry Larou

Bless, Command, Augury, Detect Magic, Guiding Bolt, Ceremony, Toll the Dead, Suggestion, Find Traps, Mending, Locate Object, Light, Identify, Cure Wounds

Channel Divinity: Knowledge of the Ages, Channel Divinity: Turn Undead, Channel Divinity

Senusret Badru

Form of the Beast: Bite (Heal), Form of the Beast: Claws, Form of the Beast: Tail (reaction), Bestial Soul: Jumping, Form of the Beast: Tail, Wildhunt Shifting, Grappling Pin, Shift, Rage, Form of the Beast: Bite

!a claws -t Sherry -rr 3 reckless insignia

Senusret Badru recklessly [verb] Form of the Beast: Claws!
Senusret Badru attacked Sherry Larou but missed.

Senusret Badru attacked Sherry Larou and hit.
Sherry Larou took 11 damage.
Senusret Badru attacked Sherry Larou and hit.
Sherry Larou took 9 damage.

Rage, Charmed (DC 15), Blessed, Attacked Recklessly

Player 1: *Even with the fall of the Incubus Senusret still growls like a wild animal, lunging at Sherry and attempting to rip her to shreds with his claws*


Senusret Badru uses Wildhunt Shifting!
Senusret Badru gained 6 temp HP.
Senusret Badru gained Wildhunt Shifting.

Rage, Charmed (DC 15), Blessed, Attacked Recklessly, Wildhunt Shifting

*There is no Senusrest behind the eyes, only the beast and the thirst for blood. His form shifting more as his Wildhunt shape stacks ontop those of his lycanthropy*


Zylvaris Aloro casts Cure Wounds!
Sherry Larou healed for -6 health.

Player 1: *There is no Senusrest behind the eyes, only the beast and the thirst for blood. His form shifting more as his Wildhunt shape stacks ontop those of his lycanthropy*

Player 3: (Yeah I think I did 😭 let me just step back

Player 3: *He moves to where sherry is healing her with a spell and shots an arrow at senu*


Vumnu casts Enlarge/Reduce!
Senusret Badru rolled a Constitution save but failed.
Senusret Badru gained Enlarged/Reduced.

Rage, Charmed (DC 15), Attacked Recklessly, Wildhunt Shifting, Enlarged/Reduced

*Senu is shrunk down, the group now has to deal with Mini-Senu! If he wasn’t so hostile it would be adorable. No, it’s still adorable.*

Player 2: *Vumnu raises a shaking hand holding their pistol, they can’t seem to pull the trigger. Instead they cast a spell at Senu.*


Sherry Larou casts Command!
Senusret Badru rolled a Wisdom save and succeeded.

*Sherry is still intimidated... even if he is cute.*

Player 2: *Senu is shrunk down, the group now has to deal with Mini-Senu! If he wasn’t so hostile it would be adorable. No, it’s still adorable.*

Player 2: “Love please! Snap out of it!”

Player 2: *Vumnu is torn about what to do.*

Player 4: *Sherry struggles to stand, looking Senusret in the eyes.*
"Have to... say it with force... **Stop**"


Rage, Charmed (DC 15), Wildhunt Shifting, Enlarged/Reduced, Attacked Recklessly

Zylvaris Aloro attacks with a Longbow!
Zylvaris Aloro attacked Senusret Badru and hit.
Senusret Badru took 5 damage.

*Vumnu heads over to Sherry, and begins healing her, tears in their eyes.*

*He looks as senusret runs away, worried about him*

“You should go check on him, he’s probably traumatized.”

“I will, but she needs to be healed first.” *The tiefling’s voice is tight, as if in pain.*

Player 4: *Sherry is still intimidated... even if he is cute.*

Player 3: *He steps back 35ft since he was close from sherry and fires an arrow*


lol, I dont think I will get a turn
Walks up to the rude stranger
oh wait, this is rusalka

Arashi Bunny

Unarmed Strike, Unarmed Strike2, talk to the fist!, Fighting Style: Unarmed Fighting (armed), Tavern Brawler Strike

Deflect Missiles Attack, Stunning Strike, Stillness of Mind, Step of the Wind (Dash), Gift of the Chromatic Dragon: Chromatic Infusion, Slow Fall, Step of the Wind (Disengage), Flurry of Blows, Fighting Style: Unarmed Fighting (Grapple), Tavern Brawler Grapple, Gift of the Chromatic Dragon: Reactive Resistance, Sentinel Attack, Grappling Pin, Bear Rage, Rage, Unarmed Strike, Patient Defense, Ki Points, Deflect Missiles

Izumi

Crossbow, light, Dagger of Warning, Warhammer, 2-Handed Warhammer, Unarmed Strike, Arcane Strike, Toll the Dead, Anathema, Shadow of Moil: Recoil Damage

Death Ward, Mirror Image, Fire Shield, Healing Word, Haste, Spare the Dying, Guidance, Hellish Rebuke, Bless, True Strike, Spirit Guardians, Dimension Door, Mending, Blur, Blink, Ray of Frost, Magic Circle, Mind Sliver, Shield, Counterspell, Gentle Repose, Absorb Elements, Shield of Faith, Flame Blade, Find Familiar, Protection from Evil and Good, Booming Blade, Prestidigitation, Divine Favor, Spirit Shroud, Shadow of Moil, Fire Bolt

Magical Guidance, War Priest, Flexible Casting (Create Sorcery Points), Flexible Casting (Create Spell Slot), Sorcery Points, Metamagic - Subtle Spell, Metamagic - Quickened Spell, Arcane Strike

Ace Griffin

Halberd, Handaxe, Handaxe2, Pike, Unarmed Strike, Polearm Master - Opportunity Attack

Polearm Master - Bonus Attack, Fire Rune (Shackle Damage), Cloud Rune, Action Surge, Fire Rune, Giant's Might, Polearm Master - Opportunity Attack, Second Wind

Azarath

Crossbow, light, Dagger, Dagger2, Longsword, 2-Handed Longsword, Unarmed Strike, pact

Eldritch Blast, Hex, Raulothim's Psychic Lance, Shatter, Poison Spray, Mage Armor, Dispel Magic, Hellish Rebuke, Minor Illusion, Armor of Agathys, Hold Person, Vampiric Touch, Speak with Animals

War Caster, Beast Speech, Agonizing Blast, Armor of Shadows, Entropic Ward, Create Pact Weapon

Arashi Bunny attacks with a talk to the fist!!
Arashi Bunny attacked Azarath and hit.
Azarath took 44 damage.

Player 2: lol, I dont think I will get a turn


*The spell just fails, without indication*

*Lets her gf have the fun,* "I dont think I need to do anything. Have fun, dear."


Arashi Bunny uses Fighting Style: Unarmed Fighting (Grapple)!
Azarath took 1 damage.

Player 2: ia- *Pulls ace away, not wanting him to get in the way.*

Player 2: "Thank you for standing up, but we shouldnt make it more impossible than it already is."

Player 2: x- *can speak only falteringly*

Player 2: nothing, your turn gets skipped

Player 2: you cant do anything when stunned


Arashi Bunny attacks with a talk to the fist!!
Arashi Bunny attacked Azarath and hit.
Azarath took 43 damage.

Player 5: “Apologize and I won’t bash you in”


Izumi casts Healing Word!
Azarath healed for -5 health.

"Hmm? I am just letting Arashi have her fun."


Arashi Bunny uses Fighting Style: Unarmed Fighting (Grapple)!
Azarath took 12 damage.

Player 2: *heals him to let Player 8 have her fun.*

Player 2: "Hmm? I am just letting Player 8 have her fun."

Player 2: "Dont want it to end so soon."

Player 5: also it’s a athl or acro check


Azarath casts Eldritch Blast!
Azarath attacked Arashi Bunny and hit.
Arashi Bunny took 3 damage.
Azarath attacked Arashi Bunny but missed.

Amos(5)Player 0(7): So I can still attack? Bet!)


guess just roll another d20
No l  in need having any patience
No longer having any patience

Arashi Bunny uses Bear Rage!
Arashi Bunny gained Rage.

Player 5: No l  in need having any patience


Arashi Bunny uses Stunning Strike!
Arashi Bunny gained Stunning Strike.
Azarath rolled a Constitution save but failed.
Azarath gained Stunned.

*She moves and grabs the dimensional shackles and hands them to Arashi.*

"Well...you did shackle him, but what do you intend to do to him?"

Player 5: Looks at izumi “be a dear and grab my dimension shackles”


Player 1: !alias grif multiline
!init join -group "Mount"
!init madd "Lily" -h -name "Lily" -group "Mount"
!i effect Lily "Attack rolls target Ely, not me "
!a aura -t Lily
!i effect Ely "Confer Elemental Resistance" -resist cold


Kira Alexi

Dagger, Dagger2, Longsword of Warning, 2-Handed Longsword of Warning, Shortbow, Shortsword, Shortsword2, Unarmed Strike

Uncanny Dodge, Sneak Attack, Cunning Action

Kassim

Dagger, Dagger2, Rapier, Shortbow, Unarmed Strike

Extra Attack, Grappling Pin, Cunning Action, Uncanny Dodge, Fast Hands, Action Surge, Second Wind, Sneak Attack

Magnus Stonefeet

Longstrider, Find Familiar, Speak with Animals, Mage Hand, Cure Wounds, Shield, Shape Water, Message, Minor Illusion, Thunderwave, Healing Word, Prestidigitation

Bardic Inspiration, Arcane Recovery, Song of Rest

Camille

Detect Magic, Dream, Mage Armor, Dimension Door, Wall of Fire, Major Image, Banishment

Armor of Shadows, Dark One's Blessing, Fast Hands, Cunning Action, Uncanny Dodge, Eldritch Sight, Sneak Attack, Fiendish Resilience, Dark One's Own Luck, Create Pact Weapon

!cast longstrider -t Kira -t Magnus -l 2

Magnus Stonefeet casts Longstrider!
Kira Alexi gained Longstrider.
Magnus Stonefeet gained Longstrider.

Player 3: "Then lets end what should have ended long ago"


Runs over Camille and attacks with 2 shortswords

Player 3: Runs over Player 1 and attacks with 2 shortswords


Camille casts Wall of Fire!
Camille gained Fire Wall.
Kassim rolled a Dexterity save and succeeded.
Kassim took 14 damage.

"You will not expell my people from here"

"Finnally you two arrived from the scavengers, we are under attack"

Both magnus and Kira escaped the combat between the faction

magnus said after run more than in 3 days