{"in": "walk opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5c499761d0debf68a367cf5029f4bfdba9b571eb.wav"} {"in": "turn around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "dc80807f08b9555519445bc29c465b8c21c0c226.wav"} {"in": "look thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "f6bff5e70e4250c9ff5dd2fe3cc58022421d6a65.wav"} {"in": "turn opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "880b5405eda904c69ca500dde34c5fe07e57eb3d.wav"} {"in": "look opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a6695ce066249ad13b787d63c1b1178a5aa345f.wav"} {"in": "turn around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "357f358aa846bc46a27f2a8f8495fcf15056920d.wav"} {"in": "turn left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c5eb0a1e95f003b164220c17ab643c33e0bd29a7.wav"} {"in": "run opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "af987a9fb2d2105c2a976e5258b2c4e53d6fc7ae.wav"} {"in": "jump opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35c3ca629aefdbb6ffb681e9ec54b541e0845db0.wav"} {"in": "walk opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "686ac842ce396abeade12553ec565873c72a095c.wav"} {"in": "look right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fcb38b40584c96e485eb1839cd2a98ca6227b709.wav"} {"in": "jump opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9e3f3cc8beef8c89e4aef66cf866d8349f948e5d.wav"} {"in": "jump opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2472c81b1e1d2e0ebfad646ca69716cb1405e62a.wav"} {"in": "look opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "857801c00a6207ad27d09d1c67e77d019e53cf47.wav"} {"in": "look opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "07d1f0c6d31236c0213ed0fce687028996f66421.wav"} {"in": "jump opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "edf3f15b34146288b435681654ccb29b6d88e883.wav"} {"in": "jump opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5492d9324ff7898d2da8071ef5bf489061c1d36b.wav"} {"in": "run opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "02340d0da3f4b01481e2e944b7aace8593030d32.wav"} {"in": "walk right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a2c9567205947d917a351907e75ad1fa18efb1c.wav"} {"in": "jump opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "174d8b6b1450b2dc7cd54853d29dddfc38a23787.wav"} {"in": "run left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9fa44efbfb5b4abd6b2bca851c2116630ad824a.wav"} {"in": "turn around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "231ace8be445e2b88b538c5180906c8e3ecf1e81.wav"} {"in": "jump opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2cd5d0eec3fd9362e4ecdd4ab13849acb05d91e.wav"} {"in": "run opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1c609901213c03cc5cec52061083031f522d2473.wav"} {"in": "jump opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "48907b59078e81b9d3de1ec22c6d7980880c7a9e.wav"} {"in": "look opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "93ebe4e47decbf5e0f7812aac35c42ff3d0f9e47.wav"} {"in": "run around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d8f256320d2153409e73060a8736dcebd5b8c8a9.wav"} {"in": "look opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "8b518f5234738f3d07c42e91dbac2ad1e48e36b4.wav"} {"in": "walk opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ce61d2f74fb22cd991ffc3cea75af373840de880.wav"} {"in": "look opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b91a3a33c8107d3bc757a9018a7e2fa755b1f786.wav"} {"in": "look thrice and look opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b9711cb1ccc93b8b12302799daa2dc94b3e70944.wav"} {"in": "look after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "5a2481963448295604259e716e9c261906f96844.wav"} {"in": "look around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bce48c902b37e71b11eee2464d7b8bcfca07c5af.wav"} {"in": "walk around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "184537a7a7ed7a49c79ddae173c45ddfb96a0b90.wav"} {"in": "jump opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "f43fd9caf7c349dd942903ec933d289030402341.wav"} {"in": "walk thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "4f5120dc6fac9f1c0297ae69f6ff946bc3cf36d8.wav"} {"in": "jump opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5d84bdee0fc21d4415012a46df54d3dc1cfdb3fb.wav"} {"in": "jump around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e45a44e15d65b10cfe4786f133bca26919031e2.wav"} {"in": "look opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb87b8d2b3c2ab06de520360f696b4fcec4306de.wav"} {"in": "walk opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0ba92ffe26a504cbbd9fb44f990a0b3ee9963a35.wav"} {"in": "run right and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71e235774d3e7e1746ee7663870025c75ce004ea.wav"} {"in": "run opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b7f63004f89c0be78678a8c391ea2f710296832c.wav"} {"in": "look opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "a19ac2cc13fd42db1f2d23248cf332162db7e2b4.wav"} {"in": "run opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "cc5516677a5696eab377f51fc34bcb957bc37cc2.wav"} {"in": "jump opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ba4e79635a3d9106b9612c23b869535b4fb89e25.wav"} {"in": "look opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86787d9df5a603f0d3452403ad4a474320857abb.wav"} {"in": "jump opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e9c7dd9deb1a9a8486263a85a8c95afe9249f802.wav"} {"in": "run opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "285a96a37163b9e26f80b2384dab2bc6d6298476.wav"} {"in": "look opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a1b2050a34bfd5da2b1fe126a5c1d24beb19f03.wav"} {"in": "look around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cdd8f1fbc9ff8b12c11e99fc9e944591b8f09f7a.wav"} {"in": "run opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "afd409827c052bcdf88a125026aa0da8f233edb7.wav"} {"in": "walk opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6ccd9cdc928081173ba3f7a65f575cae427a114.wav"} {"in": "walk opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7cd93437426222b6154a0271d2c18b75134da9c1.wav"} {"in": "run opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7bb47c9c40d9f5424c646400c4a0a25482e4eb2a.wav"} {"in": "walk opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b2d4b3245dc597444bfd6aa91943b5132e8f7fcd.wav"} {"in": "look opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ec6572454f3bc9605a80bd57802d8840dcc583dc.wav"} {"in": "jump opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1cfb3cbb1d7d4856406469e7ca0d482d21c3ce29.wav"} {"in": "walk around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d0490746244f32404fd9cf03739dda8e3badb6f.wav"} {"in": "look opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7f887c2f2a53ba82275d9fbd3a50660cfcfe7a32.wav"} {"in": "look opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "40451d3c639dd5fa49e0eff81f3d28397b536a38.wav"} {"in": "walk opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "81b31e3082889ffd80e3d5ebc83b595e178d268c.wav"} {"in": "look opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03f7bae176fb3493f8aa3064ccc00d8f718f3d00.wav"} {"in": "walk right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0c07bdbd03d5faea1c8170d98151d2d5ac0a83ce.wav"} {"in": "look after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "65bd583639ed77aead92c72b474439f3928a711b.wav"} {"in": "walk opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "65a002493de069479f3365d723b8b11a46088bd5.wav"} {"in": "look opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ddacc773a5dbfe169ab6551d9d36aa3ad5844832.wav"} {"in": "walk around right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a97fed417b395e983a81d5177c1809d91b18bf88.wav"} {"in": "walk opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "21c2b807d9fff0fb6b124c4833a659aadb5b98ce.wav"} {"in": "run opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "13f564aade5d111a16a9038b9fe5f635bb9f6eaa.wav"} {"in": "look opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "553dc754a65d8c159e38c4e97bbcd6cd3db9ea9a.wav"} {"in": "walk opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "09393c98fc1e9a91d2bd4f7793a26014a99800a4.wav"} {"in": "look opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "25c1f12afa9d24cc3882807af1db5f77a0c58834.wav"} {"in": "walk opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2ac8ad7318316c5d34244c41c3cd712bb8ba7d1d.wav"} {"in": "walk opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "58c3d8bd3f8738e04a2243947fd57ffb43b4aca2.wav"} {"in": "look opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "0198251f1b8d2662674e99d56fa9b9b0e16fb5bd.wav"} {"in": "look opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1fa77f44085b2647bad8c173f7c19ffe403d2517.wav"} {"in": "jump opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "3e207a5b6cfdc4e728f60beff8a35504fbb2251c.wav"} {"in": "look opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "225fc8ae4f5f921a9748a472cc0f18b670b93029.wav"} {"in": "run opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f2393d93a6a19260d8eb281db4d96ae28988c651.wav"} {"in": "jump around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4bc048c7aae1d744d490823d1405fdc048b74164.wav"} {"in": "run opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9a64e73261267ebb2422ed122a1c6e2e1464ec9a.wav"} {"in": "walk opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cbfb53a31f88ac8d994e5e13676268d465977b99.wav"} {"in": "look thrice and run opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2fb0e5234952b2dac2937aaa7e2ec216425116fb.wav"} {"in": "walk opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3c8fac98f1309a08728d897e4d0715cb64faade8.wav"} {"in": "look around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c86193b4bb7571c40a31264b774d1cf62256509b.wav"} {"in": "run opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96e3ad2eaac561f227956f0d8f23c5337e6a075a.wav"} {"in": "run around right and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1575e4535686a9ad5001d5bfc2eecde4c63a7b96.wav"} {"in": "jump opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94dd32bc977fc4f9245b0fea2a877d80fd766970.wav"} {"in": "look opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "af04e44e14843f3158a794a9b11ebce01edb3f3b.wav"} {"in": "run opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1cb2c1f586367702e71ae85ec2b273c571bfc390.wav"} {"in": "look opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2180887c06bc49c5c69f69e10e3b97d6efadb94.wav"} {"in": "run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9cbaf20f6510e961efba3263192cd0d64f0b9397.wav"} {"in": "walk opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "fbd8aefdeb988da5067daca56eedb4d2c66f23f3.wav"} {"in": "look opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3d96835c43cec332468c9edaa87f983ed1d1b7e7.wav"} {"in": "run right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d4b752d877539ede4fbd87d1bc617b3f4034bc2f.wav"} {"in": "look opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "26e89598f5f7df5f9ac74e320fa669a2d518525a.wav"} {"in": "run opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d2357b7bc5e33de9c1a4e21a628debaef75593ba.wav"} {"in": "jump opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "97527eb5dac63245071f83d9787918e5f4a324f4.wav"} {"in": "walk opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "1c5141b7f314e159def0ddf4430e05c242d6dc7c.wav"} {"in": "walk opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1767da7e612f9dded61fa7c24e022fb1aa9063b4.wav"} {"in": "turn opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "efe569584ff6485b2fb2c7406212ad0444b2538f.wav"} {"in": "walk opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c294b3b1ff23a625c564977ad5fd4abc58c64d18.wav"} {"in": "run opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "997fac48b545bd4c26a21ece48ed498cad632f75.wav"} {"in": "look opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1417476d97fbe48e97fea040e01486bfd8c7b58c.wav"} {"in": "walk opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daa71da281f9b8c66158fcc60710fbed78e32a02.wav"} {"in": "jump opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "0c318ee4dc3b4b42841b497fccb124a6f3acff59.wav"} {"in": "jump opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "93d1a4b7ef5e84abd3794578e7eca826200c765b.wav"} {"in": "look around left and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "567ef2d33770c841d93041d60f5d54ceef0a9a96.wav"} {"in": "walk opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "18ff3069d7c94570339dc99a71abda3d402f78a1.wav"} {"in": "run opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ec8f569d02e8d0e06bce5293f3544bcd8356d5f.wav"} {"in": "run opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5103bda8dbf7c25e0346e61cd0f565c3482ccc41.wav"} {"in": "run around left and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92496c72ea5b120fc1912c3b37f8c383a9036030.wav"} {"in": "walk opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b41b28727e2f1596ca3f88390d4099fb49586450.wav"} {"in": "run around right twice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8bcb14da9dcca45c0fc621ffbd8f5d856d3dd033.wav"} {"in": "turn right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cd752378d211b7375e01822b801ff85c6b1c3a5c.wav"} {"in": "look around left and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "44a14a86683c10a09d2bf4a0c19d48543227b2ed.wav"} {"in": "walk opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5acaf74ebc5c9f46234b77398892ff1f42c2d8eb.wav"} {"in": "run opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "88e4842a816819c01daf6f509e875c59221c6740.wav"} {"in": "run opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b90a2c241b3e28a7d325fbb07d9dca58e3fa391c.wav"} {"in": "jump opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d9ad84a3bf4543753fa078d68e7601c8faf80a29.wav"} {"in": "run opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3b7b81f5bb897a243bbad52ede7ca14286b14f4.wav"} {"in": "walk around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d9c0ccb3f00893af90a4e21ded5bdd36097c3a85.wav"} {"in": "turn left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "27a6dcfdf031716d6213ada12e96547c5b481a27.wav"} {"in": "look opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d46a78c348e930b4e548df440c61c066ee4880.wav"} {"in": "walk opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e24286f9c1a176810dd4573074f07edd54c1727d.wav"} {"in": "walk opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "712d9681eed3b2120000744a6f99e9dc675cc529.wav"} {"in": "jump around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cd62aaea2f304fcd2813fa9e3bccfa38dd936de4.wav"} {"in": "turn opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37fb600923361145c7441330c059d38abe036a2b.wav"} {"in": "jump opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4050dd5ab0e81a0a9ea543a9bf344d0f041ae064.wav"} {"in": "run around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2d1ebb4fd0fb02fe17e758d6100b2ef90d126ba8.wav"} {"in": "run opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3f464410a17e89d64e7994c8a908fa64aa0b69e7.wav"} {"in": "walk opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8f93b6c9983e85bb49b5f51089317507a8bd498c.wav"} {"in": "look opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8e43b26bbf7ca0066e8aa4a7e92bdfdaf90873a6.wav"} {"in": "look opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b0b87a62ccf70e701811596b304ac423a5ec9daf.wav"} {"in": "walk opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6d11741743f923038137518140f135cb198b4f20.wav"} {"in": "walk opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1658c42b2ced5ae2662af8a5bafb1542ed676641.wav"} {"in": "jump opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "88a8fb23463b79ea21bc98b1db4d188fa709d258.wav"} {"in": "run opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d16e73a672add10d21805ea714b418b2375358dd.wav"} {"in": "run opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f576f9720a5253230e9f91af8fed83adaed753e4.wav"} {"in": "look opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "b35a2d8021729a2209bfff4e83b65cc9ac7e24ac.wav"} {"in": "jump around left thrice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c30e5a24828b85c6f004a1a8d006b7be1caaafe.wav"} {"in": "walk opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0a61a1a73cb296039ea3429a1df9d546ffe2ca9f.wav"} {"in": "jump opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "532cc7693ca37b3da1691525c39851984df0d0fd.wav"} {"in": "jump around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9fb51e936e4d2ef931ce35a67d5a9d893f54f05.wav"} {"in": "jump right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "8f97d79bcccbcad9211c3296eb2fe9d7f48fff32.wav"} {"in": "look opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cbc96dfcb62f54a1b5f721cbca52135f4673e8e.wav"} {"in": "walk thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "8f65a2b52577f4f16f598f2230997ae2a323f9b9.wav"} {"in": "jump opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "9c045fd369e5768dc8d7e45207e0c26ae27c72a5.wav"} {"in": "turn around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3dc790873eaabed312bb21fbd32c8b1b69a387b0.wav"} {"in": "look right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31d066c0920ebd4904422bef604366dd2c4477cc.wav"} {"in": "run opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f1c398f36e10a2a63a50147d7720c135383a00ab.wav"} {"in": "run opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "1f94553f1457247f5fab150f2c3cc7b6879ce04c.wav"} {"in": "jump opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0b800e10fe166e748b50b29ecb7b44c9da87e2d1.wav"} {"in": "walk opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf4b2a634d0034438b94bede15ac2b46e32defdc.wav"} {"in": "jump opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "411835722222335c438ec8fcadbd2dbf27b497e7.wav"} {"in": "turn opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "30f17ab4dfab31971ba6bb0004e08eb82df38577.wav"} {"in": "walk opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "144213540083364fdf4e9460be302ab2c28b8895.wav"} {"in": "jump around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7913e2bbd0804beaabc96d084715119ffbd984fa.wav"} {"in": "look opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d222c18ec03b0c2728e426d978f2d8ce7c4aebc3.wav"} {"in": "look opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e5392b05f275388ab454033561d0a9266a947d0d.wav"} {"in": "run around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2686b8fd30ebfeda608d865cee60314f0734e616.wav"} {"in": "look opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f883469b8a675045aa6fb7998710a6214a2ca1c.wav"} {"in": "run left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "96e3e23587b8f2b528efcc401e3730a90f930844.wav"} {"in": "run opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb1f51ef6c601607a46dc6258586c18575b65bc4.wav"} {"in": "jump opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "268e0cf420f9719a6a2c1fe528ddc5b514976f0f.wav"} {"in": "walk right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4fb7f2e3b2115a1109060a11e322d12d83d5c8c1.wav"} {"in": "run left and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f9ff92488f75427b38954c94a73a29601b4ba9d.wav"} {"in": "turn opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fe2882ebd98a8177fae55f7c8862b856a2fdffb5.wav"} {"in": "turn right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "349ed2c5b2a4d3bd2eaa86ba22a491d3674fcf69.wav"} {"in": "run around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "669abca18570a12e31c4bbd65b0f1c7696dcde4e.wav"} {"in": "look opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f64d0ca85c09c4557e9cac971605e3931fa76e7e.wav"} {"in": "walk opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0a3cddb32a2e40ebc56028518b1df21de90defed.wav"} {"in": "jump left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7a5fba03dca43dae38e61eeea1934d7ccc073ce2.wav"} {"in": "look opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6b8daa45de96b250ab9839e7fe647f840e0afe20.wav"} {"in": "walk opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2f6dee8de76a854ef36928964c55c03bdd739add.wav"} {"in": "look opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4b10f2f6ac79af341d6b382dd4c4754ab1338ae7.wav"} {"in": "jump right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d8879cccd3fdbd384f26b31e2e1f96e4b98d8450.wav"} {"in": "run opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "24ed06bc72fa012f9e03e626a4655a7484468452.wav"} {"in": "walk left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "463036d79229755905e7f530a2ab3839d4b4d275.wav"} {"in": "look opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee3e283be4c5696f6e4ff8902d181e69c56affc.wav"} {"in": "jump opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2cc2c41c77b507f874304ce4112682d4ee088c50.wav"} {"in": "jump opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a5d9a48ef102ba13507e8926f1a0b9b534a4b65.wav"} {"in": "turn right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47b4b56dd3905cb3b2475a14b19cdd711b38e4b9.wav"} {"in": "run around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "12a7d58708f56b582727fa7fe89c7b7e37d91e6a.wav"} {"in": "jump opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c35fad597f9bc80df3cf3922e05ace1dd5f6c784.wav"} {"in": "look opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "dbd45de2346b5109661b171ec2f03eb9cad2ff55.wav"} {"in": "jump left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "021babad66ed9dddd4b8a76299d56698f9fd4fbc.wav"} {"in": "walk opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "cca8999eef360e7dd995119b4f267e2cbb9d95bd.wav"} {"in": "walk opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c62a4a1ed06e3145fa97e33ae31919fe86b6d7d2.wav"} {"in": "walk left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a052a2851bc74b1429688949b92e3278f13c94a0.wav"} {"in": "turn opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4460c61a0d3ac374f2240a2a99973856e427bc01.wav"} {"in": "look opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fe310327220de91b93b09ce0de267bcadebbb59d.wav"} {"in": "jump opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "01e162494ad53d0a32d94c21594dc3793dbc3bde.wav"} {"in": "turn around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "49afe70989273b163f4f02998e8f0e753a9a2321.wav"} {"in": "run left twice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1be19912793f1064e06edd72f6e11e0451e331a3.wav"} {"in": "jump opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "8358838cc9eca77d51113eae1465973fefef7340.wav"} {"in": "walk around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bcf7d76e78cdf4afc88cf2747fbda9501fa77059.wav"} {"in": "walk around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c441083f69122ddcab8bad976520b93616c6d112.wav"} {"in": "look opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1f236711e58e2833a88bbedf8e070f1c3bffe527.wav"} {"in": "walk left thrice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c3e5abe68210f03926a2c9f625fd3e93f18169f.wav"} {"in": "jump around left thrice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e17ad2e43fdb015babac60637f2775903006827.wav"} {"in": "run opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c4eddf4423065299703fa44717108b71290c1848.wav"} {"in": "run opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dd512ba8e83d1bded1365071e541962009cd9936.wav"} {"in": "run opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "06c81b298a11972d34e25ca451044a6e1ff484ce.wav"} {"in": "jump opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b426e8fe2db645f99ecb4ece01649a67b783ff41.wav"} {"in": "jump opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9c29572a73421e9bf4d74d7d9d007c70d6f0062a.wav"} {"in": "walk opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59e439a78c4048f4e64c0319c2e4c87a344e62fb.wav"} {"in": "jump opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b2765a0b3973a20380e3f1984f5fae5c9ced06ea.wav"} {"in": "jump right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9c74fea0244635988c09e43211e142dd8be500d.wav"} {"in": "walk opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e799a50af56ae15afba7f8180d6ce85026dfc4d4.wav"} {"in": "jump left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "c8dd068c3ad7acf14e23413d277cad82e6fa8318.wav"} {"in": "look opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f7ce6919a179648950cb1cb307ead1ba400b6743.wav"} {"in": "look around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68569c51a7e22d17a3b5cdfff825f9f03afad3b1.wav"} {"in": "look left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f93bc6f142ec57e36931385202eece166e4471b4.wav"} {"in": "walk opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b32cda14cb579c1ec3757d1844e234e7174d1447.wav"} {"in": "walk opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bf6f87ec3a65ba1300e4c7f526225b169121573b.wav"} {"in": "look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "28cb9f4c0514bd93702381cc828294d3b5a726d6.wav"} {"in": "run opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7998e25b5765902022ed273dc418bdfe9e025583.wav"} {"in": "run opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "17cee53d76a18bf6fb08c1afbedacb50478b4cf9.wav"} {"in": "walk opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e273f4b626cebffbc93d944efc1d501cf277f507.wav"} {"in": "run opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b986fdb7abce5e3bd3b47862cc4c71543cc30b0.wav"} {"in": "jump opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "098f2c6a54a180c56cf9eaab14e44478d213c932.wav"} {"in": "jump opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "843b3ba70a17e703465789227a18a3296b09b35c.wav"} {"in": "look twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "e1737d813015debf6c4fa71fa020f5090f6528f0.wav"} {"in": "run opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "569e654f4e8991689e685e558344344b7c82432d.wav"} {"in": "jump opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b4d1ee417279e624fdfb482d6c09f7b47f946f43.wav"} {"in": "look opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62401ed9f8b5d60c2d14202f07d630e3df8fc754.wav"} {"in": "run twice and run opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5340f634c097fd70a5a53c14a79e7a1e1cbfe735.wav"} {"in": "jump opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ec65bac9cc9cd305d6724e9b8dcf6cc9c0539cc.wav"} {"in": "look opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "132440eccd2a7fffb50873afd277490d3742ad18.wav"} {"in": "run left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a4dd1d0ba3e264f98bc6eed6a93a1a0cd72902.wav"} {"in": "run around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "77dc8d13292a7653cca257f857120b2d61f10785.wav"} {"in": "jump around right and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f51ce92b0ed467bf8c016a5aa2a2e9118722b2d5.wav"} {"in": "run opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0aa13215acec0c015275155bdf35f52e5120b47b.wav"} {"in": "jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b794905e597c330674de43da8a5418c4199dc28.wav"} {"in": "jump opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4840ec7ff91fcc6e4b625990b2e63e14d48dc687.wav"} {"in": "jump opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a1d7b0e38ba32612f5a7ac21d770bb616ac1cf9.wav"} {"in": "jump opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "223643bd08a247e54c82e5f83320e2a44f076fed.wav"} {"in": "run opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "323e3d25f5158803fdad84c290e0b8da43e6e7dd.wav"} {"in": "walk opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ad570578f07aa604cb7685a03ff62c6e45fb429d.wav"} {"in": "look left and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ea13a1c800245c00ad333b55305f3a4c62c1f991.wav"} {"in": "run right thrice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c19f24a4085124fad31db41cb6a0f80426a86e95.wav"} {"in": "run opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d79a176da679190a6db066c4457d018e8ed1e400.wav"} {"in": "run opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d06372c31a2a33b2007780da90f96afd53fba5ca.wav"} {"in": "turn right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "3829809fdb2f4024a1bb9215bcf62dc7ad1e1572.wav"} {"in": "walk opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f4500efd2084a95b5b2712fa2d63a063eb1bbedc.wav"} {"in": "jump opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2b3d35dcd1d7f1aa1ec41c0e06908a8195b63ba7.wav"} {"in": "look opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "decc1a819588adefe16355dcce1fa06e589e940b.wav"} {"in": "run opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "aee513985a92a36d810aa76eee1d084c45cccb22.wav"} {"in": "turn left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "cf35c79e106ee29b2a550678ff30a604550adf92.wav"} {"in": "run around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7aad23ab5c41c5a84e366f5d7ad978242fbcc692.wav"} {"in": "walk right twice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db28da7f824d741fa61eae85d375fa2f753c3293.wav"} {"in": "jump and walk opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8b89740e78034a88e4c624e967f3b0ea6886158.wav"} {"in": "walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64dce4040eea696f334fff29be6099f6ce5c1990.wav"} {"in": "walk around left twice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "72fbfa9868ca979d57376112c1e5fac3e7a6a3c6.wav"} {"in": "walk opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fbd72644a45d46f16f23cf7d4459c11ff8453b18.wav"} {"in": "walk opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "021e9a77749452ff3a0b7b0aaf921245d24b4fd8.wav"} {"in": "look thrice and jump opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "523fa5afa6a0258b1410b1c5da9c5018914cfc18.wav"} {"in": "walk around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4b47a2372d96349d8081e3016f0c1e61fd4b6630.wav"} {"in": "walk opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "3f87c30300e718d23d7dbb55e8575d5f35a2d2f3.wav"} {"in": "turn left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a337af5352f64e695e2e7ffde64f95708dc0cdd5.wav"} {"in": "run opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5481fd2451d091b4d17780487e7b8b3bed6c4bc.wav"} {"in": "walk opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cbf0d90f41b3ab5a19f6f282eab4dbdff096bdb5.wav"} {"in": "run twice and run opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "09daf3450d145e0398e044d2f1f3ddbd5c2eb16a.wav"} {"in": "walk opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7befae409f8fec2a6120447534f8610ffce553dc.wav"} {"in": "jump opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "f9d73c0cec3854ac7249d4e82b5570bec764b52f.wav"} {"in": "walk opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9a518124da9dea2e319c4014a930c1c7dbc63a08.wav"} {"in": "jump opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3a49043c354838b407636aa373a67b1ed576c3c8.wav"} {"in": "look and run opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3608d8ebc536fd472afc2658decbd9335c663e9.wav"} {"in": "run opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2b186058e8026e46a75ab378ff0094b7419c1b0c.wav"} {"in": "walk opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a6e2e41160d23349ca17f4ed8ccaee201de6d52.wav"} {"in": "look around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cb3b5a60336c9c6eb3677116cd5e22a977237fe1.wav"} {"in": "jump opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "327914f420cf240b6cf20b71666b91bb2d81351d.wav"} {"in": "turn left and jump opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7a9f8a2d31729da1a62e70ca0ead4a6e55a96b18.wav"} {"in": "run opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6d6177c946949591bd502cd5d239964ee0a1ff7.wav"} {"in": "walk opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "28de59ad7d3106079d15c0cdaaec7c76aed3e191.wav"} {"in": "look opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7d5f91db76629539af8f9f20d71ee907da798d48.wav"} {"in": "walk opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e59f283eb9cbf4443e2cd2a79a23330ac1a49be5.wav"} {"in": "look opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "89b819c908a480fbc761abe6ce1d662d69649b79.wav"} {"in": "jump right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cf4ac5f7fd48e56c159ecca5d8c1124653de754.wav"} {"in": "run opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fb6f209c0355d1822d0102dba21c9158645b315.wav"} {"in": "walk opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e5f904e901c4b549469ca95aab3b59417ac1755d.wav"} {"in": "run opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ad456117db9b86e4a88659fe2f44111667243fe.wav"} {"in": "jump opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fefe6fbd6c7a62c59d00699011565807c6c70b6.wav"} {"in": "jump opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5362fee0c5f637288261140a52000764b43ecda.wav"} {"in": "turn left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f5fe60c9dd5bcf6488ee32e4505d0a6f2dc8a1f.wav"} {"in": "jump opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26ba47dcb68b9ab71ee26c0c2f2a53fb971ef0a9.wav"} {"in": "look thrice and run opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2d7b1429c3ce3242225531d2858791ed819a2e5.wav"} {"in": "run around left twice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb2b92eb2d0d5a0c6316cf54391faab8f242531c.wav"} {"in": "look opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f8f0432d8b9f8531bd4fa1ec427942efbbed11c6.wav"} {"in": "run opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b1dac5115921b86cfbff1a4e74f505fb13dba3a7.wav"} {"in": "jump twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "ad21710d266bd33208a043beb5f0999c8c39c8a1.wav"} {"in": "walk opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "34ead8a1b48fd511e9bf6eb3eec3295b2c6a6364.wav"} {"in": "jump around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e7e51bf5e1c28f249e8849aabd99e24e4ae0ea7c.wav"} {"in": "jump opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b6e9063588a6a7035a9bb8cb134385bce3f93f08.wav"} {"in": "look around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86546e85ad0f059d5969673bfeab760366794474.wav"} {"in": "look opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5b5e077f10a8e09302c44095ed5b9766ad354ab3.wav"} {"in": "look opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "baf5c9b3a979bb90872ddde985235483bd44cf06.wav"} {"in": "walk and walk opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3193b2ef5c20cadb0df525460a83af7cea1b06e9.wav"} {"in": "run left thrice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9eb1d52e9294fcaf686872747a89f68bc71247a0.wav"} {"in": "walk opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "57edb861625c61afb1a9ae43d326e4011c175787.wav"} {"in": "run right and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0630660bae4d0eaaabf5b02e8a43ee442b22edb7.wav"} {"in": "walk opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e5f06a5356848ad40b5c0bdfdcf0fb13da8ede0.wav"} {"in": "look right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c5e69f5d905d3dbeb3c457ef8461207c47f773b8.wav"} {"in": "look opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8e511ef6819159af1f06e22cfe0c5ac332c5c82d.wav"} {"in": "walk opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "51ff0889a4766f86761ab2f807fb4e501d1f2140.wav"} {"in": "run twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "3b22f19d0ee230496052dcda6d43e213aeff1485.wav"} {"in": "walk opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "0a061021fa3ca46f43ea916053b22f088c32729a.wav"} {"in": "walk opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec09af7c690427479852cde88898bca1c828ea0a.wav"} {"in": "jump opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b3a125133ddf241463c2be8d6abb91d7664c6097.wav"} {"in": "walk opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e638bdf97de0d18f44574e9a92a3e8a345f8585.wav"} {"in": "walk twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "d9bb3b52fb17563809303d2030147cfd1913507e.wav"} {"in": "look opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "a00d363b48011c8cbbb16a920542fcd8ada8d910.wav"} {"in": "walk left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a25d8e050db415d5a2380a8a80166c17bf11bdda.wav"} {"in": "run opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3f6fb5f6c88b87cb932840b2dfd4b9ec48e9bd18.wav"} {"in": "walk opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a0469f6b6e9c5cbc5e303d83da46ad9161403594.wav"} {"in": "jump opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d273cb20fc49f93f23e0da35cd9a9060301d6a2.wav"} {"in": "walk opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "acfdcbb28b75877fd53755f8e8a947111c99f742.wav"} {"in": "jump around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "04ee3845539a5d0e1ee0078ee3f7b3fd673ad0fb.wav"} {"in": "jump opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3de7f759a241802335f01da69338b27a6b10040.wav"} {"in": "jump opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "2990e9e1c5b34c360efd3f481e54b23bcd18cba4.wav"} {"in": "run around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "358f1f5b9439d51a3bba6dc61897199f3b1476cb.wav"} {"in": "run opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c16e30919bb3f90bfa3eff168718eed23e577ba8.wav"} {"in": "walk opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "defa2d8363a96531d00c776bb3872997ea49ed9b.wav"} {"in": "run right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "46fa8be0fc78137fd277cd0b2dadd6cdfda9e07b.wav"} {"in": "walk opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "654b947ca696da8bc8ae679f95fe89793223b6b9.wav"} {"in": "run around left and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa90b1295dfe49f2f6583b4a3487c186518f31d8.wav"} {"in": "run opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b30a4a0b5c1076b449cc56cf0f89addb0af7cc82.wav"} {"in": "jump opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c6258c99a4889325db80dd74a2a6af2a628f7a4e.wav"} {"in": "walk opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "c6098f1480108c842b06023331bb3a8411c8b640.wav"} {"in": "jump opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3d000742280ab73738a848a140b33d1c7a6213cb.wav"} {"in": "walk opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ded916eaffd54c5e728ca42d986d002126adc870.wav"} {"in": "turn right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "36b1315cea4cacc3d912301d63b36550983d147c.wav"} {"in": "run opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "01d6d77a740f5997aad9c223b4a4f384f42f0bba.wav"} {"in": "run left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b2ad5fca751412a532b3aa4c8594bfb12a826c6b.wav"} {"in": "run and walk opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "788f79e87e0f91cca1fd50dd9e19be18a77d8cd7.wav"} {"in": "look opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8587db494bb5e7228dea72c984f2b1d9d3120270.wav"} {"in": "run opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "4afb209924b732ac5bb73e4278b0d95d2503df7d.wav"} {"in": "walk opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "616e2df5c281b1ddc28b9947cef3c5c5f94dae53.wav"} {"in": "look left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e761c1e4ab0301c738e30646e802a0b7c849ecf6.wav"} {"in": "look twice and walk opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64f1e41263b7b209354bc061ac07c8f44723a7f4.wav"} {"in": "look opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "065eef41cd2fe560944b4375ad9c10e6667d06b9.wav"} {"in": "look opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6e9ae0a029a7541a46f8e7fb64bbe153c738994b.wav"} {"in": "look opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e2cd8c15a0563d993fceed6c20b2ad831915c43c.wav"} {"in": "run opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "79aa29e98a0f739adbbbd98a406cf4e0f40233a9.wav"} {"in": "run opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c0a2cc040e08b256e0f3a02702b639f9e4de774d.wav"} {"in": "jump right and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b6eedbaf3914c3fe21a498dbfe8c742fc180e4e2.wav"} {"in": "jump thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "9382be60aff3fb8669fd5fdc7c27b7c4fc1333df.wav"} {"in": "run around right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d508345913a6f76fce7ba07382da5ae94523dbe0.wav"} {"in": "turn around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "58a019e71fb64638cdd6f731c7185ee54ec3f678.wav"} {"in": "run left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c31dd49aca87f954d93b111ac45ccbf4f194f911.wav"} {"in": "run opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "48168f071e6b962473e30e6d8687c8069d303b34.wav"} {"in": "walk opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9f2f0cbc631046d45154e08fde84032c683746c5.wav"} {"in": "turn opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07313a02ff59fc650a8c50ebe5287823f6bc0d96.wav"} {"in": "look opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32bf858cf6ef1845a092dbb44432eba557bf2878.wav"} {"in": "walk opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9b7a352ac9150d5193a780efc35ecaaf6f3dea5.wav"} {"in": "run opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "624569df2ef4720cf1899a778f9629498eea27b2.wav"} {"in": "walk and look opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df14cb2913e5bdb4788c06a47810014af6044b8a.wav"} {"in": "jump around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4a48365bd0e87945495d071e37654fd1e341aedc.wav"} {"in": "run around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "99ecc5dd71f5ac05bc2699e67b62427b25c362b5.wav"} {"in": "run opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "36964d86b89dbb30e60631d37022e9397775987c.wav"} {"in": "look around left twice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31f127d82b456c81c1000da7342d86c774dad074.wav"} {"in": "run opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b950072b92ac79b6a4e4f8b1987e5e17ea535d3.wav"} {"in": "look opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "329f89f44b0465060558bbc35f44c772913e66ea.wav"} {"in": "jump around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "dd01be50ee8fe27130ca2141918f63cf35f0644c.wav"} {"in": "walk opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b95fb1c13fe06c8b9cb6a0a3618e32578bdb3db4.wav"} {"in": "look right twice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9411b9097b0e8540cb55ef61c204af4130fdad31.wav"} {"in": "jump opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b89e27ff9184dbd7f2a62a1ca772bd4eef25302.wav"} {"in": "jump around left and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "189545c945376c1f0502c256095351b448b696e3.wav"} {"in": "jump opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eca8ebf15f4071f11f1054a9952bdb8995b479d3.wav"} {"in": "turn around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e7df2ecb79e88b9d37d88569bc2e1f2c7c0ad016.wav"} {"in": "jump opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "45c3b5b8d384a4f6a3ede3a1658bcd20aeae7472.wav"} {"in": "look opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1815b85ea6ac5e3cb4e5e1196cd1e5e25b20abac.wav"} {"in": "walk opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "e05289c947223f3502d8c2bf3a7e16f9897d11e5.wav"} {"in": "walk opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fa2885b56c5d6ff99ad365e8c12a09e5c808090.wav"} {"in": "run opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7994bba0b75d44513d75dbe7157ecac9e003f4d8.wav"} {"in": "look opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "f90ec0c53cae67eb7e8dcbde2fcf79ebd47af441.wav"} {"in": "look opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e306af1ad93da1a81dfbba1e019afa410a00cef3.wav"} {"in": "jump opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d234ef5f72c17376cdd6202dc9c0d53a3ad12c07.wav"} {"in": "run opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f5caa7dc0aff2635b99b68ec96ac62c3449da7f5.wav"} {"in": "walk opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "7017bef01d320646195d83bdcd1e3e496166cb1e.wav"} {"in": "turn left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c43b9a91db0d88a356f9ed16a38a4896012ce2a2.wav"} {"in": "jump opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "190b39fdd268759681958b4f0761a0aed6775f8f.wav"} {"in": "run opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cc78575c1fb34d47a22be81a436028fa12b45b63.wav"} {"in": "run opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61a19f0d7ce0daea6dbc33d9369bffb2ee8cf368.wav"} {"in": "look opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6856904ef6cfde1e692782e2a5fe4c3bf58bc060.wav"} {"in": "run opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a7e6513139c24d029b09d7eecee1f8608594063c.wav"} {"in": "run right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7404ac8b7c21dd9aca2b8e523a566e7e85c430e1.wav"} {"in": "jump opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "efa7f3be39031dbc9dd2ede988a1220525da8b37.wav"} {"in": "run right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8101835865ca33655c29f02b2f24228b03405c92.wav"} {"in": "turn right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "78b18fd8d81d162ef0de8280398fb1801512ca27.wav"} {"in": "turn around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0bdddc25fbe28af61ff035ea7b5a3e9294336444.wav"} {"in": "walk opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e414f9ca62c839ce917033dc4160e14dd57d15a0.wav"} {"in": "walk opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fa28195020650052aff42aafb24a10e3de8833ce.wav"} {"in": "run opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "486bfd557a6c300b0c29145b0fe812949ce5486b.wav"} {"in": "walk left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "373b456008a095657e3cca3a0da785a8e89f2ce4.wav"} {"in": "walk opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4199679e229b7506e5ec46ac5c9e41270a022302.wav"} {"in": "walk opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b69aab16aef80bbf314f8a78fad4961c3b58b70.wav"} {"in": "run right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1be41ee084c3c11f214eaaf3c979dc241114373c.wav"} {"in": "run around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "091efc5074a1fc00df5a46dc17be7a9d5709c83e.wav"} {"in": "run right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "08dba3178f2529c2fd59c18593efa689399cc2a9.wav"} {"in": "jump around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ce7b72ab6fd4c4abbfbdc258630a49407ca243d9.wav"} {"in": "turn opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f1a16f3134a0f9ec9e8f773e7ef16970833c519e.wav"} {"in": "run opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8b8b5871e29285fbb5def0b6218480cd157647e7.wav"} {"in": "look opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e65b758e77693e66c50fe68dbfb0d264afefa044.wav"} {"in": "turn opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "93c9df43f978537900a79215556b3e519b9b1a03.wav"} {"in": "look left and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5bbc7941dca89dc9ebb1ee9d88f143361899d56.wav"} {"in": "jump around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a52b05e877e69db84aa0ee4662c7c759564afb4d.wav"} {"in": "look opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "bf583f3568a0ed04b98657e53a374ed8efeba096.wav"} {"in": "run opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5283eba292ee9b8887b516c2cd84dd4c4a5a19b.wav"} {"in": "run thrice and walk opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "815b1fe24df8eb494643ef26cc605d6636dfc414.wav"} {"in": "run opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "1217bde11dda5efb3a0f30d370bd6ab3f9ffc189.wav"} {"in": "jump opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7ac3898a6db59f30ad193f8921aeef1d9eed1c53.wav"} {"in": "turn right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f010508b33831a4d596f9aea5636a6d3cf9bc58b.wav"} {"in": "walk right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f282c7d5e93f56f5f8dac26ee24a318f3f47269.wav"} {"in": "look opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d808a8eca4ce4d496df302d572f40d47d3e513.wav"} {"in": "walk opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4f1cb4ba59428ba6c989f84596774a4808193e65.wav"} {"in": "run opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f57478fd7dc86ebd2a2b811f102988384f283b67.wav"} {"in": "walk opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "637041e64a61978636e4f3cccda7d036c05d3ca1.wav"} {"in": "walk left and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9b3176821e1bad6cbd607527273ed49c19351a4.wav"} {"in": "run after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "fa2843665e034cb25c2979c5fa696b724f44bfd2.wav"} {"in": "walk opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "95775758b41732a7ede0cdfaea3772dce35d331d.wav"} {"in": "walk around left and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "70efab9366e03df0097eceecb79387baa9079e4c.wav"} {"in": "jump opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d05c214cdcd150442f91852d7ee21d0675af4eaf.wav"} {"in": "walk twice and look opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8432eb32460923291d7aa026a779d80435103dda.wav"} {"in": "look twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "3e9f2279151f3322b5975dc455a835f541f9e3cf.wav"} {"in": "walk opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dc15d0fff726b9f1995479e3587852f692132a28.wav"} {"in": "run opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0154cbbb2849076bfd29abd8b14fd7aae425ddbd.wav"} {"in": "run opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd4717463b5fe8be50cf0078af0abd7e7445c60c.wav"} {"in": "run right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "04a03cb7f4e584c57be612153ec4f5a81a20e2da.wav"} {"in": "jump around right and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef4ade4f179d914f29a8689c8118cc5c1ccfee40.wav"} {"in": "jump thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "eda2eec4a6bbd193b4c6fb757a2168577961eb1a.wav"} {"in": "run opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9abc003da47263a2ac27ac42acea92015eda086.wav"} {"in": "run around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "543f204100fef6e4954d4ff854e92fa9019d3ffe.wav"} {"in": "run opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67ec21b58dc2c44a510f5551f762ffb88b050a5f.wav"} {"in": "jump opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f1e9363fcafc57df8be6a03a635f1ec5f9504885.wav"} {"in": "walk opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3f0ae45a5f73c975cd5d0ba283c354fdca4c6797.wav"} {"in": "walk opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "fc18968c6e6d9477f3ff478dd263714b1894ace7.wav"} {"in": "jump opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f406d000d03ff651c3482791b2016f9c093570c6.wav"} {"in": "look around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ade49c07513967ae175babd7387250526aa33d70.wav"} {"in": "turn left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e8af21cfb786874f2826f28c9a10b69562a3b47c.wav"} {"in": "look right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f76300089b1439ac666a784f24acfc8846026822.wav"} {"in": "look opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6ebc3e774a3a5c9d3278c99e6d71e2fdc6e56f6.wav"} {"in": "run opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "61c22d3d2b90ebe7f040db90de58c2fed368d0a8.wav"} {"in": "jump opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "09a01a4238b97a10660618f12cd58049aba364ad.wav"} {"in": "walk twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "58a3350d1debee8ecd60332a4dcd1fb90ba99c02.wav"} {"in": "look opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9b406e3af7dbbf5b000c39116ff36b9eaf4db8e8.wav"} {"in": "walk opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db2eb3460a06ae3e1a4f3acb8ae8672015dd1e0d.wav"} {"in": "jump opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d2c94614ad70eb3168c2e888eb3cfad8ada7635b.wav"} {"in": "look around left and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c02655735a4d85ebfbeb383d007cf7bd4659a6b2.wav"} {"in": "jump opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "14ade74d98f31575bee98a8329926586959f1450.wav"} {"in": "look opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2343b178881eaae0a8509f6a11b27c4074d7c52a.wav"} {"in": "look opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d79b7fa0edd897a72b57ab2c644a2cfeeb9f8789.wav"} {"in": "look opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "4ae26d2877779d0f00578161389923fe0387e9ab.wav"} {"in": "run around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f47336537c3a9222b470793c37fdb916a7be8b1c.wav"} {"in": "jump around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "925d9a6a499dc11b96027d7db3164347c16bfb29.wav"} {"in": "look opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a3d73bf826a7e92fb4373ec3789400e9ec8af712.wav"} {"in": "turn around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c738dc18f9dbecb59db5bde88e843ff2eb468531.wav"} {"in": "look opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "563ae0a14cb0ec06a6a9cfa74d3aaf2bcabc0dcc.wav"} {"in": "jump opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ddb0f0271f0f4ced9fdb2349e2330a4e2a3ebcd4.wav"} {"in": "look around left and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f856aa143ce19e56a1314feb39f4841b355c589.wav"} {"in": "jump opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5854915e78774e4ff514699827ba905b4c2d32a4.wav"} {"in": "jump left twice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "260733a5c3630f3d465716e68a4b3c728c26d498.wav"} {"in": "look opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bf0934023c8983c69c2ca750a70ae872bf63fb29.wav"} {"in": "jump opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8b0e450c873f8c86c744deb842535515f455a96.wav"} {"in": "run opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "853fd36c5a49287a7a289ed480560694f5a38c3f.wav"} {"in": "run right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "35a0ce9007a6872c9f185bce80e698dad6c9a04c.wav"} {"in": "look opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1e663a2a16f93b85ee3c8460d90099d39c26c14.wav"} {"in": "walk opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "62f1b966a541a863d6b723d45d7575a88444301e.wav"} {"in": "look opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b9e3bd03cefae0a6537e60336c4d02f1792af532.wav"} {"in": "look around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e048d7afc47aaff53b996bb3596c4e0d055cc79b.wav"} {"in": "walk opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d1b1519d1f53cab1fca4369df2fca7397678c47.wav"} {"in": "look around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a6111882ebaa0ec215340ba63141a7ae9d394df.wav"} {"in": "walk opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7fa6beeb7df678ac14040e13b65ca44d6583f1c5.wav"} {"in": "run around left thrice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06c50a3a694e961b7d29ab39dde46f93494103b1.wav"} {"in": "look opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dca16c1ad71cc80c13889f0c8392159fad2cec1.wav"} {"in": "run right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89c1be9515da361853aaa0ad3252fb760ae4504e.wav"} {"in": "run opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b421bc622a3ef3d747eca2e9fcb30dac60b2e90d.wav"} {"in": "jump opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c5485973562912b2e2972993bae4844c7d679a6.wav"} {"in": "run opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "63770552e639446bc10b5a9b22f4d55f1388804c.wav"} {"in": "walk opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cfd74ac012b53dab63b2efaaad6ab7ce398d5f23.wav"} {"in": "look around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c7de0bb95503afd61adca968fd53628ac33dbc98.wav"} {"in": "jump opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "eb98e40b6be640fb93e29ffb56c1445dc6b1556c.wav"} {"in": "look opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82369b38201b49c5841e0973d0c141091cd2729a.wav"} {"in": "turn left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "142c60f7f459363b4051ddf5583b6cd6a3ce6a70.wav"} {"in": "look opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6da3b13c1dce3188bc3968bdf4e910ad824cebfe.wav"} {"in": "jump opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a3eac52aa28052055e645b616af848da80b584de.wav"} {"in": "walk opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ef8d45afa6bdefe98d67acabf7a40c1f399728c.wav"} {"in": "look opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6a06b2f46db447a9799b6d17d3f5aa136a60beac.wav"} {"in": "jump opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d9228fef41d759a81e2f30e3df3ce3218c19e7a8.wav"} {"in": "run right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9c50f0ec9a37ccc65c58dea4ee6095ad664b770f.wav"} {"in": "walk opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "7f4403005282d86d554a19881abf021451193235.wav"} {"in": "turn right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "716cf2c384c4a97ad6358fc64e2f7695907184e3.wav"} {"in": "look opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6284d0308f2425bab1e5d8da7f0c429f29f66ed.wav"} {"in": "look opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "79d222c957603e3bf5b9012eff1eb5eb261785e7.wav"} {"in": "run right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d621468b872026ede6c7771a8567a9f53311c505.wav"} {"in": "walk thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "1fc6e4591c2ac0c42c15d8912880aec71c67adb6.wav"} {"in": "walk opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfc1a11bf23695744fd1b1384a2182d72db0e184.wav"} {"in": "look opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "28f7c1707391ca44ac4553940ac8a1902e6062bd.wav"} {"in": "jump thrice and jump opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d5617846999984a464dc889a2a19e49ffd223658.wav"} {"in": "walk opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "29f6c9a9ebb5d0b37fada55da6b78abc5ef37786.wav"} {"in": "look around right thrice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1022c63c08024468f836e24bf67f396a854717d7.wav"} {"in": "walk left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "95ca659ebfc12f82ebcf15136274a4f72f050437.wav"} {"in": "look opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b71d3b99e57516553eb39cbeed6d07a07db351a7.wav"} {"in": "run left thrice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c0cc87a932ed1a335dc8a7cc7bcaf81a0cbd8af.wav"} {"in": "walk opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "935e7170314428f607fc55b910423c8b26df1c4e.wav"} {"in": "look opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2e2d0b9771524562b34a91a90feb211c379a2e49.wav"} {"in": "look opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4fda658008f24ebfb125cd2220ff49b32b9cebc7.wav"} {"in": "jump opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ee5da5d6ebfff71a89ac3d13bb9f25963554067.wav"} {"in": "run opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ff7c9c483a51970af033ad57b5b66f38302f8171.wav"} {"in": "walk opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "874ffdb8ebc7da6082e1244a51b9ed703b845216.wav"} {"in": "walk around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8dfa82caa31fca14bcdab5af2043df71a47bf3ed.wav"} {"in": "jump opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "16add8336f6294c5462a17a1a94d8162bd26c5f2.wav"} {"in": "jump opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "350ace9282a03da44e831adfe0ab2e5646b377d6.wav"} {"in": "walk around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ca2d3aaea3b2666258729dd5ac8a1943621e95fa.wav"} {"in": "run opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2fa8c6dcd505d6d719ee54956390b75bb82ed30f.wav"} {"in": "look opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ca2cb0048f110188ddb50d3e93ebcd064c22248.wav"} {"in": "jump opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f82c49156e3890326d5628a9224ece471cf6916d.wav"} {"in": "look left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8fd30fdd6cb085692c85e4462e522b32ffa5e304.wav"} {"in": "walk opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "5e031fa51435b1a46cb163ebc9d64fa44586311c.wav"} {"in": "turn opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dc428ed15c2e6a2f7898db8b63a730b5fa44924c.wav"} {"in": "jump opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c695564aa3effa4eaaedf6d9ea2ac5c448f736df.wav"} {"in": "walk opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6a2545bb3d9d99562e1b4f48ad8fca7adfec155.wav"} {"in": "jump left and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "488d34d228c2858d27fd6741d6f30e6fa6adff40.wav"} {"in": "jump opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "46cba1ae5bee28e0e799d8dd1cd2c2ecabab3cc1.wav"} {"in": "jump right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b2a40fcecb9c49e27dc77e7cdb40d9869b00dc9f.wav"} {"in": "jump around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca4cfe90ef75371c84652c7732b8756a854af822.wav"} {"in": "walk opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "227509da8bbb41a322d585e73a44a91a1aa71ad4.wav"} {"in": "jump left and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e38c81361f84e843adef8982beb482424b927d4e.wav"} {"in": "run twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "eb224f17be721cb09ec65973c045935f6d2a481d.wav"} {"in": "run opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "fa4c38eb1a84771a17b44938902d42b30421330e.wav"} {"in": "turn around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "db95985975f13a4a40fa2c10bfe337f541b240b4.wav"} {"in": "jump around left and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ad42224283a54b739d3abda25ce0cd34e8de0c8b.wav"} {"in": "jump around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bdae354e1e16bbf9105d284a0f3c662c3f94a571.wav"} {"in": "jump right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f418ac2c0c8203d676d8ee3b0c03ff6f08cd67ad.wav"} {"in": "look opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "eaa639a83307de44fe9fe2f46a0d7b9ef2e5cd7f.wav"} {"in": "run left thrice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6a1ff869067b1e8f32573ba1eedab6e6f780f8f5.wav"} {"in": "run left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5c72c705c86201314f8f306b5f658b21e2c13c02.wav"} {"in": "run opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "abf1edbd796537600b56160ab491e7a578c4a641.wav"} {"in": "look opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cfe3df42e06207f534280db723c5c92106900420.wav"} {"in": "run around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3910a3a653fe6d969b4114051866d7f0f60a660d.wav"} {"in": "jump opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e800f580d52848b023520d05f73fb45067bfcb5.wav"} {"in": "walk around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fb06b09530483e401bc0b2fdb763205ee556bbe3.wav"} {"in": "run opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6b4b149f3bf84b74c8b56f3cd2597fa0d8e33b06.wav"} {"in": "run opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ada6ff82980612be42d3998db010ecf859d2a73c.wav"} {"in": "walk opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a8049cec48c90c85b48ebe38e87d781c0994a6d4.wav"} {"in": "run opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b7c5ff42d2140a734ef0890ff462b07dc9858613.wav"} {"in": "jump opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70cde3307ded335dab077a58362de66f6e5c8cbc.wav"} {"in": "walk opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "161172db78f2ff23a15cf1bc47752af5e7cbe099.wav"} {"in": "run opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9529480586ec5c61e5151f4d59762d580a1fc2f1.wav"} {"in": "run opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "64dfce42ee1034e86537a5b9e20ba205a677efae.wav"} {"in": "run opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "04155074740374050d5c8d6d59e2f917a4de43b0.wav"} {"in": "run opposite right twice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6af3b6069579555d1da856aa8cbb2e86b4bb0bf4.wav"} {"in": "run opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b7c9b1191355af0ae05812584c8dcfda3edfbe1.wav"} {"in": "run left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e57f4e3e35bb5310bdc93599d50d003b434fe7f3.wav"} {"in": "jump opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "15095fc3208c96ccbfa9d1d201323d0e22f6283f.wav"} {"in": "walk right and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6535c830e254ffc6772d7f1320e7cd9768edb03a.wav"} {"in": "look opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "693ed2d07b63d04f7d945e1989e3c8eaab25c7fa.wav"} {"in": "jump opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ef4c8f4f0b77c98c276ae53582c5f58f763fba99.wav"} {"in": "jump opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93fafe60eefea0853127c415d0ded01887aa44fe.wav"} {"in": "walk opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "343da59c38c130e6cdede81b71cb60f78812538a.wav"} {"in": "walk opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "003818b862c5470d775acd840d8c5d2453ba4178.wav"} {"in": "run opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e8ede787a8d2a02a052f83a849118db358eed092.wav"} {"in": "look around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c4b3d1edae06434075440c369fd7550238dac974.wav"} {"in": "walk opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "36c0bb4ef07e0b69a6786f1828d8a6a9363c5f61.wav"} {"in": "walk opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca407340f536bb8e296657c7d2f841fe8f81cd67.wav"} {"in": "jump opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a9d0102b59f16283b69e8ef588ce5055582b9d6.wav"} {"in": "walk opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "38ede37554f86f98734917e3472ca10b9116e31b.wav"} {"in": "jump opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21b962478c85ede5186fe0322529197218c54b93.wav"} {"in": "turn opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c577ce93f6f78bdb5c90db5b0a37a847f5f0da80.wav"} {"in": "jump opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bc8bb70099b1c11947f113acd792a4e4f9d5605.wav"} {"in": "run opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b1273b98ff3534c784cb0e97c482e06008214f7.wav"} {"in": "run right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a6a73c51b2841b75223410b4d4f985dd3615a250.wav"} {"in": "walk opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "daf493cacd6ff26270630af7686fc30baa50585f.wav"} {"in": "look opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ce899c09cb4076eaec74c83416e38d4dede95487.wav"} {"in": "look opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "825bef830b85d07bbd73ca220099d6dcc911c824.wav"} {"in": "turn left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ca2d5f23348fdc7337554f150e5c321297b5975.wav"} {"in": "jump opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52cb21cb2ae2c51e63dac669320f984ca03e72a9.wav"} {"in": "walk around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a3002e9bfd88f91613973881dccf305bf4a3013a.wav"} {"in": "jump right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a697fae7a5cf0796fb7bff9846dbaacba6543573.wav"} {"in": "run opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bc30336750feaa8ceb05dfb85071d4c8c82e3f95.wav"} {"in": "walk around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb3dda22f1a88174dfd78f37e555a5bc54076aa3.wav"} {"in": "walk right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c603764425544cf8054a2dae0fa622663e2d1962.wav"} {"in": "run opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e669e00c2663407ebcc7285b81f7a19a07c30a6.wav"} {"in": "look right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e94bb2ee882879088a41e034a6515b4281a0100.wav"} {"in": "run opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7bd25367bcd4e1422b8c1d43f42c0ba89260322b.wav"} {"in": "turn opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "99ca05e2e1e1b5763b837cea4a6f730777547fd2.wav"} {"in": "run opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "69468a6230d0ad6e3e9ed922c8e01c8c3f2f3ebd.wav"} {"in": "look opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a702c71138d61935375110818dc04199687d7fb7.wav"} {"in": "walk opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae7bf0c3c682f270b1a042faea14ff476ef6ceba.wav"} {"in": "run opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "754f9d9fb8856ce5549bfcf63e012d6d138cee71.wav"} {"in": "run opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6a5b2a4c44c457818af7e16348262538905a340.wav"} {"in": "jump around right twice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6af4f403282135d8c201e41adc4390bbe1d614aa.wav"} {"in": "walk opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "68130bdd8da5b5adae4dfb2fc476143a4634dac1.wav"} {"in": "look opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69f5a5bf33e7602ea31fe832954d1bf570aec374.wav"} {"in": "walk opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bdee32398a169a44959d0ef274b9f4e785312ad6.wav"} {"in": "jump left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d5101e8f74ec64841297219784488ceb80df2a18.wav"} {"in": "jump opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21069842227eaf960127eb63b0e41e38b28db0d7.wav"} {"in": "jump right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f585388d23d49c4a7e9bddb8a6769097789ba48.wav"} {"in": "walk left thrice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ddb23d6531f7f495d18133b984d8775f20285c0b.wav"} {"in": "look opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "55c5eae3e5a9050e5396ce9a782b92a915ec044d.wav"} {"in": "jump opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "553f15a0618f5c3b6b3190bc82c71e6b4eb28c46.wav"} {"in": "look opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8afd425879189db65de9426f047908e73686f22a.wav"} {"in": "look opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d61a9c68528e29033757b956623b804f4fc243f.wav"} {"in": "walk opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6fbe0f44bc7b7d844bbcf0e67291072c90f48a7c.wav"} {"in": "jump around left and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c39a7ad823dd5b4877f10737e2068e1de02f95bd.wav"} {"in": "jump right twice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "735a0f4c99f9b96a3c5b05da3648e85209c0879f.wav"} {"in": "jump opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a10b2e8c63045286e4fdf19a4e69ae550c0a587c.wav"} {"in": "look left and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4fc289a3307ce4a486f0b3dbe59028c1a727458.wav"} {"in": "run opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e61a1ccf12cea2a3d9e23e328d8992460e40cf42.wav"} {"in": "turn left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2f84ae7438d0ed58b55bbb7f00ad1199012ed368.wav"} {"in": "run opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "68600978b5ef084db575f738ca034a91e715f0bd.wav"} {"in": "jump opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2795d22b5b9bb55c7b6864e7ea3577083f38e6b9.wav"} {"in": "walk around right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f7b38f9986cd63f77f9f0cf9446bb76833115c4d.wav"} {"in": "run around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a44cd53e4e39c91ab1d6a71df1674bb855856db8.wav"} {"in": "turn around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "21724b3c9960a4df1039545b803ba5e1f6ae0bf4.wav"} {"in": "look opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df853d109c374f0ee8a193ea24b75686f7c1f8da.wav"} {"in": "turn opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa074bb5ee4f9199ed12e7a9ea1a7fe17fc2870b.wav"} {"in": "run opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7fa082f498436f0f694498dc7e5dbf9f94d36e7f.wav"} {"in": "run around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1c7e41e29e381c3c27017d345a6678d401a4dc38.wav"} {"in": "run right twice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "be9f7bf01e1f798457ff241990fb3a976a2cd7db.wav"} {"in": "walk opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f911aca9404f27bc687e5793d3050a18abd3eaf1.wav"} {"in": "jump opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e74599ee71d4ab07e9978ffa485f6ed4a1c14d2.wav"} {"in": "look opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dac7825bc34192b246f016666588ab9d5effc74d.wav"} {"in": "look opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "84996331123bfe7b0753ac2067ef7b7f48ce3ddc.wav"} {"in": "look opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64d1965d1687a2b1df5c6751f0eedc0ac6cb533a.wav"} {"in": "jump around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f13bf5a2cb09ca84a5c854ad7ea8d26974cd517.wav"} {"in": "run around right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1205f60c36c743c44fbc3deeb684c59e3851b5c6.wav"} {"in": "jump twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "cb2d9d551127191e4107a01fcd8edf555eb2c62e.wav"} {"in": "jump opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "690b93e8fbf68cf77e2b7e350813cdfe87467768.wav"} {"in": "run thrice and walk opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a0ce17afe03c8078839759c8b2b307e61c5bd087.wav"} {"in": "look opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5dcef4a3a86096b2bcc411d1ef8c9b5b83d1141c.wav"} {"in": "jump around right and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abba38da158cb7c02119f0139f51c4aa3518cb68.wav"} {"in": "look opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "09626b52df815c201d689b8189bf5cfae4b6d865.wav"} {"in": "look left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dabbc632edba201ad0ff862c35caa5c073652c4f.wav"} {"in": "look opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "56960cf1c29c913ef36061f500dd671e57579422.wav"} {"in": "run opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0f2cd843b929236d8da8b7ee196f74b8e064da35.wav"} {"in": "look opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "61e1ff3dbf42d85f7e841b481765ce44cf57b26b.wav"} {"in": "look opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c768345d9c4a116fe80f06831044c1e0a20a1ad1.wav"} {"in": "walk opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab0fcdfdd0d256b033d6bf17c8f91d540278305e.wav"} {"in": "jump around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c22a3d6c134e67b9a49645602974fa6b65e9c7d5.wav"} {"in": "look opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5f8da9a8cae1095b523ea893e63732bf125416b6.wav"} {"in": "run opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "18f35a778e3ac678a696c1b5aa13e9dd20925761.wav"} {"in": "jump twice and jump opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3af4eef8caed4380af363c48a5518a9bedc6711a.wav"} {"in": "walk opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "58aad13d3325349d6b017c04a888d225d97aceb2.wav"} {"in": "turn around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "54280773b7db98cf5921722cf11f4617ca244d81.wav"} {"in": "run opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "44706f4e4823c98b2c717acf52d14d786a1325c4.wav"} {"in": "run opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "5930d98f125f8c9d13b63bf59421de1c1ebee4aa.wav"} {"in": "look opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "febe50058d10610d7a3bbc85797f573065adaa04.wav"} {"in": "run around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f76e69416de3083e23e14e6b51491224229f000.wav"} {"in": "look opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df5eadd27f54ca9f7bb292f7395bae9b9a79b0d8.wav"} {"in": "walk opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "afff6c22200045626162f56959c448a774c6a2b2.wav"} {"in": "jump opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca31974958147bd128a0ef87ee929a37914f01f9.wav"} {"in": "run opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a8fcff440aaf8e996a1915c8c1888870d3ed1895.wav"} {"in": "look opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69cacf58634d65dff26e4e98ec4f4158483da730.wav"} {"in": "walk opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4d865ba1c5f13792982fe626f61d69f61cee5ad1.wav"} {"in": "look opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6129011f10daef2eed1a7b1300fc725b79495cf1.wav"} {"in": "walk twice and look opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b4d8eb764161c06d3849a6fbb2b5b81dc13ba9cd.wav"} {"in": "run opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47fe7017a790b2ea485a01fdcfb3812e4278422.wav"} {"in": "turn right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "60884765c36f09a95d6f310fbd762ceba3bd97d5.wav"} {"in": "turn left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "afef987e329862d292499a6bbf8d35231dc64b4a.wav"} {"in": "run thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "baee8546b42bb6e488fe47f2527957e1f4553f42.wav"} {"in": "look after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "6fd9f660d4d0d1d5b691ac0e3dac1d56830f381f.wav"} {"in": "walk opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7cff7eb31d8e5940fdf6fad747b9271340eb3050.wav"} {"in": "run opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "91f268b7ea27fd1ce9aa15047586c4847e83656b.wav"} {"in": "jump left and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1af741e1356f72750c454a40942afbce1d7bf66c.wav"} {"in": "walk opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "231dadbb9485dc32c630c1be6d5c5b26c7179335.wav"} {"in": "look opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1de863c62f6c310e5907bf4a7de3059050c4e7e4.wav"} {"in": "turn opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d6d3a57d69641f926616c0241abc3a43b940be3e.wav"} {"in": "look around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f15e3c3691aa38bd37f749af19f4c5b33c0fd42c.wav"} {"in": "walk around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b89ea9e5ba82ad2b5a942ba74a92d4c23ec89064.wav"} {"in": "look left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "920f1a426e989d27d4d038e070d1e284f2d62b37.wav"} {"in": "run left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ec20864541f2e0250a7a7e6a843f6978875dee81.wav"} {"in": "run opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3e14c2426a4a0d7c9f718bc1a96378e1696eb0d7.wav"} {"in": "run opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2a4e453f7970796b84d9ab3ad58bc1afc6e03adb.wav"} {"in": "jump opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0e668583cfe82402d4fa69846800699e9f13df27.wav"} {"in": "jump around right and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4f234e6094dd057ca343c94335417ec5179b23c.wav"} {"in": "look opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b8fb9932dd58f942a5962bff0bc3eac8db0668e2.wav"} {"in": "walk twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "7e5c351450a723beedd65c5689a1c035d5e3356c.wav"} {"in": "run opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d5000a3ab5ee7d1680010e69d1159c0bb8a4f73.wav"} {"in": "look around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f6fa48e8657a779c500b003f1a8a26382768b46b.wav"} {"in": "run around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3167efea85b8c15b7b54401889e6a99fee3ad515.wav"} {"in": "look opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bbef91e92dbca09cd4feb4d230236e4def8c4f9b.wav"} {"in": "run opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "a7de47844f8184b34d56e44865cd2618b01754ae.wav"} {"in": "walk opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7206d333911d6bf33084515419b573e3c2ceaf41.wav"} {"in": "run left twice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "688dae387d603579efe93119ba5901c9f7241021.wav"} {"in": "jump opposite right twice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f539fa3b17d6c3d28f6e6db996fb64f44e705dae.wav"} {"in": "run opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dcbff49ddeb9c4ebea0f919e7ea052045c0cecab.wav"} {"in": "jump opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a49a0269149ff09940f3a20b995b39cb668c774.wav"} {"in": "turn left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "06c5ae6a2b532279c4c1ace9516389d4453292c4.wav"} {"in": "jump opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5164d7906887c23ca531cb41ac3de11d709d2e3c.wav"} {"in": "look opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "843a9eedd2829c8b2a62b9e31ffde73d500a281c.wav"} {"in": "look opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "90de27e3c16a2e339d51277d76c21813e750005f.wav"} {"in": "jump left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "d230f339cb8e54924bc1bd1d58088e717a92a777.wav"} {"in": "run around right twice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60ac9a6e787a2824e7b253114176c5fc0b9b8781.wav"} {"in": "walk opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04996826ee999f5e3ef8afa5795227431962a656.wav"} {"in": "jump left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee50269b733588dac8600a1be65c95c9a007473f.wav"} {"in": "run opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "11a6b97f8898a4f2444260514c862d52ee0cacfa.wav"} {"in": "look opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "931358f586bca2fabb90ce9ce8eef12cf263528d.wav"} {"in": "walk around left and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70ed6a4f17a4bfa1bd1eb907191791b632c1dfb4.wav"} {"in": "walk opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f25b492b9d0eb9716bb207337bec22838e432f00.wav"} {"in": "jump opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "674a74838df206d5892d4d2569345a5789623930.wav"} {"in": "look left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b61868342b731905eb58a7f683f95b33c4fe8b5b.wav"} {"in": "look opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f4769f5550b5a76b351362588c8ca8b231e2954.wav"} {"in": "run opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "342eea5b09013b66d627c9b2d4527f837cb0d26a.wav"} {"in": "walk opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a0436b9ddded55746bd23925034fbfa892f4932d.wav"} {"in": "look twice and look opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "acc06075312c977fdc005e07fa523947d33fe536.wav"} {"in": "walk around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c100d72687452c37f3b45ebb3df3c452ef8484d6.wav"} {"in": "turn left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cdb0aafb071809dd1f09b5dad61e94bd52cc952.wav"} {"in": "jump opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "73d90fed12b9ae8ac784c2ee3f1848509475a3f2.wav"} {"in": "jump around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fd293c49458cfdd5fbb85b26be55c1d2f5146e0c.wav"} {"in": "look opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "021afc0190a70c7a07496b7d6c2a56af960d7429.wav"} {"in": "look and walk opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1d63d5e433561056b622a34fb3b83c435af338b2.wav"} {"in": "run opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "f56e0331ad161114e5a35557b4c4a19895b969be.wav"} {"in": "run opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "436e362c38efc3c3b4c146293535e88c88cd14e2.wav"} {"in": "look opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "77546b9b4b9c763d925b276a0d322439ff75752e.wav"} {"in": "look opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "c9dff370a7d01b334ee9ec97ba398c4e628fdabd.wav"} {"in": "look right thrice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2a98e14255cf904f3f39633d568edeffbfa0cd8.wav"} {"in": "run opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3f9362630868a39e9d7cee4749a94a5e6bb6f44.wav"} {"in": "run around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7247d4ad9e3c8b1788bd18aa44de3f00035443a0.wav"} {"in": "walk around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ffd746c5e99b6f376840f5358cf7965d083a4569.wav"} {"in": "walk opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "cf82ad313a26f37de74325a0c380f74fe599e200.wav"} {"in": "run opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7a1275da36c7b9a28e23f5bf624a04ac652813d1.wav"} {"in": "run around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe4dcfa7fbd6a39572c6586cb29347085403ac5d.wav"} {"in": "look opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "27bf445ada79b5fe4ab852a693c13a03532d814e.wav"} {"in": "jump opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "fe8bab02226a85208197847da2d5aeef63c9feb8.wav"} {"in": "look left and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f29016ba9cef3a3b5aa539e09aa33e22fdbb7f1d.wav"} {"in": "jump opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e0f3bc44807c4a3fd99abcfa61d055f5d97cc4ac.wav"} {"in": "walk opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "567004a0924f19a1baf9944e5397f282512872be.wav"} {"in": "turn around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "751520a1f8bf1f4d6b8d14ae28bc0861ce267cdd.wav"} {"in": "jump opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7db0e09ba429492cb9c8e4fa0685c4395a8ce29.wav"} {"in": "jump twice and jump opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e18c99bd383d998fb75d09624f31bd2e19589d9.wav"} {"in": "jump opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff9de6809600674938011c4b4019bcd9e79dfccc.wav"} {"in": "jump around left and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6d24cbd78a8158b605e891c7eb1ebdb59847ae52.wav"} {"in": "run opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6ea36436d81d920a43ffd68aeb749eaa646b8a24.wav"} {"in": "jump opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d5e77b861e5f5ea21941cb6b4fc265902d1bd2f0.wav"} {"in": "walk around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "34a79be60be939a2514f4ea2472084b516f0f417.wav"} {"in": "run opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8dd61e66bcc37526ba58011ac93339a390c8fede.wav"} {"in": "look opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "eea6307246895a876770cdc0c39f8248c168c33a.wav"} {"in": "turn right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "11defb36cc747210cd6cc3383ad4f4fbd08fdbf1.wav"} {"in": "run opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8859d8ae8cb52ef2a01cee454fc635e1bbdc5f76.wav"} {"in": "look around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8ce9ab28ba2e4273a0de771da1b2041f850cc2dc.wav"} {"in": "look opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "24727b33ad61af8bba8c45a56ee85f8cafecf0b1.wav"} {"in": "jump around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "891b0389d5ac8e2ac0af42175862193ebd164a83.wav"} {"in": "turn left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "90879d6ad1b4ddbed2d77a04b173a353dd00f233.wav"} {"in": "walk twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "6e7e568c3bde99144a0f272024c98eaed4c41c6c.wav"} {"in": "run around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8d6c5abb295cdcfbccadbd239d24b4af27d29404.wav"} {"in": "run opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ca82d5bd0984ec627f8d58b216ba3511c0147a55.wav"} {"in": "walk around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e3590c2dadd9f2d2a43950910eb8ff821e5753da.wav"} {"in": "jump right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "91c9a99bef7ba60126325f35d5c3a0da4af8078f.wav"} {"in": "walk opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "01740d24f3629c5816e77cd43791cdfbf80f3a86.wav"} {"in": "walk opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ac559edd55ca4b1eb86b1844b8797b62fbb2e392.wav"} {"in": "walk opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2b09a28ebe9230b0ff5bd4fb637c4c2f01dfb56e.wav"} {"in": "walk right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40a53047b6bfe7af5e8d0731432cf82e701bba45.wav"} {"in": "jump opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "828b62c92b587d2bba1ecae683a4fd5ba3d07444.wav"} {"in": "look twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "27ba30c84c62214f94ee69cfb862df4673ee3956.wav"} {"in": "run opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f7b3a60142e3cd7263022bfcae51af047329e18.wav"} {"in": "run opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8f4d9d6fd9ac0395f609ea012a3eeadf544ca413.wav"} {"in": "walk opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "ab6f83ce1dc430b972c300f765538ebf6ca96d5b.wav"} {"in": "look opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9671403d5ca1bdc06ec29734eb2fc2bf2aab1041.wav"} {"in": "run right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a51831a699cba6abbf74541f6f9011dc6d77d61d.wav"} {"in": "look opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "81f11b826892a45cb90915344e247d048f776141.wav"} {"in": "jump opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3158cdd44d8d910d604fffb8b554950a838bbbfc.wav"} {"in": "walk opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "07ab2e3147dcad77e1e93ab4cd8a62d1ed8e1147.wav"} {"in": "look opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9d746662fbf5eb43c089f74dfe4a58c63d6796d.wav"} {"in": "turn around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1130645a31a4c08d61f82ce125f9446e7b31cb7.wav"} {"in": "walk opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2020516d8dc1ac895345f64e05a62c262b319606.wav"} {"in": "run around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e6a006ad9535c0b9c10347f3166f264a142fc210.wav"} {"in": "jump opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18a9ca6a3be4f81fe9b9a0e58cf3c8c1bb7de23f.wav"} {"in": "look right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ed8a9f863e3b573ad6b75d28177f2813e3b00c.wav"} {"in": "jump opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "345b1098b3be4d70cc3e77e5d92585cf8a98aa92.wav"} {"in": "run opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "de3eeb032b945cd23a1f449df5bd0413096c5fed.wav"} {"in": "jump opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97fa4fbfdcd83d15497867633daa5d7d62ebafe8.wav"} {"in": "look opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "026bf2007f33da099499ff98c11018a5137d8a13.wav"} {"in": "walk opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "df72b101cd7621a99280ca1d3ad0e0ad46fe9687.wav"} {"in": "jump opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "291c52d4a8565984a7879667b2d7be3ce57927a7.wav"} {"in": "jump opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b88dfd0e4df23a6eb675365d32b186b610bb5c3.wav"} {"in": "look opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dde1cbbd2bf76a42611c298b9a23b0dff21f8a34.wav"} {"in": "walk right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5a998428c5449bd49a90be4655105f8a59655205.wav"} {"in": "walk opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "11ccecc76ae2821dd5961dcc0bcbc5c7c89e9dab.wav"} {"in": "look opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2de60f935847f158d75c606743407bb323a68fc7.wav"} {"in": "jump opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "9fdf2a9d712d43143dae41a5c1e17821f92eab3b.wav"} {"in": "jump opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59e5660c755dc8619c1e3d60b3c49f73c4a4dc9d.wav"} {"in": "walk twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "bd25efce0cde574a02efabd642a2dcab75d9512f.wav"} {"in": "jump opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0f1b1cac7306d4062ecc12d1ff3384c5356b3a4e.wav"} {"in": "run opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7557436e560fc0c4b7dd7296b74b0de8d77cd4c9.wav"} {"in": "jump opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68795c6607f28c0e7acc2158e0f65dcbeb10ad59.wav"} {"in": "run opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e2e59582471a17d2eacdba45ec025d182f5f4de.wav"} {"in": "run opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "86efd4277ffe8400dc01f25b80218e3edce11e00.wav"} {"in": "run opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f4a1c92c3afd7bb2edf171d6b2546ff1bc1cd94b.wav"} {"in": "jump thrice and look opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dc5d108884115911ce07c26be43c7988e91a4b82.wav"} {"in": "run opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a13ecb20fdd5ca5170a069514b28bffd5d251199.wav"} {"in": "walk opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0cfd0e3e31c5209f6132ea8f35d8c1a5a5500853.wav"} {"in": "look opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "19fa1c2f3c3ec11c4446820f1606daa0df6315d8.wav"} {"in": "look around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1d8a5d0289d20363507ba187f413604ef4d85a6.wav"} {"in": "jump thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "d44d4cf260b23f210013fdca558c8e06d63f11f9.wav"} {"in": "run opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "57808a401b972813065cdc9feec4514075035bb2.wav"} {"in": "turn left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "0681e23ae7cbf3aed1e6f8e24857ab10db804c5b.wav"} {"in": "run opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "408691e459936fda53755a5b13e8a7a0a4bd86ac.wav"} {"in": "walk opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3d2eb3545a848049db353cc7714f6c8f89112bf0.wav"} {"in": "run opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d95fad55b1b249b5338b88ebd33b1e359a90045d.wav"} {"in": "turn around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8e6099b40ff54657829096e75cd8fbd1961f88ea.wav"} {"in": "turn left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8833ad2e2409492e614595b3ca0bbc47c717d534.wav"} {"in": "walk around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "500fc7463159d5b014613ae0ed5b8f822f193c87.wav"} {"in": "run opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d77a724b75d1c75c292ebdc6f774b597bb6644ac.wav"} {"in": "walk opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94eb8c00f1c99dc387c16d344dfe2bcf71c98817.wav"} {"in": "turn right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "aabd3aac885bbcf98d4b1eff31e3a2bb9a10fd3b.wav"} {"in": "look opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04cf4e44d4e2a21cd47bc8e3b495393118bae0c5.wav"} {"in": "walk left twice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "910aaf0a166f7978682585addd49676d550ca6c0.wav"} {"in": "run opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fce8cf4fa4b5dcbd5ecbde1d688f53ffd4a9a594.wav"} {"in": "jump opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2fda8f7aeeed82e38c3c46043e281a0cb9d24c4c.wav"} {"in": "walk right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "97e650b06e0389d137f8c10a4253280252ca4b61.wav"} {"in": "walk around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cabf7043436ed23a13a72f3ed884f604b021329.wav"} {"in": "jump opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f3338dfa11509d8603c5f23bfc8c9c02a8379c7a.wav"} {"in": "run opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7dba3100602b841f0511e228502a0fcd975b0bf7.wav"} {"in": "walk opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0f543c91057a8fd28296f09ea1174a05b487793b.wav"} {"in": "walk opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "aa4a9e4033a620717eb8264d4e93d66012a5b3ca.wav"} {"in": "run left and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "663e4cd42ddada8673146217ec9a2cffddaf2b30.wav"} {"in": "walk opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "da9c7e5a753e8aacdff2a55adf77804dce8345a3.wav"} {"in": "walk opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b151acfb46322fbd5efe901213b014f663709b4a.wav"} {"in": "look opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "39a1c010ba84ea99a76dc0a490461e539c781b77.wav"} {"in": "run opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a60d7f492fe2e041c5d2d5af6ff78c0595d4fa77.wav"} {"in": "walk around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ba7f1fec46a461877823afdda551a439b8d00a5.wav"} {"in": "look left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "11b6210aa59183eb9b2bb93a823827a5fb9d263f.wav"} {"in": "look opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "4c2b4d95711b06c10bfcc8a33c74e3b83d1199e0.wav"} {"in": "look opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9599abcc63a4df6928dfd4782e28f0730aada5e2.wav"} {"in": "turn opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7927344dfe914d718b472ab3f177513ef83381f9.wav"} {"in": "jump opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "450708f8bc99dba6e4dfe1e67cdaaf1439134025.wav"} {"in": "run opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "10dd5e11df951034098bd279f71e6f608890d033.wav"} {"in": "jump opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "62b29b7f8fe7ce6198a9ae24406256f300a569eb.wav"} {"in": "run opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c9e4ddeb79a6a666bc00d646e5a2d844dff396ae.wav"} {"in": "run around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "779f058870a6208921568cfd02422b49d045e605.wav"} {"in": "run around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b218a92a7a806c10571c8ca43da33962af8c8cec.wav"} {"in": "look right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8874908e39ef887a970b7a2d2dfeabc1c4df86e8.wav"} {"in": "jump opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2d2e6544d55e26380a57b68e99fbfa43f663a03.wav"} {"in": "jump opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dcfdd65ff08b55016fb857f97f6d935c4af1fcbd.wav"} {"in": "run twice and look opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "943346b32e8333bf294440edb581298ea6394ade.wav"} {"in": "run opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "2ff9f33851468453085f199b35bf2bdb7d8d2232.wav"} {"in": "walk opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "23e88f13a1b98cb5a5c5465d9bb37ff2f814385f.wav"} {"in": "walk around right and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8d6343e2b1a8563194864ec93272d66082852477.wav"} {"in": "look opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "ee09e0a3c6895e206c0377980f14fa8c91ddc148.wav"} {"in": "look opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "950038d00373e46a5c73b6221543e264eaac7783.wav"} {"in": "run right thrice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6401748b58351f9fa6b190b09daa4351799f252c.wav"} {"in": "look opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62c203aa02722140591fb53b1a894535b95c2104.wav"} {"in": "walk thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "7550272d316392296bd2e527e50155ad8f98a995.wav"} {"in": "jump opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b641601f4b1f36adcac199ebe2b0e21af55b9d45.wav"} {"in": "walk around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5df59a5d2f1c5f20946b332bdf617b6e1b8ce622.wav"} {"in": "look twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "7d6f23d18788a771072626b3f7faf8ecba4ccc8e.wav"} {"in": "look opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a92a6c51bcc4d07f860c867b8c7d6404ccf92bd.wav"} {"in": "walk right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d1031ed5f516bf01b91b2e37875975eb1100584.wav"} {"in": "walk opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b00af2453046c4e79150020c13074d554f899952.wav"} {"in": "look twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "d8b577c7c491d19895801a38113ed01bc13acb51.wav"} {"in": "run opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d44a172a486e5175268c4ab187aabd196ec13988.wav"} {"in": "look left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ae02de518ba8843577586649cf5ae36fa2f45c04.wav"} {"in": "run opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c63ebabd8499133d2185bde5233c9b30d5b04e7a.wav"} {"in": "look opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1af60aa720cf64a70e6d01dbc9fa48871a055481.wav"} {"in": "walk around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "dbab4839ee4e4c3479ab4e72970f5ce7bd1403a8.wav"} {"in": "walk opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cc623ba6fb13f5a5373fbe1314b8b5144d808437.wav"} {"in": "run opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "3afae862d872bd7a60b72e6bf700e9b39524831f.wav"} {"in": "run opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9087cde0f5cb55f6d9f8630e041c08f6ba1b3a11.wav"} {"in": "walk left twice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7a7bae5dcd9b79f487f36179c98d6d3c41861aeb.wav"} {"in": "walk right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6a17e9cfab79f0a1471b1099f0b57f38c706389c.wav"} {"in": "walk opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c7a95e97ea6f9502d0fdac273b768c058d1af60e.wav"} {"in": "jump opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "c194bf172ce3c2ae51a3a212583dc9780f6ce0e8.wav"} {"in": "look around right twice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44cf91b389866dccb477c8496b789140107f2cfe.wav"} {"in": "walk opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "2baac3113348d0a2f4df07d4f849a4ca28ff9dab.wav"} {"in": "look opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b07d630221674df9680cac5537cab620a92b25f6.wav"} {"in": "look opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5714a942e0221efb9afd452668c52e79aff1c1e3.wav"} {"in": "look opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "3aa5b6a102bb5ac583b91695d808441f7e667b92.wav"} {"in": "run opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "365698ac098916ed2748e3479d3532a54074a92a.wav"} {"in": "walk right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "a129e75cc6a339bb9699bcc18e963312152eb910.wav"} {"in": "walk opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "07aaac3729bcfd5b22e3609986c461ddc2340009.wav"} {"in": "run opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4c7036f60123c2bcac43e28f2724a526144c1aa.wav"} {"in": "walk opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "b2dfb6d8327cefbb94adf50d455f7130bce492b3.wav"} {"in": "look opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c6ed6856e9a5f65de4f74c6e247b98ef09c6d902.wav"} {"in": "walk left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f6ba7d4cd58598c40b428d639082a55a66e2551f.wav"} {"in": "run opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "17a01e0da346544be8f05bcf7a6537810a9b8c0a.wav"} {"in": "look around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e231c3df2bcb813854d1cbbd695a9c37bad256fd.wav"} {"in": "walk opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb0ecc8703ccb2a265dc1d0cd231ed0548a9a2ce.wav"} {"in": "run opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2647a7a759c640b122745d2b17c94de23b0bf3ad.wav"} {"in": "walk opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "d8f69d94f7eb2038632269765f56f192fd85ade5.wav"} {"in": "walk opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a20173490ce25c32c7f27fc1d8e1c14656790ca8.wav"} {"in": "run opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0f4c9b3228d3a321034cb11d93d836cee4d1064.wav"} {"in": "look and look opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abfb71b970f32a5707d0d69c77ca708c129d1fab.wav"} {"in": "run opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "44d08794f15a9ca303b7325ba302c12f9009ede0.wav"} {"in": "run right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "706f4cbdc2cb847324b8133a541ba53e46cec67a.wav"} {"in": "jump opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e6f3f716b948594222490e74569de3ee92bc454f.wav"} {"in": "walk around left thrice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc172582e60e31cc736df6a6655d2b95cab4d14c.wav"} {"in": "jump left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6c5ee4f3c99d5d0c9d47f006333076deb1cc6d03.wav"} {"in": "look around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f62d6fd1a99a02f87d4c66008a5904989a48de3.wav"} {"in": "look opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3398209dfa9ff4a82ec8817b784201cb97dc5da.wav"} {"in": "jump opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d0e0326e451234b60a06ac773b876866b350dcdb.wav"} {"in": "jump opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5cd56db0e2af3c86f20b1367bb0bef6aa8f91353.wav"} {"in": "walk opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "15e92489705436f3dc0fad69060808527d2f9e87.wav"} {"in": "turn around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "65f1d5d8f7fb725bf9d03758b7eef949c86109ea.wav"} {"in": "jump opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50d64ca12555608cdf5754f7dd7216b34b6ab72b.wav"} {"in": "jump opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "50a80135968f554f1f1413c75f2b47d782d53c1c.wav"} {"in": "jump opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9d84f957873d32f561f81e944ec19575488303f.wav"} {"in": "walk opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "77ab98162f7c94426dab71291d8e2b662ea09db9.wav"} {"in": "look around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "989e1455c001ff9c74e316adc7fafdb488e67a4d.wav"} {"in": "look opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ab9482d24827f4f21075a1f8cc24f7409b3c2811.wav"} {"in": "jump right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c087787c9f12e4b87e0a7f8ac766467fbf60b2a.wav"} {"in": "run opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e637207a20d0bedc3af8eec140430116e4785723.wav"} {"in": "look left and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45849375ef48586211794b78847ec705310725a6.wav"} {"in": "walk opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "763f1b12b278b48a776fa0cf7ca191136dd7568f.wav"} {"in": "look opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "423a365c5c1b5f4084fb5d668cd9dab742e60754.wav"} {"in": "look left twice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "29a923f005397967b3aebacbb9b5b64489ca43d7.wav"} {"in": "run opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d7972f412a04273a6d964aa9b938f2e8f3fb490.wav"} {"in": "turn around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5a0e3234016252dd35e38fa063bb59d4bb18ae32.wav"} {"in": "jump opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47a413f0b8a11305fb813b33d2ad3d4104c6bd3.wav"} {"in": "run opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7570e26763a55c20c0c1f40c71611f896f65e6f8.wav"} {"in": "run opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b384b364ba59fd6f41604a4acdcce4495555a050.wav"} {"in": "jump right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "e4401c092f762ababbb158727c7e07bcc818cf63.wav"} {"in": "jump opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "38e62553616caf4ee786fb381ede06c74100f496.wav"} {"in": "run opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7db56a06214f7dc8f0ac5d6496cbd9ff928beb8d.wav"} {"in": "jump right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e341f93c10375b4a0ee11eed6da0bc3e4cf67743.wav"} {"in": "run around right and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "605cea10892eb9008637b7ebb931d66be16b5baa.wav"} {"in": "walk opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a7036d257448b70d426edfb8ccc667d2a9c5bb6b.wav"} {"in": "turn around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7cb5e808063d00343ddd692586d2631029c6876e.wav"} {"in": "turn right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "32b437b9cae96179ad211a5dcb8f4470228205d1.wav"} {"in": "walk opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5eae855958bb9aa716f8ff52c35006d1d1ab39ec.wav"} {"in": "look opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f38f52bf00744272277238d05fc4cad56f318442.wav"} {"in": "run opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b40c32c03aad7a48daa3e5d2efe729a25e3320a2.wav"} {"in": "run opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5609327c698b53437c9ba1726677f7a37db90300.wav"} {"in": "look around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cea9a7569a732f8529d8de0dc477ed7d94ae4fac.wav"} {"in": "jump around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "943107474d905cdf1c22eede4a18584d1c888b58.wav"} {"in": "walk around right twice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf038315c0cfc7ec7740bfce3d04484c1ae4cb05.wav"} {"in": "turn right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dff981fcc4a9829345e944ebd1f6c7d72d242288.wav"} {"in": "walk left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "153212e19079a1656a3082b2abca67e8303fd973.wav"} {"in": "turn left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "66adf5483654d9870f04fa3f64b7c4ca564ab839.wav"} {"in": "jump opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2e45c2582e1b0504a60a09d76248daa868ccd1f7.wav"} {"in": "walk left thrice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6ef36858190dd033539bd2d1173ce801fa5062e.wav"} {"in": "run right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4aab5129647d9da24c43df4db5001412e20213fd.wav"} {"in": "run opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "dc83ee08fe5a7922e40443e0e6bb938be18db187.wav"} {"in": "look opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ee6583dad086ffcc5b1f30abaa5351368b1fad5b.wav"} {"in": "run opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3ef217765b6c2ff67a87aa4f425bdf02c1cc2fd.wav"} {"in": "walk thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "69643e59c301c19961a18ad5de4308e58459e7a0.wav"} {"in": "walk around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "acb64ba524899c744c725931dc68b8c8403bb42b.wav"} {"in": "jump opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7c136e8b0f6ba9c1b5aaf69591cefd6d58ee1d30.wav"} {"in": "walk opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e7590406cf9b742bd36f95a01d549bf6f4737758.wav"} {"in": "look opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d909a21fdc2dbbfd6786dc1808ce92c47764cf1.wav"} {"in": "look opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6dd3629255279a1d0e385fc005b598d9039c78e7.wav"} {"in": "look left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a5ed061112f1d2c5b371bbd15505f31fb53faaf.wav"} {"in": "turn right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a979393f6872cd52c9a2a74ccdd1a337a667f6c4.wav"} {"in": "walk right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7326021c4907a6e36084e7cc439faab72cce9098.wav"} {"in": "run opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f9dcf06575ba280478e5cc24e6134468e8129c31.wav"} {"in": "walk opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6760b397bd1025a722360e6fae1c84858fdf00e2.wav"} {"in": "walk opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9292ef75d7d9866134ca96c1fd7a8eece12afb49.wav"} {"in": "jump opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "09c9cc209d910c0f60592deb631fc64315f9b872.wav"} {"in": "look opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "edc6fc2275f04dac8b1ff07600c2d6b12cd180d5.wav"} {"in": "jump opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5a723d427aab19e02fe298b8e015a5c1987e878a.wav"} {"in": "jump around right and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "432f86439887c10867f19a8f775643759037d16b.wav"} {"in": "run opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6acdd31741d2ca0283991a06c6022e58198ee8db.wav"} {"in": "run opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6e807c8c7804b580f91bc8a458f887a04ff3c3f1.wav"} {"in": "look opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3f709d6f8f5bb27703c533a4af0e7f75d2bf5e08.wav"} {"in": "walk opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "099f93bb1c7791e71871554544917158b16d6454.wav"} {"in": "jump opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "656cf2e23515bc20d560e425d9b5f2ffdc7156ef.wav"} {"in": "jump left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35c657fec1652059e1c784a5cdd4c442f32a262e.wav"} {"in": "jump opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4b17c52fa8ff17491fc40c1f7be2c91bfea82d5a.wav"} {"in": "run opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2066447e66f9aaff1bb9623f3afdfb0ed61aef2c.wav"} {"in": "look opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "97cf7eceb0273d39b13cb6b4f9bf257a65899e08.wav"} {"in": "walk right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "ad56d08247a033afa921fe26ebaabb72fc82ae0c.wav"} {"in": "run left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "dd67466df365a6ec897825acea38409aba34a8e4.wav"} {"in": "walk around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "71efaed8db869280600f89ae26ce7438e1bbd00f.wav"} {"in": "jump opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "db16483e95a38862b8f74ee85c066d7e3cca6dc3.wav"} {"in": "jump opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "55ff5760f8e3f5a544ea60521a0c636a94b0d90a.wav"} {"in": "walk around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "fbf8c5079fbbb25a3860af8882cea3d90baf5c88.wav"} {"in": "jump opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "c5cbb63d8ac3e81e308222f63274d3f15334d1d1.wav"} {"in": "walk around left and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9db06157f1f415aee9417f430a7004f7da41a905.wav"} {"in": "look opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e8ad575a33b871836d9b9ae0a8dec42cddd0c137.wav"} {"in": "look opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54e978990426630477b19d319522817f00678f3e.wav"} {"in": "turn right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "47086713846ca9463e72c46355e13c515c3f45ee.wav"} {"in": "look around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cd4eb967617c95196856486bd22b48e6e5c579ee.wav"} {"in": "look after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "30faff909ecdd8b60237252902013d2c5616b0e3.wav"} {"in": "jump around left and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c8c2f3dfa65455f126354d4078e5395c10d0e07.wav"} {"in": "jump around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b760db491ddd99407268aa2194d2dd46ed058931.wav"} {"in": "jump opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c79441b86e13122c0237162cb0f5f9285ea4f4eb.wav"} {"in": "run opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "43dd459681fb6bd82576178fb77e823872e24677.wav"} {"in": "look opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "d390eb768808c837f7a1b8f93b78ee0869a4ab40.wav"} {"in": "walk opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7ac36809d8841d8dc55ef5ae7a54c270cf12059b.wav"} {"in": "jump opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e77af8428d1002f2278ee1801d57b4fb43567b72.wav"} {"in": "look opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2b2ffb2a5aad1e51b648b1c8216ae51cfd2aea5b.wav"} {"in": "jump opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f2d6963fbf052f1dd665571ace392be630208e17.wav"} {"in": "look opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd09602d524a9cda089744e48b264d8003ca4228.wav"} {"in": "run after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "bcaa381e53420efe7518be5263d35e7972a6f21f.wav"} {"in": "turn right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5f4d0db96f605db08ae2a12cc62a8a8838030a3d.wav"} {"in": "jump opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e43ca457626cd642e017be87de7498ce05c788d5.wav"} {"in": "jump opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "42b90229331b317ea2e44b846778b0ee9da8a801.wav"} {"in": "run opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3624968bf0ec2b72b707dcc97e3746fd76ae9ba.wav"} {"in": "look left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "8f83327fbc3213ce8d7293fc2b8133aae7a9ad51.wav"} {"in": "turn around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8ccf96767f96dc61f5f3aabd87dc8d1416d9d002.wav"} {"in": "walk left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6b23c1abcf525d2b92697a381f94f8ca91bbd348.wav"} {"in": "walk opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d36eb053e708589bac192b19769687dffb3b3e1.wav"} {"in": "run opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7dfef932a76cb0f6d557ec29f1dc3fa6cc67e441.wav"} {"in": "jump opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9edf113f3f12460fcfb9f7ddfa75227579608df1.wav"} {"in": "look around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b0b740800a9e868331900be4ee80fcacd484245d.wav"} {"in": "look opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d7d4f4f9282d8fdd22ca02086492ed8646b691e.wav"} {"in": "jump opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfbb4c54b4876a8f4de533ce294bbbaf723ab440.wav"} {"in": "walk opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b1465833940a15d00122fb8bc83339cc51c63c54.wav"} {"in": "look around left twice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "744d5108ae5a70fb27a621f44782ce0ac92b61df.wav"} {"in": "jump opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "1f68be45541110bdf7d1212f32c5fb27abdade3c.wav"} {"in": "look opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "808853470896dc02a4f8c7b527c7bce7fd11f4ac.wav"} {"in": "walk opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e65aa5d1e5eeaba368c2ca60f0050b2fb6c8931.wav"} {"in": "look around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eecd25d5b32b1fef2ffe02664f287668b12f7205.wav"} {"in": "walk opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0e4f0b090760a341b676201ad102b3818740bfad.wav"} {"in": "walk and jump opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70c1ff525f9add82c630165274517bdb86fa49d1.wav"} {"in": "run opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "342661839a40c8a15d1bf65e50f7aa06ab59a7b3.wav"} {"in": "walk opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c41bca11ce9266b6e770b75982c3104686a0d1a3.wav"} {"in": "walk opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "858a3eb42bd320fae1d196fa21158389946e7976.wav"} {"in": "turn around left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d2522840c89587d088ac4f2a8805d1ed147c8be7.wav"} {"in": "look left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4d0a890fcc9cbe2e694189521c00de4b40a3882d.wav"} {"in": "turn left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2746a1ba930fe6e9e313fed0e2791a102e0c8cf8.wav"} {"in": "jump around right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c1e73023917ffecde2de9715c88e36d4cd1b369.wav"} {"in": "look opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb71e10c94d54b05c8f0321c7e86929fda439946.wav"} {"in": "run opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "bddd36d87d3f28cfea5765460249d8ec5ee4fd88.wav"} {"in": "look opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7085355a46bf510d81e17aafc91f2ff2cab1afa2.wav"} {"in": "look opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d93c96299013283b17d806babbad80e19bc83cf8.wav"} {"in": "jump opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "45de4d4a588c6490ff58c91302fa500f1438cf69.wav"} {"in": "walk opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2cbb6a810a4e9c55e8765aef07145ec772aae1fa.wav"} {"in": "look opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e0e250962d3baaede03324e4f47bc6db93143fa9.wav"} {"in": "turn opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c57ffef2da132502cb9d306e7ab605da4360f6f.wav"} {"in": "walk opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17a82d757be08cdcc6581818074cb50f55b90684.wav"} {"in": "run opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fad45e3466d26fe905be50ad338e1a10270c82f7.wav"} {"in": "walk around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b883c9073093cb923370886ef47fec3503d11167.wav"} {"in": "walk opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a8a0acc5943c3da30db3e84f4a628ee3634f729b.wav"} {"in": "walk twice and walk opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "55e29f17af478327cd7e873f891455d6de655bc6.wav"} {"in": "look around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0ad4e4462b4c7977a0350cc9beb9df4f432324f3.wav"} {"in": "jump around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5557d8668112ff7f6a518554f7e6386c48e1bc2e.wav"} {"in": "walk around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c2c259b1af007eb2738b16bb92ddf8161ebb494c.wav"} {"in": "turn around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "376efc75d6bba7e7cd56708c1451db71054cbf37.wav"} {"in": "walk opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6ea69006777c1c68540848d8c4d45b21e005fcf1.wav"} {"in": "jump opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5e555766ba0f52716dee9ce857b39a6c84a3fda3.wav"} {"in": "run right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3ac03f4c30deafe890b23b867421833e26d116c4.wav"} {"in": "look opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "333da202ce175739aecb9409e153da3173921cd2.wav"} {"in": "look left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2090ef8f246c51b9c0f88229fd94ea57579f62a4.wav"} {"in": "turn opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d15f15d8c83402d3f5c23634ac9e186a895706dc.wav"} {"in": "turn around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3171a9d4316178f4bd77b13ebe2a7e12812ed73.wav"} {"in": "walk opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "289c5c8ab97cbcff01e3ef00c1635b128c9c014c.wav"} {"in": "look opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "27fe50caa926277eb0bb5e3242cbaf9f9c4f6a0f.wav"} {"in": "run opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91b3b3c3931c7949db589797743ff2942ca198e4.wav"} {"in": "jump left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c688a4b520a128bca7cb39a639f2f77bfbadaaf7.wav"} {"in": "look opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e0b09a8414a8486ff96fca5b323666cce8c2c422.wav"} {"in": "look opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "d06e11377f8ceea73b8a16e62cc3882912f6132e.wav"} {"in": "jump opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2374bf22961e89ae94343bd2f064bb952e83f1e6.wav"} {"in": "walk left and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e5262e485607920ab5a5a1eb6bbe595eabc4ae32.wav"} {"in": "turn around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c733c739e5868d81b2d386adc99bbb19727a06f4.wav"} {"in": "turn around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2b6accefd9e15d38c0ce4139ad3488b50e6cf392.wav"} {"in": "jump opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df9939f9eba97abc88f155bad30ed6250ebf0342.wav"} {"in": "walk thrice and look opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03ce810cf503836965146d04cb72ffc75fa9354b.wav"} {"in": "jump around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "03f51b5b6f215632b58995bcf9854d7bdba536aa.wav"} {"in": "look opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6bf23cb21077e3d7c4cf5a4cc3e7e1888d8ce04d.wav"} {"in": "jump opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "fe2cd576334e75a1393f1e8573ab123a2c389e3c.wav"} {"in": "walk opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0853f895f29bb17021226ecc7c4d226b828d1156.wav"} {"in": "walk around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dad8a35bf837cf65310f20a54610c0f1db40492f.wav"} {"in": "jump around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4b8a06375ee2d679397d4d3006a8c4cd612d38f2.wav"} {"in": "look around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8b4c1e9b215b39dc2aaa39e4d51938c945ddfec9.wav"} {"in": "look opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ff9f6e630fbeeea8a8f9f3df0993e5dead51ca36.wav"} {"in": "run opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7d27792b398bc6f2ca09c2dd2d8933591fc02b46.wav"} {"in": "walk left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ef6a27cc9d76485d4277f83182eecfe7b1646bbb.wav"} {"in": "turn opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1e6c665205a3b927d2968333f9b03a91afe6581b.wav"} {"in": "jump around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d753fab9bad3fe1256a582798ac07a8cddcb8c94.wav"} {"in": "walk opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb8a375d77cf75927d761808b5cfe4f510c689db.wav"} {"in": "run opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8322a318afb4c49c3a0a18e676991accf00941cb.wav"} {"in": "run opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "290ccf78be96efcd516a71dd81fd133a34e9094a.wav"} {"in": "walk opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0060daf9fc81ffb8ff2eed24040e5204bb083ab4.wav"} {"in": "jump right and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d2278c44ab8a5ab2e372ea66f27e307791128fd1.wav"} {"in": "jump opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "335a0d19c76cc4e1c5d9afd32e0357997cde517e.wav"} {"in": "jump opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2e07ee3edd183ab70687265eedaa49ec294463b.wav"} {"in": "jump opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cb60b7a3b8f4b9515c584494bb39595ced02545d.wav"} {"in": "look opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ea211319dbf88ad14f68d26d185177ff3ef7fd9b.wav"} {"in": "walk opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2732b0917b16d5dbed876462f4d8e5c6cef8f270.wav"} {"in": "jump thrice and run opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "721a2b380061421f597338b9002064fa8790eafd.wav"} {"in": "jump opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc026e282f401aa0eeed277256aec577d19a992c.wav"} {"in": "run opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "04e788b1e6fd8af0d91e349a1f49c63cf360d4c3.wav"} {"in": "jump thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "c13b85e84033b236e0c7528cfa127f08da6b64b6.wav"} {"in": "run right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3e4834c299ebb42ee7c04ea65ffc14f6bb56f4c.wav"} {"in": "walk twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "486da3c769422b86e24ef4f75e542c78100c1d23.wav"} {"in": "look opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "21b3a2dca23ae3f02955b80e3d83e26954dc6691.wav"} {"in": "walk opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e801e8298cce2b78dfd991e72f55bf89d1a958a.wav"} {"in": "walk opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6d558da349e458e1b20fabc2160b588dbc8a89b5.wav"} {"in": "look opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "662f5449fd9de1dbe8fbad09032e982a10add64c.wav"} {"in": "look opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b7e76e276264dba2aefdcf8a0b716fc884944e1.wav"} {"in": "walk thrice and walk opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8411b70c9a1bb42ec8203afddbabd0b33a43ef06.wav"} {"in": "run opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1f8e2a548896249bef7cbe777af6fb585afc0006.wav"} {"in": "jump opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "54f848d83792c7cdae04c1836bf7a5fb3d0d6caf.wav"} {"in": "jump left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "850a6172352d768712cb603eb8757623c8783cad.wav"} {"in": "look opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "540075fcd88c1e5a40270e2f3e038df0b2f2c5ca.wav"} {"in": "walk around left twice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1542a4809acdf02648b2a098f0c3d01e409306fa.wav"} {"in": "walk opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6ea5092b2f92f35aa4587f33044f76b6a339f5d2.wav"} {"in": "walk left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "577a0fc0a7ae7399f7504fe6698729606e40d649.wav"} {"in": "walk right twice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7aa1db948b163532265f559e9ccf163680091f8d.wav"} {"in": "walk around right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7460761f96f7acd26af560936059e973439fd7ef.wav"} {"in": "look opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "56c3b85066cc4a40bcc9b680b7e94f1b72058508.wav"} {"in": "look opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cbf20451a16f43216a3bab27773f52dde3b21d9e.wav"} {"in": "run opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "52a7ffb49f88a31dc437bf0c69c46b59bfdcae3f.wav"} {"in": "jump after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "81a3c828d77d434a3056eb205010354504647e4f.wav"} {"in": "look left and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb916dd91871c986dcdb71f0606f9b8f44f08e20.wav"} {"in": "look opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b1b5bc11bb1420bf2e0e975519856da7d39c6aa4.wav"} {"in": "walk opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f4858672e1e8ea84895ff86fccc5203da32baade.wav"} {"in": "jump opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c36fb1bd3ad3a6e5d4a87ac3023a7c3f92a6cf12.wav"} {"in": "turn around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cdd449e8823bf0c75d1173c315d9acb0c32e8fc2.wav"} {"in": "walk right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d86c21f4ace9fae4a7923c98ca245aa32889ab75.wav"} {"in": "look opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "0f9fb554c163ec71cc77eb2c954479365b9040f7.wav"} {"in": "look opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "af81abe9c47c0f93e5603f5369292e76b470535d.wav"} {"in": "walk opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9da46be5a90fee1da80b4708ebb6d23367cd79d8.wav"} {"in": "run opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5f7a36fdd0b49bc098fe977993a3bb18571238d4.wav"} {"in": "look right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "92e3ec97641fe78bd2b2a8c870202d65e6dd8f47.wav"} {"in": "run after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "85252dd366aa26648b6da618cd4b922d85c74684.wav"} {"in": "look left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "b8474863585127fe12b51b9793fc84b2b6be75ad.wav"} {"in": "walk opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4e0bbc66b3a336e453088a1dafe119ace5da4934.wav"} {"in": "run left thrice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fc39817825b08d95f6d8658fcb94148ef29fed7c.wav"} {"in": "look around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "21208fea22e649b98b4f90720496c9fd5c8aa46d.wav"} {"in": "walk opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a977076521a0009b7c541b55135b59036ef483bd.wav"} {"in": "look left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5fb8236f6722790d98e57eb444c2f389dde26ccd.wav"} {"in": "run left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "223624539659e4b463d98140e5018a3fd89fa559.wav"} {"in": "look right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9382e1feaab85e0bdb35eacd5d763d66feeb93b7.wav"} {"in": "turn right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "0b7ec127a7ad8609b1f6658d8439953ef7fb9c52.wav"} {"in": "look around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "505025c76e88039ba6a99b7810399da14b76528d.wav"} {"in": "run opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d588cb81b72a933415be65c060557bb620475606.wav"} {"in": "jump opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ec2ae1104c3dd564cd423a38302a1b1f3196041c.wav"} {"in": "run opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bba0a15bb97bce22698cc31bd299b5682fbe2f03.wav"} {"in": "look left twice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "444f28b12db04f95cd981fb7f053bcc1fa6d564c.wav"} {"in": "walk opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e320b99a3e8012b235d06936dc6691a68447d5a1.wav"} {"in": "jump left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ff88b1e662e6a92b826edaf7b56aede29d316b89.wav"} {"in": "look right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b4bb218f6d6f22812c7747fe8f481874248e4563.wav"} {"in": "walk opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "318dfc9496e4e5418f2e5c296cacefe1fd57da1e.wav"} {"in": "walk opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0a67419f0cf5225d70ba1b12e61d4049d8bca7f2.wav"} {"in": "jump opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3d8114a28f213e91f87e0490250b6ca49d88bde8.wav"} {"in": "run around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "61da73bd73538435a4ee0814f766021c66eff412.wav"} {"in": "walk opposite right thrice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2d8afaeeefa155f6e42cf5296f902e4ff3ff45d3.wav"} {"in": "walk opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4a9566e5878a4ac5f5706e45f83686adb781db33.wav"} {"in": "turn opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb217f97528b3e80dea404fdcb33700ad2a4d536.wav"} {"in": "look opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e154a4a8fb6668d455a716a1f56986fb8af9708a.wav"} {"in": "turn right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96467ae6aa8eeea67828ca62be495f5420d9e608.wav"} {"in": "walk opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9cedcc09069d1590ad5f6a5a5de00cae53a34cc.wav"} {"in": "jump around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "28bc74f9a56a82f1dbc18d0257db62b99daafc85.wav"} {"in": "run around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee09b9b3735f0370297dd30e1f3384915ece0e3f.wav"} {"in": "look around left and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f073ffe29f05a8e8a0e3ccd6e33d1df5dad45f7.wav"} {"in": "jump opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "643fff04787d99577db70f1cf7a72430c9bb177c.wav"} {"in": "jump opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1dbea63717b8ebd41bf1cbd14ab86bcb939d88f.wav"} {"in": "look opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8dcee8a36d773bb2abe3948b6bef12163f59f010.wav"} {"in": "turn right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "716c0e0ce66b592d629f0ad794eb8081edb5a8a0.wav"} {"in": "run around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1b3a55ca371d5effb4c676011ff8d6df311e16c9.wav"} {"in": "look opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "228430e1b6044d13c5e6407f4d8a00714c46dab4.wav"} {"in": "turn around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4adb172ff19adb627dc523eead5d9f6fcc3d70d2.wav"} {"in": "run left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2b21a85437de9d436e87cd3a2f8494f28233005c.wav"} {"in": "jump opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d901dba86850b2131cd81041d5a9c09af325ca6a.wav"} {"in": "run opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e63810bd469e76f9794b4939e8fc0f5e2be3c339.wav"} {"in": "jump twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e977b16daa9f71cd136817def51cb014158d889f.wav"} {"in": "jump opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b6676f374df1f5c27e5aa02d1a87e6cd60049a88.wav"} {"in": "walk around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d6bfa3dd12d22bd167ffcff41a331115d0b67b54.wav"} {"in": "jump opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "40e22826ce3df1a76c82d0c67ce0ec385ec5868f.wav"} {"in": "jump opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3534919fa41ea6f5996f91c42f99467e686ce5e.wav"} {"in": "walk opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b77d5558755c85a196b899e9b58d4636bc2cbea1.wav"} {"in": "run opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3e4fa546f30c1d0847886d7a6ad04e69a984d00c.wav"} {"in": "jump twice and jump opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5fe9afbc7fcc3b4c4a0c836d3424c8854abf1be0.wav"} {"in": "look opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "35d5e7dae4c2829377ccd1a2d13be82e6027070c.wav"} {"in": "jump opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "64ae96b2c48ff36ec54e4b16a2f8dde3387f92be.wav"} {"in": "look opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c22ed3e205e22c26cdfb176c0b9c65e274f4e289.wav"} {"in": "jump right and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6538a0c7a8526ae5dcf4dea9d75640b34b6a3ef4.wav"} {"in": "jump opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b327f48312faf8c266ecb9112587374631debca1.wav"} {"in": "look opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c4ad5b352a9eafb522958f31ad8e5fa5ba13ec75.wav"} {"in": "run right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d399a3601b0884bba529142f63b9eab9b812a613.wav"} {"in": "look opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a7890254acd53d79134a2af954cde3db517be86.wav"} {"in": "run around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7e08d629930525975b500dec21eb58930c51c49d.wav"} {"in": "jump left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3d1de611d6fc7e16c431ae86c8f3638f7129ece7.wav"} {"in": "walk opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "12be06e82bbe97ec0e403a5ebcaddb4a8378fcb2.wav"} {"in": "walk opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "01d578e8d5bfaad67a720c93d159bf072f4336e6.wav"} {"in": "look opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "d3405eb4f97b7586814b37268d767d197ef71ebd.wav"} {"in": "look opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bd985ee60dda29c56048829a8c9d73ebcd85c26e.wav"} {"in": "look left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f389e1f04c9d4fa11bbe1761356bc300d185302.wav"} {"in": "walk opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2a0205c4965b159b88a05afab71c0ec9ea619251.wav"} {"in": "turn left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3990e37b14dfe3f33dfad031ec84d05f8b62c5c4.wav"} {"in": "jump opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d52ee55bf718fa94c57d537d48eed2a75c3c3e39.wav"} {"in": "turn around left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82d9f1a91b892dbbd36262109182c47020dfc288.wav"} {"in": "turn around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7ccb0dfa18e2bc526dac329134a68860202bd05f.wav"} {"in": "jump opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a641a9153f347e6943560977b69cbe485d84badb.wav"} {"in": "look opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "71231901838a847651f7d6bc9aec2f161a67d6e1.wav"} {"in": "look opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "810852a961f7d8c6ad599928365f4c7aaf0b5de6.wav"} {"in": "turn around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a13192553010228ef3eb97cf6e8a103f5ec09d4e.wav"} {"in": "walk opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "65fba412f169642fe9fefba9375c7603204ee8ce.wav"} {"in": "turn left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dcb63be230cbe11c2ce4dd4e6b8b9aaca24ff470.wav"} {"in": "run opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "285af504b4b0b72905fb77de2c89a15709a2ccdd.wav"} {"in": "look right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7d4396f10ede474e95d614dd06be5362c4feaeb3.wav"} {"in": "jump opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e081846ad64040edb271c8fd96fde8820a9ea88f.wav"} {"in": "jump opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "e1d71df3a849ed9fd58efe745cfcbfba5de37c79.wav"} {"in": "run opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1b47babcf95c1ff7f14754a350e1ed3c29545bf6.wav"} {"in": "look opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c09fdc7916e8edfa5c76d1b17e71c1696f68fe82.wav"} {"in": "run left and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5b258b035ed2153461b7187335d5ce25af694dd2.wav"} {"in": "turn opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9eb622ae05ccfd0e135b56a4e7a91afbf9746617.wav"} {"in": "jump around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d7fad725d8187148d616b3329a07c48c2890a580.wav"} {"in": "run opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e3bc9592fcacec2ab5200c63ee3aaf06833c046d.wav"} {"in": "turn opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef7239e9dae52986a6a25a25326f004bb4d8a61f.wav"} {"in": "look around left thrice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8715b891fb2d1af7084e0779c5848a7139a6d2d8.wav"} {"in": "jump opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8328afd0c92c93f13979174d5fbe5d409d30f4a.wav"} {"in": "turn opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "951eec1b69538e3974716f3659c417f112302e91.wav"} {"in": "look right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "1259de4a7316d71cced7894cb1f7d16b40c3e88a.wav"} {"in": "turn left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "ada3a1937b48a6ca2b189a6f6b770012b10806ec.wav"} {"in": "run opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "74d5fb0e30b445fa4142eb7334f54b6b54cfef69.wav"} {"in": "jump opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed5c215acbe84ff2f5c92896ea454d30440b1673.wav"} {"in": "run opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ea698ced0ae065c2c1d0541912b83462e3b3c019.wav"} {"in": "run opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "60f1151d758ac4fb2f402418061d57172655614f.wav"} {"in": "walk opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d45827a35fa27757b19bd375b6f73d79cc161e7.wav"} {"in": "jump around left twice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "05b278fe3342cca63796e17066b4f45017059971.wav"} {"in": "walk opposite right after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e4e5bd3cfeaf99e03d68ff7d01a475c591643cc.wav"} {"in": "walk opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c944c3f83fb9180fba13722fd7ebb2afa454370.wav"} {"in": "walk opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "eb366b01338f879fe84347e08ddf421d7fe96721.wav"} {"in": "run opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "18a1e8b44d68d8f297f63af8615e2339fdabdf16.wav"} {"in": "jump opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9fda131b5636575bf6690af2a965f39c74676165.wav"} {"in": "look opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b51ca49496a738319480b8e61a26e852c5dd8dd9.wav"} {"in": "walk opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5c286e45914242eea1ddd27329181401e0b337b5.wav"} {"in": "walk around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a523be79474b99c5e60212825eff238a02f1043a.wav"} {"in": "turn around left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "de0efe9c0847822bf2f289ef9326f9ebf2e2e4f5.wav"} {"in": "walk opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa3717f3559345e2508316fbd90796ffccf7a40c.wav"} {"in": "jump around left twice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb3c4faaa666d23281f3e7b7d1e28903ab5148f9.wav"} {"in": "walk after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "7a9795ee423d5a371f672a01a337f26c342d2c28.wav"} {"in": "look around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eb5b252ba9efa3e6245a9d0cdd5022833d7af568.wav"} {"in": "walk opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d935ddeb1d8dcecad5030fed33a3c23bbb5bc35.wav"} {"in": "walk opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "504d44b026ee73ddd2bb4f50adec998a81389e2f.wav"} {"in": "walk opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c9b6e6da7c760ff5ccb8a6cbb58594da95e35680.wav"} {"in": "walk opposite right twice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "04f7293b67eee0b05a457fc49545949c53b76342.wav"} {"in": "walk opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f0c6515128063ff408d4e5321b431a174667f443.wav"} {"in": "look opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "819eead749b7056a7d3133d18c587236fcf9ee63.wav"} {"in": "run opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9062a092a27c38838f51eca31e4162c5ce83bda9.wav"} {"in": "look twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "bb0643c5cebfb76a6c9a4b11ba8930dabbfd5b1c.wav"} {"in": "look opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e1b62c932e4070ab890845687eb10094ac0d6d70.wav"} {"in": "jump opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab1b68e050fffeb8c5c2c39a6429dfed54623c26.wav"} {"in": "look around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0423ff8295324007f5c9f12afeb69bb511731b4e.wav"} {"in": "look opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ede194c8f693993e2c7ba84bf37214ee8924a388.wav"} {"in": "walk twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "ba9d65989f53f39b62e3b4b4c3450686f6b4d8c1.wav"} {"in": "run opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "82621f9912c86465bc77af2bcacdb20b5ed0baaa.wav"} {"in": "turn right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "850eccbf452257c8699b8412292264e1b253c1aa.wav"} {"in": "turn opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "796438c64e8d083f00914c0bb3582c8cf02f2824.wav"} {"in": "look thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "0aea68f38a9451339846c06be0102b1511ce2526.wav"} {"in": "jump twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "f990637f99633313544f01027286dad2989ff2c8.wav"} {"in": "look around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5ac7bf7ea9498e9a840d7b563aaedf0d5d727a9a.wav"} {"in": "run left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0c38ad147cb3db3e1169009a131acd8630965794.wav"} {"in": "walk opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6041f08deca98d660eecd50c8cbc9314adf069f.wav"} {"in": "turn right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae9c768da60df05642f07892f29e7a32d6b80bd5.wav"} {"in": "run opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "0a058d755d413edde587624d7a76e2f466ba66dc.wav"} {"in": "walk around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8c89de8ce1e9fa8ef8e56d3fd98c57a36f5278d.wav"} {"in": "run left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a5f1ad984f65e49a456a1cc5a43bb9d1e89c189d.wav"} {"in": "turn opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "438b1f44aae439050e8ea2864e0ab790f6eae656.wav"} {"in": "jump left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "62150a3b48b93416a57be6a64221e5d8c3138750.wav"} {"in": "look opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0571a1bd70efa7f42d8499c4edd901291f5e6a8.wav"} {"in": "run opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c377c5bd65025a8284b51a1d1f2198035211c1cf.wav"} {"in": "walk left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e782c25b091b18caae417ec76c9cfc58fc90c4eb.wav"} {"in": "jump opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bdd03154e986b00aa0078fa9da5e50bdf2a6c989.wav"} {"in": "run opposite right twice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "6fc271292faed8d9b506eb386d59af20924ce900.wav"} {"in": "run around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "800188282a7fb58e7236aa2d5c5fbd31f12776c6.wav"} {"in": "look opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "876adda530e78ace67b443d1366e069227ffdc13.wav"} {"in": "look thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "2c4df7b126cb8ccde979204281555fcdb9542bf9.wav"} {"in": "run twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "6d9eff8a0cbf2de4959976cd401f603998ae2cf7.wav"} {"in": "walk opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "28b4e2eefc8f6e2020b708b78a8f3bbe56dc93e0.wav"} {"in": "jump opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "620bc7374bce7f27eaebff958f7715a6a3a6dca1.wav"} {"in": "run opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "74b571dabd1eaa93227e25f1290fd944e8c2a421.wav"} {"in": "run opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05a7fe75e5ba4133fb82f60efe2166e0d977c074.wav"} {"in": "jump opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e0ecfc1e012e6e8cb5cf17442caa257e1b55995.wav"} {"in": "jump left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e57d9bf0c3f9de84645ef9225397167e9950f69a.wav"} {"in": "turn around left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "243fa2f7be1434272d6683eed4e56e5ee1641cd3.wav"} {"in": "walk opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4965db3a7871c8fb186b588ef1dfc9f617c758c0.wav"} {"in": "turn right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8265cf4d69046370d1f103ef5dbfde202e12e312.wav"} {"in": "jump left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "23d4031c66123b89a091e241c452d13eb0c603a2.wav"} {"in": "jump right and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9318536541ca009135b7860287a7e94988c81bb8.wav"} {"in": "look opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "883f2d98a4c09ddba282ac367d8136aa57606119.wav"} {"in": "look opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "61da9683fbaa1988b68500cb360cd9680b2e6c8a.wav"} {"in": "look opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a8b1fb5f42ace86c046eb731366d57a9984d1f15.wav"} {"in": "look opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9f41bb7e7738c2b4137bd2fc1f7e3e8842f9da92.wav"} {"in": "jump opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d8cba332495f498fee10b3e329c9b09fb6ae79eb.wav"} {"in": "jump right twice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e758e40d2e5a07a5f2666da48635f80cc22a3ba3.wav"} {"in": "turn around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "19836120274a40e7477cdac7129d927029c21292.wav"} {"in": "run opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f6a9025895cdf97b577ccddace10a2e4f6a9b468.wav"} {"in": "walk opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "63fdd0e5fd6d831f9da90c365e5012a86da7812c.wav"} {"in": "jump opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "002cd0600db36d554ff32990ec7274359d127265.wav"} {"in": "walk opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ebb9813cebb798c48322494278d87e819b7a6642.wav"} {"in": "walk opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e4eb197957db1634095fb5a6c2f188ccf9ac103.wav"} {"in": "look opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5c2bd945e9f01d9a51dec4b28f990a50bbe78fd1.wav"} {"in": "walk opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5449bf6356da399d9dd4b908b9ad80757ae83a6d.wav"} {"in": "look twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "f52d46f533756f841e23c34df9f1fc82cf400884.wav"} {"in": "jump opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "61d8fc9e4c07ff0a2c46f0a9b76baea1c4d06305.wav"} {"in": "jump after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "536aa91af7f4d339b2c3a79e4578320ecae0997d.wav"} {"in": "turn around left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "99200a1710e3d36be64894296dca8eec0e90a10c.wav"} {"in": "turn around left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "964198cf0b9b95b1959a4bb80a25d596ab15b903.wav"} {"in": "jump opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "a63073d5a2d907137081725b0358f477955a7aca.wav"} {"in": "run opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cea237de48e3ec64030167070fee3c4f87a9f2a9.wav"} {"in": "turn left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7c36452eabffb539bec2633bfa828b94eebf369a.wav"} {"in": "look opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7b8e268b69b40e5cf5d5d227fbe801f6aac1cba2.wav"} {"in": "jump around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6038796a89da52cf104bb70ee8a3ffb5118dbf1c.wav"} {"in": "walk opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "75e1a9a42084947a7e1aaccc0dadb621efbc1576.wav"} {"in": "run opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67b38c57c0763c2cadf5896d793d4ac7b0e2b5ff.wav"} {"in": "walk opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec7a2304efb81c395ab57568b58b5568003bff45.wav"} {"in": "walk opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "fcebce43c76c048748b0c878a069ac4a86063559.wav"} {"in": "turn right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "736dd238927094ca3aff8c6f6a1b2f7d0b8971ab.wav"} {"in": "jump thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "eaf173b893813c23fc08a06012943dd9b7f3bac5.wav"} {"in": "run twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "c4574a9589ed140d1e97275b3652ee8d74d319c9.wav"} {"in": "jump thrice and run opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bef34921e7189bf39e30011ac87bf078482b0ddf.wav"} {"in": "walk opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "162556d3f770233d4c5cfde1030b5f4eb4bb8e65.wav"} {"in": "run left twice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "283e6e66472ab657ca71f9ab6c31bc1ef1e0c19f.wav"} {"in": "jump opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "47c1d143c7014a9bca90bc72fa8953e485482eb4.wav"} {"in": "walk around right and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "00a1e17bf2476e38f96adf4b05aa72e057989532.wav"} {"in": "turn around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e28594e54a3ec3f0d8c38b0ff1843c95375a9520.wav"} {"in": "walk opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0dad0e578326955f1d39cb8aea997df1eedb6188.wav"} {"in": "look right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "438d3534f51bc9dee599b38e3447aad3c05d0e52.wav"} {"in": "turn around left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d660800d7aef8645c31ccd3e2367177975cb524.wav"} {"in": "turn opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d2ffe5f74f22a002b0ff6adf647d2b3a631fda41.wav"} {"in": "look opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "02a69b76b4ccb676d8f2d9955b33f93a8e272257.wav"} {"in": "run opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9f4a95d12dcd4019c89aeaf53f5670187da8943b.wav"} {"in": "walk opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4cfc861f5296e108fe45c7997f6d86144dfd2e63.wav"} {"in": "run opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "569d1f9a4824a3060a96ddb22e808c71d8e71ad3.wav"} {"in": "walk opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4044216e37f965a1191a2f947db8dd9fc97dcab.wav"} {"in": "run opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "8a288495a1a091f47d4a8b958e032d8a07b970f4.wav"} {"in": "jump opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bea698fdc66d3013b0fdafffd62760f85701f60c.wav"} {"in": "turn opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7360a7b81d2ccd60b3f667499a0e77b2afdc403a.wav"} {"in": "turn left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "736c5dc9986007a2d4fe52a5fbd1631fab7ab6c4.wav"} {"in": "walk opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e16fe81564b14fab34faaa000fdbf9053df22a0.wav"} {"in": "jump opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "455ace86ab108b35f0bf44015c7ff132823be80a.wav"} {"in": "look opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "d785be4ab414cf9dc3ec36792c51cc11423fd6b5.wav"} {"in": "look around right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "acac4d802b39a1683548e62b606cefd3288f85c8.wav"} {"in": "run thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "dab2fce179a4305f2e3fc1e7358163f985a1b1c4.wav"} {"in": "look opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aa3313473bb3b669f86d7ebb1a07643ded863360.wav"} {"in": "jump opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "89a471044ba4d2ed1b463b085368abba289cbd3d.wav"} {"in": "look opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a68001c023008b5ba06df203e48bc97661add73b.wav"} {"in": "run around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e864e453c3338ecd8080354429383f27fc9b80fb.wav"} {"in": "walk opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a4de4c82c41174c7fff7dd05506bb196883da409.wav"} {"in": "look around right and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2eb8291835d328e2638233791659f6866b67e9f3.wav"} {"in": "look opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d150bea6558589c2e32e0ea9029e7eb6c43d67d5.wav"} {"in": "jump around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c739afb1a991bc936688a10c9c40c9b36f6653a5.wav"} {"in": "look opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "aae68dda1b425791166da2c8602f34f3bd5e781c.wav"} {"in": "turn around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0a4b7e223d45c1f3bfdc4325c501a4fb87ba944.wav"} {"in": "walk opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "96ec716e433268425c4617d523b43d6cce57a953.wav"} {"in": "walk opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4fbb4fefe52f2f6d56a67e10bc976d5b7faaa394.wav"} {"in": "look opposite right thrice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5844ee860c7ae12a65c2a67d13aca0091cc22bd7.wav"} {"in": "look left twice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e9eafece752dd5a5f596e6e55304f1c3cbae1e9.wav"} {"in": "jump around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "21eba26210c40215325aa2044a27a3ec837b6ad0.wav"} {"in": "look opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "8f45e2d3b8e5ae314d3cea523ae3fdab4d91cb37.wav"} {"in": "look right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a834834f22414a3294634aca3f2277ec6b09fb89.wav"} {"in": "turn around right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d1a5a4250369ed3b668e8f11d679d4ea5e51ea8c.wav"} {"in": "walk opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7c6c12a4d40dd49b78f0e7473d185731db00771e.wav"} {"in": "look opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "66ca8d5026d6676331a104fa2045ed4afacf742e.wav"} {"in": "walk opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9706735e90bdde99baba083fc425c39e28284253.wav"} {"in": "jump right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "ef81a9a04ab798826384c6b72406e517c29e8247.wav"} {"in": "walk opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b500b25f2e05d0b9e1a9a961dd33c87532b93161.wav"} {"in": "run opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4e38456813da4079960ac9dab4cc44f7e2683b4.wav"} {"in": "look right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "00aa05e2df04946bcbab6809eeef042f309cc945.wav"} {"in": "look opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7a6880d0d6b2ba964f95495b3391a82e8f25c0cb.wav"} {"in": "look left thrice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "53dbe943165b209bc97b889ace99daca1c90d761.wav"} {"in": "run opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b8e403fab5954ca9851c862fbe96c739351c894c.wav"} {"in": "walk opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fac0d9181490a5b5fdf0a1b5512b2f88c47d4888.wav"} {"in": "run opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8b769702c1a033c664c240db47aea8d2055c937.wav"} {"in": "walk opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "1554cf54eb194874640d5d5ba710071e2a125103.wav"} {"in": "run opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d1dabafe2a74e512d352f12b423f1e3abd0ad268.wav"} {"in": "jump opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0a27f38af75b5b9fc0c27f2636d3524661019c8c.wav"} {"in": "jump opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef6ce2f83ccda4621863a1a820e26ea9865b8cfb.wav"} {"in": "walk around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fa0e17525062a96ef5df701dde7d477897600ad3.wav"} {"in": "look around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "66461102378c546ea027add83796694c8a2b4bbb.wav"} {"in": "run opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "783e7b8ce62db851f5d960d0eabaa6829fb13a88.wav"} {"in": "walk opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e0fe10d72aa853bc696971feaf0bf4e993ecad38.wav"} {"in": "turn around right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2736cf2ee01d60b295c8e1a43b025a8687a1bca7.wav"} {"in": "jump opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d307fccc0d74bbf1ea6ff257f436c3c266976fac.wav"} {"in": "turn opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f3b0620959b97c4dc4250ad972712b506cb9a0b.wav"} {"in": "turn around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8f0fe072bb9336d6f5df896543a0feedf86a8676.wav"} {"in": "walk opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "424cb1fa42f28d2501bcca1913db881ac230109f.wav"} {"in": "jump opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5be86bc9ebb2f846185c05aee3fe018fccc4b75.wav"} {"in": "jump opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5e71ab1f55adae43643ffef6e5984408c4037de0.wav"} {"in": "jump opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4bf448dddb25a3bfa999fd06fd57a016c5e38592.wav"} {"in": "walk opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b5f3651aa130378c36045f8c3798e4c83a3c680a.wav"} {"in": "walk twice and run opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05fed8d1944e735bfb2625f13007822fcff670ca.wav"} {"in": "run opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3a8724d6bb5028cf293f7460d796cf3ec5df51fd.wav"} {"in": "walk around left and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d42f65532f2de0c08cdebc7b647a3780b8731fe.wav"} {"in": "look right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "9c3f546e4c4583fee3c93635da3279492cf98164.wav"} {"in": "walk opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "37bb6f3107a79cfff49fa87b6475a7fde5a3d64d.wav"} {"in": "jump twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "5af0dd480fe446af208cd39cd4003acba82fd42e.wav"} {"in": "look opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "88ad380472d129ac13cf79ba8f2032b7879cc2b9.wav"} {"in": "run left twice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab089b218647112e806172e4a344c3663e5dd9e1.wav"} {"in": "walk opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "435d6f5a02c6204e8858f0bf3c96db6786ea2532.wav"} {"in": "look opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1dd76b77a07d747a13b3138d5fc7663978b75583.wav"} {"in": "look opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b47927c2471f54b1394b3b48ed999832b1be63ea.wav"} {"in": "look opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5e9b192857457a6119653fd265d3085cdfa94aa2.wav"} {"in": "look opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e60a017a2814a840502e4f3ef9f4f66b9392ec50.wav"} {"in": "look opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e1f2151b64f990f83ceb0fc76ea325873acfce7f.wav"} {"in": "walk opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f11283601e4f6044f7662ae6719d859076cda06a.wav"} {"in": "walk opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9ff694800b2fe34816df78d4b1bf090b58e2fc7e.wav"} {"in": "jump opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1ca941ce4f7fca81fe658750ccb269507141faba.wav"} {"in": "run opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "69a0423e09e7b90485319c8498c7393f7541fafd.wav"} {"in": "jump opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9737b96b951193a911f3af7a78bc7f60ae7b9560.wav"} {"in": "run opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33f7c3b6b14d4bad51af096b899ec50ced7e2465.wav"} {"in": "jump around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "662ba373b8f8abe00fcd56150954bbb4282c09b0.wav"} {"in": "walk opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "fb3891fd798650c1911340bfeca4987873f25efb.wav"} {"in": "jump opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4c6662e05b3f0e19dfb2656c864ccd4f3ac113eb.wav"} {"in": "jump right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "28114a408f986cb2c2ffb6d4b1ff1707e866606f.wav"} {"in": "jump thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "51c74c7620ddb951659ab4ce536f10350de18cb3.wav"} {"in": "walk right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9b02af5dbc3dd9da5e66d331d23473b93af6848d.wav"} {"in": "look left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1ce3fbcfd48431cab2c556d392402036675ee302.wav"} {"in": "jump opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "f94b77cdf1338a3d91432f1a83b704326f48f997.wav"} {"in": "jump opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "78ff2e964cb20c8b6f78b3b60ab99554663c8e56.wav"} {"in": "jump opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0221f0b5d18abaa681e00ea6b566e89735deac3e.wav"} {"in": "turn left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4598b1d28834ae32281f8c9194b250e08c28fdd4.wav"} {"in": "walk right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f9eac721903188179ebca1ca89fae92737559727.wav"} {"in": "look around right and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d603b25454cbbc730551909ca7875b62a4da360.wav"} {"in": "walk opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "69d756776b841bd50a35d37e1dc1bdc311879782.wav"} {"in": "run opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "40b1a0f66f4a0517d9aacce83a2954143b110884.wav"} {"in": "look opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "e8c3562abe6a5cca979a36b0364b6a4127395f8e.wav"} {"in": "turn right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "b18ec16c53ea1b4cd64350c00383e13ee4b656b1.wav"} {"in": "jump opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0644d8789a160a409c60f40d310392ce228a2c96.wav"} {"in": "walk opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ba9bfeca5edb14499b83128b253ad9bba240d265.wav"} {"in": "walk opposite right thrice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "5ae7a17af3f99daa49849af4fed12bfcdc91c4bd.wav"} {"in": "look opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "11e6095fc132a73ab22acb6c2752e71a6c0e2991.wav"} {"in": "look opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c7f9f06023ace75115a02c7e8afde8eefbf9fd6a.wav"} {"in": "jump opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "538d1b0df9f9a2bbaed44619ed551e0c3dd0aa38.wav"} {"in": "walk opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "9cb47ba0dff331c1471112fe1cba4d690aa46b67.wav"} {"in": "walk opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33af2e424f8ec1b7b6bf5aa09304972e05e4dc5e.wav"} {"in": "run thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "fbc5e8a919c965be0a5a812443c28097a7b9a545.wav"} {"in": "walk opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7b2cf5ceab02822fd8f725a11f0733ac9c2fe389.wav"} {"in": "jump opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d940d102e849db42bac9829778c8c4ac133e6fda.wav"} {"in": "run opposite right twice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a69e45b64a02497d4d265d97e7cbe45f1dcc1f86.wav"} {"in": "walk left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16f0bbcda6961fe358c5e0af8228658d73b18157.wav"} {"in": "look opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0f9bb38917ff3ad326d0e41b946f7007422e7d1c.wav"} {"in": "jump opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45df4be8a01594ee03584e2f25068ab2ccd2e097.wav"} {"in": "jump right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "3e146d49b9ffd8efe1ef5d6604de06ab047c1e23.wav"} {"in": "jump opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "94d7bdec256f9be71418a4895f2f65a27cbff13b.wav"} {"in": "look opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5343ef7cc8d6a21a3930a0e44a6fba4ea2025b93.wav"} {"in": "jump opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ec71e6f0a4f0e2fafac05537f867be01528a26ea.wav"} {"in": "look right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "ee0c4839bf0ccb03275dcb4d323aea55aef0321e.wav"} {"in": "look right thrice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "433c39c2b3b18813a0ae42324b7e5dde54677665.wav"} {"in": "turn around left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3d0dda77dbd72aa77f60b16bc662c86ce51e7bf1.wav"} {"in": "walk opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ca1f0bcbbe7c3ca4acabaf82ca648204cb81c1e.wav"} {"in": "jump around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ddeca5e69980b7fda7ee2bd23fa7649a542e192c.wav"} {"in": "run right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "77d82ee0c1b7cdfad79d3aa0f14ab78bb25f0bb9.wav"} {"in": "walk opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "979111c6ef3e1dbdc45cac436ebbaf0991f05b84.wav"} {"in": "run opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0566064fced8c4a355fc85666800b2e0d77d9c1d.wav"} {"in": "walk opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "200bb51934cb47e7f35668346638b9580f9c7b16.wav"} {"in": "look opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c71d0e5240ec1980d2b699e2ee4329a3db4c617b.wav"} {"in": "turn opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2be32d6033ebf5fa7c91a3ef3e2a3a482c95eec4.wav"} {"in": "look opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "19ea265e35232df508da8d8a30c8f807f86835f3.wav"} {"in": "walk opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "06f2032c7b44cdc2a8d81e22c38e9d66bf53a45c.wav"} {"in": "run opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b37c2a7e41941420d83b3faccbfeffd8c20ebbf9.wav"} {"in": "run opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1258e129b86ac7c2c15151070c37ad56ebbc5ab8.wav"} {"in": "turn opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2cfe3143c5ac5e86e8c37caa30de7e433b0651c.wav"} {"in": "turn opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "51785d325cb2d46bcec46e1a76a45d2ab0336c03.wav"} {"in": "walk opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5a330af86e727352726389c062bc23fec6a973d6.wav"} {"in": "walk after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "ea948a2a5da5c303cc7a9c3e791eea85cd05477e.wav"} {"in": "run left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b03e28aac376ff0c16eadafbdf95d47a6a71bcda.wav"} {"in": "walk opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a9fba193e31e281aaaa66fb44aee81a6ddaa1a97.wav"} {"in": "turn right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5d3c8c57eb4459668fff456dbe82e23cf29e66c.wav"} {"in": "walk around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "790e66d07837fcb21ee10f8e0b5de357e1243d56.wav"} {"in": "run and look opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2df8233107fcb598ae395d951c471738808e9fe8.wav"} {"in": "run opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "072009e9d4c1d0b5c66adccf81481135b1331348.wav"} {"in": "look right and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f5f0a28d5c531214e42eb82bd0658b2d4eee13e0.wav"} {"in": "walk opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "21a3d0732c95c909bfafd2ae6b2031125403418e.wav"} {"in": "walk around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4f4803d35bf031397f5a3835f7ab3e587ff7168f.wav"} {"in": "look left twice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f4b8b6f52aa51e496dea4f3d8bd46bdaa401b24.wav"} {"in": "look opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b8c2c516cd650a9bd3ef13839f13d5628b2aa20f.wav"} {"in": "walk opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c65c626270c95153d6db4db4b7615aa0c70a7c46.wav"} {"in": "jump opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f138b594b12f09fade85f0b61f9f425d1340b642.wav"} {"in": "jump opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1c697a119aacf05684c9fb85c73b79d5609a4c1b.wav"} {"in": "jump left thrice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5714d7b1579702bb66436780b14b2395bc4b41bf.wav"} {"in": "run opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "5820653abee51ff093db3dc0c6e7a98a9f031dda.wav"} {"in": "look around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93e66ad45458c5dac51dadb16861f32db7769238.wav"} {"in": "run opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8ecef0f40f5d9fb9eadede8639f31fd770a48c5.wav"} {"in": "run around right thrice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "85e4756b692a14f2e047419f72af76ce171bdcbe.wav"} {"in": "run opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d64a8180fdbd30f9a666de9cc6df3651665b54e4.wav"} {"in": "run opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43fda904141a2c9f55224420255245bf5e86c052.wav"} {"in": "look opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b07beb19004003420165f97acfa488447cfc9436.wav"} {"in": "walk opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7a1bfdf2cc837313b8f763df5597a94b0bfbd27e.wav"} {"in": "jump opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6778b69b2571e9126d942aa601723b232f8ae109.wav"} {"in": "look thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "b500ee668933e0112356bcb5ab7e522813c142bd.wav"} {"in": "walk around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f2aed3241f76b08416644e177af74ee144bf2c2b.wav"} {"in": "jump left twice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3ff237c60d52299478f0be42570a4ba9b1e966e0.wav"} {"in": "look opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "62cf78b57ffcfac622736b9b248c231013d29198.wav"} {"in": "walk opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c064cc55e2bfb8cf335ebe700e7ccd9d2d9df27.wav"} {"in": "walk opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "33083cbd44227f3946b487cfc1319f150846fa95.wav"} {"in": "run around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aba3741deaffff0740f127d346f92372930fc253.wav"} {"in": "turn around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "abb5af4dc3eddcde42e0adb74bcce2ea4646e2fe.wav"} {"in": "turn opposite left and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6a984161043d4df848d8d5b51d3ac205692a0485.wav"} {"in": "look opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "82be093701ab164adfa3c2c7c4694a0ac5a143b0.wav"} {"in": "run opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c5705e8f8792f37c73eecb7ca26f14464db4ccc.wav"} {"in": "look right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5f20a6678f616755dcb37a12c7543764650094bf.wav"} {"in": "run opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1aadcb2bf87fd2d3b959c1b56d83dda7a79f47d.wav"} {"in": "run opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "1fece939d1ed649efb1a559232909c8da4dae5c1.wav"} {"in": "jump opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbeac9168d2a3e17404120f9332df2d41711126e.wav"} {"in": "jump opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a57e7a47b1c311e62ed963833c167551c7fb914a.wav"} {"in": "run opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a067e4496e72a2ac5cb05d9dc510a9e5dfd9d158.wav"} {"in": "walk opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "2a4befd2abf1a12b5e6d74c04bba9f11b83d38b3.wav"} {"in": "jump opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b64f4f8e71297ba5700894dc969bd9082ecbaf2.wav"} {"in": "jump left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "604ec29055c0af79de6ea1b3f326aacb66a6ee6b.wav"} {"in": "walk opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "99472808c5c7b6be1112b8cc67c85c6adb7d55da.wav"} {"in": "run around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "df54d017edb5957bdf0037726958c380e435f1cc.wav"} {"in": "look opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "892ebc8789037a295ca0859abbf27de2af07acdd.wav"} {"in": "jump opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7f30114e52a65ce68cb2aea00dbf2a9a459072b7.wav"} {"in": "look opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c574575ff654e10b5b85408cb7be214cdffc902.wav"} {"in": "turn around left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a18279927e5a1cfac8699ed856d0255310315655.wav"} {"in": "run opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1742d926006317b73de83b2400f489439deb76f3.wav"} {"in": "look opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "767317af9a93e90cd82e4fe507a8226598d5a42f.wav"} {"in": "run opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b62ca8b3d6b9f269e5f311d11cf58c1fa235d9fa.wav"} {"in": "jump around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b0d70a384d4199a252807a1708de51d31a4b614.wav"} {"in": "run opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f7942823ebd79e9c542f2942254a6715178fc583.wav"} {"in": "look opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2b4fbbb05fa3e99c4b874c4c6a1a522faf15b53.wav"} {"in": "walk opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "14458f645381ab7bea7f654e64e8c14e295c05e0.wav"} {"in": "run opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0f16716c0061fd3c121c4275e05912bd3e0690c5.wav"} {"in": "jump opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e65f25d0d2ec02d3ed8ab5ac14bd2faa8638e5ad.wav"} {"in": "look and jump opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d09551468967ac5f7a79640ba57998e5d5e793a.wav"} {"in": "turn around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "80b2c813127fe692e234e8694faf82ab925b6958.wav"} {"in": "turn opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c9b1879c5bc1f577c9333d7dd9eeba9fb9e4405.wav"} {"in": "walk opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "a8e57c8eca239dd2130f06b0b8350a9c1d94feef.wav"} {"in": "turn around left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8341dad3165f0378a89bba56dd9c6cac0169d7b2.wav"} {"in": "run opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d190a62455602f6cea082bc888c297727914a806.wav"} {"in": "turn left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "3ec1700a0b81aa568e9c71e1de4e2651036df11c.wav"} {"in": "walk left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "cb9a3006217ad8c127b1a8c45d7bb2189abe4d4f.wav"} {"in": "jump opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "1daa1b48fdad37108abe306af23d62a5cf3b8a0c.wav"} {"in": "jump right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "049ae8838a3e0459d5069ea9846f36df48d9fbd2.wav"} {"in": "run left twice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d90ec342415f1b7b5a7bf976e7deacd5b4c1abfb.wav"} {"in": "run opposite right thrice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "133648460be957537c2b82977734a25dc14f6cc5.wav"} {"in": "look opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bd168f55d4c3ebc64f25dcc68deb628a7753fd63.wav"} {"in": "run opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cd0658f181061e3a7b0c05342b9aabe1118616f6.wav"} {"in": "run opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95e4534aa6c6330637e060cba5f63e57116798f8.wav"} {"in": "run around left and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a6309fa890ac790de9b44c9e3727b50e078edae.wav"} {"in": "look opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e876e99a3090f721a8fb9ed3cb420b8fbff69f9.wav"} {"in": "jump opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "643acd04730ce3a5f4e24ee0da756baa1606bc54.wav"} {"in": "look opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f02302ef52419c38b12ff1d3a7168ff195cbcb29.wav"} {"in": "run opposite right twice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40506bfbcee0373bb5be658c0d10e1689e722df3.wav"} {"in": "run around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "379091bc9d1c835a3a8530ffab54741362300b58.wav"} {"in": "jump opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ed5abe4ec55bb5d25ca9f61df7e8bc5d2d2cfe16.wav"} {"in": "walk around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "174510ed2c85bd38cdffb473ced33c49fcf7c7a9.wav"} {"in": "look opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b15b1fd79f7d2ff73a03caa99e878e8bc7c1858a.wav"} {"in": "walk opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "f67433b7f71b63ead0142f2794c4f3049307dd57.wav"} {"in": "run opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "d20db0059aa6c8421b1b98dbbedc5d641ac496cf.wav"} {"in": "jump opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1325ec74622e43129d293a7bafc7745ee2990128.wav"} {"in": "look opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "102d4f594d88899881b97b9ba3fdb9a7f1bc9036.wav"} {"in": "run opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2b7b818ce968260a6313939d68524256c3d13922.wav"} {"in": "jump twice and look opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b53d519365edaaec5e14d04668ba10eec99057e8.wav"} {"in": "run opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0c3cd3f68c2b15ed6dde13dd2ab532fd5bd2ac1.wav"} {"in": "walk twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "5c7504cea33228dcefe9238bafd40af894976031.wav"} {"in": "turn around left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f7cb934b656cae43748c5f7890532e1336dd56c6.wav"} {"in": "jump opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "992f8642019392340107ca7283c173224aedda0e.wav"} {"in": "look thrice and walk opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3165532cb04ecb0ab40ba9a43a5c62d005cce827.wav"} {"in": "walk opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "365a2d730cefdd564e016fc45b6342dbd9a22dae.wav"} {"in": "jump around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a37c66e360d0f70b4b8fc8c46a4fae097d37ed5d.wav"} {"in": "run opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee641f866386be5c0f0e98e0cd36f5b350c7ebbd.wav"} {"in": "turn opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b49fe3680206741c69b57f4cc4443c456efe1e0.wav"} {"in": "look opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9d015c4b6ba6815e96104c9e6d27205ba6fac004.wav"} {"in": "walk opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5ade0feae6c0ad6188ce8d3672237de53f9459c6.wav"} {"in": "jump around right and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fef8d96bb4ba641dae74b96dd1c98da94461af5b.wav"} {"in": "run opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "099a35970816d042542ed5737f7c6cb0f6e6cd69.wav"} {"in": "walk left thrice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "768c8bb81f4242e8ee7dd4ed7b36052e395867c6.wav"} {"in": "look opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "07507ba01f9d1ef741e81d7cfa194a108f399ac6.wav"} {"in": "look opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "78dc68d417603c3f681d7646e4d73e5ea7747253.wav"} {"in": "turn around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7bef5df65c3cbd1bc267cf835412c304509c236f.wav"} {"in": "walk opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "9e0e3cf25611441a23163d040859a15cd5c62b96.wav"} {"in": "walk opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "1ca2e47a886cbd837a6b75df644703aeed8c896b.wav"} {"in": "walk left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7124ceacb638f430bddebfeaed351079784aaef1.wav"} {"in": "jump around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6e793b6b47379a13e233e400cb5039f6487f59a9.wav"} {"in": "look around left twice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dd6704c0d4a8035918ae4c5474d33b2039253fb5.wav"} {"in": "walk opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5b3f7d5ce20e0e2fbce3b5d0f8b37ab5a82ee94d.wav"} {"in": "run thrice and jump opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "63fcc6a2a9ea2310f1d15d7450c62503020b9fff.wav"} {"in": "look opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60b2c28c1ce01ffe11f00f81d8a2750a4dc2bdaf.wav"} {"in": "jump after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "52fb414d88d2f9989e82b7bc0bd97c304cb285c4.wav"} {"in": "turn right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "873285c8d98348315f5606b1cdc4b78f028ffd1a.wav"} {"in": "walk opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eabbf04e320777d593381793f672f37cde4028ea.wav"} {"in": "turn left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "4a086ea7814d89bb1195dced1b2ef926ea2126c1.wav"} {"in": "walk opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0bb8d97b2579b01c3f571d0d9eb6f9c9c3dcc6d0.wav"} {"in": "jump around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ae7ce496cd9dd63abcad7784cbda31da07f21c41.wav"} {"in": "jump opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ee1d11f0f3b6c2de9723ba907d3a27fd811cb7d8.wav"} {"in": "walk right twice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26e47398f9824aade4ca72cba70f770cdb2e952a.wav"} {"in": "run after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "a15fbf42367e43191dccb01bb6626e446307f5da.wav"} {"in": "run left twice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5ad28a3dd36b9b1fe4e17b909dce029b8a63ba74.wav"} {"in": "look around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c08639d9fab7073386d72b2808c56c2b443aa770.wav"} {"in": "look opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "300620f1f3bb7f94825c7246bcf0fb24c444c48f.wav"} {"in": "run opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "56d45a99f2c51ad6a7ea2473b0b09ad8608fc29b.wav"} {"in": "jump opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb05cdb3058e16cd15b7077f512f530b0644abac.wav"} {"in": "look opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5eade73c3ee6adc5b7b2bf6e7b54f215a154f427.wav"} {"in": "walk around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2f0c65b669ad86cae79b28f07bd339e07351c9a5.wav"} {"in": "look opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "170c3d635f2325be1317f44fe3a402cb63ea0e2b.wav"} {"in": "turn left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "388d13fef4735360fc45979c88b5b206d65250e3.wav"} {"in": "look opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c29fa4fce2647faae50b2785da14b38c033e5128.wav"} {"in": "walk opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "223b113a0ea33434675e525445a427e051f944b1.wav"} {"in": "walk right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb21c79f5033f037eb045843cf1de33cf5f12bcd.wav"} {"in": "look right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d60dfef5d455ed7897177604cb947815a457f39f.wav"} {"in": "run opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6137a1da3c069a7fd7110a741c31c2119e42910f.wav"} {"in": "look left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b2426037fc8239d6b840396e0b57412ef4ac0fd0.wav"} {"in": "run left and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f3e679104ff4d003c1cb944729ea869579c7310.wav"} {"in": "walk left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ceb6b8090f04e5a4d094c9fe0406f41a9e75a6f3.wav"} {"in": "look opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c3c6284ec0f3940400396416200f232c4b15c20b.wav"} {"in": "run opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab48c9286b43e8c1b76dc89e2dc75082ea33f82c.wav"} {"in": "look opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0714a67cc8286b787b4ce2d6f798252eca3bab1c.wav"} {"in": "run left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "333d3f290f8ba5840c683d659e350a33d351b5df.wav"} {"in": "run opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76682653511a8a64d489c8a21ff92a5940e1584d.wav"} {"in": "turn right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6f8939a40719f40ad66c29687ea0662668d8d97f.wav"} {"in": "run opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1d3155ec6a6abe3c290d756611dea1528ecd064b.wav"} {"in": "walk opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "874c6f75d7fc43c30ea85027416a7a4211e94652.wav"} {"in": "walk opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b10628fb35b6c2acd2aecdb6feba78c2cd741a8.wav"} {"in": "walk opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8d76b9011324019359e5c52c4be666a0732d2d7.wav"} {"in": "run around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "d55f3ade656cc066d2eef8c52d8ce12e2c3bc4a6.wav"} {"in": "jump around left and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff77168c65ae941a7b7aacef423e4ae7d3e30595.wav"} {"in": "run around left thrice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "da151adaa254e6ed3b8ab8b4ae85c2ec6b9cf77c.wav"} {"in": "look opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7513d0e25fbbe1be8947eb6d165c53a372251e38.wav"} {"in": "look around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4060969152979efba1d29cfa395743f17ac97ea9.wav"} {"in": "jump around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "715f3ea132f42f908fbfc21a9f4170926bfed10e.wav"} {"in": "turn around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4fa1c97745e4a29c6cf32fb591d3863d6c8fe13.wav"} {"in": "jump opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0732f5058cb9d482a2de4a1961c021ebad40e009.wav"} {"in": "walk opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "24059c004e2c7056d3ce3c080bbfbf1728a3aa80.wav"} {"in": "run opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6f740eac16301bf39451ded9ba2d24581ebb0e50.wav"} {"in": "jump opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eba5ca30f0b699f31b70483ba89d6a11edc30bbc.wav"} {"in": "run around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1fafeddc8a8ffcb906a6fda8578f77df39d3bae3.wav"} {"in": "look opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "719323308c19813cac68f1279824620a748be158.wav"} {"in": "turn left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3880a8f62eb9a4fa0676370103e80dd8542179bb.wav"} {"in": "walk right and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "24c2ad3b1528dd9749c7cd68aee492be62186776.wav"} {"in": "look around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "007e8b63b7f5a9e28a934a3b04932d0fbaf458cd.wav"} {"in": "walk opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "812a632dc7412bbb84d675120e136a3ea0de4610.wav"} {"in": "look opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "83d2aafec2ce1db717a37c077ade120f9a8a10e2.wav"} {"in": "jump right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4813e317e75851a38efd0288734f3ab984001f3a.wav"} {"in": "run left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "776984f205b734776cf8b0fd50494149a4712309.wav"} {"in": "walk opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34402f99055728663ad1f9d6179149b94419f9e1.wav"} {"in": "look opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e6a19966645dbd633abd9847a1d084c82d9f2d18.wav"} {"in": "jump around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1f56360cbcaada8c5a91b6e2f9d9028e48a3fe86.wav"} {"in": "jump right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "238e3a1e32baae3af5d62e9f01f1c2322afe4342.wav"} {"in": "jump opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d024caeb714e18e75a949378283b4cff545d96b7.wav"} {"in": "look right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "291a8a99e4761bcfbfe999f0a661f1f38291976f.wav"} {"in": "look opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff440bb552b45211110ca62704075848b6aed021.wav"} {"in": "look twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "db4c4594b4f33d979bb0a40d07560cbe1f63223c.wav"} {"in": "jump opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6ea7b3c7f5123737e892cb3944580dc434485cd.wav"} {"in": "jump opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1237c75677d03f528d3ecd99b6728b850e48e13.wav"} {"in": "run and look opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "172f0180291de92a06bc6091d69cc59d713ea876.wav"} {"in": "turn around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2417d25e19a26ae4b19a7728605f174372b7714a.wav"} {"in": "turn around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fd72026513b0737d60eab87c6ede1c2d6b6f6cb4.wav"} {"in": "jump opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "75ed31f99afe8857c22b917c6c21bfd6908107c8.wav"} {"in": "jump opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4a08c8e13ac686ac1aea3477e3cc62dc497fd0ce.wav"} {"in": "jump opposite right twice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "48042c7dd7012ad1452ff88efb6a98f7435be4c4.wav"} {"in": "turn left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0168def032408cdf9b968c4cc5067d780e23d697.wav"} {"in": "look opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c1af0e7e405285604e90b47d9848d5b4e7c53de2.wav"} {"in": "jump right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d053ed82e72d6cb7aaba1ec987222480dad61168.wav"} {"in": "turn around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3162669777dfe0ebfee6f0fdf23661ecd0a18cd3.wav"} {"in": "run opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3546a636bee1de1d00382bceb342d402ad8e4a25.wav"} {"in": "look opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f11ecb6c6cdc61432ee0113b1981f0b08057d12.wav"} {"in": "look opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f40168e2cc651ac093082cb23f07b08874b67a76.wav"} {"in": "look opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3dfd17f59f860064b436d814649964e57c6b930c.wav"} {"in": "run around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fecafe275f62c4d79acd78a1cc145c3bef096b61.wav"} {"in": "run around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9596c33c47b13251a173bbd236d1422f69562197.wav"} {"in": "walk opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb893bffd0365a1c14c72a2e62d6b99f6fca540f.wav"} {"in": "look around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f6cb273a3f2b0526305442638ec1c1056a008eb.wav"} {"in": "run opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c93abacf4fae947a30086d8b9d87d7937f3c82af.wav"} {"in": "run around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8894bd7b32e2e4de2db18d3344fc8959ea36a504.wav"} {"in": "walk opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "be9ea60621bf3537c395e2b61e21303ab06fbc09.wav"} {"in": "look opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "805f9f5ed0cd94611a4a01de557a6374e1dda7fa.wav"} {"in": "jump opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "b473a0d8b8aa9248ff4afc92382d8895564c3ad6.wav"} {"in": "look around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dc906b281831b13b4335f859cb80a4e576fdd43b.wav"} {"in": "look opposite right after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e620f7d85c7a2f3d4c45325c58cf262da0960f57.wav"} {"in": "jump opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8f485b400a0f9a293a53b95e356a0f81a7d2eb03.wav"} {"in": "look around right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f5f3a31fe575270f49a23d1f30b33b0a39dbe34f.wav"} {"in": "run opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d06dc60faec68fe08ab23f70f646906d14137403.wav"} {"in": "run left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "9cf7baa7c62ed8be96bd43a46a18acb9bd253071.wav"} {"in": "jump opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2dd63004b2df37f56ba8c204960a78926aca5624.wav"} {"in": "look around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dbf1f8d1816fb3e16f5fe3f00e2d512404fe6f03.wav"} {"in": "run opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a33475eabdaeb5ee5723cbc628ee231a3c6d3275.wav"} {"in": "run right twice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3fb2b07b3eac3388457a452109ac47fe1edd6082.wav"} {"in": "jump opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "931341d93fc6f8c19ee54249fb9e79be462ee603.wav"} {"in": "jump after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "2012c1c1e49b62666b4a2cf4419ca67d1e03380b.wav"} {"in": "jump opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1f7d09c19d2e37fa1bfb6c1ad818f0d9cdbf7a87.wav"} {"in": "run around right and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b580e85a155a6ed7fbaeb059b9b372888b157b34.wav"} {"in": "jump opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1b4edf9a3da0c44cfe262335b8615e47d0cf50c.wav"} {"in": "run opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4ebf6e4d200c1eeb75e78bfdb2fa7e0d5b718498.wav"} {"in": "jump opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "053e9065bed589c364ef1d3e6648ce4758b89ad8.wav"} {"in": "run right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00dfbf2810493c20208510b488f94754e31f73ee.wav"} {"in": "run around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f580383f5dfd615a952886ee5ddfcd13bb6a473c.wav"} {"in": "run around left twice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd2dd67af620430650be4120c15930e6e6b240d.wav"} {"in": "look opposite right thrice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0a136bea393db4026f4b44fd10ebfe27a68310b.wav"} {"in": "run opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "94ed072ba6f902c678fd51c84f6ef085a7a29fc8.wav"} {"in": "walk around left twice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c3e0d18eb52c8d61e4d5c12edfc88b6c20968076.wav"} {"in": "look left twice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb7ac9651a987b34b8ef43287932069cdf3cb67f.wav"} {"in": "walk opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "423d666ecf36f48108889d485ff1a19973a4eb63.wav"} {"in": "run opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f2763c3c4e84bfa7f61214fa363ba8c4c78b5f3e.wav"} {"in": "run opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "121f2104f889947e82aeafb826d35d38ff11610b.wav"} {"in": "run opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "62ae5f4902db2a7f41ec07d6b3d0a0514452e040.wav"} {"in": "run opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "cc9e604f506dd72fda2c91b6f1364541ea416b0e.wav"} {"in": "walk opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f92d841214e93bc5b0724a43ec5a3a660d6a945b.wav"} {"in": "run opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0a15029ce7444494059b1854b387f9ce3feb2507.wav"} {"in": "walk around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cd6fc7c56442a1e78a86c96c848de957a1ff710e.wav"} {"in": "run opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d394489911bf510d0609d2277692a5b07e22af8a.wav"} {"in": "look around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "53bdfa7f23f6bafd80ac1913992773453aaa6451.wav"} {"in": "walk opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "5ae45e1a36a5bf34678251ea8ee3dea1229187b3.wav"} {"in": "walk opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d808ca6da0902ec98f5239c8a32adc8d35c381f1.wav"} {"in": "run opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eefc75efc35077a222806d9beef5200196ce6610.wav"} {"in": "look opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7cdfcbfc71d000f68d9eb3fad09a683d31ba9683.wav"} {"in": "jump opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "bb1c07789943aaeed88d0d5c54a63a060fbc353a.wav"} {"in": "look opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc52755e08809e11c7ce4b8fa59f26a20813907a.wav"} {"in": "run right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7491a7c9ebecdbc93b61f7996bfbbf11a4dc280e.wav"} {"in": "walk opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "136130148b1645e61996fe1602217f7217ab6f72.wav"} {"in": "turn right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3bb3c864bd3056e8861c9e1a5720c2b668497831.wav"} {"in": "walk around left and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d4a11027cc3ed0469a087f24ac6973e056ff577a.wav"} {"in": "turn around left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd58a1057d6f6ab25c6ad07a949c57e01943e1de.wav"} {"in": "jump left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "71439fc12e523d8f060e03c45e71ad7e7e45a816.wav"} {"in": "run thrice and run opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4854a20a1d7946c84c0189efeecfd85de76d92b.wav"} {"in": "look around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a84a0d2ea0e8cc4c29f94c3731d32a3a12ba5635.wav"} {"in": "look opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "231c70aae92764adb53f62a19347150b1fbcc9f1.wav"} {"in": "look opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "eb4821fa5638885d4d9371d4bc3ad5cf31a0f827.wav"} {"in": "walk opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3f46ddc8048e3af0bdbee0a9ff77a668bc17b9d3.wav"} {"in": "turn left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d95adfffb762a42eac9143fd12f525a4f639e403.wav"} {"in": "look opposite right and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9413dcfe0a4d79a19a3bb2ededf33760d31ec124.wav"} {"in": "turn around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a8b518d6253168f8a5395b260eaf28cdd1c7341b.wav"} {"in": "walk around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "06e293d2985278c82180c6054222afe89ba5d6b5.wav"} {"in": "walk opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a83e2b263245dc22f05169bfba450ca5a3f656c7.wav"} {"in": "walk left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd253d076d4edffe0464fef0e84fe4902148e93d.wav"} {"in": "jump opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "446d1161aa9c467977e6a35113395fdf2ef54690.wav"} {"in": "run opposite right twice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "bf28b2f50bb56e8b5fd6871df83c6ce5ad9cabd9.wav"} {"in": "look opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2937da62471af853795cebc0f64310fe3f8c95b.wav"} {"in": "turn around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3ae068564960046be0befae39a4e3798b63b25a3.wav"} {"in": "turn right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "64a027e716c1d4b319c39cbebc1489b7cf02792b.wav"} {"in": "look opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1e445e59948ffbcf54093d51238e9d89242515fd.wav"} {"in": "walk opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "887e48158bc702535b4e8385b114f8b0dca509d5.wav"} {"in": "run around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ced570932dd0b80ff73886fe4ab1ac921a5467b6.wav"} {"in": "jump around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db046a564ba5f5106ce0cf931d3e0e1ff382ad7f.wav"} {"in": "turn around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6b19a2ff0f39588f072e124bbd2f6ada6816de08.wav"} {"in": "turn opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "06e749a6535456f8d6243c70c9d522459e6a2bd7.wav"} {"in": "look around right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce850ab3a453655863b9630bf63c2b9d952c8901.wav"} {"in": "jump opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "87c0a144e741371d91c59226d9c81ac6a69e0c8e.wav"} {"in": "walk after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "c3627d47681088b8907703705d13d374e0cc8b8c.wav"} {"in": "run opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7eba295c35e295920aa8b439ca81793240314ca7.wav"} {"in": "walk opposite right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2821ae226c0d13a00d7d296b7bfa4da889a72f67.wav"} {"in": "turn left and walk opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "233d74cf6746e196abb7aa73ab4c984aeb1c34ee.wav"} {"in": "run around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5d850dcd056a06bef3d3956891215ec476f4210e.wav"} {"in": "walk left and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3086906bef85570cbc67807cd84154bf72e6c470.wav"} {"in": "jump right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7a378469498f645e4b7c7198a2d3b2e33c077493.wav"} {"in": "look around right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "786c3372418d17c2b6c53bc8e064c06fe1ac057c.wav"} {"in": "walk opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "0b1889795d9f1ab3bab430948cccc8c516018a4d.wav"} {"in": "walk around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2a3ffae521a113c00f6debc3e5c185ee5914744c.wav"} {"in": "walk opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5dbbb888317318b55d7df8ff8e5598d6670b1b8.wav"} {"in": "jump opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "704d223e3f39a647adc19283f9051db7c9f18349.wav"} {"in": "run opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "27d05d77e4303ff9e9d6555562fe2d7dc9e3f82f.wav"} {"in": "jump opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "ea49f26188371c3f06b0339d6f34cf95f9618975.wav"} {"in": "look opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2b8baf4f6717022eddfe958c6e0a622d0cb30df1.wav"} {"in": "jump opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8f01596b485a8e6207626c911be68b97a266a3c7.wav"} {"in": "jump opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "916f3ccf8beea7ca6335e4ba501dfc95901c9710.wav"} {"in": "walk twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "a09d3202d54560ecd9e8166846be8198f27fb9a0.wav"} {"in": "walk opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b51ca2a04feef03ec9dece360a0176414f417d3e.wav"} {"in": "look opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a2423fffb83cd35d77f101c9b06cee758200d508.wav"} {"in": "run opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6fa4791318dcb3036e5c7ac8ae1b955977f55652.wav"} {"in": "jump right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "726cb7921a0032d731e61723f799327f365e81ae.wav"} {"in": "run right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "56622c299b3cf98a6bb52bc6605d8f3f7cdb271f.wav"} {"in": "turn opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d42697e24ea39cf4efd78d2e0ce024f32eb006a0.wav"} {"in": "jump opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "367ce302a17b86122bdb710f0a1da184a20ec3e3.wav"} {"in": "look opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ededb395eda3fca2761425e8a64f259e79547fbc.wav"} {"in": "walk opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6c5a69ebdceb26077e3e29a84c6f2d0d68253adb.wav"} {"in": "look opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "668f88851d9f3cd73f0a19f3f7a2cab495387a8b.wav"} {"in": "look opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "650e35a3127c2685698ef8ad2c958fce50bf1bcb.wav"} {"in": "jump opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5621f45dddc61cd536e163e2604fd0f7d3a5d44f.wav"} {"in": "run around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "dfa4f961a0135005456ef6c021e5f522ea2bb78d.wav"} {"in": "run opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f1f81fca95ad3b29121d2b64acf3600d0bac3038.wav"} {"in": "walk around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b23c1f103c3cfb49d777f16fa1425592e40a9e2.wav"} {"in": "jump around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5080aa3336085afd45c2d1c59629473c1dcb9b93.wav"} {"in": "jump twice and walk opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "28fb7ba0776f2bbe8b6eafeba55207a9339f6029.wav"} {"in": "walk opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "39ef5c61d72c9d66faf11f9cb86a0fe67f749003.wav"} {"in": "look opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2674a0d9792ee02c3bc6261555ccd670fc33d10.wav"} {"in": "jump opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a3d9d264274d25e55096799ab8aaf97d7740e975.wav"} {"in": "walk opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aa86b387b714c35bc53e7ddef63ec18b1e93f0d6.wav"} {"in": "run right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c29efc7c209b348b6fbd16166a123cb78b9b4916.wav"} {"in": "look around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed0a5f8071fbd138262ea435ea3be74d7b61ab07.wav"} {"in": "run opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d60966a68ee3dfb0031bbfde60baddfdcc5ccf6e.wav"} {"in": "jump left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "08ca6eeb2354997614f01f5f9f1965feea4c26bc.wav"} {"in": "run opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2620a64bfba7892d5b6237269170a6a52da7912.wav"} {"in": "turn around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d87f2c3c6a6a3bf2ee2eb1f74e199c4b1bf5e267.wav"} {"in": "jump twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "605dcffe8cf347f05e39bee8659debc7d5fbbbf8.wav"} {"in": "walk right and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f3937a4d932ba9e6b947102d7bee4639a385512f.wav"} {"in": "run opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89f95fcdd500d1ceb6fd07d60fb3fd89d656bdb4.wav"} {"in": "run opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1edd3ab5f93d245c770d357eb63e2345c5b5ada0.wav"} {"in": "jump opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "c1389e2985de878aa6161166d3b02d6c021ee5e1.wav"} {"in": "jump thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "43504ae81182d8e99e79c7ae044ffcb370fc1e4b.wav"} {"in": "look around right twice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e48d1f4a49e37c50943fd22975502fb7ee429755.wav"} {"in": "look right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "62db35aa5e4d28e9b2bfca9e0a6877f00a1307e2.wav"} {"in": "run opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17cf7658b14b4f9e297d1425638acc6b0aa05230.wav"} {"in": "look opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1bda6235925a18aec15e5db439d16934e10017f3.wav"} {"in": "run opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6535d43d684476fa0cfa56694aa2c30f25634fc.wav"} {"in": "walk opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6eaf5663469fc23433f25b14fa3717bf82debdcb.wav"} {"in": "walk thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "08fe9f151db1c1e05fc43f8c084344bcca8e22bf.wav"} {"in": "turn around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a636cb2a9f5fdd99e039f817ffde41cb2ad2756c.wav"} {"in": "look opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7af29826259d8322c29b66b959612dfb86f408aa.wav"} {"in": "walk around left twice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cb169dfd4d377cc61c81eea765fa406342e17136.wav"} {"in": "walk opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ad610e51c0dc6a670d53a7d2897f8ccfa3e3007a.wav"} {"in": "run opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0286743992f827b7521b4464a2e9be3d6834e889.wav"} {"in": "turn around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7d00fa212bd7a89e00c227f545ec1d90e9d0fda9.wav"} {"in": "walk around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ddf0647ec5a9c12f99b91b4d16e03b6ce910f36b.wav"} {"in": "look opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b96b0f618ef4a74d875367f1805c8586a0f90b27.wav"} {"in": "walk left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0422b5462ef9f1a90dfce007274b7642166f2457.wav"} {"in": "run thrice and run opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a1ac5f93b1ae378878ac8d9e71df505fb0efb2bf.wav"} {"in": "run opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4e457293d0d3610b9d08c8f4f1c2dd446803258c.wav"} {"in": "jump opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d39ab58b5665d524b899db498500b8aa39b9a41d.wav"} {"in": "look opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2ffa161c61d0dec683756af92c822d91e040ff21.wav"} {"in": "walk opposite right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb75b455892718f9f7ff088424c2baa529e7ce42.wav"} {"in": "walk opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c3399738bdaffcbf938b533dba0b964df58fa01.wav"} {"in": "walk opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7f7646b50c30af9b80f2a77a1de7762431737a5e.wav"} {"in": "walk opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "4bc517f68104e473d04220d0621dfc0cb4f34620.wav"} {"in": "look opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc31bf9449dfd615d12e37e3c26fbb31beae3e80.wav"} {"in": "look around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "bbb39178428463422c78701190c4322e773c1058.wav"} {"in": "jump right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4f9db90ac54292413292e2afc9ee9547f7bf6f70.wav"} {"in": "walk opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc2fadb5ce59e1b4ad492f92d53d296cee265f0a.wav"} {"in": "turn opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "21b99143938224983ac17dfece798869907e34b3.wav"} {"in": "run left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ed81bf5d9c159b1000e9eddc29f083e104fbb0c.wav"} {"in": "walk opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "99844db97347ea28867801b34ca8241ae3e696aa.wav"} {"in": "jump opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a97ea254f208178ad8cfa953e36ecc554d4da167.wav"} {"in": "jump opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "6322baa4c77a21c5a260874a0d4dfa63c762ed93.wav"} {"in": "look opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f20a25cde18233e192a5a0b0be1eaa3f4b6e30dc.wav"} {"in": "walk opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f89530ed2f32b6ce54135a8d30c68d5a5f38689.wav"} {"in": "walk opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9917d4945304550e4cb528b0a6642395b2b8f4a7.wav"} {"in": "walk opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "616d0adcab1f0b3fe72a55c6b470084030388edf.wav"} {"in": "jump opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0b76c720e7d7390db52c1692203d5cf9e2a59b72.wav"} {"in": "run opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "502c22f3051c961eeb4f48b0b760bcf00792276c.wav"} {"in": "walk around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "33a93ebbc90acd6668402418cf5ce32852a04e66.wav"} {"in": "turn opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ff9afe7935a11773c900644b6cc4e6d081ada69.wav"} {"in": "look around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5612a5c552e07ba97b00bd5828fbff7891ecdbfc.wav"} {"in": "look right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "11cea43bf3c1884bf5a3aecf1aa949b5e1002249.wav"} {"in": "walk right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2c8615889d950cca585869eaec7e1244645c8a16.wav"} {"in": "run opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "640a1f573e53d7f3f3b7f9b91a3ef9b232439cc9.wav"} {"in": "turn around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0fc222c71bfef45916e7dd79ed5a9bbcafdea48d.wav"} {"in": "walk twice and run opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1d91dc15de692a77b32a018c86a019f4edebaf7c.wav"} {"in": "walk opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "968409c61425b221982c56486b2143fcc4848da5.wav"} {"in": "jump right and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5017b0156dbdac692009d278bc44b731e613f4e0.wav"} {"in": "walk right and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "545d7d90a52cd0f03395f0a522a64aab6bf3219c.wav"} {"in": "jump left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c9953a9187df6dede36caac0a020ee4785ff9071.wav"} {"in": "look opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "80617c741bfdac06fd4f292bb2e4bd8d44257e70.wav"} {"in": "jump opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ed2a0a72023e19f8988fc4c4978e253b6249391b.wav"} {"in": "look opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b1427b1ff950b9c6de310ffb7a0c835ecf2ea9c9.wav"} {"in": "jump opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7840ad2e7de60ae64e350af52bf03ea9c15ff2ab.wav"} {"in": "run opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6a478ffe22dde6402532e7d0b17915063a2c431c.wav"} {"in": "run opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "caff4f98f294a9f6a23677f7e9c8e310f292af4f.wav"} {"in": "look opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60c27bbb0023dde0ae7a017ea06eeae531e3e087.wav"} {"in": "walk right twice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f3be3a1a0acde140d16140a40068694125f5c0f8.wav"} {"in": "walk right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "621baf420ec5c33eebeb29e26ee2ff59ab5bf8bc.wav"} {"in": "look opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "751ed7a8be79f4c7674d360b5ba723ef9e4d9032.wav"} {"in": "run opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a93356f0473a5ba53ddcfb996eebec4251e3524e.wav"} {"in": "turn around left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e67bd7fd1e825b7113b26296e0b357a30c20756b.wav"} {"in": "look opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "932e5b5ba30ade910fc9445cd9632d54b4d95365.wav"} {"in": "turn left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "03346fee1a31258866e04564469458971e4dd3bd.wav"} {"in": "walk opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6cc832bacf7dd894fafd89386adaea4595d714e.wav"} {"in": "walk right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bde70218da84ab7466d68d363e780c05dc61df98.wav"} {"in": "look opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "efa18eef699795fcab24a3fc9c8ea77e722b884b.wav"} {"in": "walk opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9856b40fd4d6d8d9938630861fc4c92000850db.wav"} {"in": "jump opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9b73e2022dd3fafbe824d03864b2f71b73e1088d.wav"} {"in": "turn around right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "39370b8b2266d2e3a510b0fe6893be151bfb0823.wav"} {"in": "walk opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "76da3b6a4c369ccd40d0f63444a96859812f5758.wav"} {"in": "jump opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7c97935357b1be79ccae01caf6bb04f78958e22a.wav"} {"in": "look right and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1fbcfd5894b7dee7df47a3f300aefe52b0e57ea3.wav"} {"in": "look opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "64e5b0fa8e050468d927ec9312f4827a02cd158a.wav"} {"in": "look thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "0a937dc8c433f1fb651bcc070c59c494a574333e.wav"} {"in": "jump opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "d5caaed304531bf9cd7ccaec809bd4709ddbea94.wav"} {"in": "look opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "d7fb7b6c8c4bc93ae4385b1519272657fc8625f2.wav"} {"in": "run twice and walk opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39e1c552e0e64e675236e1c743e9a8d090ec184b.wav"} {"in": "jump left thrice and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cb0c49488ba055c8c27057cb848fd90d99823a12.wav"} {"in": "jump opposite right twice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e9ef3d1a18c834d58088e0636e3341719efb991d.wav"} {"in": "walk around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f2ee5a6090fb0598c92c0d8fa35cf4137f532d1b.wav"} {"in": "jump opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "3743c422e547f92410255a4840f2d57dd4b6b8f1.wav"} {"in": "run right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "2f73abea4f9a136ba0264cb5f698662ab98d777d.wav"} {"in": "run opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ba764e8410092c5ce96b3906f627fb8de3e38235.wav"} {"in": "run right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c7d4391175b02d8a3d68edee24e9c210a974c895.wav"} {"in": "jump opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6ca143dd00f55e319de3f1323275462bd3cf754.wav"} {"in": "jump opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fd436d2f8d717f10289fea92c26233e18462ee4d.wav"} {"in": "run around right and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "164d666e1740599f4b6063bf58b324241bbebe08.wav"} {"in": "run opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1ce17d8949c49381b7361ae0e7e404dd2eb824b6.wav"} {"in": "run opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "51880b5c6605e9aaecf267f2d99c9b7a32f34c08.wav"} {"in": "walk right and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4032880ea01f9742c7f2079607aecd74b1ad63be.wav"} {"in": "look right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dcf393f445466b0eec1ca02203c40d18e8ae958c.wav"} {"in": "jump opposite right thrice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6a47e7cafcff63d287995a58e54f37945d16e9c2.wav"} {"in": "turn around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bf96a0e2aa0778f5cd3e8cb29e534c5baf0e1798.wav"} {"in": "look twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "6fa9906800eb778fd9c8e556fb734f6c2acea28a.wav"} {"in": "look twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "f92a90576c065626d8fc7b547cb29fa0aadc8616.wav"} {"in": "walk opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869976a39ccc90a5c0796d8258b46e3cb84d4458.wav"} {"in": "jump opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "92c318e617a90488cef15cc4d054dd6011da82c3.wav"} {"in": "run right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3fc2defa8f611ba0938c1f59c2c64d7a799b0ba7.wav"} {"in": "look left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04fcdc9d05427b3e4821ffb88f92a61a394ce421.wav"} {"in": "walk around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "07f74001f2370a8806f19f9e70b45e84cb332a90.wav"} {"in": "run opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e0118261213f233c3df83a34885eaf6db6dbd4d.wav"} {"in": "run right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "acd9c8f2da9c0b7fdf50a8a00fddb0826b059952.wav"} {"in": "jump opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a603ca2dad3693cd43e194d7b86568cf6c5a2b5b.wav"} {"in": "jump opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0d5e3ae56dc421b8699ccefefac6c96b1b7afaf8.wav"} {"in": "jump opposite right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b290d8cf96a4c0fab988273027343dd9708fb567.wav"} {"in": "turn right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f016c01450bab0a2eaca52aa93b91d1868b8cadc.wav"} {"in": "walk left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "16697068002cf9da0b11f9b2de3b38e42574a3a9.wav"} {"in": "walk opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2b8afce1898de9baf51ec2c371ef2de4a72ad5ce.wav"} {"in": "turn opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f30b084b373e91af8ec378d83b65c60f06e3e894.wav"} {"in": "jump opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fe5756caaa5b391bacad3ee40dfecd8647a6540c.wav"} {"in": "jump opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3b151b330b6f82f66db9d725bd7b2c25d8bbaa48.wav"} {"in": "turn right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3b2f129698a22513af1339f961d8a839fde0e7e8.wav"} {"in": "jump opposite right twice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d6451748fc4711cd25b58c77095206c6bee01b01.wav"} {"in": "walk right twice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c04d301040560499d45083a47a6dc789dde93ee0.wav"} {"in": "walk left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "b41ae5e80704a5754bb66e7a00e61490b7ba7d64.wav"} {"in": "look opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "80bf275d82b49aa63a3f1f2e3d2e834ffe44853c.wav"} {"in": "jump around right thrice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a4851c705335eee9509e136139a55f3f006863f7.wav"} {"in": "look around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d4c5e8b339d01036ef986d8f0bc6d7ab22262ee0.wav"} {"in": "run opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fe56160efbe9ee355f83210ebb2f3be79d3ed311.wav"} {"in": "jump around left twice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f622893ea9633b0f757a5948f472b23e98da1720.wav"} {"in": "turn around left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df4f1784916e289820d5edd9b607b025246f7076.wav"} {"in": "look opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f208ca3237ce532453ef445559d2f5fc86089e7e.wav"} {"in": "walk opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4957ea48df86112f4a3147b04a41f82b804b91cc.wav"} {"in": "jump opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "53863d191acdc610f4fea5e0e76036fe458b050b.wav"} {"in": "look around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ada57300f8a5f60528c0b0b6010f58cc92d515e1.wav"} {"in": "look right twice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7d879273397a965b2aa845f1f86941963c9c5490.wav"} {"in": "look opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca3b85ecdeb3b7c5b7cb7340d56822bc7a2894cb.wav"} {"in": "run and run opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c453a067b0a8a74af118e8645f589663dbae7b28.wav"} {"in": "run opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c328df3b589d0d53a3453529a3fbf4366312f8c2.wav"} {"in": "walk left twice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a623a074505455b3b22ea8013d89e21522db6f41.wav"} {"in": "walk opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3ceec08c39a565c09b420ef0061aa82fe753ec46.wav"} {"in": "walk opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7db22fa61395ce6dc81214444c4e9e480a7c34da.wav"} {"in": "run right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "4f7cec8c91f39bda381898bfde6b3bc4fb864cae.wav"} {"in": "run opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e4d3a71d3849d7af07ff2d5106799e8f23478d2.wav"} {"in": "look opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9907ad0f6563892074d2f2f0a6a47a7b63bac1ff.wav"} {"in": "run opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "57f183f9fb264d62bd5e1e72d1c7204f50023ce7.wav"} {"in": "look opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dba54c7e9e60cb4aecbfa546353a305540556c0.wav"} {"in": "walk opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37cdc12855383578b8a8ea5e2fb272d8e80e71cf.wav"} {"in": "turn right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "783930b7ea7b1ea9de1dc3c1a1608be289396745.wav"} {"in": "walk after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "87e05f20f97c6960f3e0ef139b16228c62a49ed4.wav"} {"in": "jump opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2a145b17a81ba02537c933984abf1237e4477a91.wav"} {"in": "run opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "7fea11475233d3e7fa2b881c04f614fe7903f01a.wav"} {"in": "walk thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "3bbf828df3697edad639faa7a17efd88abd4cb2b.wav"} {"in": "jump opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2f4dfd282fb4956e341acb23e0e32363fc91d30e.wav"} {"in": "look around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "fd7e8773590b9065fdee444ae9b59c1f6bcd83bd.wav"} {"in": "run opposite right after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6659daf9b3b2f9f0dab324a7324c74930ea4cb9f.wav"} {"in": "run opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c95c08aaf71ff83969955298821ffeed959fc78b.wav"} {"in": "look around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "34f04fae938e9521226563a1abd7a26a1b6d6691.wav"} {"in": "jump opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "54259f05b08a6f064f935184525baeddad9d166b.wav"} {"in": "walk left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "73a2041e345ea6b7b32093d72aef56294a8f864c.wav"} {"in": "jump opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2e9eaf469ceb82e44fcf67df059ec10f980d19a.wav"} {"in": "run around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "21a32790e27e1cc53c0c8b6c2f8a6b3a2dd86f83.wav"} {"in": "walk around left and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "400781a502803b26e3d343b3da444de493cc2f88.wav"} {"in": "run opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "95af201d56788daa3f4c151fa6eef08e2f9d1dfa.wav"} {"in": "look opposite right twice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5811a486551e4b6dbc31861ed28569fc677fe3d.wav"} {"in": "walk opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9ef3e02d0addb83b9a2e8c5c792df47c8770c93.wav"} {"in": "look opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "420d798ff650dd29a03f3601d7c610ad93030a9f.wav"} {"in": "jump opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2f4dcc6f3f1103823aabd60ee171f338cf69925b.wav"} {"in": "jump opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "125a84da619afb0a8dbc7b1ce1dc9771ebb23083.wav"} {"in": "turn around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6aa1600bf763e90f7f05d95c78dc9aee767e23a4.wav"} {"in": "run twice and run opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3a090b53e9adea98f33f666b1866274e52896db4.wav"} {"in": "look opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3819cea8d53bd6fbe7633e1b247d865f72304b19.wav"} {"in": "jump opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0542c61385669eebfedecccabe2517aa53568d3c.wav"} {"in": "walk right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e3eb17d09e7deb802726e865623c8d119fdb8f46.wav"} {"in": "walk opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d2b3c57bd8ed13bf14fa0e91e5c47d8e9febc35.wav"} {"in": "walk opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "739b0a2cc8fc6812810677f9749764454abc6a52.wav"} {"in": "jump right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bee39a46f0f8d5f08d9eb514e92e5ef8ab9f3839.wav"} {"in": "run opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f569358ce9585f97486aa3652d8f8072ca4cae90.wav"} {"in": "jump opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3ef890c3d77f75efecae369b875d06b0690d7c4b.wav"} {"in": "run opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "972b6cb155f0203084bea5ae517270749a2a807a.wav"} {"in": "look opposite right twice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "913222db81046c381bd7bf26a63c25a524c07261.wav"} {"in": "look left twice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae8d68f056e496a43a11503b59ca48dbad640a83.wav"} {"in": "walk around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8d293d499b3274295839dfe0ddc392decb82ceb4.wav"} {"in": "walk opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8f4701b3ac93c14ebae45cb1b5faf34af81950eb.wav"} {"in": "run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f69db7c79a9f8c843192f36fdb64e022b984f6c5.wav"} {"in": "run opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "47083ea99c630f9eceb99abbb2d57824643700b5.wav"} {"in": "look opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9721a171e210f7207adf749ee6904c3ffd77bb33.wav"} {"in": "look around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61f62d0243199d34774f96b6be837876fd74b453.wav"} {"in": "walk opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d9b1b74123dc46cca5d2379d0444fadd862d4a42.wav"} {"in": "jump opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fa63d7b7e6d6beaf32c1570e397374721f04eda1.wav"} {"in": "walk opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9e155c5e29fbf24faf9290d4e8335a3ac12a153f.wav"} {"in": "run opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d6c043a4aab02d35ca14de3bc0c6f0a7f5e80ed.wav"} {"in": "walk opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5b2823fb448d6c2406a0f41cea4d0dbe14197b62.wav"} {"in": "jump left and walk opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca5c9a40014e3ff41876185ab204fbd6348c4225.wav"} {"in": "jump opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b27176ae6836740c998eaf542a9e521eafa88b87.wav"} {"in": "run and run opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bcf3965e295c16176db4f696cebb310c4cd49be6.wav"} {"in": "run around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "01a6cc1f8898f467286e33ee27767d35263c0508.wav"} {"in": "run around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4b7b1c70c21e5cde270a7a702ed4598af633629e.wav"} {"in": "look opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "340d91ad548e69a9689f65e8ed728a81ae09c79f.wav"} {"in": "walk right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ab0d24e070cd6ed547c7b94c4e79b358a51ef8a6.wav"} {"in": "run right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "003bfcdbd26b5b54cbeb16a9b922f903096ffdb8.wav"} {"in": "jump opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab83082274b3ad8a114dcf065987592375fedefb.wav"} {"in": "run opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3f2b2b2fa199c99daa17ee53ba26ca280787e91d.wav"} {"in": "look around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d13d58565d25b70ad99644ae35c5acca503c5373.wav"} {"in": "look left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "83f7070da687b32927597113a328f3967c765a91.wav"} {"in": "run opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f9003333a7b64bea27b688dffb33f5e2032cd8c4.wav"} {"in": "run around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe61d637a1b9fb2c2a0afc0f2989cf469ceace0e.wav"} {"in": "turn opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "18cfea87a4c23dba7738d0df0c66e88cfa4711bb.wav"} {"in": "look opposite right after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c73063939808e217bf1b42858a409d6b52d3267.wav"} {"in": "turn right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "61d006206fc0ea0a57d9cb25f3ec3ed47302f7f4.wav"} {"in": "jump opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0a3e5e8b8277d294a5feb28a06ad446c1cb33911.wav"} {"in": "run around right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cc097fe274633d8e3227728582064927b25f0aff.wav"} {"in": "jump opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "625b40eaf98e109ef3fc9e13eb8ea88d0d9246f6.wav"} {"in": "run twice and walk opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f21ae5fdb108f942391b0b2dc558e09107ef71bf.wav"} {"in": "turn around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4ddcb4cd3cb8292be117e2cdee5b80b2c3b1e9a2.wav"} {"in": "jump opposite right and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "509221a5ca51fb98f2efe38d1a69266bee40942b.wav"} {"in": "walk opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39b395bcd47961a77e4d3eda96921a6072f6433b.wav"} {"in": "jump left twice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1bf5c6799efc120f2f65600353b15897e9d47f9e.wav"} {"in": "walk opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "7fc21a6f3c22a79e2fbe5b349f5846f7d4b03065.wav"} {"in": "walk left twice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c53eb7bbc640681cbce518d8e73bc8cafaf0e1e5.wav"} {"in": "walk left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a967ded11db667f359d415f78dd10e5fd939af63.wav"} {"in": "run opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5116939f8dc991ec091ac595abd66f48e66bc4b5.wav"} {"in": "jump left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "7ff08b0765dc45de68a484069423336c74460824.wav"} {"in": "look opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "17a9efec35de0c2342a3db136997e0dc9faefc1b.wav"} {"in": "walk opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "353c45ae1f14df74ae3cd4a356365051b3ba403c.wav"} {"in": "look around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "12d46f0bddcbf60fda7368f4011db7fb66f3c919.wav"} {"in": "run opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1442d5d670ced571574449cd6f75ce17a9e91f67.wav"} {"in": "jump around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6fd323f965b01d6b974abcf828e180173a888ec6.wav"} {"in": "jump around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "118ba099600f2147a8e022642543e4126b9d77d5.wav"} {"in": "jump opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "f8d04bcbe60bfaeaa5e79cef130db8772b811c77.wav"} {"in": "walk opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6bc9c990bb9cffd534f54f002c03ea25fa51e522.wav"} {"in": "look opposite right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b779c82a39a98e2f3a426cf57ef7aaac81cf463f.wav"} {"in": "jump around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ccee521b2ffb9a5991f0a4dc0e35d9f9489746f8.wav"} {"in": "look opposite right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86655c3f936993c7d48a5592f5e644c2b2daf9dc.wav"} {"in": "jump opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8b0773fdadd3e5f55e58ec5539fc201d1e0ccce7.wav"} {"in": "look opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1eaa251859b2465dff585b5fa7543d3a98663b4.wav"} {"in": "jump opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "95b7e838219909fa28d576074520526d8ea75178.wav"} {"in": "run around left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "85dff5d9fc0b46f295f816d803850160158170a8.wav"} {"in": "turn around left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "13985e630ca400b12efc94e5a80807151ad01ba5.wav"} {"in": "walk left thrice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "054a885c45118481eeb0bf66837237eec35e441d.wav"} {"in": "jump opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c84291b4e7d6dfcf9dcb477ffec03b8131b9dd1b.wav"} {"in": "jump opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a874de4d4c5f941a7490165eed43a5040bdc8db4.wav"} {"in": "walk opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a824b5273c84b0883c72f03af13135b0f522451f.wav"} {"in": "turn opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d1ca7b694b0d8c7e433d006a7a72e20657f8dc82.wav"} {"in": "turn around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "eebe51e2bb0502a4e5b28178f099932de24611c1.wav"} {"in": "run right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "cec55aa53a673f260db4e6456c40519b193aed0a.wav"} {"in": "run opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b7076d8afd33077795d1c721051e6adda9060689.wav"} {"in": "look around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1a77be525811a015da9be257cf24d48e3e44e164.wav"} {"in": "run opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "1a01aa0bac3e8df62e473711e4bb91383f880c52.wav"} {"in": "jump opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19e97c149348f86b5e9a4b131e4e9f4e32202772.wav"} {"in": "look opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7cf652aab0449de0b89ad141e999be765bc7f1cb.wav"} {"in": "turn around left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "87e12add857a74ab1148a74d57bb10cb0c7f9676.wav"} {"in": "run opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6d58009d51982696e43dde4c9eec47cdd0ddedd0.wav"} {"in": "jump opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c0b6bad9d86a5c1dd1e31f669c6cf7a8c65232df.wav"} {"in": "look opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1996b30bf05c6fa6c10487b5d483a53ab19cbe57.wav"} {"in": "walk around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0985906b25fb7c75ae6b30ca0ac64f0bb15bca7d.wav"} {"in": "walk around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "27e9660d3482c5ded5f9f7b2dee708fbe644b2ee.wav"} {"in": "run opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3b33666e7dbaeb8f320fe0eaf2aa175b16cbcbd4.wav"} {"in": "look opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "26b272b41dfc965300ec8edcc69abb90254af0e2.wav"} {"in": "look right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7cc08571e9f11835e019baf9bd31bc7ba81f39aa.wav"} {"in": "walk after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "58ef045aaf7a761087888a76339153508832a907.wav"} {"in": "walk opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5d50af128453a3516e5c028c2cbfbb6291fe37a8.wav"} {"in": "look right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4f3f5fa161d7e272f1d2375d226b37d0d8823a87.wav"} {"in": "look opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f3110a7075c11b7fda39cd4637d5d3ad2648bf39.wav"} {"in": "walk opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f52f5efd4367c22e90d3f81a40319ec443af6cb.wav"} {"in": "jump left and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9cb024e8ddfcef17eb94b142a69d14a935d6f858.wav"} {"in": "look around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9735db4f865fcc5987cf93ced31cd5b3964634c3.wav"} {"in": "jump opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b13ce5a1b047991567cf3354115cb2bc6fb52ef9.wav"} {"in": "walk opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e61819e0c1a4aaf7e49128e154a4c8ee57dafa84.wav"} {"in": "look opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "96fdd76bf5b7276bfd89f3f3f8a2ac6ea6dc1d6e.wav"} {"in": "walk opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87f57cf2b3037e88e96789ad75e5e8197b66798e.wav"} {"in": "jump opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1e494b75ff63ed4d0199d9a18ed3882d1543d7c.wav"} {"in": "jump opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9e07fedbecd46dac0106ea44056eb8cb06b281c8.wav"} {"in": "jump right and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6b1d45c049e0c51e43531aa46619cbefd22a172.wav"} {"in": "look left and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cc1b59fbbe87ae214f895759ff20de538e060734.wav"} {"in": "run right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "9d3d0d825537a6ab67badb56ca105ed977434f26.wav"} {"in": "walk right and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "696d4ee1e5e583664fc4f5a160b6f5d4167feb28.wav"} {"in": "run opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "75ad6db616144a8aedff29c208e6fb0531539ba2.wav"} {"in": "jump opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f504db9421c18ecf1cfb2f15fbac1a95ce1c022f.wav"} {"in": "turn right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1ad8a6daf360953ba0152c21ff115b13549b5797.wav"} {"in": "look opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "ef69e30e456ee2ebc26289786a01952af5f1e431.wav"} {"in": "run right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6eea11a2ddd18d550dc1997d66e2d4eec03cc1d6.wav"} {"in": "run right and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4a0a632f826cbb20aff2065ab18a6954f6785b2e.wav"} {"in": "run around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bbdcb29534c80d3ec42b4156649bae5c93fddb68.wav"} {"in": "run around left and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8f8a87fdf901659d54ffd82e5fda51b77aca6f51.wav"} {"in": "look right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6086e1248808c521bf79173452a75f49988f93c3.wav"} {"in": "look left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8b96a4ad97bf99fce97e3dede44b19096820684.wav"} {"in": "walk opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ab3dbbff1f0f0c43bbd8fe9217d9383261659e19.wav"} {"in": "jump opposite right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e12dea3270ecb1bbaefe3287ddfa466e18110941.wav"} {"in": "walk opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "925026c1c33a64d613e24ee4bab5caaf1e229bcb.wav"} {"in": "look opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9e0dae889bc104a269c06f146bfafebe83b081c.wav"} {"in": "look around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "ac0c9f76530cf582599c5a26a4ac02998a4f1932.wav"} {"in": "look opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "6daec1a547d068219c32dfb9632b786727c3fa22.wav"} {"in": "jump twice and run opposite right twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "979e1820de0648f7cdd4a830e910856721e8a82c.wav"} {"in": "run after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "db6e3c12bf00fcf2c9f5b14681138879ffc2af5b.wav"} {"in": "run opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f9fbf84e71b1a4772a02f40a969d8351d053a276.wav"} {"in": "walk right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c7d45ae67a09ef847dda487ae00622c3df9932f4.wav"} {"in": "jump and look opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3c7723896fc2d04f359318795a5680721f40b59d.wav"} {"in": "run opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ad263d398f065f319e615db8144f9cabed84bf27.wav"} {"in": "look opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f84c3d3f898e428f5a3313f6e2e6723b776ac68d.wav"} {"in": "look opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c6ca1dc15ec47a6b67220a0d516950f745f44d81.wav"} {"in": "walk opposite right after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "869657359051cfd2f2d8307bd3da1897928f8f14.wav"} {"in": "jump opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "88fb038453a6b66325b9afebb067c2be1c501ee7.wav"} {"in": "jump opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "aefba3f6896591af3063ebdcd37a2f61f936c24b.wav"} {"in": "walk opposite right thrice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6f5484c06391fd011896cc63d5f05fe736ea8199.wav"} {"in": "look around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0af5ecb204fe9f63b02c54e0337e098a9be2e2fc.wav"} {"in": "run opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "03817484044a81a4d98c4837608e7a100f17eb90.wav"} {"in": "jump opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2659f7ecadd47341709c5022aa4f00d2fdbc33ca.wav"} {"in": "look around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "47be410d164b0c9c82364cadd063bee6d47059aa.wav"} {"in": "run opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "7ecdb2cb04fc9fe0ed78e4e4b96b96ff68bde3c9.wav"} {"in": "turn left and run opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61955e662c548fff16e89ff1164f43687b11ff26.wav"} {"in": "look opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "3b1d7666b018f83394afcbad1527a9afa203670c.wav"} {"in": "run around left and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6610c05c0f993f7f46ccbbeaf57d6784f969e89.wav"} {"in": "look opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5a75fe701d1c4a818737ba4bd02d9765706a4356.wav"} {"in": "look opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "9ae4901f1cafddd28a49576e7615f4be32551094.wav"} {"in": "look opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d23a670f3adfeba7c2bff345735e8e51e4b7f0e0.wav"} {"in": "walk thrice and run opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0e5b1b445c3b82a9566660e3489ed85b844449c8.wav"} {"in": "walk left and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dff3bcee2819bc1c317a9761dbeaa74f80a82200.wav"} {"in": "look opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "495b91dc7822ddc310e78b3310a364ea034661ca.wav"} {"in": "jump opposite left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "aeaacd929a434b4fbec6d715c18ae0e8cc8e2e2a.wav"} {"in": "run opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3459d1dd8dac7024eec6eac22fe10b3358bccb9.wav"} {"in": "walk around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9ae17b07026c0325d01e1e146385d0c50487b91c.wav"} {"in": "walk opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ecc5161715088f7e716393e3fd6876b943a70aa3.wav"} {"in": "run opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "86ffa9d45537957ac18a85ecfe88951ada5fbfd1.wav"} {"in": "jump left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "820a817d05bebf317d84ae8dfcbb1630f59a1632.wav"} {"in": "walk opposite right twice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c878004a1d4bc2976435e1c1cfdf627d9f4b25ef.wav"} {"in": "look opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2c0db5bf30ecd46f86730ca9eab249719f7f8e31.wav"} {"in": "walk right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "5e4c673135e4c50988a5df3da928958348fefe61.wav"} {"in": "jump opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b3d8c1827334458442505f94f0ae14f921a6a99a.wav"} {"in": "run opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "76c9215844cf12fde9be372c907ec4383c3e7bb7.wav"} {"in": "run right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7b947a5cc6082eb8894073f19e9bd00f1b2008a.wav"} {"in": "walk opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3cf5b4946e28a30af55cda5f309b1f69c6121656.wav"} {"in": "jump thrice and look opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1f12742b0bd60b11e95fd90f30452fd0403d12d1.wav"} {"in": "look opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0099785207eaa8b6d58f03d3faff6be8ef809308.wav"} {"in": "jump opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9078c3bfe4e236ddf884d5b5155f2277b8dd0a07.wav"} {"in": "walk opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee9bee1307ba255468b56683bdcefd1f9e63f808.wav"} {"in": "run opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "875d1eecbb6d750ac46af159b623333cb6d9c873.wav"} {"in": "walk opposite right thrice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f79c65bfd54286d1c63f061af9760e39400d9783.wav"} {"in": "run opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8e2e5215fd39e09d5f4c27a8808884549575e591.wav"} {"in": "run opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0936f8455ef7db5c4410a52175dad8d8db42bd3e.wav"} {"in": "jump opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a89b74dac46a171638d5e70ef3ccf6981d097a2.wav"} {"in": "walk right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "71e10f2ff31b30ab29f905e6edacd748d16a79d6.wav"} {"in": "walk opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c63b4c3cb13ac609583c11bcd09250775a3a34a.wav"} {"in": "walk opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7c69f1b20251eb53b766d62cae9c16132f7dcbae.wav"} {"in": "walk opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "91ff6abc3e0d9382bc3ce73a7ae4df30a60f83d4.wav"} {"in": "run twice and jump opposite right thrice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b77780b6019a198b3e892ac8c11db25478fcf839.wav"} {"in": "walk opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cda74a79256211d04dda49fbaa37ab1b32806bf3.wav"} {"in": "walk right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "51984ac922178e964bc04779b14f76550d15bed3.wav"} {"in": "jump twice and look opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "404f0ed8cbb81578b978ad17f43b23f8d5cfc59c.wav"} {"in": "run right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7bfd42d6075e30ab419b3da2ee04354416a18c24.wav"} {"in": "run around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc068e739563e0e9a6566f39e0f02fcc0b60cdce.wav"} {"in": "look opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dfb69518a47878f663b21e7f0d7e11624e4c2ad5.wav"} {"in": "turn left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8df31c49eb4a44c2f49637a8784927c359a078e4.wav"} {"in": "walk and look opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef53b22f6a6e04f460a932e693b640102e5d8c4d.wav"} {"in": "jump opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "729af603b408aefed95f70b876f78535a7312146.wav"} {"in": "look opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7714fa97f19a71cd36c21e34228d4f52d89cdf16.wav"} {"in": "walk around left thrice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dccd00b9b98ec011111e83d65cbad381c589fa75.wav"} {"in": "jump opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18beab016e89f7bae387de4d1f8387bf7f197330.wav"} {"in": "turn right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "91587a7b8dc9bd1cf978b3d08a5a879d16ff3bec.wav"} {"in": "turn left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d6ebbf39ecdac91ce88c81edb029a2efc41b22e2.wav"} {"in": "walk opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "310f7fcb0d797fbba1aa2b5c0c416c26cfd85f62.wav"} {"in": "run opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1b198f7341fc21b864b0c9d6397dc6d82a4e0304.wav"} {"in": "look around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d729c69059fd7c0776936de53a9beb41839e0878.wav"} {"in": "walk opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "02ffcbd3f9a933bbb437e7bc572b7c6e4a6949ab.wav"} {"in": "walk around left thrice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e76729eb162494d0d25956938c22e83970bb86c.wav"} {"in": "jump opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82eb916462f46e18ab500eb535be17a2ade76c0b.wav"} {"in": "jump opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a66915542471d07aa2112196e10724079963fe42.wav"} {"in": "walk opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0fc1e0f9a12ef948a1fd924b3a16e4e6cecda26b.wav"} {"in": "jump opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccb265aa8de81def280661c8665737d756e06f16.wav"} {"in": "look opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "6a31c05cb1c806f7829bec8e37e19db2afcea019.wav"} {"in": "look opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc201a0221c926936bc792dfcf416e8cd7f5e77.wav"} {"in": "jump opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c24b0f3b1042b49b4f012e02db7da0a25ed41bb8.wav"} {"in": "walk opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "f483f09a85f27a7074fdd32a24653cb35a0a4d78.wav"} {"in": "run opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "0909b0fe95fc22dea4f1fb85f6d3ef1ea3012125.wav"} {"in": "run opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "11eb45e8b3b49cece50488e07ac0ed639eb1f41c.wav"} {"in": "turn around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ba582b54c0e2affc621c7ff8825c91ab773353a3.wav"} {"in": "turn around right and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e2fb2f6d573fa066a0ee285f3f17dab69ff114b7.wav"} {"in": "jump opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "394095c0b1efac589560ab86faa472f90d1c7f2f.wav"} {"in": "look opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd37b7f809ec0888b561bcdbe978e59527862bb8.wav"} {"in": "look around left and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26cad2f315cd7311948e8aba357b29216d97aa90.wav"} {"in": "walk left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "757ddfb32623140d38aa3cefbe220c172117ac07.wav"} {"in": "run opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba768cfa7ffe041ae452c728f79aff44dffc6864.wav"} {"in": "jump right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e5cc47dde0bceae425794da9c4de0d713e63dc4.wav"} {"in": "look opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd67b448ad939bb85f5ae7753a581e2a59da6469.wav"} {"in": "run opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "799787011b9399b433a4d5da624c575e5746762f.wav"} {"in": "jump opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "c58e7fefb704df0c1d5bc33c0a801a832e82de33.wav"} {"in": "walk around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "52dc62b139f9bacd99de52b52a4e16c35b358e30.wav"} {"in": "look opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4479a4483eabbc228eb45abce2fc4727ffc17e2c.wav"} {"in": "look opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62ff317a7b6611be3a02d3a0675ae5456b9ee05f.wav"} {"in": "walk opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b416360d62968a4c8126ca6d73e4450a4ee4e927.wav"} {"in": "jump opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "af0c8765151ff6f3d214deafe7c1dd320492a455.wav"} {"in": "walk opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "22cdf762c80a112a9ea4d6c19da6265aac960b35.wav"} {"in": "run opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aaf4ad366a351237557bf4959840c3b031727cdd.wav"} {"in": "look around left and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1ae33106e0e2d7611fd35f3f9627444df92b6c5.wav"} {"in": "run opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "98548b2d2042c466f2c3a0f5655666de8f1a0534.wav"} {"in": "look opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "422c563e982523c063e45ab150f559a89d6445ac.wav"} {"in": "jump right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "994f39062de13e5e1dedb028dd7ddfc90135e3ad.wav"} {"in": "run opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a1adceaf74938e852a4425704dfac9b56c3dd5c2.wav"} {"in": "turn opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3285cd52bbfb0b5b6f46b1e81bfebbcb30bb071c.wav"} {"in": "run opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "52d020f9d05c1360f6a48cc993bc5b01d8c3e7a0.wav"} {"in": "walk opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "41b7499cefa48d24ffd2a62a5f201aa2415fc03c.wav"} {"in": "run opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "a3961c4f26bd02784f6ab0a13f2756d641964f61.wav"} {"in": "walk opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "de35a6b66c90298a68af3ea509827061c9af4e1a.wav"} {"in": "jump around right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "652fa36980d727378819d0f6d2aeb1f850be878a.wav"} {"in": "turn around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "aa575ea9e853dd04e161e15a7a1a53c9824baafe.wav"} {"in": "run right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3f92b410de17346c92183e0ee9630d701336adc5.wav"} {"in": "jump opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ecb004a50f197062bc2b4406dc59c05a0eb9f9d6.wav"} {"in": "walk right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "472b439068d0c95762b37efb5bd73b22f9da6f42.wav"} {"in": "walk opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "eb5ff3df575aadfea4babdf9c8293d68ca0583e4.wav"} {"in": "run opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a3ebee936e8ccc710d744ca124a338c144e01b6.wav"} {"in": "jump opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "817fe13a8516aa3f8ffb0f40a07c3879811dc7c1.wav"} {"in": "walk opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cb735a5e80dd9cc4abc2c789e68b7146b1bf518f.wav"} {"in": "look thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "7cbd4a01097b3bc08af8d1b7f29dfd9167b3cab3.wav"} {"in": "run opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "59aab72bb72d797ae95e553c7e5eb6d9bed4a1cd.wav"} {"in": "look opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "494f7e51331d2043cb440ba8efb7bd1b7a4d1b35.wav"} {"in": "jump opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ecb46dc4ec001d4ea0f7a2460e26503d801af5b.wav"} {"in": "jump left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3dce17960d1d2c612121fba44595b58643c6139.wav"} {"in": "walk opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a9c4cc42ad5fdf073d537a15757f4c714d4cddc3.wav"} {"in": "look opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "057b1bee8c1a764b8696c77a69f1da821187071f.wav"} {"in": "run opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "f7d8bb0ef2eb000cc5573e8570864397361c9c0d.wav"} {"in": "walk opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "84cf3fcb736884ec3406a8f14fbe288de03dd97e.wav"} {"in": "look opposite right and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8837cb9ef7bc2fedfbe028d96f729373408db33e.wav"} {"in": "look left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "7aa1906d05fd94520b94e066b4a7a5085dbfea44.wav"} {"in": "run opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a84148067a965dd3d018d2d4ff1fd779a577b91a.wav"} {"in": "jump around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "63b18680cd139788e4b1247cb740b61c5ad4ed91.wav"} {"in": "turn left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "557892310563717233d4541875dd43e0d4b08106.wav"} {"in": "run opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b6d4f1579b689f1efb67a82fbdc147534eb4965.wav"} {"in": "look twice and walk opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "af0f92d940e780e7a2ef1af755a32ad741058233.wav"} {"in": "jump right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "e19de5452e8c53bd8f8f3de85b38b004355b72d8.wav"} {"in": "jump opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d341329dfde838088dd1fd0daad0ad851369d3d9.wav"} {"in": "jump opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8f5c3377a3921e3ccd83a034da4a2d3f317c489e.wav"} {"in": "jump right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "89b3bb349bd3c8c3595bec7b6a559fd36b08e847.wav"} {"in": "walk left twice and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b468a649f7708df11063fcc8f9af0097e5d78d74.wav"} {"in": "jump opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "504486e94421418dbebc5fb307123a24d10b5e83.wav"} {"in": "look after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "57dd2d07356436f61631a2905c94a3a571f196b6.wav"} {"in": "look right and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1c1d3eaba22e46d759a0edb2bb1e8190fb325175.wav"} {"in": "run thrice and look opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ebefaa51f7698f21ba1d27534f7b50f33c6cb3a6.wav"} {"in": "jump opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eecbeccdbcbe0123d87725aa41cecca99ab1117c.wav"} {"in": "walk around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39f978635b16f2e0df26227ffde1f21ef1b5b349.wav"} {"in": "look opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "529b54827e0ff36a8a2351f1140ffc19a924c757.wav"} {"in": "walk opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7f071a59a3559d52883108aa6eba03e6d7884c43.wav"} {"in": "jump around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "87ac6699a527faefa84dc2e687d1748e5e5cf6e4.wav"} {"in": "walk right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "361648148815482784dbd25f92daa26fb8884510.wav"} {"in": "run left twice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "98faecd229beed7c67a744eb9df9a6d7a700e9cc.wav"} {"in": "jump opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "252161422fadacb99a36799fdb7e3313a9cb05e8.wav"} {"in": "walk opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e56afb16b6ddbd245fe014a81dbda1eaaf721827.wav"} {"in": "jump opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "874831285f3aedd464d20ff75719e02f7c64532c.wav"} {"in": "walk opposite right twice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2e04ae609914ef0ea7992760d37d3171c5c5a926.wav"} {"in": "jump opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "0eceb88949586897b7d11f2cd65da71d45e683aa.wav"} {"in": "turn left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "b4ddb169c9b3b2c340e1565a3daccb5512e63798.wav"} {"in": "look opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d6a8a0855f8796ca9206b8005d282ae7d508142.wav"} {"in": "jump opposite right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a61924f1779eda5c1fae66b80b2dfeea47b0cf29.wav"} {"in": "run opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "306765a775e2f7d483ab893f1314d6e50b41471a.wav"} {"in": "run left and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b65e33394b2231240019a2e2defe25f71bc35fc0.wav"} {"in": "run thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "7f4e0a1cbdcd7aece6ae50d7f8fcc1bfc3a669fd.wav"} {"in": "run around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "00d0c7ead86a27a2f815986901b2a2bd42c393af.wav"} {"in": "look opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2a27c7fa6f51419cc537afdae0a856408a9ce6bf.wav"} {"in": "walk opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "012a8fdde482de1ddb3c3eb1b647f4addf9e8022.wav"} {"in": "walk around right and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c074f94183ad7ba5a1084f05cb5a5f94c1837d6.wav"} {"in": "walk opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0ee7e9b686261c27b6f0b91573c52f0528461c3d.wav"} {"in": "run opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8827e35917465ae68c14689276b03cc1b12534c0.wav"} {"in": "run right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f3623de0ba725339b86f11622739fe26bcddefc9.wav"} {"in": "walk opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "427a9edc97069b431411d3ca9373efb4adbac46d.wav"} {"in": "look left twice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4330d8476936f5b0c6bcbd78130fce973b79e833.wav"} {"in": "walk left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f014cf444653ef61df1d8059795f2c47d29775d4.wav"} {"in": "run around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "563c17d0864c6d5b96b24eada0a376cadf03cc67.wav"} {"in": "turn right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ddbb1e19a3177b35e8fc72987adde37590135f95.wav"} {"in": "look around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "00d3c943004ea10ab3817db8fbb18524eeee9c0e.wav"} {"in": "look around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "68ed4731dd9019a5470c313b57013855cba08bee.wav"} {"in": "walk opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d6d52cd785d13da1ac46516dd7eadba66a5af42c.wav"} {"in": "run opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "16ea751f808d7aa6ea5195c4331e56fb425d8c99.wav"} {"in": "look opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "888a3c4fb61b826a4de59d02cdfe7ac03c15ded5.wav"} {"in": "walk opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44ac34d02b5ef2143e1054485c3c58ec77596605.wav"} {"in": "run opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fc06e540e0a739e0287e2fba4e05cdb2fbd147ea.wav"} {"in": "look opposite right twice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "019961b4d6220dcd947f9723b765f6fcd556c7e8.wav"} {"in": "jump opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f0292ff54ee27e1316b7b8bd3055008abe2d9fff.wav"} {"in": "walk right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0bf0eafd829ef806de81f0f44c378e4f39a1a425.wav"} {"in": "jump opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "771bc05b4c25b9e21f6d3571327444ca0704f0ca.wav"} {"in": "run left twice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "810785084883dd85d20c3e49e6c8338bf71d639f.wav"} {"in": "walk opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e3ba2c39b99e2454d33f14bea1e6afbdf89f4a61.wav"} {"in": "run opposite right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6b36c935cae6180bb4a9bb860b6d7ac738b468c5.wav"} {"in": "jump opposite right twice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "db6f56c11adc8c726d5df7a56abdf4f5e514a231.wav"} {"in": "look opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4115341e00818c14d90561e4ecfdf09f6cef8e7.wav"} {"in": "jump opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a79cdddb4062513f30e2b0cd1049e08ca551434.wav"} {"in": "jump opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b20fc8c107daa8a915c23f086132f004648f58df.wav"} {"in": "walk and walk opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1273d3efac353d6ba37e06888d899b2417b3a07.wav"} {"in": "look opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0c388ba5baf4eeb4d2ef8ded3efdc09c32b2e280.wav"} {"in": "walk opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "daba4dba23b639111efaf55b325cd50090615302.wav"} {"in": "walk opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c441498024458f220ecd3476bbb71c011bb307ef.wav"} {"in": "look opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "35ab80e3532568740dede6e936864f236dc00074.wav"} {"in": "run opposite right twice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fdecbdabfa88bb1390d0853997a48db02a6ad2b8.wav"} {"in": "jump left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7f8cc7535e651ad5f09a3c618f5c1a4b298268e6.wav"} {"in": "run opposite right and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ca20269279462ef2aa48b000d65507f8e87933f8.wav"} {"in": "run around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6212bcbb221ebd6b1402ddc7b17d33744540eeb1.wav"} {"in": "run opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6270baa0f30635fafa835a8650f65eb0174f486.wav"} {"in": "turn opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a16e9671b6fa24b56e3a2cff190aa3edc42488a5.wav"} {"in": "jump opposite right and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fd2b642d78974370061d0cb6ea14652e0c3f3b07.wav"} {"in": "run opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "694453d78aa85860fdcc1e7ec1c740490190deda.wav"} {"in": "walk opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "99533c5dbc906a8aa8edf3894eca9c66056199cd.wav"} {"in": "turn right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83d1fff18ebee14300dce614af9d28ccfa5364af.wav"} {"in": "jump left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b785c601253cca324d52a3d6ab5183f522d6da35.wav"} {"in": "run opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f6cc4bbf8c5b9bdd3c29050fa2e0ca2aae4958a7.wav"} {"in": "run opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a2e65c5915efcbc759d40dbb7abed210a98b0382.wav"} {"in": "walk around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9b6615eacc1f84565fdf7ff9c17e04f1b64f8b52.wav"} {"in": "jump around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9976f0d89143f149518a0a37b7af9d440449b42c.wav"} {"in": "look opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK", "audio_path": "33763ff43391876ae9a20d096b70285cb40cf4be.wav"} {"in": "jump opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6ecc674a2b4c8a3d247f31fd343165b9e323c5e5.wav"} {"in": "walk opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "caf0b0ac7b42d142d11cb21a908713797bf38e5e.wav"} {"in": "jump opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a5fd698c07ae032069ce3a376d945bbbba990d95.wav"} {"in": "look opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f39740826d167ea133825dfea18b1d1898623589.wav"} {"in": "run opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "654e9a1524c03d8d7a88e7935f19f7c94d25a387.wav"} {"in": "run opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "80a82557223e07f84ccf8500154d54ce6fce9052.wav"} {"in": "walk opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d45abbb9a6ddcf1bb460b14fade3c484286b8f9a.wav"} {"in": "run opposite right twice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "621bf141cd4b2ca05f0136d52fc03137475c49c1.wav"} {"in": "look opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ae1fddcb98cddeed7e43954995b811b22a0d8fcf.wav"} {"in": "run right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3d6f3ab8a51440beb98a76f97de72be2632b7952.wav"} {"in": "turn around right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb6d39d97a2e7e24b38c42ed8fa94978ecd860a5.wav"} {"in": "walk opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa851b8d3c2b105fe24383f3b5be292f92207462.wav"} {"in": "look around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c4db8fdf1ad78f140eb325829792f109ac87849.wav"} {"in": "walk opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0626f2198d5d235466b01e5ab0597e4481507592.wav"} {"in": "walk opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "6b22ad870bf562edad405c94ace261279a17f27a.wav"} {"in": "walk opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "b35d1f76b6561cf8810a82ac711977e4c1d159f3.wav"} {"in": "jump around right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6bb8bad13c373bbc3181c90b525b7d774de76a69.wav"} {"in": "look opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e00c0b7fcb539b248593afe2503f0530b6aa2dce.wav"} {"in": "jump around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7465046c8103b0e12bbbdec5ce7836635cccd7d1.wav"} {"in": "walk opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "93de2fb171d582d7405d6d1d43fff3a1f7179c94.wav"} {"in": "jump opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0e48e6dfda52df9343829ba14c085af2a51681bc.wav"} {"in": "walk opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc38434c23b84aeebe3e770279b15c753898f08b.wav"} {"in": "jump thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "05cb99834a5c9ae27a2c2d1e81aea4c7cf63f43a.wav"} {"in": "look around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "901cad5938cd59b1b222e11bc03263d05dafa401.wav"} {"in": "run opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "5a3593f2e12b09480230fe9b62663d2332499a78.wav"} {"in": "run opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb32e093580de16d3b146d30bf2bc55dba0d9cb2.wav"} {"in": "look thrice and jump opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23f1168d87098f5cb1f788d32af567d1abbd66a6.wav"} {"in": "turn left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "495d480404c627ae93a91dbbee254f02299559fe.wav"} {"in": "jump opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3806773de91b599e74030ff5124056fa451cad36.wav"} {"in": "jump opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "8c6843c93217073f013b42d431d2f64edd98f703.wav"} {"in": "jump right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "aba6bdd534062808be89c66b9efc7de9d3440e5e.wav"} {"in": "run opposite right thrice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "66c62257be2161c83ad66836932ce4a31be4c745.wav"} {"in": "turn right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "a1b8f40c436e3297179eec24c13dc70392010426.wav"} {"in": "walk opposite right thrice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "40a103b6c3844cd05b7cadc7199c8ed7666d7955.wav"} {"in": "turn left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9fca7b551f136e59ab3610e4077fa7f1c9a6124b.wav"} {"in": "look opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e4a7dacdd430c879ca2f995bb683d6fb8968055c.wav"} {"in": "jump opposite right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d846bbfc28babab443c52f2f7da56c228763b24d.wav"} {"in": "jump right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bb29beb54800833fa9dbf7361fe6fbe926d1061c.wav"} {"in": "jump around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "39cba16362bbafde372e571c837470621783083d.wav"} {"in": "run opposite right twice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "626b7f608e08ab268d316bcdbfbdf93e49991237.wav"} {"in": "walk opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "619cba2fe7efd541bdc9ba0565f71ab90579a578.wav"} {"in": "jump around right twice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d6ec3f8cc0867d1f95f1ce40f425a9d9837f4c39.wav"} {"in": "walk opposite right twice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "35f50d0417d8290a2a543a7ee2f7beae5ec800b8.wav"} {"in": "jump around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "885cae5b9a94de7570b202cbabfc0271e99770fe.wav"} {"in": "walk twice and jump opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9231f337dfa60e82db65470cf36c03731de22fc8.wav"} {"in": "look opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5dfc6086372e6b26848f83571a4f5e768e86660c.wav"} {"in": "run thrice and jump opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9f6b9fbd53e46a43b5bea15052f39e260fd38ec4.wav"} {"in": "walk around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "d05bde8ce88cabbd9a78eb3569cd341dbeecd6c4.wav"} {"in": "jump opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b870c304599949439ff119daef2957173039d64a.wav"} {"in": "run around left twice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "40c0616136cb2aa439bb12a503fcf7a209d32399.wav"} {"in": "run opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1aef8807f197d3d0d819c24cf8ece1467f05a1dd.wav"} {"in": "turn opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "165a0ae07be3bf87080d5176fe45507d0b0182b0.wav"} {"in": "jump opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5b7686c5c673d9bf9fad4f6b3ac18cddf1b9e810.wav"} {"in": "look opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c206858bfb1564956dd0170a443c1dba50439f04.wav"} {"in": "look opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "af0035b51e8bbab527d0da48efdc8877b05a196d.wav"} {"in": "jump around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0ba3a2d31edc98de4636c5e338301b7dcd3880c.wav"} {"in": "jump opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "277d6a69b48c9be5c44fe9b637c4a0cfcf2536c9.wav"} {"in": "run opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0759a5c6222c940f582ce53f2369da7616a76123.wav"} {"in": "turn around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7078b820e4656893ae7aab6409110178fc518d36.wav"} {"in": "jump right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "02a2c79190f9bbe9ff9e22739378b50ff98bf9bf.wav"} {"in": "walk opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "446ba55ae7ef65645d434b770ed049852f3c9625.wav"} {"in": "turn around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2e4da897f1e8fa9ccc6d8981f5b2744fc676e3dd.wav"} {"in": "jump opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "5c627f0f869ca9cb54a8cf116dba7b23ae2daaea.wav"} {"in": "run after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "6d6a36753141102fc39031e7d0fb6f58b3e4df4d.wav"} {"in": "jump opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f82fd7e6e7dfab41ca526c60270468ba60b3af10.wav"} {"in": "run opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3914ffb66089721b6137dec88a06ad7a88c6390e.wav"} {"in": "jump opposite right thrice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "feaf15241cb8c576f82c9fd901dd5eb6dda678ff.wav"} {"in": "turn right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e56683c45478c2ffb68f5d04271cedae18af915.wav"} {"in": "run left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8a96718c168314b5365e3a335dcccb90500c5e70.wav"} {"in": "jump opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "065e4437ca01ad3a84b9f69ba33b6960f5b1e541.wav"} {"in": "run opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f0ef4ae1cb91bf7ee1165c1114888063649e00d1.wav"} {"in": "run opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a5c60a41544464a33036d1042b7d48694a22741d.wav"} {"in": "run opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d79792c21abb0f4afc0d52f8890ad3050a50a92c.wav"} {"in": "look and jump opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bf61ce37db334bb6a12f5b0ab7a7975f73a186b.wav"} {"in": "walk opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eea48617291e99b1edbda2c3ffc17ad2bdabf5b0.wav"} {"in": "run opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04df6dd26e511b9e1e176ca64bca081a78bbdc91.wav"} {"in": "walk right twice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "72751bf4b32152c60fe9a2bfe18193f5c67bee19.wav"} {"in": "walk opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "a2358c1b211d822a94b94047983123baa54c6aa6.wav"} {"in": "run opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "773bc4fe8dafe1a267e0b89b5deea470cbfb55d2.wav"} {"in": "look around right and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a7af8df1cf4bcdb31f7fd277841bb279dd30bcc0.wav"} {"in": "run around left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "44afe632a160c3d1acf502f5ddb76355f58f6309.wav"} {"in": "look opposite left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8cd00027366dc5d658a750188b02a5a22aad0473.wav"} {"in": "walk left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "009867ec1f81e8c9319e4916f0e827d59aee70a5.wav"} {"in": "walk opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "674cece564d9ca88ee9e9ffcd07eb7032e2a21ad.wav"} {"in": "jump right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d456f81cd3cf8bf1e104d6f7200097a231cbe382.wav"} {"in": "run opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e1dc73fe3fad994ab699bbb346b6afbb4fcd96f.wav"} {"in": "look opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b5cf70a47797d645ab254f44712ded985fab5f9a.wav"} {"in": "jump opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK", "audio_path": "57f84521105e79e862b152dc0685e0da71fceb18.wav"} {"in": "run opposite right after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f3bbe27e07d34a107feac7f2ffc052f42b3589bd.wav"} {"in": "walk right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8e552ece0c7b1dec510ec48f5719d4b220db4bd9.wav"} {"in": "walk opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9913732b7f91f7c64f048f2decfffbef4d4db5ed.wav"} {"in": "run opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23202dd38d167505cb503519b4d9e9f879c68cbf.wav"} {"in": "look opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f87654ecfb442cfc8de2d48dc0027a0b960ebea7.wav"} {"in": "look opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "074463cc82952914c1e9cab357be436fcf686bea.wav"} {"in": "jump opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a55bdd67cfc60c961e9526a4f7145c78a3b8b933.wav"} {"in": "jump opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "185fc14012d648155725a61ff8e70686550d63b9.wav"} {"in": "walk opposite right and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "301eebc14d6c2d51fb29e110df0bee40380c3b3c.wav"} {"in": "run opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d5d9248ab3ccc3e6bd280818fbc7a57da99d66de.wav"} {"in": "run right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "783a655fa14a6a324aa700bed4fb8196bcd99e90.wav"} {"in": "jump opposite right twice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "ced42c313fe7f74d640312ee99696cf9f071a804.wav"} {"in": "jump opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9349cdc43876264657f09b1060ae90e1980e361e.wav"} {"in": "walk opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5cbf5c528d7f08bd64d6802aabaee36c9e05433e.wav"} {"in": "look after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "c8896ffb53785be5bff37fb55e95a0e49b8884b1.wav"} {"in": "turn around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "fbdf8bee692769259e9d5a8d5ee66dbb10bb7efd.wav"} {"in": "turn around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ee2790d903789095733083774053a8b929cbbf7c.wav"} {"in": "look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7c8a889f3b5343a97eba24a2ab948a5c05500e6e.wav"} {"in": "jump opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f8ce8d0fb2284b62ebb824e57dc4d46e18479994.wav"} {"in": "look opposite right and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "9a71f9e09b72a5530c5c48b73c6ca693c4dfd584.wav"} {"in": "look opposite right thrice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "809b6137d345aec18d264c982d716f13b00e11c6.wav"} {"in": "run opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ed4647c298822056646f62415d76088b52581915.wav"} {"in": "jump around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d6ff38ef04c2741f6c7bad45ec14195119b676ca.wav"} {"in": "jump after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "c696e47055cf33475ed3d8cd79cdb8876f8244d8.wav"} {"in": "jump opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "37afeeed7793ef79669d986c4b9480cadb6ab9d8.wav"} {"in": "run left thrice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "780d26e06c1fef83f93a5e6ca4f93a5b71045f77.wav"} {"in": "turn around left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "76eb6c0547ad730cd9892d69366564bd2d1635e9.wav"} {"in": "walk opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "599fa06ade14fed66f41eb67bd38554ad7934afe.wav"} {"in": "run opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b3e1df06c3e64d8cffc99da1ddd61cb03168dc03.wav"} {"in": "walk opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2621090909e75484f033d684200d0a4daefdf052.wav"} {"in": "jump opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "066136255c33b43c3885cc712f797393065ed0c2.wav"} {"in": "run right and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "099734c21de2fc7aa665557f6affd650f5f43d31.wav"} {"in": "walk opposite left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "467fdcfe453a9dee479f899a700e8b7432018b4c.wav"} {"in": "jump opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14d9644181d92338447d77ffdee9c3172556ae25.wav"} {"in": "jump opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "210d9dc7ae5dde22df9a214ec4e4a286ad7f80d5.wav"} {"in": "jump opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1e456959bec98604dea8b7d2cb34435ed80db8cb.wav"} {"in": "jump opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0fc36d9125974437849b31cb9a541aa9e15fb0cf.wav"} {"in": "look opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "17ee17e4e1ee49f231e0006888610ef9676024e1.wav"} {"in": "walk opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "edbcd8f3f6c119e099ac6728df87eb62c8eed750.wav"} {"in": "jump left and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "46d5ebbed847f29a3a787f69b0dd8f95e22948a2.wav"} {"in": "run right thrice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "67d14c156ee02e69265658bacb9c80de058f2c37.wav"} {"in": "look opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6821c82b6d50140b8a8356d31fc6cc9ea9167529.wav"} {"in": "look thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "20d5d189b2aaf2b4dcf7a1c881b37cac4f77a9b9.wav"} {"in": "run opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "c6db1fac9bab9268e1c92f51c2cd83fa90f2d85e.wav"} {"in": "jump opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ae26843c3448cbd1fee555a7a91af8e602ecdc.wav"} {"in": "walk opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "2cab06e1c3ec6ed2b11d0bb92bd1e8b51f96de25.wav"} {"in": "look opposite right thrice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "38a3f35625651f932bd7a34b8c4eeeed53f0a9a4.wav"} {"in": "walk opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "797a13fb0cbbd4a995c541df8e83a3e16fc1b102.wav"} {"in": "run around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "130277ccc8d5a4d8a273e7aadae2117cf58503d1.wav"} {"in": "look opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eba42ccfcb5cee3016174f69028ce95d4aa1e3c0.wav"} {"in": "turn around right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fef1be37a14836311175f75fae77cd76bf41f3d9.wav"} {"in": "run opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4bda4bcf1f3e3cb5d26de3f9dd2a6d7b391e9397.wav"} {"in": "jump opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "90db2686cacce0d7f4cdddc9eb19ab90b125d2ab.wav"} {"in": "walk opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d9b39123a42b20c3386f09c4e0dce451276447a2.wav"} {"in": "walk opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "67982454754469d09dd54342275ab69a584cdeea.wav"} {"in": "look opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a295501791930306ee1f8e1ff10645f9f0d0c625.wav"} {"in": "turn around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "970c3a865a0632b58888b3667b9922ab63d1b480.wav"} {"in": "run opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b053f3dc7ae949436e396af9ebedcd8178a6b1a5.wav"} {"in": "look left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "34bb61b3461f7d6d5f3ed4a2fe0b9886a6e3c67a.wav"} {"in": "jump opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2e26be02940d2399c12e9402c2ba16dc821207b6.wav"} {"in": "walk around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c0063b1a16e62d90f8544af948e0b2a7bec99194.wav"} {"in": "look around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "75e607ddafc8f87907ac469b8230d3f0c7f32922.wav"} {"in": "walk opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5b2016f8e84b513b22942c117a60421cb4c0f468.wav"} {"in": "turn right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "83308af37436fc99861e140c6376fbe6c9a21057.wav"} {"in": "jump twice and run opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "736ee3bb404c998700ada450193450bd84424a3e.wav"} {"in": "look around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9c28eb103ce4642c43a4cbc1472ceba69e0b97ac.wav"} {"in": "look opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e1873050198bc979b97defc5f1950d5ba356a37f.wav"} {"in": "walk opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0f7aaad0c0883217b4fb66f057c000a227570870.wav"} {"in": "look around left thrice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cf936ea606faf8033e9e109e06f9fae2c17b4f12.wav"} {"in": "look opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ab241603e22626258417c4017948861a6e6b68a7.wav"} {"in": "jump opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "71c28f168e4ff1f344c05533ed1f94e34e74af7f.wav"} {"in": "run around left thrice and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c6bddf2dda943489d5dec494c043e9990da7eee9.wav"} {"in": "walk opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d5761b17cd5b09def001c6d72010613684c56a7a.wav"} {"in": "look around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "dd87b13d9628525def1238e8601ef256a8bab291.wav"} {"in": "look opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bab8428e125045380aa02b5f9126b442efaa0cd.wav"} {"in": "look opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19044845253e43cf666f7e4271d5b7fa55cdb322.wav"} {"in": "run opposite right twice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "620afef570f761badff89d59737d2393374eafdb.wav"} {"in": "run around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e70c6cbf28804a74834bbf9391ba5d1a9395973.wav"} {"in": "walk left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "6061d55c8f8491a364182943d823f0ff0274dd63.wav"} {"in": "jump opposite right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "81ecf000a925577b9d4145ae7926f8e6d5794802.wav"} {"in": "run opposite right twice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1773693efadca739edacaa0adfe1e1d2cd030a1b.wav"} {"in": "run thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "833871a8f7f2dedbea759e00cee9c9d66aed116a.wav"} {"in": "walk around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "bd2bd457309453f9924174e13e3a2fee9a3c6f51.wav"} {"in": "run around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ff7d13214d09b70c0da17ebec17b17c8e07c7b4.wav"} {"in": "look opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "e790baf26442c13ad130ab116209704896556d22.wav"} {"in": "jump opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e2ddf584f2664171e141c83ac141d164ee787c3b.wav"} {"in": "jump thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP I_JUMP", "audio_path": "4b207153cd09ef9a07a2f17e84835ede3ed7b7c4.wav"} {"in": "jump around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2613dfb0f1649a600906fe68d8345ae44631b25.wav"} {"in": "jump thrice and jump opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9d98baaaabb8d574468f8662598e0f5ca9e29cb5.wav"} {"in": "look opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "ce5f6cf2e7e29cb7aeef0ac912fb1dedfa5542c1.wav"} {"in": "look around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ef92ac8489cbd3ffb41faeb14898737403b2fba9.wav"} {"in": "look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "31c232d4e607c38e5e9443a53870ec5b384b1341.wav"} {"in": "jump opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3d44ada376579db99074d76559143e78a02d824b.wav"} {"in": "walk around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "404708664812b848bf84668cb2413201b61ecada.wav"} {"in": "jump opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "69974d89c7ab198170d1e579e73756863d3f5ff8.wav"} {"in": "look opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dfb32c9e64861eb80f1379004ebf7622e89a9824.wav"} {"in": "run around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c328883b22c36f37f42675cf0d1be9ca6701e6f0.wav"} {"in": "walk opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e2a47b084f9ccd8a0b7a8013cae96f5e6866de06.wav"} {"in": "jump opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c19b630e35897d9119faa65909af4d766486fd5a.wav"} {"in": "look opposite right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "384c31e5938cbc31f364bf79b79db515a94f26df.wav"} {"in": "walk opposite right twice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "647e336a23038488d04478656f8aa1da626a1c9e.wav"} {"in": "walk opposite left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "453265fe9e007589c23f0773bdd38dc551a1e4dc.wav"} {"in": "look twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "ec7b6f33fb43bb39dfb7655cb1f59bef3579aef5.wav"} {"in": "run opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "19061ab44d9349ed356e4bdb8716cb100519f4f0.wav"} {"in": "walk opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "225444707f02086e79a0504002d69be7191adf11.wav"} {"in": "walk opposite right twice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "27526e24e172756d285bd27a5dd8f0be5e40e090.wav"} {"in": "look thrice and run opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d242f9b4a17d372cf954e4548a3c0bc9f8e51d9f.wav"} {"in": "walk opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "f5fcea18ea091fc698eb2739ad87eb4522fe9da6.wav"} {"in": "turn around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "19d04f38dde827514b45d8ac29cb8df67c8a970b.wav"} {"in": "jump opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "f9ff1411d087671f161b6d027eb989dc6c448825.wav"} {"in": "jump opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e78be7314b5ab9768e9086b03680f4962d9a5d5f.wav"} {"in": "jump opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe99aea84dbaa31e645531ecda645e5e8225a143.wav"} {"in": "run opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6c32b12659df82fe3c96b4257dc1e787b1b00528.wav"} {"in": "run opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "344238ccf277015c958312467297371ca841379a.wav"} {"in": "run around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f1af6fa2a45686a55f9738c78d2ab3a5ad394110.wav"} {"in": "walk opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "269efb96498119c5783e8a922179001bdc452993.wav"} {"in": "look around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8f25b7c0c580fb2065e11044429be5b2b8228468.wav"} {"in": "look left thrice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb3ae5c86d1e8749116513e6198094cf974de907.wav"} {"in": "jump around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1c8ee305f3ae61e075dca2fc557880ca37ce7623.wav"} {"in": "look opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8d3adeb4875d0bf1ebac302a41f30f58eb2c3105.wav"} {"in": "jump opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ebf407ad8257616bb137db4c1a62a59f9d79ae20.wav"} {"in": "look right thrice and walk opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "421919dcbe65428d3cbb6b696690dfe03e793d17.wav"} {"in": "look opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6e1b2b33352f577449444bad266907cf225b1f49.wav"} {"in": "run opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a80c7f20f0cbec20adde7da68d328aef87f6112.wav"} {"in": "look opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d3daa1e3d8cb94620b2b498437fd994e4a277c11.wav"} {"in": "walk right and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c9024cdba0296103a5184652aaf5ce8453ae30f9.wav"} {"in": "look right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d01a3e35536a5e9e34d9f1d3b0f1b105bea40101.wav"} {"in": "look left and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69d2364b90a7cffbb2c9aaa518bc40c6320a0ea5.wav"} {"in": "jump opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a8132b40cf8bb6aa94ce2c1e4ffc128ec93475a8.wav"} {"in": "look twice and walk opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f6309e6ce6c474a3a8abf4ae4b4f9090fd18ea9.wav"} {"in": "walk right thrice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e2ed5ecf54dbf5121e0600fe64908267b496bd26.wav"} {"in": "walk opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "19e20b2479249ebc3fb53820dfdfc7deef900b94.wav"} {"in": "jump left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f221d5b66b800ec91ef0eb6a206b0c66c37000ba.wav"} {"in": "run opposite right thrice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "652aa93bf3ec0004a03819f699c0c3ee51b34869.wav"} {"in": "walk right and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "810dd48500463ea3a3ad9bf8535359b090db23cf.wav"} {"in": "jump opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c9379c3f4c3a102be9d3427321cb94622e96f25.wav"} {"in": "turn left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5748558fd73e81de44afd15fb08160660ba87462.wav"} {"in": "walk opposite right twice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d1eb016ff293f0762d0009e0b0ccdc27eebe5e9f.wav"} {"in": "jump around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dfc70f82c09dcb549ed21734ec7363b3789f1853.wav"} {"in": "walk opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6437bc12700ed1c52d1341da55a63708eaaf8fcb.wav"} {"in": "look right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "ed8c7fa0a8743f71365122d3a1096f86978b20ef.wav"} {"in": "run opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "884e8d15310942866fb401dae4cf7b269dc8f287.wav"} {"in": "jump opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "3c889e4e97eb8b07bc34aeccb5cc64849ebfeb79.wav"} {"in": "jump opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c201725a2b1f1ce0d06524c003421c70a6312f04.wav"} {"in": "look opposite right thrice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1318082b3e4cf666342f42300ef31043206a4198.wav"} {"in": "walk right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3596484553f76889cf2783a9cdc3eae2331bd7c3.wav"} {"in": "look around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55e1efb81e7e87f4ccdc64fb48d6985d4a9bbcae.wav"} {"in": "jump opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d1e046b8b218a5c50d610d2bb56ca101391c3144.wav"} {"in": "turn opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e94ae906a095ecbf35586c164d6a1e6be2e7ad31.wav"} {"in": "jump opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ff0c122b63abcffbd3c7ab55dc1f0a139a4d83a.wav"} {"in": "run opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "df649f578fc377a9bde6a3897c32e47eb92033d4.wav"} {"in": "turn right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3cba13616758be0e807daece8f238e358d925827.wav"} {"in": "look thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d4524af6e1f2cc3e13c75fdbb8bcd18e99ee9f68.wav"} {"in": "walk opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "ddff4a3966413a99dd5cab624eae5294e665bb91.wav"} {"in": "walk twice and walk opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0684cb619ca1853ccc52b8e37abc557f147c9a14.wav"} {"in": "jump left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fb8d8b6c95b2b9ae3104ed9c7773aac70ef050f7.wav"} {"in": "walk around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "782ab441d8768f2f4c48bc8b96de128115cee495.wav"} {"in": "jump opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "68a242c1f9e7e1bb6f361c3796715b06e4f5eef9.wav"} {"in": "walk opposite right after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9c868e72e70a3e2365c9357173714e14ebfb9a2.wav"} {"in": "look around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ea1c0bf1deea8f00e18f8545bd5908ea4639ff62.wav"} {"in": "run opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "584ce91bb4ced0a0b2ea0ffd76a1b15f8396c259.wav"} {"in": "walk opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20876353677a8b8feefccf503fe1b43958ab5d56.wav"} {"in": "run opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c5f4b87c8d4dbb4f3d7a2588d9d5b7f959780bbc.wav"} {"in": "jump left and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fb98aa139fb0794dd01ac54bdc70ccb5be81a694.wav"} {"in": "run opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d43f358eb5413f1a231b52b4e24daa6ea1b64f72.wav"} {"in": "look around left thrice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "dbd53da7bcc754ceef386b7369ffe66bc0ef009a.wav"} {"in": "walk left and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "785700bba0266190c98d5915ddd93ba225464bdb.wav"} {"in": "jump around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "aeab9bbd555c9639b97117488108c0bb2b3e8308.wav"} {"in": "run opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "41f5ff9dc40fef4a26396713cd862a939cb2c740.wav"} {"in": "walk left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1e1a5acb9fd3a09616b56996f73ddcf64b684d15.wav"} {"in": "walk opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "318e4f2d264b511cb2803e60c613c4b447741a40.wav"} {"in": "run opposite right thrice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e9f0514b5425bf1de83f3eabdc2560a284775410.wav"} {"in": "jump opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8c085f62a3fdde64ea4db7a9fbd2ee8405adedab.wav"} {"in": "jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fb14aac1d1b858400366fd3591a345737a11345f.wav"} {"in": "jump twice and run opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "12c8cf22ec5790ddb4b5881772c6e3d291d0fc97.wav"} {"in": "turn left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "f95eba1337ae71729e3df4b06579b8f45e2daef3.wav"} {"in": "turn around right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1634e1e0214473d4f0d57c2d7380079c9f9c476d.wav"} {"in": "jump opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "55b4fa7408cee2b8958561ec58bfdba370ac1eb7.wav"} {"in": "jump opposite right after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0cbe741277c92735d2a731095fee1d906f3d8d36.wav"} {"in": "look opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "19b700bc7398dd88bb30bb6493e4e0a9f7fbbdce.wav"} {"in": "walk and jump opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "581ad1539942d91a214a4e6938f592382474cab5.wav"} {"in": "walk opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "51d47637ffa7e42494cf12153a6bc724ec42679b.wav"} {"in": "run opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3bc495bf219b7c38f9cc536041a92c3ec6426bdf.wav"} {"in": "run opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "293be7a3bab4338d2821a68512d8e2df8136013a.wav"} {"in": "walk opposite left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d75854124a437a9de3e36fc35b19111f9925797c.wav"} {"in": "run opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "5209ed09e9b30581efa7c630eddc8fe5704af048.wav"} {"in": "run opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7ebb46d062310439db614d2642c426caaf5af39e.wav"} {"in": "look around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "229cc1b6f8626d838884e95218d0ea0a74db233e.wav"} {"in": "look around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e7c4d63b0df723bc69feeb7e0212516124eb5b5c.wav"} {"in": "jump opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4b92ce0eee114b097e5210aff1e51e32e6ca66aa.wav"} {"in": "run around left twice and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6accb7c61bcb96e30b09b9b9f5c8ce0bf93d820a.wav"} {"in": "jump around left twice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0497ce787f15445a9d83e35c8569d35087efe741.wav"} {"in": "look opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e8a556ee856b34ba79013d01504fc93b85f31db9.wav"} {"in": "jump left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "78d9fd61b3bfd95330eb5541ed76b3daad86157c.wav"} {"in": "run opposite right thrice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "0e9d3709061412e7c6f698889fa579e4c5d50979.wav"} {"in": "run around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5964cb4d4a44a338d7d4b8c5031a75cb8b492d8d.wav"} {"in": "jump left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "44ed6e85acfeaaec73d95a41bec0a226e100ef8f.wav"} {"in": "run left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "08c3b713d515dcc2eb70b78c0ed822d784dd4b77.wav"} {"in": "look left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "03f1c99814df773a02b143c262763076366304e4.wav"} {"in": "look opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ebc0b52fee1e58e435fa2ade84804a0586a33fa9.wav"} {"in": "jump opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "73518946c69d3f137b8e1042edc0c8e48525ab99.wav"} {"in": "jump around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5835ea1a95228a6362efad8c7e96bd8177d2e7eb.wav"} {"in": "jump around right twice and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bdf995cda246101999b36cf571e80d6fde717a75.wav"} {"in": "look thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "9f15dba77e30fb401eb2056f5c0423d2c8fa1632.wav"} {"in": "jump opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "64352e6be0d0a46c49e8f9c557b132c15c0ad39c.wav"} {"in": "look around left twice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7b2dd9432abecafed97b3b99925b0d1c00ab42da.wav"} {"in": "look opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "9fb669f02050f1445fbe1475f1e0f7cb66c633fa.wav"} {"in": "jump opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e8d1c8a86be010589bb90a0b96a013f0bfd49f52.wav"} {"in": "run around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ef52f8a4157842080a6bd161ea1797ce996167cc.wav"} {"in": "walk around right and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "53ed09325b6e7875271454aeca6437e10e036021.wav"} {"in": "look opposite right and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "991ae8d45b778d787de160af42badae8c19a2db6.wav"} {"in": "walk opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "03399d6a4f84b1debb1d81a35b38509c3ac18088.wav"} {"in": "jump right and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d0c1b89f81950cabe9eb7321fe9a7bb07c5933c3.wav"} {"in": "walk opposite right thrice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e730fc04457262038f0b226cd2422f9756c3e8ff.wav"} {"in": "run opposite right after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c65bc8f9bd9f528bda451b3418b780dc6c8d759d.wav"} {"in": "walk opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "12b2bea45a41a3ecc1b48203fa7eee7107a23b35.wav"} {"in": "look opposite right thrice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "756c37cd591591bc9dbb35b09c4673e2bef68af7.wav"} {"in": "run opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b87b3e26895f80a36d8ff65d04d99a7e22350c8f.wav"} {"in": "jump around left thrice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "181435b37bc7bd1cbf42014e3abe77b246c275c7.wav"} {"in": "walk opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5cff39afc59ddabdebfa72f68a216a24e4a26254.wav"} {"in": "run opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0372cb6b0fd5e1d0441eb7cbc71cfa848bec7b9.wav"} {"in": "jump thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "5dd4bd484ef2a0c7015704bfcbf9607799f25a36.wav"} {"in": "turn around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7aa01bed4b6100f4198c3d04d80955beb7a6c276.wav"} {"in": "jump opposite right thrice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f21371aac965a8d9dd81786c089f04720d669984.wav"} {"in": "run opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d8ea0247203457e7a4a8e834252edfc43b0948cb.wav"} {"in": "look left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "6fbc6d3402b3f0085982ff9c4a234defee64adce.wav"} {"in": "run around right and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d8fca82c4bebc75f9a9504c4e53ab0401d698e9.wav"} {"in": "walk opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a114e7054c1a38860670d7083029e559fdbbb780.wav"} {"in": "look opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d546e7be777d57e12f15fd4e4099c6051cddc39.wav"} {"in": "jump opposite right twice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "10646d62a22c175e414ebc839708d95977886170.wav"} {"in": "look opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ca57890767ae5b77964601805ba392909ae3e10c.wav"} {"in": "turn left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96265eed929fcbba9f60142531995ae11c1eb651.wav"} {"in": "run left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "00413ad1c78477ace6eae9c4a5d19699f631882b.wav"} {"in": "run opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0bee4bbcf451eec05b8546e8face44cf6de5383.wav"} {"in": "walk right thrice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e8fa11ae5677d6a58c28a57ba36c4ff41dab074.wav"} {"in": "run around left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "15fdbfca3772712fb3bd020bd901c81a8e0b32c5.wav"} {"in": "walk left twice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "96da4d149549ef5a206590481c2e844015f96f8e.wav"} {"in": "turn opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a6c678ce72286890bfc2abbfa2650c4392baa95d.wav"} {"in": "jump opposite right after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a3b9224970df39066eb109ebe580ba38b8f6e5a.wav"} {"in": "run opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "954c0c62542d51706e4dd333147069587fcc0561.wav"} {"in": "look opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "57c6018c707ae18eecad784a6909d407b4bc4b3e.wav"} {"in": "walk opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "770d9c9cab2230a7b07fc87a972524dd49239742.wav"} {"in": "look around right twice and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a752e33cc62e4ff817560d71e9c5b6c31d700f11.wav"} {"in": "turn left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "d622c70cce370c9dc663f458b255fccb1d2511a2.wav"} {"in": "look opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "93007fd43660782ecd8544969cd32c06cf9a6e00.wav"} {"in": "look left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3041da0929747e34bcba382255e87863e6a8d7bf.wav"} {"in": "jump around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "45704dadbc8714c9b6f83138226d90bdf34d098c.wav"} {"in": "look opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a44f0b311594dec618172a3e35fa02677069aaf5.wav"} {"in": "walk left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "14ff5a1e0649c960bcbef4d31967192d7fcdfd38.wav"} {"in": "run opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "adcc8ce8cf43280e6c5bb0728c882dac5af57655.wav"} {"in": "jump opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a29e975238ac119c87db9c33f2e06c11d8429a8.wav"} {"in": "run around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "506bf653962733c439a873a83cd6afd52bca06c7.wav"} {"in": "jump left and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f4461990220d4b38d552f1d95bd6d4f046912a37.wav"} {"in": "turn opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1f85a5421a8786a53f26fea55098b9fae103a5d7.wav"} {"in": "walk opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "e1fd9684d410e1424bdbe70863551ed609fb69f0.wav"} {"in": "turn around right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "83aabdd6eb1cc23d2d3f3ed1fa83ac821735b93e.wav"} {"in": "run opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7cc3e8ce6a0a6e04a2b4c5825b9d46e9d04ac187.wav"} {"in": "run opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0479e3c9b4f19267c2b7945a91376bf754599352.wav"} {"in": "jump around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cfce7bae4032d129721a9b8c8fb40b90755e88ff.wav"} {"in": "jump opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "22638bed80dcd6f74bb2ac4bbe5c029a629e1682.wav"} {"in": "turn right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6110f8a1c37b57ca6d74d1d9d17dc314daa94140.wav"} {"in": "walk opposite right and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2d26609588b129cd3544b2e00ba6ac78674da7c7.wav"} {"in": "run opposite right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9dc30422678bc53442582152b7ad995a06bfffc1.wav"} {"in": "run left thrice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fe662435eb1d8220c7a643debaa861321f25ff66.wav"} {"in": "run opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7b2e95a540ffa3a808d9b2f2cabc6808e255749f.wav"} {"in": "jump around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a00539cb6c2104b94ac2708a46557558fb4a1154.wav"} {"in": "jump opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97966cb7be4c0f43626c4c29693c88a6ac8a9398.wav"} {"in": "jump opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e7122a9920e63baefa051be3f321fb54e101e351.wav"} {"in": "walk left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e7194e259eb49e7099e3bdfd0efac361b2c6f6eb.wav"} {"in": "run opposite right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cd0a870e8ee3cc4cb6ed49f35d38aeb6b2a742b8.wav"} {"in": "run opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "770a4b85da1ba29cc7114cabc570f4999107213d.wav"} {"in": "run opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "61b45d6f48ad16d455c41f9ee18a600a9cea986c.wav"} {"in": "jump opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1186df7b74eb4b787f3490604fa56746eca8507d.wav"} {"in": "jump opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cac1b86e6adacbaae57c7b4ac4e324233895296d.wav"} {"in": "jump opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ff5aedae2019a4d8e1610c53efd6c84bfc68ad3f.wav"} {"in": "walk opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f98518d27fd8011e60ffff65da98a4f299a1865e.wav"} {"in": "walk opposite right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96288c629a9816deaacbdd47bdecfae5fcdd2fd8.wav"} {"in": "look opposite right thrice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "d41284474c80e284978b7aa5fd50dc904c5388d7.wav"} {"in": "jump opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "75f5cdc03e8b50c4ebf0ee0d99d6ade767b9f018.wav"} {"in": "walk opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "bbf823f2e1288fb37bb417a81e93b17a6c9257e1.wav"} {"in": "jump right after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "8fd6a01b62e485397f5f6928f41bb497cc101ac1.wav"} {"in": "walk opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1d0a2fca52c4521775187f6589257117f20ce17b.wav"} {"in": "jump right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a1a7a75f779e7a78e9ddf412c934753da98be2f6.wav"} {"in": "look left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b1854af39ac3dd6a8975c22e6b7945d450d07e57.wav"} {"in": "run around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6cb09be0e6977c73648277ea3d465dfbc1601a1a.wav"} {"in": "turn left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a6ac37dc3332300d4e95ab9167f9397124b56f1b.wav"} {"in": "walk left twice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "524e6f5e37d687c73de54d262dcab207baf3feb1.wav"} {"in": "jump around left and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d06c627385bdbb9b46ae9822dd1165b3ceb8322e.wav"} {"in": "run twice and look opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6d87eccd8e6b30d107dca38302db5be128c09983.wav"} {"in": "jump opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "80b5a13497f834429cc821e14550617eee7ac70c.wav"} {"in": "look opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5baad4302243a20c8ed4ed5c7b4c89e81afcbf3a.wav"} {"in": "jump and run opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9822ded07752dcd23400a8ad4e6240e050823b2c.wav"} {"in": "look right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "954d11d4a5d84e75e131b670f166fcf919349a98.wav"} {"in": "run opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cb286c1afbfaeba17d3ac9d14ca5bceaae41bdf4.wav"} {"in": "run opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "526b3fc4b8ef6e39e0bae09f659df2fdde04cdfc.wav"} {"in": "run right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "ec17ea710d5d8089887254f641302fc9f1e26b36.wav"} {"in": "turn right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "70a88aed47aa87d87f30ab643a1edafcaba5d8b0.wav"} {"in": "run around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ec89c997a550b72ba11771d786bbfbfbf07ff1d3.wav"} {"in": "look opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "34dbcfa277969703cb0ff8a2c4a74d9bf3e6ae3f.wav"} {"in": "look opposite right thrice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3698f0621bb5916840be0bb10bfaf7d8c41652e3.wav"} {"in": "look left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "15c092a910f25acc2cfd88d5ee269804813da232.wav"} {"in": "look opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "81db354bce93667d9689387cb43f626676aaa9eb.wav"} {"in": "jump opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dde26a6a677e6d75071b0c5bad9f7f17fc169965.wav"} {"in": "jump left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4ab42eae05b0fb13de265440b364415084b7cb0.wav"} {"in": "run around left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "a127dfc159fa5d204b282c68b6d09385e9a59b55.wav"} {"in": "walk left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c255bf0b3ef7fddfd9623577eed4b9ac47238e7c.wav"} {"in": "run around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7b7f447b3377067bf2ab3209613c7fbdb2952288.wav"} {"in": "jump opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "267e23914fe0776f2f94b29731770f9c9a938b55.wav"} {"in": "walk opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "516344da1ec99429473d06f9eaccefb466dee97b.wav"} {"in": "jump opposite right twice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a58d5fe56b7215d726377117e88693e37756f1bb.wav"} {"in": "look opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0a69f617068ddd54e12558bcef9e098455a64be.wav"} {"in": "walk thrice and jump opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "18fa8c9b2d5b051e1f5a0392c61854d59b9a6769.wav"} {"in": "jump opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "603f7e7ebc1f81d4827934d027dacd6cef6b9292.wav"} {"in": "look opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d7fbbc499101a1756080acf729ca7bbcd479b9f2.wav"} {"in": "jump opposite right and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "3a03a7664614ea5d078ff63c2b6cc51760f8a4e8.wav"} {"in": "jump opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "268176c37d9bf6364730d3d5b9a46f6d833cce28.wav"} {"in": "jump opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "d99e219f86703ff4b8cbfb6816f9ba966e5e9f6c.wav"} {"in": "walk opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "8f697619f8d7727cccde5d3ce8886a27ba1c464d.wav"} {"in": "run after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "61d6f17e150cb3e648be9ff499446160218139fd.wav"} {"in": "turn left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "54c6f2f18b866e1db7fad536e8761b584ce15b2c.wav"} {"in": "look opposite right twice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4fc2f4a1018f350e72d4aaacbc949d03a32aa25f.wav"} {"in": "jump opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "ba85ab12e2fd4b88ba0dfd6b39cb699797fa44c2.wav"} {"in": "jump around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7999650f9642fba7908bbee2263d71f81cf1d600.wav"} {"in": "walk around right twice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "39e4607c3ecc5db083cdcd118a708bce9827fd70.wav"} {"in": "look right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bae205237318785ae19f4095376b642f03da118c.wav"} {"in": "run opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a89d8eb9c7555c6744be86e82414e28f72e51693.wav"} {"in": "walk opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "57a2e356ae136554dd99f3e34e9541f76164ac87.wav"} {"in": "look around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2c3f656a761e79dde867fb07abcdd242af15316c.wav"} {"in": "walk opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3c7ea658b87ebad430ccf96ea05bf153ba16fbb9.wav"} {"in": "walk right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK", "audio_path": "fcead9db6ec93015b14fb6b4d087fa15800c4b60.wav"} {"in": "jump around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3a0197d3927f61d72c884b685cd8cf1d7d057059.wav"} {"in": "turn right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "65e194caf2f9a39b2269274a90cbf62a40ceda45.wav"} {"in": "jump around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "1280ba93c5ce8bb46d44ed069c58b85392dc85d1.wav"} {"in": "turn opposite left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "8a9ed601b9e939be04af915d4b3abc2721b281ab.wav"} {"in": "jump thrice and run opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e15c64c334f53c1d1703b654591b8014d7d0113a.wav"} {"in": "run around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "61452db4049173fcc06432e43d17a1f9753b07e3.wav"} {"in": "jump around right and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9cb5f8a7b2c9e704e348aacd80d6dec8813de2ec.wav"} {"in": "walk opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "36a3d240745b00cc82e1e7f588080e98e26ac5a5.wav"} {"in": "run opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d748b14520ddf13ea8a768c34e25233567afd9ef.wav"} {"in": "jump opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1e5f26c83cad1cf4ec1ddf6edae1492103d7a2f3.wav"} {"in": "run and run opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0001238b8bbb0f6bbefbe8dd895e9b6b93d0b760.wav"} {"in": "jump left and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eccdce0e9b8dec03aa44fc3e56925a9f13898d02.wav"} {"in": "turn around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "73a1de43dbfde648b41ed1609cd43c022fbab244.wav"} {"in": "jump around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "be609eff1c2a540ccf3e1cdc4f8d3c0cda9b9035.wav"} {"in": "run left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "32bcd6c002025a4433bca8c83320e7c97c857814.wav"} {"in": "walk opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "73a5bedd15dd145414831ea6b6557d1a95d9bd9b.wav"} {"in": "run around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "198c7df80250b316adc355d5670e2b9f77c321a3.wav"} {"in": "walk opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "95ddfc01ed860b60978935b4fd1bc5b5c70eb33e.wav"} {"in": "run and walk opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f5be787b6e6237d3081410e5276ff950b1f20e40.wav"} {"in": "run thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "044f645c6919b070ac34697ae5edaf59a2af4bc5.wav"} {"in": "look opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "ebecc475952db8dcd0c471361c613da22ebdc340.wav"} {"in": "walk opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8885fc1cfff02d391158a3990dd78c59471cca00.wav"} {"in": "look opposite right and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bf1588c50031dace45bf635df832806c1e267d3e.wav"} {"in": "jump opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26e5bd5299ae25784601a62f7c395e931f5403a3.wav"} {"in": "run right and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f23b51c3c37c01fe53fda87c1b0911e9c6b0f9ca.wav"} {"in": "jump thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP I_JUMP", "audio_path": "cd85ba13bd432d611c45461253f0ef90f97db614.wav"} {"in": "run opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "51bd4605deb1c16643ed26ecfa365f9e1334f03e.wav"} {"in": "jump right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "7cc31fe3399c9abe180c2f0730480652bfed78c4.wav"} {"in": "jump left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6d1f7fe090788c66cf6faefe11ca6772de80dbdc.wav"} {"in": "jump opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "89b944dcece43f802e0deb8e02aa2c3c49f79d60.wav"} {"in": "run around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d85e47ba789328d1a79cd9a07529a3e9ff920e6.wav"} {"in": "turn right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "997abcdeb7a04ef72d4ab2456fea961f358e9d46.wav"} {"in": "run opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2cccdd565c24052d3e710f034499cab4b048d11e.wav"} {"in": "run opposite right and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "500a83d1351880f8dfc04108756c369f07670bc2.wav"} {"in": "look opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "51b898e981518baae833eeb83384175e15479e8e.wav"} {"in": "run opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bbdcaa4732eb766ba341e601f0c6b1a9b72834a8.wav"} {"in": "run opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "76bb027b234bd85d6f086fcb1743efb530180a98.wav"} {"in": "look opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c5ae4e07490b0c56970a629215563022cd669f4.wav"} {"in": "jump opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4cc01ea23d9d062e085cfafb7ffe24069a053654.wav"} {"in": "run opposite right after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3db9383ea43ccb9d8e431e38434b392b7f922b53.wav"} {"in": "turn left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "66de77ae4952d72b7c7068afceda4c5c1c8197ec.wav"} {"in": "look around right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "da751561f4c3c3ad30979e91dc640e8a1f2e041a.wav"} {"in": "walk opposite left and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a7dbe66de92aa5aff60d6bf4a191040061117e30.wav"} {"in": "look opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "473317e1a86a52e8a170467b026281dc854b3fc0.wav"} {"in": "look opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "688f8edfd8f550a3a21d3d374455231a6c93501a.wav"} {"in": "run around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5b1afc0a73ac70e241d68336dc70ceb5cac5031e.wav"} {"in": "run opposite right after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f0d6b7993769fe75a8bd67517b1f5532d5ff2849.wav"} {"in": "walk and run opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "660bf7ebd35838994f235817a924a91e04cfd6c2.wav"} {"in": "jump right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0562ad4f0f019f4c5b656411231472d38366332d.wav"} {"in": "run around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "027cc439f9bc393b9dc3ca79a9049c54e0738f57.wav"} {"in": "run opposite right thrice and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "38f8021d580ddd8f1fcbff75fabc58899251fbd1.wav"} {"in": "look around left and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9ce64a231d559fe9bdebbddacbe1e4a9a04c321b.wav"} {"in": "run opposite right thrice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43025f927523d0c1b31eab890a558c562bea7ed4.wav"} {"in": "run opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "953a1c221451f46f23c2bcee186113503f4169f9.wav"} {"in": "walk twice and jump opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7b5d705a2123c4bf494db4117bfbf7ca0b05cad6.wav"} {"in": "run opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "37939509ca1716e3b2aff59e66e66a2f8f5365a7.wav"} {"in": "look opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8f37bf5ff349ef862ba5c62aba52987304ef32fd.wav"} {"in": "run opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91ea1bd14562c55d91a98b46153e51e706f554e4.wav"} {"in": "jump around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e88d8b1d7569744f8dcdf81f9022cd70be2396b0.wav"} {"in": "jump around left and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3aadafac0b1bd0418983986f452de6754f663edf.wav"} {"in": "jump opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "39198c82646b9008b863d48a3c1780b92db12077.wav"} {"in": "look right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d4cceaf42518402a4fb4d667df68122859879ea5.wav"} {"in": "run around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "e33823f4369cf963adab2f1269e75b6adf78430e.wav"} {"in": "walk around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "267bddcb6a2874224f050f21e08083ba71553379.wav"} {"in": "look opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "279b40229c7d3fa5f06ea6fd0afb0ca2c64e86e2.wav"} {"in": "turn around right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d35a06120486b9d40215822d64a61b6349ab97a.wav"} {"in": "jump around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0ad319c281ebde3373b81e092ba124e27778696f.wav"} {"in": "walk opposite right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "df0ceefa850bb98a6902cb72191a24bd7f1ef21a.wav"} {"in": "look right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b5279c8a69a2a33fc275c4dcd9aaf62c3e7fa0ed.wav"} {"in": "look opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8ea40b6aabb25009a435f726d8ec7aa99cc1bfe4.wav"} {"in": "jump opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ea6fd80a7ac9d108c5ff6a96d7c3b05ef9663af3.wav"} {"in": "walk opposite right twice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "c14cd1086893d69a146f44e6c52420787d1efad5.wav"} {"in": "walk opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "09a7f10c5fa60bb5f2d62a51c69ef9254dc82492.wav"} {"in": "walk around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "88391270a6ef1e4dcd2db64c64790bef63be95db.wav"} {"in": "run right and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "feb21ec4209ee02d322d8b4636ddbfaae0abdb20.wav"} {"in": "run left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "73846bd22e4be567bcf487d84d9649ea8bad611b.wav"} {"in": "run right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "38ea709bc03118ca741b8ae05bc2795cd8aa9a5d.wav"} {"in": "run opposite right and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6f83d56172dcf4b114d347b5fab8897a6b70d354.wav"} {"in": "jump opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cb16e8c291c84b12af75a949af5e1713990ca172.wav"} {"in": "look left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "705c5703942d0b2ce08a10a3eba372cec7cf8b57.wav"} {"in": "run right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6c7500b2c5ea4bcf2695047ecee2da93d57f1e99.wav"} {"in": "jump opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd8491d36b550303b164eedf6be87b100f3485c.wav"} {"in": "jump twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "18b6a1b7c09eb068115199c00a7c95ae5ec71795.wav"} {"in": "run left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b2aeb208b9675959736b0e3c41d746d82c333317.wav"} {"in": "jump opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "84fc6179f2ebffcfb4a2f8205290a4e5a5a0307b.wav"} {"in": "look after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "08497df8819dde654fe1f87e96a31921d4369dc9.wav"} {"in": "walk around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "adbca8b868460b6920553a21cfd68c7522f08aa4.wav"} {"in": "jump opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a0c9ac1705aa16c8f893b3563f2fbcc37d788781.wav"} {"in": "jump opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "8a1ee8facfb22aced0634ce00dd49508f4ba8f85.wav"} {"in": "look around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4a4f442d942d2ae2782a22265ffa5cc1828b5602.wav"} {"in": "look opposite right after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd91e0968d38376de055d9a0f40e5fce4a4ed03.wav"} {"in": "walk right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2205efc0863d068c239a0e45ac5549529172b9ca.wav"} {"in": "look left twice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc859a40038ceb12a25cf30cae9e1d7b827e0da7.wav"} {"in": "walk opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bfad2776f97330c2933df8ac4d6e1c74d70c2e8f.wav"} {"in": "run opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0b3333745f1937857c01676210b63747972cb7fd.wav"} {"in": "walk opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fb7abade62e2bc557dee9885f255112216690b07.wav"} {"in": "look and run opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "789db20413bcabef6190993514cab5237e06fa77.wav"} {"in": "run opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e20d296ed6934085e23a81d17a36fe4d4aaff71.wav"} {"in": "turn left twice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "11dc68ad9ecc1d28df0239fa85f5dacfe2a12fe0.wav"} {"in": "run opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba1cf74b501e7eff662f590c2d927f0ac6d12136.wav"} {"in": "look and look opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "98dab6382e3373a04111660ddd0f833e9ea3b74b.wav"} {"in": "walk left thrice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ef4b8e5886d87380ef103adaf9dd6dc288a738a.wav"} {"in": "walk right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6429521e3ea6f8b1b9e29d275f316ee574b2db80.wav"} {"in": "walk around left and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "681b16bded4b4d99e14a09a3342a6a0ace45b98a.wav"} {"in": "look opposite right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ed0a6a3050a40947840beac8d339db866ba1ce7f.wav"} {"in": "jump opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "56de7110585ef79bc61f550878f782f04d98a1d3.wav"} {"in": "jump right and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c34732786c4af0f9ee3e4d3da14965400db0268a.wav"} {"in": "jump opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "708c4c2d30cb466f10aadacde7f64e752c10fd9d.wav"} {"in": "walk opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fc51a0fb430c6f59e95897acb1a27279bbfac16e.wav"} {"in": "walk opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "06b2b46ba9d28e9acba854943865579c74358123.wav"} {"in": "look opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "09a1e6c135f470294deb288164aa6f9b07215415.wav"} {"in": "jump opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "45d30120703816e516c9ca5a5299ec5f63f92718.wav"} {"in": "jump opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "df63c631162d287ecc83c29d37d6c30d25e543c4.wav"} {"in": "walk around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "44d3ddae2f2b45a49c6c232a30d6e1f62fd30f11.wav"} {"in": "run around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f61d64ccc7981b68d7872c430933ac40a273e5e4.wav"} {"in": "run opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c21e3b4c17323768cd86fdd8325fdd5a3320c17.wav"} {"in": "walk around right and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b812a7d1bd945c22cc16a23ab4e2c4fb9d5f84b5.wav"} {"in": "turn around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "88833d1dd55993330ded36a2f8d711570428188c.wav"} {"in": "jump opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "582291eab21b49d84e704bb210303904fd4defc1.wav"} {"in": "turn right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f83982e0c46334b10dec63db7269d52f02ef363e.wav"} {"in": "walk opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "612b83c5bd55ab5a451e90048174f64650da971a.wav"} {"in": "jump opposite right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "032f89ad83e441e16b72b8cc642c1c81ab1e3907.wav"} {"in": "jump right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe287eec7d4355cebfa33a24178f4c491c780985.wav"} {"in": "walk thrice and look opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0d197cd2ec84cc4ee29affcda6fdf6e5fea3cb90.wav"} {"in": "walk opposite right after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a45d0d851abf11158185ebc041e9c0a40d11d1b4.wav"} {"in": "look left thrice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "768023fbe230827e08878381798e26d3934b444f.wav"} {"in": "run opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1d2d191b5a5edaebe130b76952d20f85b04b97ac.wav"} {"in": "look around right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ad0b6347cc977eeb5cda93dd5db92f2b88932e5c.wav"} {"in": "jump opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82b26b4048f4f0d203fc05db38ec73fee3eba5d0.wav"} {"in": "run opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0339facc9dcc181afb83ac70dfb3218d3722f612.wav"} {"in": "jump opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "dbf69b1a5cb7d6b92e24c5afd77a86971b559128.wav"} {"in": "turn around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2645a055eee86e2a84e5483831c78a503245bf99.wav"} {"in": "run opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6f59659e30488f305a7af24571dec715feb01de5.wav"} {"in": "look opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "a0d23c726c1f25e209b4d3fb774e95d02a6ef3dc.wav"} {"in": "run opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0315ec8162a1b823ecd13f7e0670f877c485c2bd.wav"} {"in": "walk left twice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3a62898fd72963316e2effb9780264f4bc7cadfb.wav"} {"in": "look around right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "386821766d776ed282dc1287437bbaa9c7776bc3.wav"} {"in": "jump left twice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "27bca8af956be2a8034e428fa4a1a85281872ef4.wav"} {"in": "look opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6fd1f9507e89b23c4ae70a47049cb10a4a0dbd12.wav"} {"in": "walk around left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "ee503b4e7c58b54975a97a0b9507d77ba24139e4.wav"} {"in": "jump opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14338b83b574881c6904a732086dfebe552272aa.wav"} {"in": "run opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "407f1a1b597e0333ad0cf31baf241fc679dc7a6c.wav"} {"in": "jump opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "64838ae743580a72c32ab9ad4ede672529c16dce.wav"} {"in": "jump opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5083e46ddc5a8e347d9feca2c11083faec777ac8.wav"} {"in": "walk opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7e8b99df46a27abf4c4b690e9cb9061f89c04f45.wav"} {"in": "run opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07775828c015a860099ef969424ec8292d0030fb.wav"} {"in": "walk right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "a76b783efce5525f67821518a54e0d7f19af6cec.wav"} {"in": "run opposite right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "679d2724338977f8cb88df49406d27f611a2bb75.wav"} {"in": "walk thrice and walk opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4d2ebaddfcee93b865e99592285dfc85bfe481d.wav"} {"in": "run opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a9b7abc20475942136d269ee78720381057f881e.wav"} {"in": "walk opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eedea3e5af9f2c82f6c0ceb2a4f62d0c32d9ae56.wav"} {"in": "run opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "52e8919164c3b77e5054fc7dea7b5787ee3b57b0.wav"} {"in": "look opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "49ba6de2c3cf28c4cc0714d794e7117252ec5a67.wav"} {"in": "run opposite right after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d235499974741b8bc7269bce2699e48338e2845a.wav"} {"in": "look opposite right after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "665dd640e6715da5146b6ab7dfece14f1cd604d0.wav"} {"in": "walk opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9bcf27d685f82e5c5aca7d1200b30651027421ba.wav"} {"in": "jump opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bef5ab128e39042ae93731423a9f195a17690d3d.wav"} {"in": "look opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1e3ef03a859cabadb09ba7baa3d178af6b4c4f10.wav"} {"in": "turn around left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0366f1ba0f5b80891822f3169c400c49a2523bf2.wav"} {"in": "jump right thrice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4270058e0b2ed5c4b2ab94f85f750764ad238f7b.wav"} {"in": "jump opposite right thrice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "503b76718664c4fe947b4fbdc18fd82b093d8d2b.wav"} {"in": "run opposite right after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bc42c377eca9d809fe1b47868ee018fdce9aaad6.wav"} {"in": "jump opposite right thrice and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cca703927f3154cfe4117e0a6e5686e2548cf5c2.wav"} {"in": "look opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8ff9a9c09737404124c369e0f11aa6327354e97.wav"} {"in": "look opposite right and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2898ecfaacd7b2032c439629f834edc97e496184.wav"} {"in": "run opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c1ab95df3002a03215651266b9f22705f9102578.wav"} {"in": "walk opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b7d65f948d01b568fdb109af4b9f2893de1ad9b.wav"} {"in": "walk right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c99348f04babc3cf4911c63332a68777fc6129aa.wav"} {"in": "look after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK", "audio_path": "20a34eff0bab1025b460eaf2d2077eb255ff7d7e.wav"} {"in": "jump opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "81ef2212c8e3319dff21c13e9376a0de5ab29398.wav"} {"in": "jump opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cd005b01ca3bf470cb6eba3b7a9782ab3af9af3.wav"} {"in": "look opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "143a70e56076341639f7deb7dd13dad885bc8971.wav"} {"in": "walk around right thrice and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "655242a1996387cf549352e742f681a8f518e546.wav"} {"in": "look opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "43cb7867b4ca4d9a8f82125997fef61bf95591b2.wav"} {"in": "turn left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "89039bdf8b1579fd7ab3fa67f4533c7affcda461.wav"} {"in": "walk opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "2fc607aa24122b643eef8872504f47f6727d56ea.wav"} {"in": "look opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cff9da986259ae5f1481c2966b13320e012a6217.wav"} {"in": "turn right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e04480fc0484bd2a2cc61bfbc0b9abc8d075caf.wav"} {"in": "turn opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5ac18852bcf16380c168b422c00f8d13361a72d4.wav"} {"in": "run opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d270e676d25d8c47ef7ac45b1e2eab4ec196193a.wav"} {"in": "jump and jump opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3b3eb0c53fc8a67867b40034814b14872b4b8a4e.wav"} {"in": "jump around left and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fc9457e5dabda9b5ec4d418c287606534696a6cd.wav"} {"in": "look opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "f27ac2a63c9e81a1acde920e13d25daab2d43a5e.wav"} {"in": "run opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ba1e8b528a18e237071d438909f5d4fc73b946e5.wav"} {"in": "run around left and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6c726986db3d753f365bbab491f5a6ed97c36c20.wav"} {"in": "run opposite right thrice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c744015c16a2307962eb19a5901f84549f050c50.wav"} {"in": "jump left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "6df58ff4c269564ca3434d1204d1f5285827e031.wav"} {"in": "walk opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "204a24bd9eb0af83eff636ee25ea5ff98b4f09fd.wav"} {"in": "look opposite right thrice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "432fdb2ebf23c3ce73abc4ea582275ef76de1ba7.wav"} {"in": "jump opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f296fc5f994033a2d51f1adfbf16544bf9d2d522.wav"} {"in": "walk opposite right thrice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "68c3dbfba6cfe5f83290e6e75f86c539e5155d60.wav"} {"in": "jump opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "718980960b95a72cf91ee4c5cefd16c7bcc3de96.wav"} {"in": "jump opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9ebadbd8045bcec6a076d1dfeecd7df7e184257f.wav"} {"in": "jump opposite left thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "17ffdbc5ef439760950ca68b7270c20031471ed5.wav"} {"in": "jump opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "86992f07cdaf5e70100b3b2fd0130426d2ac3ddb.wav"} {"in": "run opposite right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6bed890de6627acc47e445139e006594729e4f4d.wav"} {"in": "jump opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bfe9b7a679f62531b3c6d303896f1811a09f41fe.wav"} {"in": "run around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "610da076e3aa12f975de20ffe715204b7f898a4b.wav"} {"in": "jump opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0e2ac1b7e18fcdfb4a91f0936d3fe6b6f1826e1a.wav"} {"in": "look opposite right and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "040f001916ba9882f5a62cfd4f9601278ac0f114.wav"} {"in": "look twice and run opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d816cc57855fdc8474274459c22d78cabf3ed142.wav"} {"in": "look opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "c52c1d8955e5cc5fa7b68c9313e7b42ffa9c2504.wav"} {"in": "look around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "574bdfd3291ed33d6a716abfcb531aec1250c22e.wav"} {"in": "run opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4b270bb2a494acb5ad10db72e1aee6a2e9bcd92a.wav"} {"in": "walk opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c539134df073832363277629d4f95c9df4b37ba1.wav"} {"in": "run opposite right thrice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "21e7bc89eecb087a60c80a168b6423e595bc49fd.wav"} {"in": "look opposite right and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "34b09cdeaa1d6c6184e7971ade830922887ed089.wav"} {"in": "jump opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61a97e1a531016b94eb5519008db32764892a5d3.wav"} {"in": "turn opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "503779f3e5ae883a563b4059b1f4d50cf41c3fd2.wav"} {"in": "walk right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ab129e29873edfa977e4540b1482d4adb1510af4.wav"} {"in": "run around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3f927f627d54e50770b2fefae89e60606cdeae84.wav"} {"in": "look opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "923ff9e315d61e70b5d7c15bd70d58c323dee2df.wav"} {"in": "run opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4d408a43f7da6fe5a05091ebf8958c5e0b762fd9.wav"} {"in": "jump around right twice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "48aef39f011fabac0c23becf2053d6e04a8fbbf3.wav"} {"in": "jump opposite right twice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9a053cf7c78ec87adfa51adf222673843baafe07.wav"} {"in": "jump opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "55cac122657bacfb576d2a8be4fa1a3ab0b3cf99.wav"} {"in": "run around right and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef7eeab0ce96827444d0f59ff9da3f22ba379593.wav"} {"in": "run opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d0a3087daf35e9ea2cb0cf8a1b09974178f9a29c.wav"} {"in": "jump opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f4e1bd01337022420b0e42c319c38576ef62026b.wav"} {"in": "jump opposite right thrice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "256845532ba7987d199b826bda58c7e65b29aad7.wav"} {"in": "look opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9edbea6e58fbf362965f1c5820cf7c16ab4924e3.wav"} {"in": "walk left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "41390aa00f11f6aee50252328f4286dbcab95190.wav"} {"in": "run opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0b562d6b6a48f8488f2fc3c3d40bdbdf4134b54e.wav"} {"in": "jump around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b7b47d3ec2d505317a0694296be4084b33d062b0.wav"} {"in": "jump around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "812ab027c9c28583a8265d865f45172cdd7ad40f.wav"} {"in": "walk opposite left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e41027e099deddfbb1a0e78261b8bcf61204df2e.wav"} {"in": "jump around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a8cda9f187d6efb18f1e6cd5b4006f43af23bbb9.wav"} {"in": "look opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "2d4bdeb11245aac4da05ae4a17d4873a2f107a82.wav"} {"in": "run opposite right and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4061db6aaf4d1276f38621050a98284206565073.wav"} {"in": "run twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "e0c73741f4671d920a0c0754b2c087906c8ae1c4.wav"} {"in": "run around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "be3f2f34eaaf53b4e873e353f89b8cfa8159a80b.wav"} {"in": "look after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "0e3e573c6aa2431eced8d0be5808d26da55e6d9d.wav"} {"in": "run opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b8a99c85ebcf21e474b5a8ba151eeb825a61461c.wav"} {"in": "walk opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "faf65d5e28ee164c25f0b48ac0765c2d3626c61f.wav"} {"in": "walk around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1505e17c464be6bb2d27ebdf8f8eb9820ef36ee8.wav"} {"in": "look and look opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "54dca6485d60ab55c74d91ee301306040b35e3d5.wav"} {"in": "walk opposite right thrice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3073c899645cff3df1e0a8f1e299234012c5294e.wav"} {"in": "look opposite right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b2fbb30920c15e717099582373d430dab67ba293.wav"} {"in": "jump around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c46f79981efb56ff9201b451319603af382b5b9.wav"} {"in": "look opposite right twice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "2165b6c2b22b153eb69b0ce80938bb6891f1bbb3.wav"} {"in": "jump left thrice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "94f8ef41305d011e33ec5a39f21a5144bb95ddd1.wav"} {"in": "jump right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "85ab65e3662677564e17a2dae09e38284a221efe.wav"} {"in": "look opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "03d00e3f53e56a810d8432e091aba924f74dcbf8.wav"} {"in": "walk opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c6ca5056580f605cddbf37099843d2a466bbd4f3.wav"} {"in": "walk left and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "26a6866eb6f912771e2bd178ffe7103f2fe82fe1.wav"} {"in": "look opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f593edd1d034db69b9f4243713489e52b347de07.wav"} {"in": "walk around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a8edba2369dfc5f6daf626d4dddea50f622e0b06.wav"} {"in": "run opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "64d56d96944d4397824643bbee5aebd6cb7c3f3d.wav"} {"in": "turn around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e276e7bcc3258091eaf3efd29b5b2e99b7df8f91.wav"} {"in": "look opposite right thrice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "509d7f4a6b17298662ee37b04e5fe37317f6641d.wav"} {"in": "look opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e457f07f47ac1ea95288e1ae89bfaed5b1a4a51.wav"} {"in": "look right and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c0f93d4d033f68920bca10e6bf4e034911257404.wav"} {"in": "turn around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e13de94740cb1d106ce80de7a54a3f38d21da82b.wav"} {"in": "walk right and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "abab1abdb7ff11f78515ba0eac7036e92060680b.wav"} {"in": "walk opposite right and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b84bd7ecae73a18cd1d9628fc56438456ccc56e.wav"} {"in": "jump opposite right after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c25dcfdf4497d9177966c32ab578904b513f3d8e.wav"} {"in": "jump opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5236394064ee3a8d402bb048631f21ae900d118f.wav"} {"in": "run opposite right after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "731d90720e98dbea53658c9893eff18afbbb9fda.wav"} {"in": "run opposite left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "aee93425fdfd979726934e25037598b7647ff8b4.wav"} {"in": "look opposite right twice and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "770c5b6b417cf3ae575853d8864cd7da56d5e38d.wav"} {"in": "walk right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c54839a91d950cd283795d0c39633d348322a09b.wav"} {"in": "turn left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "a4ba8ad207eb36aff647ba2f987e5679e4259a24.wav"} {"in": "walk after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "41f17494adb7005f71f3d71151ded99b37469ad6.wav"} {"in": "run opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d77f332904dea158242847f6af367180ac7c0b07.wav"} {"in": "run opposite right twice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9b53f1934cfde7b93f61533834e0b582dde46c5a.wav"} {"in": "run opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "c7f3be2d302847c91d50b29d501ff915bb83c751.wav"} {"in": "walk opposite right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e76b595700d7ff933f5694cd59fa898893bf78df.wav"} {"in": "look opposite right thrice and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "7a18974edc1a297d7845a4bb68ed3b9183590865.wav"} {"in": "walk opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f25a53f43951b1931fac724ec6b919e6bc6f5511.wav"} {"in": "walk left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "dc8711a2dc1e9876f13822fb33efb9ebe642311e.wav"} {"in": "look left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK", "audio_path": "9d587f924f9746008d7665e8a31af3a6bfc82b75.wav"} {"in": "look right and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8ce26504e3cd4aa6b41e5a6bfa08b751558a6d4.wav"} {"in": "run right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "75ea1e1caba5b298469e22ad9d3aa831da7abf89.wav"} {"in": "look right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b279be48174c1a1a58024a849b8e5b8e20eeee6a.wav"} {"in": "walk opposite right and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "d7a960540842742e6e088636b14393f3cf134f04.wav"} {"in": "look around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a1553d407edae6efe3a2017db2c98e7a4ead74e1.wav"} {"in": "jump around left and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef90fe6d472632cc00c0ec3f6fb91bbfc6ecbef9.wav"} {"in": "jump opposite right twice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0813547aa14ba8a69b698154b3e35e701d347d4b.wav"} {"in": "jump around left twice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23e5f4475a7556d5b109933cda87361c23e95475.wav"} {"in": "jump around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "00a77c8e397fd1527234d1e939e4cd0fa6058c2b.wav"} {"in": "run opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd82b035cf260134e1cb1dbd17533c43f6f1fa30.wav"} {"in": "jump opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbe9175974c1378d1e3c72bf829577a259c69760.wav"} {"in": "run opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1676b95bb838f4e6e83b0cfa77fb33332575ae1c.wav"} {"in": "walk opposite right after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb63742e993a841a5bcedecb8504fdd051cb998.wav"} {"in": "run opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5f180a0b2ad18d034618f74f60278c6e6f8b3a35.wav"} {"in": "look opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "112b89246764bf4b2b78b4947c54c8437aae77c2.wav"} {"in": "walk opposite right after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b358e06341da979c3d657cc9f89440d4d8ece6fa.wav"} {"in": "jump thrice and walk opposite right twice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f563dd08a18a4d526b075c49430b34257bc35ce8.wav"} {"in": "run opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8927bd9ec9cbd4724c8114e235d5ff8d2a337317.wav"} {"in": "look opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6020cc4e85bc56f75188513fdb95aacbe1271b5f.wav"} {"in": "run left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "8ae93b9f9febc8323bbb406a0a9d942c3b7389ae.wav"} {"in": "jump opposite left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "487c2cf5666a627e5e3fcc46dce9e7ff6b1d2e4b.wav"} {"in": "walk opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "32cdaed20bd6020e9e59af93f25576e3159ee13b.wav"} {"in": "jump opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7bdf9042e86012ac9899159bb6727874a15ee471.wav"} {"in": "run around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "1959177849045bd16b2652a69e048a0c538ff09d.wav"} {"in": "walk opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0526e353a7e7155a45a8780e6f69d4ad107ac808.wav"} {"in": "jump opposite right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "966d87f2a0055a05bc2d821101844b70e4a42d4a.wav"} {"in": "look twice and jump opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "86860bd4d5a3317ef572ac7bb8875d24fe9fa9f9.wav"} {"in": "jump opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b538f8d330fbbd6e2031a9c096dd8c16d013ec10.wav"} {"in": "run left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "ae4c2c6548e2f4111983d81b41a35b74345f7a6b.wav"} {"in": "look right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "28ebc97823f3a4551c6065b1c94709ffb9746282.wav"} {"in": "walk opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9522d54009c868bd63561f31be5f5553329db38b.wav"} {"in": "look right and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f68d0340d10e673d393afcf29f1f378b925582f8.wav"} {"in": "run twice and jump opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca9da1e71a5a0dd66ba3df80f62ff0b8ee11a319.wav"} {"in": "run opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b188d97c92194532d1e31b3d6a2be0bd4577db5d.wav"} {"in": "walk left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c3625d2bdf4da90f755a9931fb9592ddd5401f02.wav"} {"in": "walk opposite left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f9db4a22340a2f10c47b78ba5c3905315f54995.wav"} {"in": "jump opposite right and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3c078b11f43ce171b2c878daf5ada94f3b09150c.wav"} {"in": "look opposite right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2ff434d7d6ec78039fe3d01b33275a07b1cedd1d.wav"} {"in": "jump thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "f127d9ed49ebfbba28fc318494436ea768229e89.wav"} {"in": "walk opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "6200db762c6712414f1d6c0615d09d19f6fdc734.wav"} {"in": "look opposite right twice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d27431fbb33e369f19f49415978c9cb1750bef77.wav"} {"in": "jump opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "08510a5bbb65684dd51f381b4f5347e25a62e423.wav"} {"in": "jump around right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf930f56e827d7501ba0b1ad2cfc1bf29bd29f74.wav"} {"in": "walk left and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8ad89032d084f37a536ddde4ab975b5ef00a101f.wav"} {"in": "look opposite right thrice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "51239a0c55a0deac630b9c0b59a5946af5d96249.wav"} {"in": "walk opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dfd473d7949fab1251b795f961b012a3bebe8e9f.wav"} {"in": "turn around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f51a69ec6041206cda54febb3ec20cbacdcf45ea.wav"} {"in": "walk opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "88a5668ed2197342a5793fdb4ced8a36bf3e71d9.wav"} {"in": "jump around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "7d355d902b500a8fc101b04e17f3898439c6735f.wav"} {"in": "look opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "26fb8f67f5030f6c7b334858a2f178261e213e89.wav"} {"in": "walk opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff56f2020c1334da2805cb923f4253f8886b0493.wav"} {"in": "jump opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1fb9d12fb9ecb612bd4e5d55ace2e15535e36e52.wav"} {"in": "run opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c8326768527e5a8c010c42a5c3e32ad9b0893a38.wav"} {"in": "run left and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c229e15dde0f0e70a94d01a9e7d747b11068ba79.wav"} {"in": "look opposite right twice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "34d138d9bc1754589269bd6ab177d34763f5f452.wav"} {"in": "run opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "40bca052fa5c0282eb6183e957a01b87c5907adb.wav"} {"in": "walk opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "731b49cce7e1d197e73ba903033aea1d417ae1fa.wav"} {"in": "run twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN", "audio_path": "128aafde5c28f0b9ae6077107ef59eec2cfc87db.wav"} {"in": "run opposite right twice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8fa3872fcfda26935c1575af4b80daf58a7e247.wav"} {"in": "look opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "bde18dbacf870c6f1526077f07ed09e3f46379b5.wav"} {"in": "jump around left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "bb64dc793c985901c9f4e4417e77c59cc0f9ba54.wav"} {"in": "run right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "d41796571365915dc7aaa1072534a203723820dd.wav"} {"in": "look twice and jump opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1c95b68e2204442e038afb906f8f0ae59c935b66.wav"} {"in": "look around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "6e3e9ec44c10e2f64e6db7287e56962dd0fed2f3.wav"} {"in": "look opposite right after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6df0b5fbf17268edde1d4d3e0a7a9127d7576b62.wav"} {"in": "run opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "05a20694bd42a63fe5cfa28be1e5af4e03274d4f.wav"} {"in": "jump and walk opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ec3e4818b8de7d1e5b403666d5293095273f2777.wav"} {"in": "walk opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e2a2a1229c7a79e597248361b180e4f92522b226.wav"} {"in": "jump opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "223fa10cad5ca861b9149a79be39d03d14b8f519.wav"} {"in": "look left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "86d5f06c786e9142c3b6f3146fd6f62058e17a2e.wav"} {"in": "run right twice and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "15c1f41aa920642951df2d75c508f51deed37557.wav"} {"in": "look around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96f823b89d251afea5d7f542025a76219924120d.wav"} {"in": "jump opposite right twice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "2db36db2040a3119e4544e8945f632169cb1f3fe.wav"} {"in": "walk around left and look opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0a43b9adfe89ad6225b58a496343002ad61f1cd3.wav"} {"in": "jump opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "b94a829f2df4b4ea8824093d2652d8bc3333b655.wav"} {"in": "jump opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "70d4c0dd7444a47f743f5dba09015e1f50650dd1.wav"} {"in": "look opposite right thrice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "70be902b1ba7b530e961c948262b514c24091245.wav"} {"in": "look opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5a4730eb2fbd7974a6aa3893d486560de9f8e722.wav"} {"in": "look opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "292a8dc5e88b1882efa9adb4125a0b14cdfb164f.wav"} {"in": "jump right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "cc08e090fd5cdb5a381f02402f0a21a670c50e22.wav"} {"in": "run opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ecd9f0acb4077851069e30c5a5c03301574a2612.wav"} {"in": "look around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "42826bfcc2e422d7f655a479dc3cfbd779467ca3.wav"} {"in": "jump right twice and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fca73afd9e69b58cbb67419344a865072597c551.wav"} {"in": "run opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d8077f00da919b174261c2c7c3ac18ac3a5caa69.wav"} {"in": "run opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e7f2f5d32b49c6d284acf23001e51963b16d5617.wav"} {"in": "jump around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2956ad65e9f6509e0392583278d7c7ff8220d6cb.wav"} {"in": "look opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a6e366c0114eef687c13b1083fba149495de9dc.wav"} {"in": "jump opposite right thrice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "56014f174c41bb9e6e875dcacda8be3c07e8afd4.wav"} {"in": "run opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3981c5a38fe3241434be8dc0f94329669d0c11cd.wav"} {"in": "look opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9b9dee8cc86f452f83eb9acb6dcece7b87e14897.wav"} {"in": "jump opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5002361bf17628233004915943523217203e159f.wav"} {"in": "run twice and look opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "668e3027393abf300ce45788cc7a5ab4ca8c649d.wav"} {"in": "walk opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ffd930cece5f7d1b5a4d50fff262b36cf51a9352.wav"} {"in": "jump opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "87f53ce7a951865cf3b722404dfdbe24c566f221.wav"} {"in": "look opposite left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d9df914680922f226edb7380030479e4aae095af.wav"} {"in": "run opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "13bdb251bd0897661a4c818590aa2bd517693cfc.wav"} {"in": "run around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d2d55643bf1ae61ea6d4ac2b4e464b5f54f0236c.wav"} {"in": "look opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "10de2648bc3fcb49cd81c1b892c799602fcc25c0.wav"} {"in": "jump opposite right twice after turn left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a9cbcafc200db8d40e9a1f7fbb2ca0e70ec76fe4.wav"} {"in": "walk opposite right twice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fe7c61d9bb86d9e9cca28e691ebfa953d8a3f9e3.wav"} {"in": "jump opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dae90766ccb1b18a5ce32cd5a61aab1ca71d0cf9.wav"} {"in": "turn around right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "482768cd6eb791cff79b87db35ad52ef8369a812.wav"} {"in": "run left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "cb4f824bc3b7dc0e9d983c592b901708e1c78597.wav"} {"in": "walk around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "84b33f195c341e046810d24d75bd650e072de94b.wav"} {"in": "run opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "898278c625ea9dbabac57f33d42a1dee3dfc6418.wav"} {"in": "jump twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "5ab3690c0cd2a5ac79c0db9905f0b621dbb65667.wav"} {"in": "walk opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1ac2a5bf1c69c18908e8a02c06c5f04e0fe1bf3c.wav"} {"in": "walk around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "91e487486183a7727db31874c4f9a5d47a4e64ad.wav"} {"in": "jump twice and walk opposite right", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20e1ef8017952463e8c7c50411acebd50c3a177d.wav"} {"in": "turn around left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "48152c6c8965e1487c3e97f666ddd707ae50fa4c.wav"} {"in": "jump opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ea52e11ffdbedd025cabfdc5fda4a53ea98748e8.wav"} {"in": "walk and walk opposite right", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "354b7bdb30a67ecd36cf6bc5cb68f99b124e8d61.wav"} {"in": "run opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "8297d442e6f841344a60da4e4a360e98cade35cd.wav"} {"in": "run opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "a967cc980a9b9b3d9b4d18240568ed885c9a1831.wav"} {"in": "walk opposite right twice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "39f890c4283eb14c0aafa4ddcf565bbc0abcdb7a.wav"} {"in": "jump opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "8ac2e219e92d065bf37ac02f40269bc006c2fb2d.wav"} {"in": "walk opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0c54a67f293ccbac8fd55b42eefcc07b3a97de42.wav"} {"in": "look opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f1c74841501cc0982f32a6846a598467a9a8a8ab.wav"} {"in": "look left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23e07e7d50a4cde24c7035ade74c94e9d2f706b7.wav"} {"in": "walk around right twice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b6ee0a7887dc43996e4c794386772d41f182518e.wav"} {"in": "look left and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e430f30f2aee53bf3d64f7c58a2627f796f62ce.wav"} {"in": "run around left and walk opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eec73eda3729de56e6a79900214790c8727833e0.wav"} {"in": "run opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b9ac23a498347c2a4998bac30926ea06ff722c9e.wav"} {"in": "look opposite right thrice after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "170f4e2450965de6d155855bf389ff73c315352a.wav"} {"in": "walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4b22ea06d36b79116f9f4595283e5a27aa915ecc.wav"} {"in": "jump around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2a5e23732cd9766c143a47a57a8a39652ea66382.wav"} {"in": "run thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "d80d760148520950c7866f3493f00a411fe4114c.wav"} {"in": "walk opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4e7eb743c57f8fea49b37ee55aca9d6ef2099a88.wav"} {"in": "look around left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cefaad9f08cb689dd87ae76b29b665ede55f69df.wav"} {"in": "run opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "120655f17aec8fcde403f75e1c907e8c096d952b.wav"} {"in": "look opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b0ef2e2e30490cd60a4712579b635cbe0bddc104.wav"} {"in": "look left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "beb6e3451737a6b60b99ed06b92a9d2897019574.wav"} {"in": "run around left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "c668fbb62dfb319ccd5df149f53138602459827d.wav"} {"in": "walk opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7f53c01785e13349947ffac4f7d46d263cb2936f.wav"} {"in": "look opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d403db57d379a63d457fc58faa90e97220ce8f31.wav"} {"in": "walk around left twice and jump opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8122e4a6f89934b2ea04ce8cd130cc0701c3d1f1.wav"} {"in": "turn around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d16e3dac19707dd8d2069380f63447345cfab9fd.wav"} {"in": "walk around right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "775a67cb1501cbb784cb96c420bcf3faa995594e.wav"} {"in": "walk opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff69b4eccb0b3df8f263e3ebfb754c9d1b5f35b5.wav"} {"in": "look opposite left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "f367ca6f5bc1e36294a5d9621bdaf36faf28bb48.wav"} {"in": "jump opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK I_LOOK", "audio_path": "a1c62903f6c0e47f5db318ff22fc9ea9a73b6b69.wav"} {"in": "turn opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "e166047ab7e9bcb6f03f481fb0f146a959b64f86.wav"} {"in": "run opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0b8f50747270d84867bfd4e5fcf871e056f554fa.wav"} {"in": "jump opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c530cb0c157183e2d723cbd8e3776a64c29f39e.wav"} {"in": "walk opposite right twice after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3425a0312fcf749cd620223d10ca7584c93e6a61.wav"} {"in": "run opposite right thrice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "b4adf755d8e54299074bcd4b8b29d47825a981b7.wav"} {"in": "jump after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "328df71b9a8b8569472c4db766eb279bcfe8e76d.wav"} {"in": "walk opposite right after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0e00281bfd97089d4c50db0c006f2eb63aab582e.wav"} {"in": "run opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "186b996474e698bcab89338115449ea59d4b4ca5.wav"} {"in": "walk opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab4faff2bdadbc66ef062a2913ed8c4662e67633.wav"} {"in": "walk opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5030c1e0adbf977adc0f50159e76633147d0bab8.wav"} {"in": "look left thrice and look opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "757c7baf81055029d6e7f961ee390a575c283310.wav"} {"in": "walk opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e182a74b780d105cdd1b26b9c348e3232f1c0907.wav"} {"in": "walk around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "79eca6289dd3af9a71f0ac0df84b97bc89cc796e.wav"} {"in": "look opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "db7620fd9e01cd01a4a2b3563443408a1b228f01.wav"} {"in": "jump opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "e74d7c6cd71eba9d0c32a0fed5f5131097ed55e8.wav"} {"in": "walk after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "011054964082a952c7453546504593cce64c0003.wav"} {"in": "look left and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "451a00f25c659f3c5b9cea6c24ad08412041b9a9.wav"} {"in": "run opposite right twice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1cf7af8c9605ca76ad54ba51a58d7f2395e44a8.wav"} {"in": "run right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6c030a9aa90b0407a82cdd5b5bd91efee41e2d42.wav"} {"in": "jump opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "67c000d1a0397fdc68e5fc7ce30811fd8707125c.wav"} {"in": "look opposite right thrice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5741bd6beb1e97f4023485f18353986f1df6564e.wav"} {"in": "look opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c02a3b7e65a0f3b0fd38f18cfaafbb670362cb7f.wav"} {"in": "run opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3dd926a59e40d9faac1f846e41ac80545bf01a26.wav"} {"in": "walk twice and look opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c40ae9926ee09c248e71ff67a45266e122aacf59.wav"} {"in": "run opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a555d5d7cd37efd0b4b0010eec224bace6d6709e.wav"} {"in": "run opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "376d6bc08f12ee51c769a3fef2c46c123d459eb5.wav"} {"in": "walk opposite right thrice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "49632ac4029b74d43ec08f635999a21b92ef9eef.wav"} {"in": "walk opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "652d7bc0919867d03dc40ff6be8452ac36238db7.wav"} {"in": "look opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bebabe2bd8d1972d353f865baed2e830a2b84004.wav"} {"in": "run opposite right twice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4399d6c1331e1624b5c2659b34c9134607f4ee2.wav"} {"in": "jump left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1a3f029b5e97676c397c0e6355fd03dbed1fc4d9.wav"} {"in": "turn left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e5c5f27f94b752d2093d3824a2779b473b46a84e.wav"} {"in": "run left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc857122dd60c6a7fde781ef57c855066add101c.wav"} {"in": "run left and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ef395595e20b7804b1217d055e030684ddc91ce0.wav"} {"in": "turn around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "e46c8e013930ac1070cc499278681b085c5b3b62.wav"} {"in": "turn around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2bb5a015fa53bbbeb16f030f2a2f13e2b95b4bf0.wav"} {"in": "walk around right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "39f6ec07080ff62d885b4d7d31dfd6b068aab4b1.wav"} {"in": "run left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d87fa37e1687d1df9d8b60d964d01f53e35b0bf0.wav"} {"in": "run twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "473a5150822aa982c6f605906c9710782165d904.wav"} {"in": "walk and jump opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5787d6e8e9fadb968d68f9b5466e7dedbcd240ba.wav"} {"in": "look around left thrice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a1b84b9d30b2da3cc0f81b735d306f217df7b977.wav"} {"in": "walk left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c1bd974697dd37870e0061e76f7f64e2ae3ec173.wav"} {"in": "turn right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "73304ce4bb5f369a20e93dec12fa787e11538198.wav"} {"in": "look around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "dca45ed2dbd26db4e63bc22e981dfe7472585353.wav"} {"in": "walk opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "64c912bae90b7baf158af7e57bbb94f0e403014d.wav"} {"in": "look opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "39443e69a653839efbe24f916f57f56fba2e62df.wav"} {"in": "turn around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "410cfc61e150c5737f0bbb27d0f518c47c77a185.wav"} {"in": "look left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52d5fdaad4c8da98d40bfb96ab0d6bbbd073ddc5.wav"} {"in": "look opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6bbc661a97e7443163160d8e84704c5e7505f696.wav"} {"in": "look opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2e65f9ff269f5f886c0194c737650ec47190bdcf.wav"} {"in": "jump opposite right thrice and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "0ec09687d246bb784ae7ce20eec824167059b424.wav"} {"in": "run opposite right thrice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "8bc3c5bde8bc7c6f1b410e9ea7b7e163560e8f84.wav"} {"in": "look opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6499050ef12e184bc4a117a07b3901d42d4ff04a.wav"} {"in": "jump opposite right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "aaf8d05bd52d539164a9998f89e8d026adc17d03.wav"} {"in": "walk right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b8621a9f476ad418f0816aed4eafa305813a4007.wav"} {"in": "jump opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3418adc812e79a600d6e2c6a0ec1d490e7e88c4d.wav"} {"in": "jump opposite right and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "064546ea471feb048a7e642bafe7e260e3fb4c26.wav"} {"in": "jump left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cafb2a8a514842ab8edf7112c729e968e7e3954d.wav"} {"in": "run around right and look opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5263882c9fa3dfcd182c03a3fa3b20134ebb260d.wav"} {"in": "look opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "466adb4f1a18d0286aa2ed222739a225e381055c.wav"} {"in": "look opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a5acc760403fbba265dd01f2823583104270ceda.wav"} {"in": "look opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "25934f0e009d0010f00a402f65fd03b678281cab.wav"} {"in": "jump opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b38b8c8639b0e72d0ada9521ae2605bf6b224a07.wav"} {"in": "walk opposite right twice after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ad261daf794bafe6b9cd2b6b0546f622b014774e.wav"} {"in": "walk opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "883f0c2707c683ea7c2d9bbc3e66ba413fe1b051.wav"} {"in": "walk right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6e3b0d2307f97ad630916e61080af6e799a2b4f0.wav"} {"in": "jump opposite right twice after look right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ec02d8a0a82c02788b623f20994d660b67714fc3.wav"} {"in": "walk right thrice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ca45faf43fa3b21986c41d92cf1af30a8431957f.wav"} {"in": "turn right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "44095a17e41136f27d017fe0414f1a966058eacb.wav"} {"in": "walk opposite right and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "1f6a1907be6e8cfc84354bcc900301fa0a7c9e6d.wav"} {"in": "run and walk opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "898f51d321cafb5f90c1722791b1364cc46de529.wav"} {"in": "run opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "956733aca9d9df08ff988dc9e1bca9c1a8b004a9.wav"} {"in": "jump around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a7d6a3afef33b1245d2e0d582e94a8d6bb83acc4.wav"} {"in": "walk around left and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d71d2966b9c97e59faf830747cbbb93c99645ec8.wav"} {"in": "jump around left and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9b093d0e6c4703efddbd97dd96467bcb7ce75a6.wav"} {"in": "walk opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "692af2525e8ce2c64ef57c4a675e15ce9094aa95.wav"} {"in": "jump opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "17761208047da4f9692fd885377b8e6f7714e60e.wav"} {"in": "walk opposite right thrice and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "ceb7c535a261fe72e602f2651bef870f8a575d25.wav"} {"in": "look right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK", "audio_path": "e0bc027b332039a5de5c02579e7edcfb848aec03.wav"} {"in": "walk opposite left and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3de866113967f737b7ff59700f232a9eb7137e0c.wav"} {"in": "turn around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d6347728a2e52fffa4204b5dc2fc5e8c4184ed4e.wav"} {"in": "turn around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "bc6988f4f69fab14b26a813992232ad41b5e38db.wav"} {"in": "jump opposite left twice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6e6f0e7cae2ba67f036e984f346b7a72abda2c0.wav"} {"in": "run opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4cb4fe624281c3ae870d85674d09e3d5c132793f.wav"} {"in": "run opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61bb6217fb65db82a2192cbec60569374fcbe06a.wav"} {"in": "walk thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "93b3ef873b32792e2cf9d32ca2d05438ac4fd91b.wav"} {"in": "jump opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "36522b49d5323e0e399a353db7920100da8cdc7f.wav"} {"in": "jump opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "77576d384bfa6829f05406fdcec52c03a2e2f881.wav"} {"in": "turn opposite left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "35e0a6d65587ce23bfd7f28c70d8d0194dc4acdc.wav"} {"in": "run opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "455e77b7e39e349efdac74c61d344484ec458e5b.wav"} {"in": "jump left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "673d1fb342247a4378fa95bb8702652ef220bd89.wav"} {"in": "jump left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f8bb951a8ef1db2635dfaae38712c770eb65c576.wav"} {"in": "walk opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f51a13d99bd20d7ecd3d31089735017f274b7957.wav"} {"in": "look left twice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "39ddcb78bc69a79499a1d027641b9f32ebe00fe3.wav"} {"in": "walk left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "4f158c896391ebf2011020ae0792b004c9fb7d4b.wav"} {"in": "walk opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "97db39ce3331ca56768f6095c095781927e0da11.wav"} {"in": "jump opposite right thrice and look left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "6684d282978cfe79df6085384e0d142137242329.wav"} {"in": "jump opposite right after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5776649d0da933ac73024ffe0a6b20f68c6cc475.wav"} {"in": "jump opposite right twice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "0b03b752afbb86ae173d30ee5abd369abd75168b.wav"} {"in": "walk opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8cbf9e9b3d81efc0dae971d5c08286f6f833c82b.wav"} {"in": "jump around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "458736f216d967fef1b7b8966325c62c4bb2fbb2.wav"} {"in": "jump opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1a8e416dc7ee6b102fda0e565abfc00c9285bce6.wav"} {"in": "jump opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ad6aa1e31a27ccf22ab554999831387ae8cd2158.wav"} {"in": "jump opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ca9201423bb564a230bc2fb64cdcdba5e998e63c.wav"} {"in": "jump opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3f8d9446ffdac6625d62069ced107402ff7013bc.wav"} {"in": "look opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a91975c8fdbaeda157630e664d7c712087fd1174.wav"} {"in": "jump left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4efa5647f8078c813b115e84f7a4944a3110b943.wav"} {"in": "look opposite right thrice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f60565600c9ab3fe145f97d51a3880aac68d8ca6.wav"} {"in": "jump opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8ae22e5fc1a28877e851aaa56e4b574cf5590b2e.wav"} {"in": "jump opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b47746eb038c3e2d18e4f4ec7aedac78085a1ed4.wav"} {"in": "walk around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "282b901daebb1d6305d7586e7f4009fe0d64ab1f.wav"} {"in": "walk opposite right thrice and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d85b2e180d7fba3240caa57eb4eb2d491adf6d43.wav"} {"in": "walk opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2dcebf006945b13b430d7e32cd66f6ebe31eb39a.wav"} {"in": "look opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "20ba748069729171753e1a54e886b4fcadfbf073.wav"} {"in": "run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "74423282e349ca6de166be89cf0c9f8db40138cf.wav"} {"in": "walk opposite right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b53c49a9225308f1ea0617e9d527147124f3abe7.wav"} {"in": "run around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "da1770ee95bab1fc1c83ded72538f05baad4c218.wav"} {"in": "run opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "da3ff3c10b21ee2d41ccc1dd11e318184e3e2225.wav"} {"in": "look opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "10e6b410066d8f870ce0925c05681be81db71f33.wav"} {"in": "walk thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "61abd878cd382b2ae1884c0310f15b84f756418d.wav"} {"in": "turn around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9aa9e580ce4338c62cc9d49b40cb088cb625cee4.wav"} {"in": "turn around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "67c69337ad4d5328a5fb2000119e1b12330ca026.wav"} {"in": "run and jump opposite right twice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4989bbaae1b0cba59781f80d81640a1a2f7ab15b.wav"} {"in": "look twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "68a00544ce49c5d0e308d44c28dd5f5e3782910d.wav"} {"in": "run opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c011a49d6b778cd88203e05e7d9e79eb5d825f61.wav"} {"in": "walk opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8ef5f7a53d3b6b5cd39ed747590b6cee926be370.wav"} {"in": "run opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b395a36f0d91c66ffdeccc6624c559c6a14817c.wav"} {"in": "walk opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf1a17f84e0a63b76371a6fa6351be721e635177.wav"} {"in": "look opposite right after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fde4fe479dbeb86b92bab10a7024bfdafd17e740.wav"} {"in": "look thrice and jump opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bbb939254310e08ffa6a784dcd9207bf63fd3d23.wav"} {"in": "jump twice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ea1b31ffebeca39d655cb85a1ec4b5dcd6f27869.wav"} {"in": "run left and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "001f78c291357df7e3be66b74cb1c04120b6b55a.wav"} {"in": "run opposite right twice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c53472882e7f121b975d1afec3cc15966d05948d.wav"} {"in": "walk thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "6ea0fe6e968229a2d8f682229734496492791cd8.wav"} {"in": "run around right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7142fa4bfb6349dbd0dd4380c5cf15aa1de8af18.wav"} {"in": "run opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "9f146c71270aa0792ee6407284ca2fd545cec97c.wav"} {"in": "run opposite right twice and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "f4288170a2022b27b3a9b08c3816175b2f337975.wav"} {"in": "walk left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "9125680cbb4bc486768e90da91c2759ee8c4bac3.wav"} {"in": "jump opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "68fbad43fbb28df18488bc34b73656941695b1db.wav"} {"in": "look opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "42cb47cc6d2ddb99ceff7261f13ec5b702d30605.wav"} {"in": "run thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "ddcb7d1f3582765f35aab9da45be4faf5e9d79e6.wav"} {"in": "run right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ba880e934acd7944982803624764b270a765cbf3.wav"} {"in": "jump opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "50ec4003e4d6c1ebade1102bc3c401df05954328.wav"} {"in": "jump around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "59599460813ca1363dfe1f11156fe8d255636d2b.wav"} {"in": "look opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4f5cea9c80d43a9996fa7a726cebdb65fc9468a9.wav"} {"in": "walk opposite right twice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "2477e1d815d63c2ab8ed3ef44a4601064fe153ac.wav"} {"in": "run opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b6292dc217c64034fe7a06c67dc697abef4ad2ee.wav"} {"in": "look opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "eb534dd123e830e47500a685c4cdb7b3f6dba6b8.wav"} {"in": "look opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "fe779891d4bc596a5cb9dd266b5108e173f7ea06.wav"} {"in": "walk opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "78ef820c39adb722021812910ba37836bd7f15d5.wav"} {"in": "jump opposite right twice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5b0ea68ed9dc8ed70b866c90f6c3bdab7ac9c97e.wav"} {"in": "look opposite right and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "2c771ebc65f745491a71ae3c71a30c1b0362119e.wav"} {"in": "jump opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "e85083d8956df3b71c69582172badd8b48733204.wav"} {"in": "walk and run opposite right thrice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ac15b7e823f97e517d80a9b328387032003ca449.wav"} {"in": "jump opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "96b1f33fd97d44cb78f287acef6ca1f20bcfa2ce.wav"} {"in": "run opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "946a1e79f7138e169c546ff624085ea6c1dd7079.wav"} {"in": "run around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "df9d2975174468a919c91aa46b95970b59e99467.wav"} {"in": "look opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e78b382b958f62d4269c9a1c0452b5f4a601f00a.wav"} {"in": "walk twice and jump opposite right thrice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0065a43d68876594a220dbdf3273c42152f08455.wav"} {"in": "run right twice and look opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "124860719a9b2240a90239a4a0e1ad0d3c187c17.wav"} {"in": "run opposite right and look around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "461f97439e4422570b175135da4644c22cbfeffa.wav"} {"in": "jump opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "513f01e7d58747ab3ba65220eb61a09991fbec11.wav"} {"in": "turn right thrice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb3e13ba3504ef86fbeed95e0f671b5ff83a4867.wav"} {"in": "run opposite right thrice after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ee1ce0f575f16300cd02b83a62a8bb56e384b995.wav"} {"in": "look opposite right twice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "34984a32c896f50ba63aecb6a30449977d0d917d.wav"} {"in": "turn opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "14edee060b020de9814322c9cc6d908a9d949f93.wav"} {"in": "walk opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "58aa04bb41418ee6d52f1c33602933032f9c4a20.wav"} {"in": "walk opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "e94f848d2047c4df9e9c30e4e89bc57af01549e4.wav"} {"in": "look opposite right twice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "86ac53a919337a63e9012e8bfd1b77501f09bcab.wav"} {"in": "walk opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "464d7c969fe1a4cbf036cf04a07c9860ee0ef9fd.wav"} {"in": "jump after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "303d6c8b85896b663552486c134f60ba288235a2.wav"} {"in": "walk opposite right twice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9466d1b914bfceacc5873421bd3ac63a2b9cf076.wav"} {"in": "walk around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bd4917eb2d89d8a312e189ce3f3793537a83f1d7.wav"} {"in": "walk opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b773705156cf3e2211f05c3344f6d4edfd024b3b.wav"} {"in": "walk opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "23f2c259c0d404b8ce0fb52f200c07bc7a527818.wav"} {"in": "jump thrice and look opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "59f97f9afce2875c4930b71a318df1102b2cb947.wav"} {"in": "jump opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "ed5745f57a16b998b50bf179a332592f6ff49ef4.wav"} {"in": "walk opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eee5e0e3deda1b0a7fc40a9240671cd9ad078332.wav"} {"in": "run opposite right thrice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f35ae339422b15b4e3a1c2b314084eddcad2d11.wav"} {"in": "turn around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f090ec91d2dada998d054248b4729cf520a54622.wav"} {"in": "look opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f6fdd5b9f5c15b0ab8ae1cbf724b8831133ae2e1.wav"} {"in": "run opposite right twice after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0c6c1f2ee49beb927880971e72a65827860a36be.wav"} {"in": "turn around right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "de1bbbb1ce0728aa671dac6e142eef276c4468d6.wav"} {"in": "run and look opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "13950fb92b1bb2056c9614a617849b010887a2ec.wav"} {"in": "look opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "da38ab8337b198cdf4935f63bec3b9074b4a5494.wav"} {"in": "jump around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8906e183610a566bed57cc221f9db9e315f6068e.wav"} {"in": "run left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "74b10c88a5c4ea6709cc611be3c046974a6a35f3.wav"} {"in": "walk opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e7d520ce681d4df07dd859fc564b3284656a67af.wav"} {"in": "walk opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0457554165332d595ab68cd4780ea90070c24e44.wav"} {"in": "jump opposite right after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "43064fabce2978225fb79ace64e91745691102d3.wav"} {"in": "walk twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK", "audio_path": "22e7bce4243d13c3a48eee391a08770afd728580.wav"} {"in": "look opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "2736a52ab44fdc1f29697ce22663a900c279560b.wav"} {"in": "jump opposite right twice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bcbc9c3b20ceedf5cb0152fe9a9c9f8f0645ff95.wav"} {"in": "look opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "9b078d7f7fbad471a8da0548d1d3e62b37768892.wav"} {"in": "walk around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "7a5475e92bf6a28ac065f303f900a4f0c9e1ecff.wav"} {"in": "run opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "c6de57b4449b1e5212cfa01b11fe6d1164a26d9b.wav"} {"in": "walk opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "0090efc315856383df08e6405fb48e24f605886d.wav"} {"in": "walk opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ee531be57c39b40020320f509f4bb43037654595.wav"} {"in": "run opposite right and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "39f36e1a718f6a1d56136d91458879604e75b3c5.wav"} {"in": "walk opposite right after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "91d3f59b671e68091f0515d0a5f5a71e7d8cacfe.wav"} {"in": "turn around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8380c7d87c2abae3eb98bb2b022572f27e1e5b86.wav"} {"in": "run around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1c14a537f445c652038ba0ba4dd0adb5eeef1bc8.wav"} {"in": "jump left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "5fb22c2cf2854cc866f02eab8554b39fa3a9eacc.wav"} {"in": "turn opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d94a61259845735a35fab41507904056133caf8c.wav"} {"in": "look right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5bc64cf602c228d12192ea8b087f75d288ae7411.wav"} {"in": "run opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "e84e72d1b9129e36d49c21e210cd14629ba5e0c8.wav"} {"in": "look right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ce8a89cd31e90d20ea5a5893abc0f77cd603d168.wav"} {"in": "walk opposite right and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4db231e9400cf2ec43d30e0f8fe96bd0db4f558d.wav"} {"in": "walk opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "a00f4feff1ab2e20ea5e4244ac605929e512ec7e.wav"} {"in": "run opposite left and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a1d041d1d8955f887f15a6abed8973ed751b60f5.wav"} {"in": "look opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8ffd075a82926873aac1a6bdb34867447363ff26.wav"} {"in": "look around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "0dae1c1da20f8d176a14d662c2c828a6e7fc7098.wav"} {"in": "look around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e37c4ac0bd0f38c5ea7836ce0116472462eac44a.wav"} {"in": "walk opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3e51e34db292201b9a6cafbcf0cf42836c8ff300.wav"} {"in": "look opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "821e3b6c5377edef2697eb769378222ccfc62d34.wav"} {"in": "run left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "6463405593d3abff6985ca9e52668c3cbaa2ed63.wav"} {"in": "look right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "583c8fea245d853d670c2bc7dd974d5472a1638a.wav"} {"in": "look opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2ee8a131fe841aa4a421d50a6f1b13ad1b1374b7.wav"} {"in": "turn around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "693b634cc083aba4a749691f1603c7b51f5ee91a.wav"} {"in": "jump opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "8149e7466fa1e832b8460d3e2f55cc9f9cf6ee11.wav"} {"in": "walk opposite right and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a33bd36bb72ef737fbb8d838b3577e02477a408a.wav"} {"in": "run opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "01b10e63915cc68f6ca60dc22d9d44124db9e347.wav"} {"in": "jump after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "ddc171dcb05a6ea1af6e2ff7ee901028dbffc23a.wav"} {"in": "look opposite right thrice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc739224aba48a59e5a760814bfe876b9f65d4b.wav"} {"in": "look opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2219a523cff2a29ab59f6406252f3e03bf96ac53.wav"} {"in": "run opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "210e2c999900c0e84d60b0581f43c7ca72953c4d.wav"} {"in": "walk opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94eef53a756f16ed4d94e4c4bfad79111e94e22e.wav"} {"in": "run left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "dc1a6646fd0e311feaed69e78d6deedce2345c4d.wav"} {"in": "jump opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ccad1c9fa1a63dff55abfe83bba54dcfd071a9ee.wav"} {"in": "run left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3f5635db5e016362a3faaa9869c2b974712bdc65.wav"} {"in": "look opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "95b9dd3ff32f765d004652e186b1ea78b8c52e3b.wav"} {"in": "walk opposite right and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9b1f393d43227961dc44c3ce028123f327ddcdfd.wav"} {"in": "look opposite right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9fb0785e11f911aa878776a7465b089fa3b5084f.wav"} {"in": "run opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8898e4ad9484bbc2f97a3d2061a86b2cbf8e0728.wav"} {"in": "look opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5c7f4321bce0dfbe01fee30e6320c6a7309a308c.wav"} {"in": "walk thrice and look opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a79c830a3d4b667bc67f8f49820572d90a991dce.wav"} {"in": "run opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0c1e7baa628b437712108b9b295dde1a954b0e2c.wav"} {"in": "walk opposite right thrice after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "590c6255ca5988168618e1f7f4a731272d5f295c.wav"} {"in": "look left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "fae0261318766d2b5b7863ada8c4186b6f49e4fe.wav"} {"in": "walk left twice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "58aeb0dac39f5efa13c919c36fe108ab60d0c1c1.wav"} {"in": "look twice and look opposite right thrice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b5f4b1a6cdf7d68ae96852aacb02791b460143e4.wav"} {"in": "look opposite right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4ae5e5ac5918210b432147684f74fa73cb118c2c.wav"} {"in": "turn left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "1c534692738720ff1e300055c2ba556c227ee51c.wav"} {"in": "jump right and walk opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9878ad269874ea0073469cee44c9421ecd28a23b.wav"} {"in": "jump left twice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "37b323741cfb8883af05778a8ce5bcb1f6d7373a.wav"} {"in": "run opposite left twice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e9bdaeb2773acdd82069bf6381d140f574731457.wav"} {"in": "jump opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "12aa56ecdae7cbc0add2e1aa79d6ad4654d02b3f.wav"} {"in": "jump right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5483e4d0cc419d3c40769f3a987b9a70c2afdb12.wav"} {"in": "look opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "07fb027ce6221629f5532ac78a89faf59276539c.wav"} {"in": "walk opposite right after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8aab88af08807d26427c508f2fb747b90805b48f.wav"} {"in": "jump around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "28278f29ada460741f56e97b09ee5418b94520bf.wav"} {"in": "look opposite left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "87626bee861711f9dcdb2da46f713083c74c887f.wav"} {"in": "look opposite right after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2dc96d0a5b941f389d92af2bf473f980a120dac4.wav"} {"in": "walk opposite right thrice and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "98eec7988b2ff6ea67a2fefdec751aafc397b02f.wav"} {"in": "look opposite right after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0ec9e2e463aae48e33df73ab22105d06dbe8cfd3.wav"} {"in": "look twice and run opposite right", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cab433e51e1ef5b3ea65b4237f07242e6bdef8e9.wav"} {"in": "look around right and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ccb05b62429a5e284a5e1cb23263497236707ccf.wav"} {"in": "run around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7b9554d155bd8bc24be2079f90d9f1d4f2038b96.wav"} {"in": "look opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d5c79a6dd5efb314128262589f7a563395a46ef.wav"} {"in": "run opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c6185eb1973b06203ac0928f82ab94e4aceeb330.wav"} {"in": "jump opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "4612a9b746e01c4a867ff3bc997732526779a091.wav"} {"in": "turn around right twice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0caced8c127a8e214ac3fc0e5b0ed3e640ba63d.wav"} {"in": "walk around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "54dde7ec18464f3929a4a7db08f3302e1c3f850d.wav"} {"in": "walk opposite right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "581f9368f5215f573632d182abd677527885341e.wav"} {"in": "look opposite right twice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b5c3979059f6c61e229a4d14caac00ba23cc46b.wav"} {"in": "look opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1946bef2d12129afa73256b9f37971bdb8bf19fd.wav"} {"in": "jump opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a18dcd20aa8c2bfebc50bfb3c379154e7ce2aa8.wav"} {"in": "look opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "64de84db17525e2a0b3c1159d10b73e911ff4db3.wav"} {"in": "run opposite left and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c516fed2c5df4c61a64c4367820dbc7c5e1c6ddd.wav"} {"in": "turn opposite left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "05226decf56375f76c318085f81a5b29fdcb97f7.wav"} {"in": "run opposite right and jump", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "ebcc8c8df24355e1088721af26e64fca46421092.wav"} {"in": "walk opposite right after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7229c6ebcee490074facceab9692786a9a3ebb41.wav"} {"in": "run opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f7e7bfb08c0116383f9ae2de33766edd3f6dfcb.wav"} {"in": "walk opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c4adb8a7032055ea82220763d84a00859782e884.wav"} {"in": "jump around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cfd1093dc3c98326c75d4190a8a5229aa667c04c.wav"} {"in": "look opposite left thrice and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7aa14d3911d1fb90f7c1be2364a9ddc271b4c8ec.wav"} {"in": "turn opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ba9984c959b5192b10f97f8c79c06236789e8d77.wav"} {"in": "jump around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "49b9d1be957023e9cdf532de297002d0413f4697.wav"} {"in": "turn left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "d8e44c1a9b43225784c7a0687ec340dc49dc1aaf.wav"} {"in": "turn around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "db95c2be84dd4a0c315eba5cbaf18d575eb06af9.wav"} {"in": "walk opposite right after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e4598bbbb251564247e50a7bc90a2bc5a780f4f8.wav"} {"in": "walk right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "47ab81812f56c75ddb794bfd2add73b773dcfb56.wav"} {"in": "jump opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "672a5e61b5c7383d789b8637ae87fe39bb0cba52.wav"} {"in": "look around right twice and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b3314dc971d0e5337737478b79953a91f0c03e0f.wav"} {"in": "run opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7d8def868a3008c3222dc5108377e5371faa5fc8.wav"} {"in": "look opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK", "audio_path": "0d59bc258a2c1a0c8b90ee6cd449630d897aa227.wav"} {"in": "jump opposite right thrice and look", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "2e44b2f0aa86455741f92e5d3583a6705c15e0c3.wav"} {"in": "run around right thrice and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "31d3917dd4311d66ebc64f2a32edbbd70d363081.wav"} {"in": "jump opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "bd5bd8fbc10e5aad5969ae9d75d941e0ea161b53.wav"} {"in": "turn around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "3c9ce3fc2e2cf249b388a8dfe72140ffeaa25f17.wav"} {"in": "run after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN", "audio_path": "1d07ebdbe915844d900bf9c4fa02467c78f43f7a.wav"} {"in": "run opposite right after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "134ee023e0d9b9c018c586c4bf9e9356627118c4.wav"} {"in": "look and walk opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e6b81892b106a340d1f438425d8bd93f45ca20ad.wav"} {"in": "walk opposite left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "e654566aef07b292e1dfe4b1697db29afd664edd.wav"} {"in": "walk around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "381085e5db5a2100dd0794dfe92316f3eda5da62.wav"} {"in": "run opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8120fe799055bf1a56dbe2a958e3f58b3b1ad56.wav"} {"in": "jump around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d7117cd37af762d1c3814e8c93c9c4dcce668bc8.wav"} {"in": "run opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "de74beaa3c131382ffb3afd929687dd59023a685.wav"} {"in": "walk opposite right and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "19f78c28ca81776a99d6f6e8a858a69b05cde50e.wav"} {"in": "run opposite right twice and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "296a61748521b256a77483c3002c4ff520673c93.wav"} {"in": "run opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d6f056b39e19fc2c720d7b49937ff4808942e189.wav"} {"in": "jump opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "812c687a34b80030fea8557cc8b49d4fcd36ec2e.wav"} {"in": "look opposite right and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "d96b01f16cd8912478b402e907d44d650e0184f2.wav"} {"in": "jump opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7eb9149aa23c729ee1ad36f4c59d24750cb16ec5.wav"} {"in": "walk opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f60a6fd10fc798da8290f50a944efb9524dea2db.wav"} {"in": "look opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c9618905911c849a78857d7ac2483c0726e5a2d.wav"} {"in": "jump opposite right twice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ec7d692c37bd0305a8cba7b0525b7cecdc8a3fba.wav"} {"in": "jump and look opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "55594f1c2d03711d27dec073e28a229a5a559585.wav"} {"in": "jump opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c9a51db7d62f774174783aaafe874673a9cb3fc6.wav"} {"in": "run opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "caa508433c269820ab493453d294c20351db8a7d.wav"} {"in": "jump opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e3060eb96a135e365358ca99339aed08e4465e2b.wav"} {"in": "run opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4134602d244291e78fd234cc25825eb8d32b3df3.wav"} {"in": "walk opposite right and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "4864b737639e0a14e6ee2408897a29303fca3665.wav"} {"in": "jump opposite right twice after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f40aef38bc9fddeaeeda55d9c1695b6885eb6dea.wav"} {"in": "jump after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP", "audio_path": "39fe243840e8f7ca5b09e01b4e648a2ec89c9067.wav"} {"in": "run twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN", "audio_path": "e86c64d74a94d56deb76d357e56cae406af023d8.wav"} {"in": "run opposite right twice after look right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8fdd227a34a3b80f0636baeea17c231ba0293bcb.wav"} {"in": "jump opposite right and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "67e29cf6b9e8823bf56e979b090acf2244b448fd.wav"} {"in": "look opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "c8342a181023eca89d0bc712148cbaad0a3138ee.wav"} {"in": "look opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e5983d4fe06e0550ef27c89f7fe3871020e50f3.wav"} {"in": "look left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "65a4d21c0d1d6dc6a6cfd691db40045afd971aae.wav"} {"in": "run opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "16f1d275dc66b0689eff4d6592585a9a6e092f39.wav"} {"in": "jump opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "889b7b777fd71a49415703900e5842389ef39b12.wav"} {"in": "look right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "2f8363fc356934835449e9e295dd6f643513e8c1.wav"} {"in": "look opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0bf7096fd9f4e6aeb978777dd51d262b4cb32cb9.wav"} {"in": "jump opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "6955005011e3189ca8def34387e13ffbe8821ea5.wav"} {"in": "jump opposite right twice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8e9f19953318f03410fff10b0363dfda76c68391.wav"} {"in": "walk opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "3398fa7afbc3dc5f6471dcb5e7a5ff9250cc4607.wav"} {"in": "look opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "21cc7e041462f2ffb50c75432124839e8f1fe9b4.wav"} {"in": "look opposite right thrice after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3f5b8c5305be3239243d67722a5cfd35a8960b8a.wav"} {"in": "jump around right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5524a594098a9ff1a3d81debab546c38ae39494d.wav"} {"in": "run opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8cc7791c5b4446e64794236938af69e354241e1c.wav"} {"in": "jump opposite right and turn around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6d298e3f13b69472e75ae1395c640d063d2ff3e3.wav"} {"in": "run around left twice and run opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7a1f5084086588b7814c3af5f1a862be0d3a73f9.wav"} {"in": "look opposite right after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0325cf65aacfd7dbfc28bbaf866630adb03b49c7.wav"} {"in": "walk after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "404da4df5ab79b9b0a473aa1fa58fc96cbf10888.wav"} {"in": "walk opposite right thrice and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "d8797d9d6f3c91446eac1a061e4af4d85039f669.wav"} {"in": "look opposite right and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "34939f647d41f7669e312f49f3c7f75192b5c5d8.wav"} {"in": "turn left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT", "audio_path": "97d78aa2ec0998f5a9755e9889ac69b1449dcdc9.wav"} {"in": "look opposite right twice after look around left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4bd78764f5d3a7175b08daab3ff8e85a2c22a35f.wav"} {"in": "look opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a880f80992763249ea89e78d348291839fb4af3e.wav"} {"in": "run opposite right twice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9a7758d089fb80b0f1c9c9cf8087fd13184a22a7.wav"} {"in": "run opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1af2993678b746e56f51de14dbb96c0ce3475835.wav"} {"in": "turn around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6d05f8a417a5a929dfebb70af756b5615f1a4bde.wav"} {"in": "turn left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "90cf5f4a4f8d40dbbd6d0395349e264f14f3ea5a.wav"} {"in": "jump opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0142bf1ccdc9bd93a72eac89ebf1781822ce4bd0.wav"} {"in": "run twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "df060b3d5e72b4f0b04390080d5df9ec09ba44eb.wav"} {"in": "turn opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5dbdedfb59c0f65fc88a753b6486149437ae9d87.wav"} {"in": "jump opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d4b58c3462f127b631ef796fbc36356439b93869.wav"} {"in": "run opposite right and jump opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "2e9f3bb4ade6bf8fcf6cc14e24da08379a9b2bae.wav"} {"in": "jump twice and look opposite right thrice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5db0ac7b3bd70b2eaedd5990ddd9215f4bb594ed.wav"} {"in": "walk opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "75e587f35107d380e96cc9d3e5c4e24c3ccb4b47.wav"} {"in": "turn left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "4fcf46eee347420f34d5a99094ff5064eb2ba599.wav"} {"in": "run opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9a7d85f37580e352875dbfef3785bc8ae3a38bac.wav"} {"in": "look opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "aa9d498edc161a09fa9364806e9524b643d06d7a.wav"} {"in": "run left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "47833782be8830827f25c268334a37a42d694b18.wav"} {"in": "walk after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "cb56f4cd88ae1b5fe7b87ac75d64db177e104d3f.wav"} {"in": "look opposite right and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c5008d61b234680cbdf0d0654ff7d3566ecd953f.wav"} {"in": "run around right twice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f133e0c30973fcc2c64946a6cd5a9e8429568003.wav"} {"in": "run opposite right twice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK", "audio_path": "f19226579f7573606503f37e9ede780d87d757ba.wav"} {"in": "walk opposite right twice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4eefc78cd7d1dbd065bc7e599a4524b9497184e3.wav"} {"in": "run thrice and look opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "12978272dc09550dc80b920ec2709c17f0261b40.wav"} {"in": "run opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c3cd2b8e430ae54949e95eac86619970b61f8c5.wav"} {"in": "walk opposite right and walk opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f997a421918e467ff37955d98cb7c79a882bf11e.wav"} {"in": "look opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ac6017e74ccaffb75c7e01b45462592653a51606.wav"} {"in": "run opposite right thrice after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ba4a58e702c8f1dedd7608bc3097f3500f527c9d.wav"} {"in": "walk opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8eaaba30c7f95ce506887aa8622796d7030bfc91.wav"} {"in": "run opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c9e90e0da89d764d0de7de24cd14190754409a2.wav"} {"in": "walk opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "151d04b2b3d5185a48c9794f005bc4d8c76acf1c.wav"} {"in": "walk around right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "694cd868a192df29d0089040ebd124a1a46414c5.wav"} {"in": "jump around right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf10312b0d064ac5de50c520164c94dc2bc0a248.wav"} {"in": "turn around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f56e7f0238faf40743f81f923ba142096cc120a3.wav"} {"in": "turn opposite left thrice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "677ca88b9692ca2f180021e4a49f0665388aef03.wav"} {"in": "run opposite right and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "bd70d1f7c826a82f070ea265682f1a0128558c22.wav"} {"in": "run opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d343ff70f000d7438233121f9bdec77b70612775.wav"} {"in": "look opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "80ef9395c33304aeb66773fb59d23accb0fa975d.wav"} {"in": "jump opposite right thrice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "894e7a5f71ddf46f35ce7deb1747e1647b7d36d5.wav"} {"in": "walk opposite left twice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "67e3a101d66fe2f55b662d7207161b0dcbf8c750.wav"} {"in": "run opposite right twice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "202053ecbbc5b0e56b38dcb424e13dc195356eb0.wav"} {"in": "run thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN I_RUN", "audio_path": "55a289028ce744fff19f59664c8409f596932fb7.wav"} {"in": "look opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d5530dea881152b52f192c2b5fc3de66cd1c8f36.wav"} {"in": "look around left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9a711f34aa78e4c541ca537c1dedcf8e3ce2da9f.wav"} {"in": "run twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "b3aeb927403c19a8e28aad3577ef0b77e0a79ae7.wav"} {"in": "turn left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9934577d4920db9b3746acbc7d1188a420cd83c2.wav"} {"in": "run and jump opposite right", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "894809e01617ab5d2ead671888ff92a3dd3603e1.wav"} {"in": "walk opposite right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6e3af35551ed5a333ae6566a2c3d38cbe49f6d99.wav"} {"in": "jump opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8018a9d88fa3e0eef0137584d574b49aacdc2808.wav"} {"in": "look around right thrice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d999329f4b422dcfb39dffb240dbdc86ca3cb21.wav"} {"in": "look left thrice and look opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ca53b1d13b4073c5a9ca59886d624221c66031cc.wav"} {"in": "run opposite right twice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa85e5978bd5030526b77e616379e922ef6fd2cb.wav"} {"in": "look opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "46f000fb6da0688f181d5da9d714cbbadc79fb74.wav"} {"in": "run opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "66a420814db5efab4c1e8c9cb0b07c5c56b9ac15.wav"} {"in": "look opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4c5bae7d25568f423c45f33f0ec8c92cfdaca152.wav"} {"in": "look opposite right thrice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6dddeae5e27d8c652259f551ed50aef9181fb46d.wav"} {"in": "jump right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8587a51be4df9ce5297f9263b6d5689561da9fff.wav"} {"in": "walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7e044b4961c57cb9e8ec625040fe757e1929573e.wav"} {"in": "jump and jump opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "96245446e352ed96936ddb400bd69f3e2e3ef16e.wav"} {"in": "run opposite right thrice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "25f1b1f88cac9230547f473a496cb3311eba1e7b.wav"} {"in": "look opposite right twice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d38d9fd79420584c058b3ac191ddb6a3e8d5c63e.wav"} {"in": "run around left and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbbf760cce4b03695c36fe6b96f9a7eb68447067.wav"} {"in": "walk opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6bb263ba3bbbd652a6bbffb1fe49c076e607a4de.wav"} {"in": "jump opposite right thrice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7a078e7daad4f09dd3d35788fffd3ad9456cd6eb.wav"} {"in": "turn right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT", "audio_path": "9b34482763c08077448f147d25e19323c1892323.wav"} {"in": "jump and run opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93041139672e49b0f645130ba969d73fe99978e1.wav"} {"in": "jump opposite right thrice and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "b16f14876d29616dd8be0be863e3b682184b019a.wav"} {"in": "run around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e24f65bce59bda7ad005d380f7c129f8d405b202.wav"} {"in": "run opposite right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ff1b154ee56d2f260c95c7ab938d53829f4507f9.wav"} {"in": "run left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0d688d593f35f18ca753b3f788ab613c0990edc3.wav"} {"in": "turn right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8c7fac42c36d88bf8cd4566d1ac1c0c7531f0977.wav"} {"in": "look opposite left twice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9479d982913a52243fdca28319e41d2be01d8673.wav"} {"in": "run left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2ce0e2eba67d89e2af97ad657f5d16ba91cd6848.wav"} {"in": "jump left twice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f1ff25b5fea6076e3a69feb66391b2c2de0f42f5.wav"} {"in": "walk opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fe5bd4f062d9100c7fbb415756599f32090a3913.wav"} {"in": "jump opposite right thrice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dbdf47ddeaeab78b9ed751055c90ba44117102c6.wav"} {"in": "run after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "01bbc8638057d19b8aeeca6e216d510064570051.wav"} {"in": "run left and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b4ee2f03c3c94a411fd7f4a279c479a529b4d7ee.wav"} {"in": "run opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0bdfa971302ca650755d1849b1edf42177762011.wav"} {"in": "look opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7aa1481d83e091b9920a62002a86645caded0ad9.wav"} {"in": "walk opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c813fb8edeca730658e356983575b59c77de965f.wav"} {"in": "run opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4242f809167450103b15492d97456c3531272e6b.wav"} {"in": "walk left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4a0f0fe5008c39bf2e8ce2ab9b0fb744268b8547.wav"} {"in": "jump opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "218137a47b3ff79788a8c1784d6f517eff233243.wav"} {"in": "walk opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "887d974c0a0af5659f2d5fdb175125bbbb42c8ea.wav"} {"in": "run opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4e37f599556fbaa8a14e134e42fb026890dd6a43.wav"} {"in": "run opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d6522a7b26077e69a2013d4b8a13aa49a888289c.wav"} {"in": "jump right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d149319a5519ea1d6a67dd45915289bdc9cebde.wav"} {"in": "look opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9e44f3a9953f1966c726e7eb3f10f164c1d4ca8d.wav"} {"in": "look opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "701d949d40c649c7fd5578d46556e04841d8859f.wav"} {"in": "walk opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "b06fca6a5f4307eee6718b008869765a7844ad89.wav"} {"in": "jump around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "957ad11b080002b9f0e8fa2379067d9ddc3d4740.wav"} {"in": "look opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2a986078a917112d07f4383cabf5fa44a3b08fe2.wav"} {"in": "walk right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ef347a82e2d2ce7079573fce56810c6c7ae8245.wav"} {"in": "walk around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "83f1e91a9863b47f089d9751f8aa8df105aa962e.wav"} {"in": "look opposite right and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "27cb31dd247ae1c31467ad5133294854ccb778a3.wav"} {"in": "run left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "8eb94877d222d244426fd75945894f914a92f231.wav"} {"in": "run opposite right and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "efc76fdbe38a3d59d8da8b02194d06a16e6fc312.wav"} {"in": "run twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "1e39bd2e1a04f80afbfe34704f831d1ad13c5d1d.wav"} {"in": "walk opposite right and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "72fccff2d0f88edf8d7ebd30ddf58fa43af42ed1.wav"} {"in": "look right and look opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "eee96230de1e3f7b1d0b6cb981478bcafb62863c.wav"} {"in": "turn opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "510ae941dda730fbb8fc6213d56a09701358ce58.wav"} {"in": "run around right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "64622485ff09eb6c6a1140604b2e84d9a7d27648.wav"} {"in": "look around left and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e67030cc17a5db950adc790f194dbc4ce07e881d.wav"} {"in": "walk opposite right twice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "66cda5b3347e4cf2cee1d42497af4d7b9a823da7.wav"} {"in": "walk opposite right thrice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bff2afa39026e6b3532c59d7115bf04cb61bae01.wav"} {"in": "look opposite right after turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3c5a3b69084d4faabd7d54dca1166848100c94ac.wav"} {"in": "jump opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4ddc421b98d7b623c2d15700a2b025093e51e834.wav"} {"in": "jump around right thrice and look opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8a402724b78f0f869890e3c4bb2ef329e919d933.wav"} {"in": "turn right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6838d0ad8ca96487c857fe1c270bf08ce7eda764.wav"} {"in": "jump opposite left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "c48559174de0f6bc2bea2871a2769fd8a2c6193c.wav"} {"in": "turn around right and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf1059a715ccb9ca674e918e4f1e47c0845e80b0.wav"} {"in": "look opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "700b2873ddaca5dbd7bb6cc174d0684917b371d9.wav"} {"in": "run and jump opposite right thrice", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "97bae1350203a5911c2d815b66d881980e579305.wav"} {"in": "look opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "882ecf3c59f83c0a8ffbb47276d1905258c17052.wav"} {"in": "look right twice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ba2c26b23e1f51f717964f68bad9e89b430f1d6.wav"} {"in": "walk opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6f411c9d6e0f06353f00729e152648d7ac928851.wav"} {"in": "walk opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6302935f26112595058bef8f6870517e88da3be3.wav"} {"in": "jump after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP", "audio_path": "7f0e3437146431c9fe82346f286ecce41dcd6a96.wav"} {"in": "look opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "5921aa2da2660033e254b235fd31ab4b569b85b7.wav"} {"in": "walk opposite left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "53983024768094158575f742cd212e067fc42d6b.wav"} {"in": "walk right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "23eb6869fb690d73fbe417dd38c15e4f677f1514.wav"} {"in": "jump thrice and walk opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "06a7cf2ff8b8401584788bc88a1e3c4b6c2e61c9.wav"} {"in": "look opposite right after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bc0f72de9604e2daf3b311221b937318c7704263.wav"} {"in": "run opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "370a5830f33f1b1cbe5b86b7d06bc0f7bda88d9d.wav"} {"in": "walk left and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "89ddad3bae06258d91218896290a0ec2c1953dff.wav"} {"in": "jump opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf80593b310916e4472b466fd98d24f88a684963.wav"} {"in": "run around left thrice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c0f850be174a551f549e161207bf2e2b60fffea1.wav"} {"in": "walk opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "70db419d77bedbf1dea6fbb38483f946475a869b.wav"} {"in": "run opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "b6f060fbceaa4e709b80bb85e97377799d8bc804.wav"} {"in": "jump opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8fe5095fc0ed27413063cc1cb6532786d2119429.wav"} {"in": "walk opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "5c07a22398a87934b1f8d1f4ce45c2a3767a46b5.wav"} {"in": "walk opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f50f58be9b1391730606ab5bcd5d3bb6a4d76ba.wav"} {"in": "walk opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "04852d9d177e13bf23b945cda763bf816c168390.wav"} {"in": "run opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa91b9f038ed4378dad67c0780d635b63b4fd0ba.wav"} {"in": "turn opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "04be694fa07d8c0b6dade2e0ab3799b0ca0f3e3c.wav"} {"in": "look opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "40b559c486e773a08638efca5c990aafeb31f679.wav"} {"in": "look around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a9d20f50d8ef99209abb94ec0583ff91dd58913c.wav"} {"in": "run opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "52c4fc5b994e69d976a8b2e218bf6609f4058d1c.wav"} {"in": "jump thrice and jump opposite right thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f1359ca210e7b2990eef0d44ec7cf78e06bb3928.wav"} {"in": "walk opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "33c2d20929fe21b7c824142163ad2c3c053fc799.wav"} {"in": "jump opposite left twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "d19a8c0a2ec90b409dd86cef5cf2ed218f6ad73a.wav"} {"in": "jump opposite left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "88b0bbc23b8d78d97f47e49ad17d108756d9d6dd.wav"} {"in": "run right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "012389f211382de20d885eebc68fa1dc50acbc22.wav"} {"in": "look opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "04b5a4bff99ced2885f72235bb0ca5ae763f6775.wav"} {"in": "jump opposite right after turn opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "429464947be633a5be75e9d911a905276ea7275b.wav"} {"in": "look opposite right and run around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "36aff5378a272058b06afeb36b3db820384e6751.wav"} {"in": "run opposite left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b364121c77a954d1b877913a0754cc69257eaa7c.wav"} {"in": "look opposite right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94114e736368cc4c38d674d5d64cce8b72359c1b.wav"} {"in": "run left twice and look opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7594075589528222dcd75a024a5619695fa027a9.wav"} {"in": "walk opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "e0b77782d06d79b1f94cbb3f3f5fb71a79d46798.wav"} {"in": "run opposite right twice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "802cb1f5a4703c31750179ee76adce933c67cfa9.wav"} {"in": "jump around right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "1748a4f02b1c2d5ea6ce8b1fec9359945b7ec82c.wav"} {"in": "look opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "f60dcb991536219af6ba884e91b8213a3174a1b9.wav"} {"in": "turn opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f2773331f075c05f2250343c4b77c150806c56bd.wav"} {"in": "walk left and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e3e24c5baa812f14020532f8f53b1091eebb335d.wav"} {"in": "look thrice and look opposite right thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "795a039f34dfc9e73165563fa394291c2e21b542.wav"} {"in": "jump opposite right after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "59a20ce460d829f5cf11ec4acdd15500236b1e2e.wav"} {"in": "walk and look opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d04d30fe692559cc0285a83dcf201f34db224cf0.wav"} {"in": "jump opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "27c83fc10164d4e5c7c228dcb024e0bcc7bfed78.wav"} {"in": "look right and look opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "771dd52778704b85025c8f414167740d63f4dba5.wav"} {"in": "look opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d060154649b9c5cd8db60f47ee51ba14a37657e.wav"} {"in": "jump opposite right twice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "aea0ae3f4c09f96dabfacd2b9bcfe3ca92d42523.wav"} {"in": "walk opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP", "audio_path": "7d813aa53c1362c14f2397748b4841b9650b3bf9.wav"} {"in": "jump left and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "923190e393014cd4e854624d4f74968cda5023eb.wav"} {"in": "jump around right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "3f55d7798e4d93cbedd4f8c2bfa9c8139e1b0fff.wav"} {"in": "jump opposite right thrice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "64fe4cda0c295e3497417c5a8d86e40c00877979.wav"} {"in": "jump around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a18ff2e751b28b5594ae78a045be7ca6f3329df.wav"} {"in": "look around left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6b3205b987d781e0e0e95e36b625335fa5920b77.wav"} {"in": "walk opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9acc39817e7a8a2ee503c8a1ba31e4bd7ef851d5.wav"} {"in": "turn opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT", "audio_path": "1894536ce9c421eed08b64019d56b29479f27081.wav"} {"in": "look opposite right thrice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "cc1721c0bc9de4d646fd03e1c7c8a60b6f8bed7f.wav"} {"in": "run left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "5dc6168eae1bed299d894b297a7846255c738548.wav"} {"in": "jump opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0f3f4d3e4a556609a227e09e1d22bbe90310a01f.wav"} {"in": "run opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db863d4f0198f240cfa1a9e0fb13055f77877e05.wav"} {"in": "look opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "b6e91cb74a432c42745d53e44eb5f6537fa2470d.wav"} {"in": "look opposite left twice and look opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "449312411d40fa3550b4b567fbb6f2b96103df64.wav"} {"in": "jump opposite right thrice after look around left", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dadda72e2dc289482a96e6f7cda1fa8b640b2774.wav"} {"in": "run around left twice and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69f8c200d3c46cf2e52a6b413d0e94a060bd8327.wav"} {"in": "look opposite right thrice and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7e352bd634abf3d4c30a5096ddc66bcbe070234e.wav"} {"in": "look around left twice and jump opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "391efbabde0ed4efd6f4189d32008cefc59e870c.wav"} {"in": "run opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK", "audio_path": "acc70a513d16598c066cde7e7e3794f65d6b4944.wav"} {"in": "walk right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "6463ceb265593daa3badcac8b7afc4f2e4b1b65f.wav"} {"in": "walk opposite right twice after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "37adbb6dc813652b59b1f0c0b61528049b957243.wav"} {"in": "look opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "53da17bb66e2f479ee641c6a22469a16cccb3d95.wav"} {"in": "look left and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9679a423c17b0f3569838e469ab90c65853b4a1b.wav"} {"in": "turn around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "6b96b2cfdd70b1c6403af385d25ee83e61367bad.wav"} {"in": "look around left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "5c2c5a4b726822726afe14be139f907935ba1e7d.wav"} {"in": "run opposite right thrice after run around right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5c6b6257bed385aeac4264d05f69fde9aae4c6ee.wav"} {"in": "jump right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "0f831d41a9db755e1ed6a6718dbfe20a3afd827c.wav"} {"in": "walk opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "ce529b5be35794d49987e5c38eefcff3cdda7743.wav"} {"in": "turn right twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "6c82405be504e36f10e32fef5b5b28765eed8ef7.wav"} {"in": "run after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "2b11c426dfe26ad6224769ff181eebb04d6f5c1b.wav"} {"in": "run opposite right thrice and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b3e1df7f160d806b8c2e33cf336e5834e0ff3df6.wav"} {"in": "look opposite right thrice after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "130241d647f12a090ec10724d4ceefeb9b20b50f.wav"} {"in": "look opposite right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd288b5d7101def20062db2ec502dbfafb747ce1.wav"} {"in": "look and jump opposite right twice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "01df16c5282a9fd1550a9236c3996d6910e05460.wav"} {"in": "jump opposite right twice and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "3cd4d1686681fb06d17b9ff09cdb4c99417ecd05.wav"} {"in": "walk opposite right thrice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4d792ab012a3830e8a93bc2388d3d63631aaca86.wav"} {"in": "look opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cd91ececd50904629fc746829cca204a51287dad.wav"} {"in": "look opposite right twice after jump around left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "821da04beba37b547926608cd5642617ff09ac1a.wav"} {"in": "run opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "c9b3b3dcfe925229cafc2ad220645c7b2d63989e.wav"} {"in": "turn right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c05b383aef37f60fca883ab43a479a1483fc9936.wav"} {"in": "jump opposite right thrice and jump right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "984d5c86f22639d7d7ab5c0a00f77e8af4fa9b9b.wav"} {"in": "jump opposite right and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4dd3cb950ab5dda0f4226e4c5e340d546e8e7484.wav"} {"in": "run opposite right thrice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "63c3738768f87212d3ebbf65185089ef39fe4bdc.wav"} {"in": "jump opposite right thrice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b8b8e516ca1fec4d766d6bd6fe2aa492c3ef967a.wav"} {"in": "look opposite right thrice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "f1e2c51edebfb0be34727433e8b38305278c56de.wav"} {"in": "walk opposite right and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "98691280be6411634971ba034b83edea13d2ed89.wav"} {"in": "walk right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "c6252009a72e54d5c111c05cc09cd057c3c35d84.wav"} {"in": "look thrice and look opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de1c91b275bb759289828dcc89b17180c30ed22f.wav"} {"in": "walk around right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1dadae244ff464fd648b8984f7e39828ab4fdeb6.wav"} {"in": "look opposite right and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "41bc0f8e6c020a9f97900b263a8aed8229fa3635.wav"} {"in": "turn right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8c536a47d9922d5fec024c1695bdbeb8b00a1a1d.wav"} {"in": "run opposite right thrice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c1ff0bb4c9b0b559ec7536a14fecf7639916b82f.wav"} {"in": "look opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de6eeba89de2bcf5388154ff93f4f7322ff9744a.wav"} {"in": "run left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "dde9516f9256dce64f9d18e71965db441485ec72.wav"} {"in": "walk around left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "7e2fb19ecce49d1f1e2a98728686face334d27cc.wav"} {"in": "jump opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b5dbaa5093a98b6c3ee699032003bd6f2c0926df.wav"} {"in": "run opposite right twice and look left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e40469cadf01314c6e9d6f9d98a8e4c1ffa62ea1.wav"} {"in": "jump opposite right twice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b3495374d71c313a6fbfc41fcd9bb8536b330619.wav"} {"in": "run opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7647ac7f573558af02f062460a3c4f500187d42c.wav"} {"in": "look opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "278688e49890638e5f649dcc78f78a5d6742ce11.wav"} {"in": "turn opposite left and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cb6f69e2ee1f9fcbd34ea52928ac8bff32435ee2.wav"} {"in": "run left and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc7ef118e125a44344e2c52f67bdd3da1b584269.wav"} {"in": "jump opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "6e90e9804e4f6f93e692e03e6c2b5f1fea66c1bf.wav"} {"in": "run opposite right twice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0349f99dc7d79c77e63009389ba1ac01bedf3ec3.wav"} {"in": "jump opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2fdd2ef964ecc6b0c10e2c937b1bfde6f25e5163.wav"} {"in": "jump opposite right thrice and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c12efb3493f4e154808991316c5e36f193069d4b.wav"} {"in": "jump opposite right thrice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "623ad2e2a8d09bcbcd2a9df9515f0439f5bf2a66.wav"} {"in": "run opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "057496f36c846a0b6de64714e8734045d73a1c8c.wav"} {"in": "run around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "2c3f5b74091a99581ffed77aef0db0dc6c1670d0.wav"} {"in": "jump opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20465c07f822f60aa523e9b16a35559e0f81da7e.wav"} {"in": "run opposite right twice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "249eab3d6f813334055b2adc495d5b85c48e7771.wav"} {"in": "jump opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "9594a011d4137219ed5e44946d567cd76b594d63.wav"} {"in": "walk around left and jump opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b77275930150a1d43a345e3d76b371e21a036be2.wav"} {"in": "walk opposite right thrice and walk around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "55c19a34e2b83fa749d5e2bec2673c0241eb9342.wav"} {"in": "walk opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5a933dfcf169b056fda00d19ef20670501fa7b3e.wav"} {"in": "turn around left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "20e4508d9493ad564e5d3e912e45d1643b02daad.wav"} {"in": "run left twice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e491352f254ecb41bef5203258a6a24b5b5efc7d.wav"} {"in": "walk opposite left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b2d60fbe2969f6b4991f22167c9e08aff4f123b5.wav"} {"in": "run opposite right twice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cf696e01d967bfd671f257d80593d449686172ab.wav"} {"in": "turn left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a30db1c0d0f26c6399779e2efbdfabe320aad7df.wav"} {"in": "jump opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1c449a70910cbfea631cf826f805be357b9f9075.wav"} {"in": "run opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6e3e70fd9e0a687aaa2a90830ef6945c0c252ba3.wav"} {"in": "run opposite right thrice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d1cb365ccbbb4a1d643129c8ce1773a04e519782.wav"} {"in": "run right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "c9f106807412f0c1ffdde0506862562ffdc86679.wav"} {"in": "run opposite right twice and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "771d20233eca3ac8b3a36ef24d65a1c1d73d5c30.wav"} {"in": "look left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK", "audio_path": "ab4c74aa4e9150768f482e15dff00f4bab228b40.wav"} {"in": "jump around left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "0ee4ef53d4b9283b71c56d394207bdd633f5992a.wav"} {"in": "run around left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e77a43ea17b9771e05d2bcd6cba55612f877befd.wav"} {"in": "look opposite right thrice and look left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "e43f50dfd65ae32c359a65ba12dabb04f0617345.wav"} {"in": "jump around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "286554cc6e21149d3297d8eeb7315450e224ecb3.wav"} {"in": "jump opposite right after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8b5a06fc73327112ddab303bb4fb71528b09975d.wav"} {"in": "jump opposite right twice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "7c0837ff6b854c59f32da93ecfce3304d6380dcd.wav"} {"in": "look opposite right twice after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1e799d9765e074094e853f2f64f54c1fd0a4ef62.wav"} {"in": "look opposite right after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5a6e04a99fcdcae6e3d952a52afa1d16d82329e0.wav"} {"in": "jump opposite right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "cbfc92dd8990941b5d356530704da1a90fbef102.wav"} {"in": "walk opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "83c289040f8f2c1a65258415cb319548ab38dc14.wav"} {"in": "turn left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a03c0063848e2b295c978cf9b99d5d3e0cb9fe3e.wav"} {"in": "look around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "3be76800fe6166091886868ddd64a5a9fe168771.wav"} {"in": "jump right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "d819e68fd30e0641605b816e5f06704f70c35240.wav"} {"in": "walk thrice and run opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69e7b74f8f8d11f2c0e54920c33d0d0a9d4fde63.wav"} {"in": "look opposite right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d60439bb8a5093c5b9c3987386f1cd656796b59a.wav"} {"in": "walk around right thrice and walk opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2588ed78466ebcae6f5310578c444eb11ed34faf.wav"} {"in": "look opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "770115a0ec9cc8f47d13a2929f40ddaddaccdf8e.wav"} {"in": "walk opposite left and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9d557ff583d88ff9f57c0c05a9c93fcbe6d7c23b.wav"} {"in": "walk opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "a094754646d4f93a994a373f68c5a5bb2519956b.wav"} {"in": "jump opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ce261d2a9018775a0d114daca3331be501c11c75.wav"} {"in": "walk opposite right thrice and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "fa7d2770ce62495f580963c1db445b8a7845160e.wav"} {"in": "turn right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da6ab31c756cbd3458d5048b48308cb9dd749c6f.wav"} {"in": "jump left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "02eb714dbcccfeaf8a7fc26d879d5ded72c799ee.wav"} {"in": "walk opposite right twice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4cd0be56fdf6cd10733e246ffbfc1b9eb3a8ca51.wav"} {"in": "look opposite right twice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "aaac41581f595176b3fabd7818f070b79dea2a06.wav"} {"in": "look opposite right thrice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "40b94f3b4402e94798e321607957de90495e8f4c.wav"} {"in": "look left twice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e32b979e77fc0ba52c532773a91d6f1d07a2e178.wav"} {"in": "walk around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "3bc811e6eff02f4d9eddc79d49da3b874706e4dc.wav"} {"in": "look around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "8f491c0e1bf799b07d70370e31b1458873ef82ab.wav"} {"in": "jump opposite right and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "4934c7254954333071cfb668b4791c949f77c437.wav"} {"in": "run thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "5bc12825f6c19ec41f86d55b3c6b62bbc1828d13.wav"} {"in": "jump opposite right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c95819ee2e71411eff4f829eeabe5045efbc0e3a.wav"} {"in": "walk opposite right twice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "345ea3d77f71c13bda1b3e5a31b150880e85da03.wav"} {"in": "walk opposite left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "df2fd34732256b80083475c8364f68d0073f8057.wav"} {"in": "jump opposite right thrice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bce90e8962ad2889d33ac341892e8dadd464b37d.wav"} {"in": "run opposite right thrice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "fce4938fc039df4a0935c24491f0b34ef5ae0d24.wav"} {"in": "walk thrice and run opposite right twice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1b49bc5ea1af1b3a482ff3b5f87c7f138fe76d9a.wav"} {"in": "turn opposite left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b788d8a79df6d5a3caea30987ec707ad6d7791c.wav"} {"in": "look opposite right and walk around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "e31f4c6ce0b7519a9c0f01495bb74fbabcf45cd1.wav"} {"in": "look opposite right twice after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4975602027073007e81b7daae291593358e9d172.wav"} {"in": "walk thrice and jump opposite right thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a7dba761459d6b32d8e5b1129a0e7d6560e4679f.wav"} {"in": "look right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "58c0c9199b0ade37fb939a66dbbe0e3fb1a53a5e.wav"} {"in": "jump opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d063780fade24781f52386c360d2a75567b7aa08.wav"} {"in": "jump around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "8b0884d04a7187b2f02819e4a8b8810528746a6b.wav"} {"in": "turn right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fa0f45d151f420269371a94b7ebe721ef080d3b3.wav"} {"in": "run opposite right after walk around left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0ecb483ded126688f019030d16d14941559de04d.wav"} {"in": "jump opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2169add998e1adedb49aafe3378b5bed93efbd7.wav"} {"in": "jump opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK I_WALK", "audio_path": "f7d42ebb7d57946f697975f019ed0e8630194f3d.wav"} {"in": "turn around right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e496a7410f7410ef2d21c22e133454d427d2aef1.wav"} {"in": "jump right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "10b49e4813fc6efdced6a7e1d3beafd2e07428cb.wav"} {"in": "run opposite right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f49c1ed795a7be2599142fd5c54407a0f3c27a4f.wav"} {"in": "look after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK", "audio_path": "66d06b07557d015f76ab72e05b20f4aa0be4815a.wav"} {"in": "jump opposite right thrice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8c89d390cc3b920af3cf649cb8b7b0880798961b.wav"} {"in": "walk opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "bfbab0219fff3acf2d2a7dac10fcd569d31a87b9.wav"} {"in": "jump opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c2e222b77e17e857402f669dca2cd92331f2bfb6.wav"} {"in": "turn opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0f62aea6a83292fd999a0011f7ca1e7e943cbef2.wav"} {"in": "walk around right after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "484d549e647ca1f5088f30e87997cb9c8a38595b.wav"} {"in": "look around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c24c2bfab40f285f874b8f0be238814c47375541.wav"} {"in": "jump around left twice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fccbef81d3f8e32122e0ffc82c0facbc50f07f43.wav"} {"in": "look opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d701a56c46b3930601c150a73af6beca4238e351.wav"} {"in": "walk around left twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cb34d4385fe24e03c6130f36ee90e66b2bbdf098.wav"} {"in": "run opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7bc239522ad28503f399ba6ccde66f09c367e6b6.wav"} {"in": "look opposite right twice and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "08f240075a1ade530c0658b022715e688d569f07.wav"} {"in": "run opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "2f15894ebd3f5002ffec622f2deaf306d3d12514.wav"} {"in": "jump opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "13a98beba8394bfa2c13003129be057282f6d812.wav"} {"in": "walk around right thrice and run opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2fa8e284b088469d7aa5ddef373e5f33a047b619.wav"} {"in": "jump opposite right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "47dd80738ba4e3840d12997c0e1c480df3faee8b.wav"} {"in": "look right thrice and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c2793159721c3d72be2bac5db43a8f257b9052f1.wav"} {"in": "jump around right thrice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0d5e9f7ab4172c8e428f8521cbfb45df40d70740.wav"} {"in": "turn right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "7f39c3025db99fc9f5bd59d044c011e3b32f9558.wav"} {"in": "walk opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "0196a89742b251a1e078a3c3a094ce6c0104afef.wav"} {"in": "jump opposite right thrice and walk twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_WALK I_WALK", "audio_path": "df0ef037d2d70ee465f1d9cebce3bd7c5ac9ce5b.wav"} {"in": "jump opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f9c9b298b5f0b4e8aa65405f763271ce8b1c96b.wav"} {"in": "run opposite right twice after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d67b41c77d5e914c552aa1ba7887e4ef982a5fd4.wav"} {"in": "turn right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "defe00035a6fc6cefc6ab8cb4c04f524cd3b6bb2.wav"} {"in": "look right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "94793516659328a41f2714e0ff43ce8ec4fffa8c.wav"} {"in": "jump opposite right twice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "c7f81a2a303b31144aa8ad656c96a237f24e6328.wav"} {"in": "jump opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "2303c5d653a613aa4d60a34f902f156763d486d1.wav"} {"in": "run opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "db3bd5b0239b90f77cd2139af5f7865f35f2eb05.wav"} {"in": "run opposite right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b865b79acb99f77e21a35eec3b097ddbe2f5f48a.wav"} {"in": "look left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "4a809287c938cc45c46bb3f77d31f33f46bceb03.wav"} {"in": "turn around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "66ddbf05cf981dba108392aeb7934fd94f9b42eb.wav"} {"in": "look right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1b3f08d5c89cf50ad5f0c2ac11f0a8c9b74c8e5d.wav"} {"in": "run opposite right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "781b153fc7f1997a23794f4a6f07457d88b80924.wav"} {"in": "walk opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3286fe46a5e4dc6ba184407efaef76a46003c3e3.wav"} {"in": "walk opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "6bce09cec68da93d75118807551d0e5e3d770433.wav"} {"in": "walk opposite right twice and walk around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3b31da9c030f0e2087beaf79312f115e9704d3b3.wav"} {"in": "turn right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT", "audio_path": "be0aad455331cef8d6afe12dd4692744baf7c4f9.wav"} {"in": "run around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "f8547297de7ccdcad9c1bdeea58aa5724f79fed6.wav"} {"in": "look opposite right twice after walk right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ccd5fd1a029a2a5b4745242604a68d6a003d7808.wav"} {"in": "run opposite left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8278108f8f5758fc9a27956f7f6e717c9a11cfb3.wav"} {"in": "look opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6251a3e72e4975b0ba1e4f8a06ff45345a635344.wav"} {"in": "run around left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "4e0edf3f7a00f6a6b681daa4a0aaf87c54206e7d.wav"} {"in": "run opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "1202153b9ff8cab85c6a63320b545b163c17ff7d.wav"} {"in": "jump opposite right thrice and look around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8f26b2f824c32cafcf227f37b711d03db22607c8.wav"} {"in": "walk around right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8a7862be94e528e09215eb41e0c90738e3f3e9f3.wav"} {"in": "jump around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "2dddf3573ff11e5c4bc3213fe25f3c5ff979bccd.wav"} {"in": "jump opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b94eb11835aa53ec0da3f09c0a3b00863fd6da62.wav"} {"in": "jump right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "bd152a45b9ac8fe2ffd4993c93f792929f05ef79.wav"} {"in": "jump opposite right twice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "3d67e3061e257ee59cdf607c5962b3297e59264c.wav"} {"in": "turn around right and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7932d22b815d0e487e292189a09e583af25cc5d8.wav"} {"in": "jump after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP", "audio_path": "ddb9ce7031585ec42aab2b91f1a5e28f6ddac09b.wav"} {"in": "run opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a6ec99041169005510ff27bedc8cf12f097ff195.wav"} {"in": "look around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "0a14f4cf54da8d01f0513dca3a8acda15f4231bc.wav"} {"in": "walk around right thrice and jump opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b81ff5a6ede0b2b30dc6165b738044b387c232ae.wav"} {"in": "walk opposite right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b96f0ee819bd7cd42087ede305c42527cab20d81.wav"} {"in": "run opposite right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2d3d1c7847d461a664ebf2ba72a17d8caf852885.wav"} {"in": "look around right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d922ac1f1e42e79d8abfcc2b4c105f77d812c2af.wav"} {"in": "look opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57716415bac15ea13b946676e36fb29936e19e75.wav"} {"in": "walk opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b4078c1553afdf0e9458db07d4dbb51c0e53a09e.wav"} {"in": "look around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "d93bb5f7511c80c1567aaad49239ed5a16a2dc1a.wav"} {"in": "walk after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "209d765df8c0482802478a7d6fd220e2f0617ffd.wav"} {"in": "turn right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0512780bb2e264823e7fb52872d87d60078e0160.wav"} {"in": "walk opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "a1a3c25867335478df134969cf1194cd83c67a3d.wav"} {"in": "run opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "95577c1672b9328fcd8e8ac08ff84dfdadd74f23.wav"} {"in": "look around right and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7ec62cb6fa5178d24c31904c8ba992e855313e7d.wav"} {"in": "walk around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "2b04cfd86672a7673c2bb7fa4ccfb720820862e1.wav"} {"in": "jump opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9dca88c1769238c34772611f9adca1c5248efe1e.wav"} {"in": "jump opposite right thrice after jump around left", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5621a2303a293261706dcb74dfaa6703fe432746.wav"} {"in": "run opposite right and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "77aafc14158952186a0910694c8cc7a7ad1acb9e.wav"} {"in": "run opposite right after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4cdd47514355a2c40a85bd727d8cfa586cef0ed.wav"} {"in": "look opposite right after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b739e9fa53f3691a6dce05b38e6593914316b7bc.wav"} {"in": "jump opposite right twice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "58f3e84d4ceda765d380ba2ca6b1b62ed8123e9b.wav"} {"in": "walk opposite right twice and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "65f0acd82854106da17085c1729a38ccdcf544c1.wav"} {"in": "look opposite right and look right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "7d2d7f1ae0e2047609db4c1eae28af6c24845b54.wav"} {"in": "run right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN", "audio_path": "252c8a3a61bc74fbf390f2fa10a8d8a67b663774.wav"} {"in": "run opposite right after jump twice", "out": "I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b7ada02f561ac4a42ad31130ae8c97f9b4da4542.wav"} {"in": "walk opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "340ee33c416df9b7d75bffc28880c4309c91130d.wav"} {"in": "turn around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ddf7105b377951a5c9ca62a9b4d661482048cc5c.wav"} {"in": "walk opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "661a4446bb7eb01e794d0b2c8c8af043b0dc2d5e.wav"} {"in": "look around left twice and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ab43d70818c46b1308661785b58ec7d46fa10d99.wav"} {"in": "turn around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "4c12517ff4805fa74e8d8d7bbb469e9e9d5576d8.wav"} {"in": "walk opposite right twice and walk thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK I_WALK I_WALK", "audio_path": "fe73e58a8eb7d07dd359669491f2de66e42f581e.wav"} {"in": "turn around left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "02e30b952cd1d891ec959768a1946ea489628525.wav"} {"in": "walk right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "3ab9c51901e8b49587adec52655f549015bac5f3.wav"} {"in": "run left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "96974f640b8651b4cddf5b33a0700b7ab97dff68.wav"} {"in": "run opposite right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ae7780a0c0a142578c8127881e8cfd5b85a5ded.wav"} {"in": "run opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "7aa2d51ecd606fba250e61f07fa7ab8ca5cb9dc6.wav"} {"in": "jump around left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "288f38e4773773eeec2e60204a3f2fb03f7a3850.wav"} {"in": "walk around left and walk opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cae839ee0c6f9b348d5dc3742a2aff413b338e12.wav"} {"in": "walk opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2b29ec9feb69eeff5656e1d3f0bbf2e558db78ed.wav"} {"in": "jump opposite right twice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7d9da580e221097017b99eda367d91fbe8e8a8a0.wav"} {"in": "walk opposite right and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c181153b49203f08b61f01566ea3c6b056373bf1.wav"} {"in": "look opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "710a130bdfe1d7dfe1efd2ef799a2e8dd304d812.wav"} {"in": "look right and jump opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "990fbef8324d4841cddcdee5a6842a82f8ba666e.wav"} {"in": "walk around left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "4d866c783eca93f9ef75aa7843e11693eb4b7a14.wav"} {"in": "jump opposite left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ae9fcbbd9cea0975fb1a1164afa999e6b7c4af92.wav"} {"in": "walk opposite right twice after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8abc37895475e0a45e60a13b998bc6760beb4f0d.wav"} {"in": "turn around right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c464e6a7f0a2f3e903628aa7bf2d444a5e6d3999.wav"} {"in": "jump twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_JUMP I_JUMP", "audio_path": "332e18200118ba28579ff04e3e8e4e29da974e43.wav"} {"in": "run around left and look opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "46c85fbf8feaafd383d34bc3032c3b37978ca324.wav"} {"in": "run right and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "aed0a557153530d8add44fc7b4855d7dee7df4d8.wav"} {"in": "run opposite right twice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2096dee442c8447a1b6b724da228ec6c85bfc2ee.wav"} {"in": "walk around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1e611221f48990096854e3299c589ec79303dec0.wav"} {"in": "walk left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK", "audio_path": "9faad5dfb8dc4a605ab7477e5dc92eb2af15f048.wav"} {"in": "jump opposite right after walk opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "eb71b1f1ff4729345eb2468968fbc5b7e84e6e11.wav"} {"in": "run opposite right twice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "7a4682a36ae3cc852b4e4f02129fb66f90dfdc00.wav"} {"in": "jump right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP", "audio_path": "fafa976d7c7c79ca4098d993285a268f4b6fd831.wav"} {"in": "look opposite right twice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d0d9ec51baa5d9bbf98216059f07104be2e77a3.wav"} {"in": "run opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e8c44dda643552c10af1b7ba76f5e65c011d081e.wav"} {"in": "jump opposite right after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "72f2dadf52653c5d708bbe50a26e6ebcbd6e6ef6.wav"} {"in": "look thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "96db90f4c4c9b95a619421c11621d8466aa14a6e.wav"} {"in": "look opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "866106a42118c604616c9da0b04927898048265b.wav"} {"in": "run opposite right thrice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "789fbe00670f3e144a72e402a15a4badc44d1b26.wav"} {"in": "run opposite right thrice after walk left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c30d9c849b175149784ad44315f73d48155b5770.wav"} {"in": "jump right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d939d11107ae93f5af384c99ecbf9d2bdbf85414.wav"} {"in": "jump opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d802136b29070e219829f9d621264df636520bd8.wav"} {"in": "look around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "bb620b2cfdba843a990cad720130146076ce9587.wav"} {"in": "run opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "320b7e8c80c19883f344c259d09d3d483a83434d.wav"} {"in": "run opposite right after run around right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "11b15e1092198aab312ee4be1f86c63ffb0fb68e.wav"} {"in": "look opposite left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "1d23a686d8567d1774b5edd776513ff62383b6e7.wav"} {"in": "jump opposite right twice after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f3b9f1dc950c02a90ec4660ce42d77475d420b55.wav"} {"in": "turn left after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "0945f9a7b1fb104dba7b1555d52d4f0544015db6.wav"} {"in": "jump opposite right thrice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e6f83f42963a86a835de2efe45ed2c293751462b.wav"} {"in": "look opposite right twice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bf027fb3131f3dffbf7dc427ea6343dfd208fabb.wav"} {"in": "turn right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "3b2774a38e74298911a48a1210f61f78690901d1.wav"} {"in": "look opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "cc0d73cf68855cf1c6b28e1f83c2203a7c66f839.wav"} {"in": "look opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bb856979921b6ab73fe993271839e964493afc1e.wav"} {"in": "look opposite right twice after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "84f56aedc983551b7ace9ed6fc4ddbc1d54fac3a.wav"} {"in": "walk around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "26df425fd06c70703eac15ec1a5e27cd79e9245f.wav"} {"in": "look opposite right thrice and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "48b3b065b10cde3c538e44e2daf7484358f47a28.wav"} {"in": "look opposite right twice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "355e5f834dec8d9f4ddad99a4b37718d2c0154b1.wav"} {"in": "look opposite right thrice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK", "audio_path": "9b4a7640a08d0654ec75d1acadc7ec489509589e.wav"} {"in": "look opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "36d6e21e4f6f9bd305359f0a743c8fa6ed8adae3.wav"} {"in": "look opposite right twice and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "d86f17c49cc68b6a915664c1a582846914f66c2b.wav"} {"in": "walk opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "41eff14be85f51fe3ca081604b03f7ceec525d24.wav"} {"in": "look opposite left twice and walk opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b8f1534a3b51c7a1c68bf0332c7177113eea9ff9.wav"} {"in": "run twice and walk opposite right twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "037cc5c3cd5c0f9b7483807a7226475a985ac44a.wav"} {"in": "walk around right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "56b9d15500f7250469f00ea14316687f485e892f.wav"} {"in": "run opposite right thrice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "1661ca1edf5f2f69695c13ff082b66ed84ed74fd.wav"} {"in": "look right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "d7cc05c0eef6531b01f0ab5817534789c6313a7b.wav"} {"in": "walk right thrice and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "49b4786fd5634f795516c986842cf0d4eb1e1083.wav"} {"in": "look opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "9ba6dd7f1411e570d9cbc6f6144a452b6165008d.wav"} {"in": "jump right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "32fb2e23637ea542fee879ab225ec8619d7a1b2e.wav"} {"in": "walk opposite right twice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "fe70f60e86a39c41e1f5fd496375d413a28b0466.wav"} {"in": "jump right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP", "audio_path": "caa347f0df2109a07e99360d1e6f468a80525823.wav"} {"in": "run opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33552b5f84d109022e2eb80cd253789cf503e3c3.wav"} {"in": "look left and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "6402acd6ee8d9d74c990f20fa06ca0990f1ec8c0.wav"} {"in": "look opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "96aa36fa46aab408d6f63517a0203bf02fe05185.wav"} {"in": "jump opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ba8415e6fb8818a3b06cfe8167412a6d6b4dde15.wav"} {"in": "jump around left thrice and run opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "43cbd31605ddf76b397e0cd0d177de2d13c3aaa5.wav"} {"in": "walk opposite right thrice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0e8ba12e3d0a43d9f0c9a495c5df3786aa89dd20.wav"} {"in": "turn around right and walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f0efe4272c467eef33b1825bb05058e9a5378b0f.wav"} {"in": "walk opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5d728e6418ec801cecf736cc4f6969840fd2b4cb.wav"} {"in": "run opposite right thrice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "6a7bee2164c14ec4aa6db098c7ddc14d88efd3c2.wav"} {"in": "walk opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "89c1afec2b32807238eb44bd136eb9da4250e37a.wav"} {"in": "walk right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8c57cbb59d048406c59378ead7c6bfaaffadb328.wav"} {"in": "look opposite right twice and turn left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT", "audio_path": "42f19a301eebf1805016825a011afbcd2ec2077b.wav"} {"in": "walk opposite right twice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "ee9a5301e1f26ee66b780a2562d428ae7523abd4.wav"} {"in": "jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "c8909fa37557bf086e5a0b3b6d17c5e4043cdac6.wav"} {"in": "run opposite right thrice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7dba1ce8090a6a9b51208a4e8d88fb32fad0d814.wav"} {"in": "walk opposite right and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a9c6cde5990de7e25b407e5308421a5a7f10d2ed.wav"} {"in": "turn around right and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6ebd8c40994b50ee143579decc16f8e17df645cd.wav"} {"in": "jump right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "915e3e1b8c35c851418b19cf86c68fab167d0a2c.wav"} {"in": "run opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "f43abac8ec7c0345a926f4f95f4f0b0f10d145b5.wav"} {"in": "turn opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3bb489db2019a97f5e4bc45c44f625f658fe109d.wav"} {"in": "walk around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dbaaae65dbeae27b5c1a18919137600e98db612e.wav"} {"in": "run opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "78cb3b9730d4a0b9f403bfb9082fcb232978c5ae.wav"} {"in": "jump opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f7ff6b8e773362c21ec7876a095c79bc89d3cd10.wav"} {"in": "run opposite right after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8a9b049523743b3c752d99935ece56abe1cf76e9.wav"} {"in": "look around right thrice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eddf55d03cd73502bff72224572da9399e35adf6.wav"} {"in": "walk opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "f2fb9b462e2aaff91367ca6e5b332468a8fd72a2.wav"} {"in": "run opposite right and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ff352ba7bb9b6fd377556b0dddc86b4872345b24.wav"} {"in": "walk around left thrice and jump opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "61bcf5d96d3e5192299a5529d7d08fa0f9e89279.wav"} {"in": "look opposite right twice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8897fcd0fae8caa2c0b093997cbdb0c49686d298.wav"} {"in": "walk around right and look opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5fff3d799f9126b1b1fd9fdb2cb45faaafd1300f.wav"} {"in": "run opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "4fece6a98936277534996ddfb288dc07d8e1cd2d.wav"} {"in": "jump opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "9ce8747967ad63cdceea27d69d31b3599caba66f.wav"} {"in": "run opposite left and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d28e06f0a1bcdd77727c033b6ad05340ee9cc97.wav"} {"in": "walk right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "355a810264da6c189c0ff61fbdbcb5451a1ab792.wav"} {"in": "look opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8dddf4b157d920394184d7fdf1f205465bf35b3a.wav"} {"in": "run opposite right twice and walk right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "0d6fb2d21bc3804a13e3552c80d035bbae309fb4.wav"} {"in": "turn around right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c5cc7eeadc2abd44c4f0493edd5bce1eaf8668a4.wav"} {"in": "look left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK", "audio_path": "fab8fea74c6eac6e6e8a92d13661e7df17d9ebe7.wav"} {"in": "run around left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "908bdb45821a176faef47d5fa271f8ad4983f109.wav"} {"in": "walk around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb389f1bb1a66bdba335d9d093369100a4c1b5a4.wav"} {"in": "jump around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "567a65ccf132f05678229c120009a1ba9442ccec.wav"} {"in": "look opposite right thrice after run opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "69229e9aa89f8f7c2c9c53a917edf12dd25e3f99.wav"} {"in": "walk opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "c8404201b777fb0760af44e52a0a8378b0fefdf5.wav"} {"in": "look left thrice and run opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "20cda058faa2b47e192aa2412c654b3fbc7abcf2.wav"} {"in": "jump left twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e9ca18864f0fed2189343a3e237fd4b68e48a0e0.wav"} {"in": "look left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "52043ea0c387ea82e5caae547f92ff8d1a6cb0f8.wav"} {"in": "look around left twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "830338f5e1d4d1562294819a5063782e15bae28d.wav"} {"in": "run opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "30bac7c000812f918277ac236e6d3b6c82ce1bb0.wav"} {"in": "look opposite right twice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6cf14b234b7299f5b30f21d6b8cf5394ef4e7f3e.wav"} {"in": "turn left and look opposite right", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ebb0f931d5579b23a5e94f8e359317bc84fa84bf.wav"} {"in": "look opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "d3b199f537ba69c55372508268b814f2ff132317.wav"} {"in": "turn right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d9759ced3cca413eea5e8fb3218ef271c27c0de1.wav"} {"in": "run right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8c1b89173327dcb8dd9ba3ee02c91ab5ef3d70c0.wav"} {"in": "turn right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60122d204eaa8a3f2bda91cd1fc78550df965360.wav"} {"in": "jump opposite right twice and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "9d91493749593226dd61b788523a073505044471.wav"} {"in": "look opposite right twice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "5c1945b8aa68a916fb1d060c876b0a202b5293ff.wav"} {"in": "jump opposite left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4e34ee995304370de7049664a1f0d9c40f705c8.wav"} {"in": "look opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "f37b3259dc7f06e6b2bdacc4bde23362a86bc4b1.wav"} {"in": "jump opposite right and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "48304fef94014a6ffc9f21a63862e08a51833dcf.wav"} {"in": "jump opposite right after jump left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f4343f868190bad60cfa5bbefd6d5926d9537f16.wav"} {"in": "walk opposite right and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "e91b67a7b0e99b87d1268dcfde5b74202ea2c6e4.wav"} {"in": "look left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "b0564d83fbe14e3ec93abe7feb292b0bd3340a10.wav"} {"in": "look opposite right twice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "847c318f3ca498c445ed9f28bd6231159175c8c9.wav"} {"in": "jump opposite right thrice and turn opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ca7d3e2611b80b5f4d18bae0cd736b8ff4992a1b.wav"} {"in": "look and run opposite right thrice", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8b6228a9908ac04fe6d7b4feb2406354dc65757e.wav"} {"in": "turn around right twice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ddcbdf927eba2721dd47e3b0108fcbd35f6bd457.wav"} {"in": "walk opposite right after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "013f4a9b37b58409c7027d67365c024a1279a623.wav"} {"in": "jump opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b023e1bc98f1eeefe6401a4202679c41c46ba924.wav"} {"in": "jump right and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a62c3bc4a44040fc4a72f5bba34495b067451d25.wav"} {"in": "walk opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "6df55c29f5cd265684c500e31279e70e748bdeec.wav"} {"in": "look opposite right thrice after look around right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ec0d7835e87087aeed510b65fc889506e79091bb.wav"} {"in": "turn opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "4c4562993321799576ad2ad113bb88ea5c5c23bf.wav"} {"in": "jump opposite right and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "344101dc7c88e7b80c9d2fad34311cc5c608e198.wav"} {"in": "look opposite right twice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5766f02bb6cf27ff60e65f06daa504dc02f05b87.wav"} {"in": "look and walk opposite right", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7cfa8a32bff56ab00dee0f2b88837827a5df7090.wav"} {"in": "turn around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "a8fc3197a6743cc506fbf88f23e203a6fdc5f075.wav"} {"in": "look around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d3babd8996c6d4eeb629c45ff7d2dbacda6fda12.wav"} {"in": "walk opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "7409a33f7f9c491817d38623fecc8682c483dd69.wav"} {"in": "look opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "976b6ef496b8b145c1d60c13baa8891ef34cc337.wav"} {"in": "run opposite right and jump right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP", "audio_path": "6d1d4a5ef36fa0cd75b9bbfe919529950005e230.wav"} {"in": "jump and jump opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "d8f18890205538f16ed7c45e0991344a63bfc5be.wav"} {"in": "look opposite right twice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "02ce4e1cf540cacc927f877dc435d86276a93cfd.wav"} {"in": "look opposite right thrice and jump around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "9919eb776117904d2fea54e0812fd0002aaa5937.wav"} {"in": "run around right and run opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a8401e2603c073941a9f6747eed7c9f2f1ceccf2.wav"} {"in": "run opposite right after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6815ba665bb3575c1ef2b9023de1a1a23a3502e0.wav"} {"in": "look opposite right thrice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "ad650dae5910e56afc9467082589a4f3af791383.wav"} {"in": "walk around right twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "cf0df49c1f539dd8902781b6bb23bdccd8a4fc23.wav"} {"in": "look opposite right twice after turn around left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b48f64e5f8ab7f8d1c981d229cd0f515118915e0.wav"} {"in": "look left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2c25a4ef8f08f13418b07c2be8e8fd4dd270ea2e.wav"} {"in": "look opposite right twice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "de03eaf339fa216eccce5c93c297ae44d596bf09.wav"} {"in": "look opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b640a61be62d77c747728affbb4e413ab9677879.wav"} {"in": "walk around right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9fb2c5d35358fd07429ef047e90af4071c1ade1e.wav"} {"in": "run thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "87e13aeaf813a74edd64357b43c2d245efe37887.wav"} {"in": "walk around left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "0f05a3bec8352bb23a31faa29490b3e7a6a467c4.wav"} {"in": "jump opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b6d61af38b2216111b9a6ea8987fb9f62afa86a8.wav"} {"in": "run opposite right and run", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN", "audio_path": "fcae6053dd6bbf853219feb4765e033692b68333.wav"} {"in": "run around left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "36bfcd93db5c041ad4825015b5e0831b1b239dc3.wav"} {"in": "run around left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "f3cdb7c735b91e83c15d7ef20073a050ff52f4be.wav"} {"in": "run opposite left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ee5089c4f0bef989ea299a9773328aef6bffcec1.wav"} {"in": "walk twice and run opposite right", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb9d7408203ff7d79994dd687d7a0acfee5574f0.wav"} {"in": "run opposite left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5f649c0a000dee3288e466a11f06dad630a31033.wav"} {"in": "run right and run opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "eb065322e09e42548cce6c2a4328272ef7cbb160.wav"} {"in": "look opposite right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4b180f8be2c1221d55799e52ae394fc61b0f7912.wav"} {"in": "turn around right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9e8185abd5ff038d94d6f0c8f3d5d5aae2f409a4.wav"} {"in": "run opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "166ccaa10c0416edc52600e36c9443162a56cdd5.wav"} {"in": "jump and look opposite right thrice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "97df5ccad00d756f89c8bfe7891d6bf06042c294.wav"} {"in": "look right twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "52b040642be16bc6947d297e46528b8345129f36.wav"} {"in": "walk opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1447697578c18b4ad8100e7b960402f6b60ad5a6.wav"} {"in": "look around left and jump opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "59b8402e6566a637a31e7046dbd888f266220a78.wav"} {"in": "walk around right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8452f496441ecd83ed54ad575cb91086486971f2.wav"} {"in": "walk opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "381fc38ffb92b159c2da16c2aa424832938e9b56.wav"} {"in": "look opposite right thrice after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "16af02038b7b1b20aa32f1f7ecb830647049ef84.wav"} {"in": "walk opposite right after turn left", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b1b6715a0113556efb3a95ea56c6fa6304cc8150.wav"} {"in": "jump opposite left twice and jump opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "068469d25640ff0736ac92f872a27ec31fbfca96.wav"} {"in": "look right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ef9c146f026a95a9f3d44e7318f58f3845ae4ca1.wav"} {"in": "jump left twice and look opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5151289f63a7ed6c460536ac531653ee355a5eb2.wav"} {"in": "run opposite right thrice after walk left thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0ea6c449af4c33984968b1fe6c32ac46bc228ae1.wav"} {"in": "run left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "57e1f8eb9ba135830f247baef94919ad766ee694.wav"} {"in": "look opposite right after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bab11fed002176150f4d2af095bf49d03a11504c.wav"} {"in": "run opposite right twice and walk", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "165577173c06220fa4a7e6b6e7fb6b87ff6d8799.wav"} {"in": "walk opposite right thrice after run", "out": "I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1c39d0abf69fc1dcfc4072ed82286848892c0168.wav"} {"in": "run opposite left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "ca9cd637504891750ecebc74e69d483acfbcb2ac.wav"} {"in": "turn around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "41d8baacb4cccd806d057e4451dc45a384a274c9.wav"} {"in": "jump opposite right twice and turn around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bb17bde1ff2e1ece2264c6fa729cf9e6ee8624fc.wav"} {"in": "walk thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_WALK I_WALK I_WALK", "audio_path": "95c0b48716c6ad347f428335eeb4f7a8e18ff374.wav"} {"in": "look around right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8a2fd4b16c5f324bbbf0314734c1a06237c56d27.wav"} {"in": "walk opposite right thrice after walk around left", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "5efeafffd1e3bb3ddfc5e528b32ab270a7fd0bf1.wav"} {"in": "run thrice and look opposite right thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "300ab1bf2719cbda6bd2a1d2b27671887211b70a.wav"} {"in": "jump opposite right thrice after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4d033b8bd111140db6eae86d7e6a0f937937050a.wav"} {"in": "jump opposite right after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "79188c5151e42d24af73b24555f449b3e9713cef.wav"} {"in": "jump opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "1f56c02602ced697c121d31164cc76d8d13f4339.wav"} {"in": "look opposite right and jump left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP", "audio_path": "1aa254c9447ec26be75be5f13b9b5e58028a177c.wav"} {"in": "run opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "4a0e38df9bdacd906f0a8cdde327effed7943664.wav"} {"in": "look thrice and walk opposite right", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "80c7193e3090ee8ddb785a4e3030103f3bf8a00c.wav"} {"in": "run right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "406bd282f84d356d070944f4eb0c28e6280937e8.wav"} {"in": "jump left twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "f3a12f5bc43046aeb7a4f729f2b11552a4d3dd39.wav"} {"in": "look opposite right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d5fd7840847dba2d0af6cd6652fa58a5754ba441.wav"} {"in": "walk twice and walk opposite right twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "853c8a472a48e6388443733c44f67d416bab6ef8.wav"} {"in": "walk and run opposite right twice", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "465a903a4b544396f4d17b97ed27eb9c051dedfc.wav"} {"in": "jump opposite right after walk opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b2b473e9f03d35b00c36d4b4469416e31bc6d7e6.wav"} {"in": "run opposite right thrice after run right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9c4882e915abbba1782baa76b422190a757d3909.wav"} {"in": "walk opposite right and jump around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2b5b311dd4b8a01dca340c445453d72ecfb92a8b.wav"} {"in": "run opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "2cc08c096316e248887a451768838761500326c6.wav"} {"in": "look opposite right twice and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "644b40c79f67ca0f8a7658dba8e1f67b26aea94c.wav"} {"in": "turn around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "da4ae6f3d122e7f4e195ed85c1bfc44619b8ec03.wav"} {"in": "turn around right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc7a16e401b69c3535c6d258c3bfe29f50eb5018.wav"} {"in": "walk opposite right twice and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN I_RUN I_RUN", "audio_path": "cd1853a333625504f61cfa45e58c84a39060f097.wav"} {"in": "jump opposite right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7027a703b9fa3258268142d40f93a9fcc8c243be.wav"} {"in": "jump opposite right thrice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "f90eac54b444c0d38708d658a0eb94d75bde2c2f.wav"} {"in": "look opposite right after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "70358e0094d8f2e7fc8f5006c85b70ad33a7b63d.wav"} {"in": "look opposite right thrice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "b2242f23064d2d67cf4661cc2d25e58959805596.wav"} {"in": "look twice and jump opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8b5697e42a369e3e283f56bf425a9a9f1af7a71f.wav"} {"in": "walk opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "619887b2eda3c2572d1b5b5515bdcddf272b4b86.wav"} {"in": "jump right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5252a1de84c84add1eb27fe60abf1396cdb42fe5.wav"} {"in": "run after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN", "audio_path": "f049af6f194756dab62a76c6f767c6adfc7caead.wav"} {"in": "jump opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "980fd4c2d00fb821043816febb0b32dcaabc0d8b.wav"} {"in": "run after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_RUN", "audio_path": "ea5e9d1e484dd2e3dba325fc9323e2cba936c614.wav"} {"in": "look opposite right twice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d7c060057e219d193a60584e0871169122f70d2.wav"} {"in": "jump opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e47ae563b67230581ffc80a3ad0c631d36cd40b.wav"} {"in": "run opposite left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e8e15aa64a721601a59d8f43387391fc5d6c9f90.wav"} {"in": "run opposite right after run left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e4e9b56610cc9891c3c04d6fcaa91cfb013535f9.wav"} {"in": "jump around left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4f0a7dcdddb1e836f2aaf5806b457f69532d5bd3.wav"} {"in": "run opposite right and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "a63c05b52e1ea28c53de04cc6b48b53bbad61456.wav"} {"in": "turn left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "68e0523a3c6f63769a47648dd10fc046e62016d6.wav"} {"in": "look opposite right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e0c4993ec0087cf7cd00d1efecf5b39741a0748a.wav"} {"in": "jump opposite right twice after run opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2e6b7c13bd3325c080c0873c452b58b1c08993f0.wav"} {"in": "walk around left thrice and run opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f4abe22de6f48e9d7284d631707b86a957967c08.wav"} {"in": "run around left and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4c8fc3fe8883a554fd91dcc9dc9a66143023332d.wav"} {"in": "walk opposite right and jump around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5c21a3e5683cbc38e8762285b54a85914dc30f8a.wav"} {"in": "look opposite right thrice and jump opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "3eac78a3bc03a1fd0bd796b4fa7553444ce3cf89.wav"} {"in": "walk opposite right twice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1b6e2aa46b194acb274f93dfbf84a65bbe2c267d.wav"} {"in": "turn around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8713a525f336b748d53ea63b89571ee7b574d4d6.wav"} {"in": "walk opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee17004c6edd973b6d0b286205f87376afc3352c.wav"} {"in": "look opposite left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "23c8983208e8b02c6100a76afdef7a15120be01f.wav"} {"in": "look opposite right twice after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e1695d25347f4d69332caaecda398947cf212262.wav"} {"in": "walk twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "13fca5fda9f7614b4606d4a26c7d5a268a6d3a25.wav"} {"in": "run opposite right after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "69398e74215cf5bc31ec23a05d301a1520b3726e.wav"} {"in": "look opposite left after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "ffe54a29215a14b512891bd2de0bc416e1e0f658.wav"} {"in": "jump and run opposite right", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bb0c6ffa7fd49e7aabf860aa0bd310a90650c618.wav"} {"in": "run around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "ed6ccce85f294c096875616e44ecb48c3962450e.wav"} {"in": "look right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK", "audio_path": "3b7f1eaa18d86502fb1cf2308c0be73080744db9.wav"} {"in": "jump left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9b27671edcd84eb1477af413caab88f00552d05f.wav"} {"in": "run left and look opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7b018d1c608d7450f944587b422f11515c9564c6.wav"} {"in": "look opposite right and walk around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "40e200e509bd6e2af3ee386b3e8b5b4f21e9f1c2.wav"} {"in": "jump opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cdfdac802d66a05993bfff3969316e1c0341aa3b.wav"} {"in": "look opposite right thrice and turn around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34f9c58dd83b325f9adbd776fbbbc14321ed3bce.wav"} {"in": "walk opposite right twice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "148a76a6b6c98df0fd3855a1183657ab82205962.wav"} {"in": "jump opposite right thrice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "26c2637148263bc1e6bccffd569d23901271ce5a.wav"} {"in": "jump opposite right twice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "62ff65dd7fadfde4d9e74963bd68f110ef0a4bd7.wav"} {"in": "run around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "d46bbf1fd7a532dfc0866f367a9e0c3c49bf0e8d.wav"} {"in": "jump right and jump opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a79d7391422bd5088f1fdd16704826673ad5da03.wav"} {"in": "turn left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "fa377fb97aab4f263d735e6d7d8d4fdce65917ea.wav"} {"in": "run around left and run opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "0db7caf2c73f8e69a77609d0b91b67bd610ecae4.wav"} {"in": "run thrice and jump opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bfe6b1199b8655f07a732befbdafae60b39bd894.wav"} {"in": "run opposite right twice after turn around left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "40663510e3feaca7f209122f94766735edde0495.wav"} {"in": "look opposite right after run left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0a0cbfba9442a186eb7081ac7fc8f4798758093b.wav"} {"in": "jump opposite right thrice after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "096559b4b6b9118f9ad93324d51c68f847def6a5.wav"} {"in": "walk opposite right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e6a6e7a5731a62d1569932e8c77fa5f9395c700c.wav"} {"in": "run opposite right after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5469d7badd39c5281918c98b39b5bb3a5d5beb43.wav"} {"in": "run opposite right thrice and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5113da336766ea642fea270e00cea85ba6e86877.wav"} {"in": "run opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ced0fe2a164193267bbb410ccb677ec1a53ea0db.wav"} {"in": "walk around left thrice and run opposite right thrice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "33577b75b03fcbe6c476c3aadc6481209513ab33.wav"} {"in": "jump opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "df49967da2f0ec6eecf49c82e201d40fea0b00d2.wav"} {"in": "look right twice and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6218fcabc90c9ff9ce5014ea4492bc3ff4d614cd.wav"} {"in": "turn around right thrice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "1d417ee90248ea4839a0fe9bbda890a4fbbe1c9f.wav"} {"in": "walk thrice and jump opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "31933508f5658c1863eba668953bc56049921463.wav"} {"in": "run opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "98b9609d544e4b8c9fbf81fc81a6091ac6e5817a.wav"} {"in": "turn left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "1f99d00ea687b9aeef260fb4468a2daeeb5602a2.wav"} {"in": "walk opposite right and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "637315a2df28119929530f7309b88a433b82b99d.wav"} {"in": "jump opposite right thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ca40b23bba7218c43b9bd4971344bfc909615e08.wav"} {"in": "jump opposite right twice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b0a2d5cf3774c802e5e7922b7d6c2604de5c0947.wav"} {"in": "look opposite right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "2ab8488668f2c4f5942b2d106d04b8dad49374c5.wav"} {"in": "look around right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8dbd0b9eea515826c2e96b2130557380ec438998.wav"} {"in": "jump around left and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "e5c324a3b5ba3b23a82c93bcafd76dbad727d600.wav"} {"in": "jump left twice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "668ff4e0dece551b36dc29638ed2d368d77af56d.wav"} {"in": "turn right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "bf49aa67c8d10e5f4152c257dd8a58fce538911e.wav"} {"in": "run right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "482cce2427bd3d3e32395620bc5cb3f952869012.wav"} {"in": "run opposite right twice and turn around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "34097ab673452c39d693c700775a2c823e8a0f2b.wav"} {"in": "jump opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fcc4a634ec75e92943ac7a33fc1720bd13c4c6a1.wav"} {"in": "run around left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "483130ab2b72cfc5f13a61e2bf7a6af3bee4a7f8.wav"} {"in": "look opposite right twice after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "29d87188fb94c162fe142eb9fca1b86a4ee3a9b9.wav"} {"in": "walk opposite left after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "04e569e4a3b94db252814ac02fa4e9f642da609d.wav"} {"in": "walk opposite right and turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "b5f4f150dfaf3bf3add4892f3e0c55f9ed7706e3.wav"} {"in": "turn around left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "dbd32006c7df13cf4f0103a249da9fc0d5141533.wav"} {"in": "look around left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "18bfeaa76115637676ae4301eba9a401765c8676.wav"} {"in": "run around left and run opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "15bf76339f9c00372c1edd358f6029b2e4ec90c0.wav"} {"in": "jump left thrice and look opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5c0ea315d9c3f0d92c4727fb8bd787e3172720cb.wav"} {"in": "jump opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "ea84fbcacf637e09d359b42d4ae323e79ad30a48.wav"} {"in": "walk around left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1c34325c4688abfa6ff8da2f8f23d50814dfe3e7.wav"} {"in": "run opposite right thrice and run around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "eb78fbf9bc00d2e39bb775ead6d9926e624f4bdf.wav"} {"in": "turn around left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "39079e98cb8389768cda43660944ece3057a8d6c.wav"} {"in": "look right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0d5bb02fdbc4b09ec4de229dbd47bf0fbd9dfac9.wav"} {"in": "run around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "24b1186be37bfc2441cc47c4680e6964e101b202.wav"} {"in": "jump left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "1e3ec42a8d63d9a5d250387b1acbfc9eb6b60230.wav"} {"in": "run right and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "020992ae85238be4b3267fd09aa7ede9dad9652a.wav"} {"in": "jump right thrice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2a6261a7e38dba403e6ad689ea1ffe0a738ba220.wav"} {"in": "jump opposite right after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "64aa69dbfdfba742c25e630438ac77beb8622082.wav"} {"in": "jump opposite right and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "9682a78bd120bd914af2fff7449cb5283020492e.wav"} {"in": "run opposite right thrice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "7dcb8ff57b249245dc94ac2e5b8c3552c7862a4c.wav"} {"in": "jump opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "5b0c89670a5392993fd94b9c659e9336ed79215c.wav"} {"in": "walk opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "f071990881dea138621d6083e82fef116f60e78a.wav"} {"in": "run opposite right twice after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "23177e46637557de175f85e0bc2926197a0e436e.wav"} {"in": "walk opposite left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "fa496759632abc7adf7747ea425ea3d94fe8fae4.wav"} {"in": "walk opposite left and jump opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "33c488a91526bc76a5c6deb9073bfa3a906b2c22.wav"} {"in": "walk left and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c5066e23671edc1031e03a2f1f4271a48f87da25.wav"} {"in": "walk opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8085253db9793ba4eba74945c3cdc260ecee0401.wav"} {"in": "run opposite right twice after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d97f4ae1d84df3104749c4e15847b6376f0a2aa.wav"} {"in": "turn right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "9a15e6667c60c5fa8d58a9bb7c31c2219c40d1d1.wav"} {"in": "run around left thrice and jump opposite right", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f08f1a36585f89d85e04ffde4c68ebe785c687a4.wav"} {"in": "walk opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN", "audio_path": "7af0332ffacb0efa4e3c2ad7498b7b325638e463.wav"} {"in": "jump opposite right twice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "8f9d84a40102f5126bcd9a1af98adaea3ca491ec.wav"} {"in": "walk around left twice and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c9876f846abb524ea52d19c65057df1fb45be406.wav"} {"in": "jump opposite right thrice and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "e0d3c870094f69cc933c895c28a419769698d6b1.wav"} {"in": "look right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK", "audio_path": "aabfbcecaf4999bb316bcdebf2632bca5422a50f.wav"} {"in": "walk opposite right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae40df18e321abafd76f86c0acf6ffffe793a238.wav"} {"in": "run opposite right thrice and run around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "75e378250c13c7473fe61ec8546b678607074850.wav"} {"in": "look opposite right after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "22d57f8a8de0065456d896eea11f646ba7f85744.wav"} {"in": "run opposite right twice after look opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9606a9875f871dbeff6cfb4b751cc0c02235b89c.wav"} {"in": "look opposite right thrice after jump around left thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5e20c6255096a029379542a5e8dbdcb41a2d8d82.wav"} {"in": "jump right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7ec1b1dc347be7933abfc627bd69b0cec9db4300.wav"} {"in": "look opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "6f64afa1d7ff6e609fc28296fb18f5c4604b8b3c.wav"} {"in": "look after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK", "audio_path": "6a25f4175b4647f2943d5636fcbf99edbe782303.wav"} {"in": "look opposite right twice after walk twice", "out": "I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "750692f84e61d2ccf811c443017f02db4e7750ce.wav"} {"in": "run opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK I_LOOK", "audio_path": "5f253437545afb9b21ffd3ccaae2cb77498abbf8.wav"} {"in": "look opposite right twice after look", "out": "I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0dc90ba1cf9d4b9ea0e41daf837b713d6b39627b.wav"} {"in": "walk around left twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "62c7cb47195fa3e517b96ce22f1e0f16796e75d3.wav"} {"in": "jump opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "da21ecd49a878b60c6f50d90021dee13fbc0f6d6.wav"} {"in": "jump opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0c5b0331b9d651ce112bc46b2de5fc8c9223e005.wav"} {"in": "jump around left twice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "842af13b735a3ae1a5a371c6b14b012d011bbde6.wav"} {"in": "run opposite right thrice and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "787e217140251a274f4ea01637c04f5c68b39d7e.wav"} {"in": "jump opposite left thrice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bf91084b6c9bc5678422e8d6001db9fbb8a923c0.wav"} {"in": "walk twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK", "audio_path": "af4efb66a251fc0533a6c24ef5d82b96689af4c1.wav"} {"in": "turn right after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT", "audio_path": "1d26c2c7d616d9895e80f5909928a59e2c22d571.wav"} {"in": "turn around left and jump opposite right thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8d42b747fd7f73a9bea1af7fc9916e8f99b0a841.wav"} {"in": "run opposite right and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "041c2241cf1c440608e0c84090399d5f3adb6f8c.wav"} {"in": "look opposite right thrice and look opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "d35f96b7c7724bc2c1903d270793bb67774375c6.wav"} {"in": "jump thrice and walk opposite right", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0941d59bd1d5149a8c5a3f8e6923e15da8679127.wav"} {"in": "look opposite right twice after walk right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "6eea8931041cecb5fcf00823f74a1c14e7b03622.wav"} {"in": "jump opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "4c55f34d09c0840d418a5f83755e1eafbdb09f04.wav"} {"in": "jump opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "d730c482779b843f3879c06d5627856961df7b2d.wav"} {"in": "walk after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_WALK", "audio_path": "5d0f466d69ba395dbb9c997bd5c7df2c4cc69949.wav"} {"in": "run left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5a692235a5f00885a3d86a70fcf69bee8585167f.wav"} {"in": "run around left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "e1a4c5b73e4d96b70465fc712c7746255cac1b93.wav"} {"in": "look right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "6a3247acb9fb6d52db681b7784298b33f0f02e8e.wav"} {"in": "walk left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "f85cbc4af2a49ea8214fe2a9a82ceda46a1172ea.wav"} {"in": "look opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd556755dd0f43c5831d22255f73f1a4d4ccfde4.wav"} {"in": "turn left twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "46b9018b914bc714d50ae9993650557affa76a3c.wav"} {"in": "walk left thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "672591fae1c471cf0969e7b770117228f3035af2.wav"} {"in": "walk opposite right thrice and run opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "cbb2c5c9bb122862697a777a78ca989642b63840.wav"} {"in": "jump opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "60e135713abb148107fa35bd024b9d1f9f32003a.wav"} {"in": "run opposite right thrice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "749a045082a27b2629a9ca81b630e62f0cb2cccf.wav"} {"in": "walk left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "640cd7f21f702e0f79f3c859ef4f5e0ca6380809.wav"} {"in": "walk opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a405617dd56f68f54dff333a0556ff9defc5ee41.wav"} {"in": "look opposite right after run twice", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "60309c0b78a527a294c412bd8b44b6d226cd1e17.wav"} {"in": "jump opposite right twice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "71749b34bcca50834e9545653126ecc3cb82ed4f.wav"} {"in": "walk thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK I_WALK I_WALK", "audio_path": "b152704e4dd21a66caa87508a0a6d6017a7b890e.wav"} {"in": "run opposite right twice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "41329850c5e4b2bfefa578226a7073bab26d0352.wav"} {"in": "jump opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cffd42be4552b655375ca3a5b382986186c7d3e1.wav"} {"in": "look around right after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "4638ade1615d651084fea90137558499e8667b78.wav"} {"in": "walk thrice and walk opposite right", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "16962eec4931110e73ee0a0b56a74991d098c1ba.wav"} {"in": "walk left and look opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "22e8fc97ca993d7d32795ac3bd6d55cd7f5926c5.wav"} {"in": "look opposite right thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "bda7e675e003137c4a5ae61c721cca9fb0d6ed5e.wav"} {"in": "run around right and walk opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7a9752b56d1645c3a22f89775b6ca8d54938e576.wav"} {"in": "look opposite right thrice after look thrice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "681df81fc521bd350f6f71b48c28513c4ac8f9c3.wav"} {"in": "turn left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT", "audio_path": "1667fb562f596c2cb540c5f21bfecc4d28714de8.wav"} {"in": "look opposite right thrice and jump twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "9f277066ae1f84d9cf8d219709d7ee14980c94c0.wav"} {"in": "turn left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1971414cf8145287ff816de276029907d91b8a01.wav"} {"in": "walk left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fe6015bdcbe94c24c810f44cd8642a7c4edc1a30.wav"} {"in": "run opposite right and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "aafeb2b3125d12645ee67496bb8e30c76ba7441f.wav"} {"in": "jump twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP", "audio_path": "a95cd46d1db1cd5a1f9fe84cba34082f5971437e.wav"} {"in": "run opposite right twice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "296c021cb73cfb19086e67e1d1e8ae3dd34caffa.wav"} {"in": "look opposite right and turn left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "63edb32d48dd3fe711f7b75d1b089777c8a4e263.wav"} {"in": "look right and run opposite right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "387c8d31de80020d0e0590eaeaf940a51063fe12.wav"} {"in": "run right thrice and look opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "a9bc57921e7694d62e3f8aedcfcfc0bd0d52d51d.wav"} {"in": "turn opposite left thrice and run opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b527f6c00b116363179ff435df8ee7e5bc141dc4.wav"} {"in": "walk around right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "9bfc8f6797780ae9d5b7dd4a2e184d47a28f43dd.wav"} {"in": "walk opposite right thrice and walk right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4d93796afb1120d46d776d6e804df2b2193c4b6f.wav"} {"in": "walk opposite right after jump around right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "194e3470a136ec1d67814196b15dc1029b568dba.wav"} {"in": "walk opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "35249150d3db0d65e7407505f57ca201c67495f1.wav"} {"in": "jump opposite right thrice after walk around left twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fc871f6c81f93ea78675ae2800a8eebe1b8f28d1.wav"} {"in": "jump around right twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "535d495b486bf9ae8506487abbe72206bdf41432.wav"} {"in": "look opposite right thrice after run around left", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e03d818a5ae5390033ca5eac68b1f97339ffa302.wav"} {"in": "walk opposite left twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "091b40885f594c0dd123b3a954ec719777eef992.wav"} {"in": "walk around left after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "a6d5118598ad0953b3b6fd6284f4de02d225dd22.wav"} {"in": "look opposite right thrice after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1d1ab0ba0581f0d055decd6b9efe2d7c18be90f4.wav"} {"in": "turn around left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "79f6f276113ca1b614fe80d1f806799f4c2b0445.wav"} {"in": "jump opposite right and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "3a48a4fce075c54cfef1064a2b0fa443f04c9f2c.wav"} {"in": "run opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "93f14bd54d8a6dc34638faa752e9b08a99c9f3ad.wav"} {"in": "look around right twice and run opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa4e8e4754e75a3185e810e3b92e0e8dfdd971f5.wav"} {"in": "run opposite right thrice and walk opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "06c8b081979a9be4fbc21286810fece50c2c2d7f.wav"} {"in": "look opposite right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b831312c197eb967274e5a63d6c6d7754b644758.wav"} {"in": "run opposite right after walk around right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fa0d945f8c471df960589c340c2cfbe3c06814ef.wav"} {"in": "walk left thrice and walk opposite right twice", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69ee9520eec5ae76c409870909fd888efe9b606c.wav"} {"in": "walk opposite right twice and look thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK I_LOOK", "audio_path": "f1c72e92ad03608512dbccd592d44aa99b52b654.wav"} {"in": "run opposite right after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "03e65b570e0cb7bd2bab6f6d125e4db79f6405e3.wav"} {"in": "walk opposite right after jump", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ff89b947df0106a112d37e73798109cc7cde6f67.wav"} {"in": "run opposite left thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "897007db5eaab571db4dd5e2cae4f5d3293110f1.wav"} {"in": "run opposite right and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0b04314c2cccc3f53a5eae52bf84f424cb6a59d6.wav"} {"in": "walk opposite right thrice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9a47b0c74e81aa40d71f074ae725b1d0b7832a96.wav"} {"in": "jump right and run opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "82fb25e3db7080f8a2728d56b501a0c3af2a57bf.wav"} {"in": "walk opposite left thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "b5cd78fed1390546b63e27fa8eda81f140c7a676.wav"} {"in": "look opposite right twice and run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8ac74cc086a1af94efd668e219057f9b20f8bbf6.wav"} {"in": "walk opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ae059682a6875bf54213a280fbd8efda0e9c46ad.wav"} {"in": "walk opposite right thrice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "933139e5bc8a8b2d63354de753a703ffb8f808c3.wav"} {"in": "turn opposite left after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT", "audio_path": "421eb351b7ece40750cb98e4b64d24b198782ef8.wav"} {"in": "walk opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "85cb02a0beca862c1cd37e1c8ea67474770c7471.wav"} {"in": "jump opposite right thrice after turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4974395d9215c9a49187e0b771c33c78ef40dc0b.wav"} {"in": "look right thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "473f50e6ce8b3db9c27b0cadc5c22ea1bba21f7e.wav"} {"in": "run thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN I_RUN", "audio_path": "47b4c72235e445527510e33702ff7fd7ecce9d0e.wav"} {"in": "jump opposite right thrice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5c5384893ce619224ead320b2ceb0a5f30192993.wav"} {"in": "jump opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "0b5818eee68fdde6930702a3cef1b2a08dc9fa72.wav"} {"in": "look thrice and walk opposite right twice", "out": "I_LOOK I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "408beb4b11601ad3648024fbe8742249299f9302.wav"} {"in": "jump left and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "97fc0ce0056e18a3c980d7efb841ffc255ce6855.wav"} {"in": "look opposite right twice and walk opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "0c3b96cddc93371079c0a636ebd8eefdbe33a28b.wav"} {"in": "turn opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "3aa902ae905af17ee677a29108d10c5e9ba1751f.wav"} {"in": "run opposite right and run thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_RUN I_RUN I_RUN", "audio_path": "954d88d8402004a02009088c51ce3f8cb45d994b.wav"} {"in": "walk opposite right after walk opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cf2c02930b37f7866a293ebe7c02636208757c8c.wav"} {"in": "run thrice and walk opposite right", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "516035c2d8bc544ebc973cd123faf08be5199450.wav"} {"in": "look opposite right twice after run left", "out": "I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "1f4196a4a00ed3755a527e1e282e2e867914f25c.wav"} {"in": "walk around right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c026d9b1f45420130ed710e7c92d4d1f8d0aac9d.wav"} {"in": "jump around right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a9e962693b32c591c29c0b044cc03549bd197f47.wav"} {"in": "walk after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_WALK", "audio_path": "cd1ffd74e8e3a09c2288097811c0591ebeb4c355.wav"} {"in": "run opposite right thrice and jump around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "b19e9b964f7736bf8fcdfe86b52040d47f9187c6.wav"} {"in": "turn around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8e903b3c8a1dc1bdbdf06f47c98251c229a01fe4.wav"} {"in": "walk opposite right twice and jump left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9631943bd1e00b41a81281d3c0f22e755a459cf7.wav"} {"in": "look around left and walk opposite right", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c5632e509383112ab2b6d4f46f414eb801295308.wav"} {"in": "look opposite left thrice and walk opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4af4a0553a558b3cfb9b0a995e9cf20537eeaade.wav"} {"in": "run opposite right thrice and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP I_JUMP", "audio_path": "6b37e9fe4468e91e16eedab8214e9e51d9cf09c3.wav"} {"in": "jump opposite right after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "35ca4e151b73a1b4d14a5eaea61877adb44771bb.wav"} {"in": "look opposite right twice after turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "8778d883dd0177e446c2b2d4627d476ffef6a2ce.wav"} {"in": "run around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "3e028edf309b14924f5db50c3fa509d762598286.wav"} {"in": "jump opposite right after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "f0945a89bc4ee8650a849d658f2937e002c7d493.wav"} {"in": "run opposite right twice and jump around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "8b95aa80a642d303ff7fcf88b97eed195e2decd3.wav"} {"in": "walk opposite right thrice and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "d52db52244bfef507b287bce0e0409b397746a7c.wav"} {"in": "look opposite right thrice and jump right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6a8e173b4a2d21d6cb235f59245f4290f349a9e5.wav"} {"in": "walk opposite right thrice and look around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "cc2b510210b115d8699e8cddd85b6ccfeaa6e21c.wav"} {"in": "turn around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "68c3dd940fba4ed7b08cc11a53806602e6b98d44.wav"} {"in": "look opposite right twice and look right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "049ef136c7bf76a243f9c6f99caaf30b6557b2b4.wav"} {"in": "run opposite right after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "889a20f58600ca5a2b5fba5ab00a7eb3a4dde216.wav"} {"in": "walk opposite right thrice after look opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b3f2a984af6d65680f7e41e5b7db1d00bd20f5fe.wav"} {"in": "turn right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "5e73e630ffe12e1b12057d5650ff269190420c38.wav"} {"in": "jump opposite right and jump thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP I_JUMP I_JUMP", "audio_path": "13fa165454d8b11b8975dd7b57abee972b4a3f9f.wav"} {"in": "walk opposite right thrice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "616b44a999fca0e2c29ec2757b04149540f43ef9.wav"} {"in": "walk opposite right and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5e6806adb309b2b9b542ba1dde71fd010631416d.wav"} {"in": "look opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ad93ed422952d91374c410c0fa642c25689672d3.wav"} {"in": "look opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "05c2c793b149cece8608463c1bd5f6aaadb5c4ea.wav"} {"in": "walk opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK", "audio_path": "1adb12ca524bfa00361ce37103c24320122d966d.wav"} {"in": "turn right twice and walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8daa5c64e270ac551b9ded41523139ff935aac29.wav"} {"in": "look left thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "2831291a1b30328d30ccdcbe45f5c41a0863e95f.wav"} {"in": "look opposite left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "b72caa5a4d72af5256313617cb1c25db1a8a949c.wav"} {"in": "jump opposite right after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bcfe51d13df06b7d30582711fffd4127c0bacf09.wav"} {"in": "jump opposite right and run opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "7db0360ca3d4fc8810c64ac376edfb67e0e4e4b3.wav"} {"in": "turn around right twice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "41fd375bdae7d6ae1a507be27b5408857c3e2140.wav"} {"in": "walk opposite right thrice after walk around right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "7524dd856f594649b3a53dc5baa4fcf21162b5d7.wav"} {"in": "run right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c58f044eadd12107a157c1abda1c4166b42a308e.wav"} {"in": "run opposite right after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a7c806d8a279b4256baeb58aedf181e5c9312af0.wav"} {"in": "look around right after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "8c4fc07c5b5cb82574e8c61fe8abff20db7c4288.wav"} {"in": "jump opposite right thrice and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "69c695a7a3cbdf391df1c04c46f5ebedaeaeba89.wav"} {"in": "run opposite right thrice after turn opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "32a9e6613490db6d85404f69a859f5a3d276a8fb.wav"} {"in": "walk around left thrice and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "20fa13bd5f38d6409ccdea4f7daa15e903728e6e.wav"} {"in": "walk opposite right thrice after jump around right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ee5c2e8639fc537feb2dd09eab974a7f357ff1ab.wav"} {"in": "run around right twice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6ce05f1c4df670b54d5fdd0f8eb2a7647da542a2.wav"} {"in": "look opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "65f2ce5657d13f77e11e02c4d2a53d9cbb555ea8.wav"} {"in": "walk opposite right thrice after jump left", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "db85a384618685f0a43c9ef826977252bd7cd5af.wav"} {"in": "look opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "220bb8939f9075d19a2be08d70a1bd119dc7073f.wav"} {"in": "walk opposite right and walk left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "24ed1221f843251ca531e54c79693c99917dbfc6.wav"} {"in": "look opposite right thrice and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN", "audio_path": "24efaa90d6c004e5aec8c54bad31fd9fc07ef4d0.wav"} {"in": "walk opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "cc1ba71c6881445e2cbd3212171af50bfef14cb1.wav"} {"in": "jump left thrice and run opposite right twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c2561502849096aecd5e7df8312fcb28635a2868.wav"} {"in": "walk opposite right thrice after walk right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a08561a87a0dc3c8847d78d9c5db7ec83be29510.wav"} {"in": "turn left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT", "audio_path": "cc02fe4e78ba4dad89301bb03970d1aa39a27759.wav"} {"in": "run around right thrice after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "8705c711b5330069c5f5f6ca6933adc458606176.wav"} {"in": "turn around left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0e862e2e2ebdb8c40addbbcb8210c9023114ac85.wav"} {"in": "walk opposite right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d39f3c40ae56e1a921805b512a305eef2b3a0a6e.wav"} {"in": "jump opposite right twice and walk around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "97c0a90eba465bb8848cc9953380276e56977b3d.wav"} {"in": "walk opposite right thrice after walk", "out": "I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "698aa91895b15175c6a19770b9273348f5cf2d98.wav"} {"in": "walk right thrice and jump opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "82b75b8096c408e9822e7d99f83ae9bd3a9ecc5c.wav"} {"in": "walk right after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "387fc55792771fdf2baa464fe69d42a86aa3929e.wav"} {"in": "turn opposite left thrice and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ba3aa205f89ba1c5379a5ac88fd43a1bb005ab52.wav"} {"in": "look opposite right twice and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "a7a0b78f27a8f30ab356aaf048ca040691f5e2eb.wav"} {"in": "look opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "5bae8259816017c6fa1ec4546d7b8eadcf38c1f0.wav"} {"in": "look after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK", "audio_path": "5ec5ad4688c6c62bcfccfc54bb1da94e307e3ec2.wav"} {"in": "walk opposite right and run right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9027acbb99e975f711866362a2b6010af682d254.wav"} {"in": "look around right twice and jump opposite right twice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ab3a2b4c7771423084bce47685775a9b3f07a5f4.wav"} {"in": "jump opposite right and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "a58887d08b8980782780d2249f685b4dffc921bd.wav"} {"in": "jump left and walk opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "9c94039654c820eabb311ecdc988a84fabb77282.wav"} {"in": "run opposite right and run right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "db119e023f504b2e79b2cf66cb2ebbec4902b129.wav"} {"in": "jump around right twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "014dfc5dbc1c593a4d7f5e7bcf443af5ee3bb38e.wav"} {"in": "look twice and run opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "1929c72b4c572d835c2a24a4a88c3b042d4c03a5.wav"} {"in": "walk left thrice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8f3e6543f9f1b5e9c24d3f5c7312e9f5256d3f8.wav"} {"in": "jump left twice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "965cee66e91fbcdc558f34b92d0c00ab5c757f8f.wav"} {"in": "turn left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "c9d78f598bd2ab63b142a7a8a672c54cda5a7788.wav"} {"in": "look opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "b6a3cdcf8fdef88d4d3e0035910467d87a4fd55d.wav"} {"in": "walk around right and jump opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "dc2edb3d0f92d700a6390c1a91a2e3f872913f81.wav"} {"in": "jump opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "7719903222fddcd449397d73109681fd8045602e.wav"} {"in": "look opposite right after run right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b3a3293feaaddbe1e6f556b5b94a734e627d736.wav"} {"in": "turn left twice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "b097504404b39d0464dfb6c6226b45bde74f06e8.wav"} {"in": "look left twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "9dd6a6a391d695ad11838142c4523c275c475017.wav"} {"in": "run around right thrice and jump opposite right", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "41396c436096a30b0b920fc0fa76796f3c05537c.wav"} {"in": "jump opposite right after run right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "398c0857bc8319644688935ddc4795c314c192d2.wav"} {"in": "jump around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "a5376c94da8b4f9be4227cf33b4c3ebaf9a9410d.wav"} {"in": "jump opposite right after jump right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8a9c59365b2b56568cbcd56199f24da3125d9183.wav"} {"in": "look opposite right thrice and look around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "36fe47527c35527cd0382cbf8ebe10c627028ff2.wav"} {"in": "look opposite right thrice and walk right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK", "audio_path": "b963bbf75c51e50d77043066e27ad2bfa6482eb8.wav"} {"in": "look around right twice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "5825efc87aa0718be6f1eadbc71aaa1c0145a67e.wav"} {"in": "jump opposite right thrice and walk left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "ec4c531231150788180c969dc3c1da94e41b5ad6.wav"} {"in": "turn around left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "db60e73cecf9d16b4b0cb7a364c5097f8714f3a3.wav"} {"in": "jump opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4b76f5faf6316184b5cc5c9fb80ffa8cbb7e37e3.wav"} {"in": "walk around left and walk opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "94d81f4140482dda889f16fe5856da382a992079.wav"} {"in": "run opposite right twice and walk left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "9dde9132f313ac2112f6032cc1d51eade8173587.wav"} {"in": "walk around right thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "4f5ff6103639c686befd726e650dfe9253105350.wav"} {"in": "jump opposite right thrice and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "c302fd4cd2af6e4ce96e83de89556387f732987b.wav"} {"in": "look opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "dd166ee7e7038776a45e306e0dcbcb70a842dd8c.wav"} {"in": "run opposite right thrice after jump opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "d23cd7ac9b8d1e3a292f35e2a532e21936e8538d.wav"} {"in": "look opposite right thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4adbcc7aa9d2c3add9a0efdcf1b2542e6ccb3418.wav"} {"in": "turn opposite left twice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "113bf636c27378e1b9bc7a58fd338116baadb096.wav"} {"in": "jump opposite right and turn opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT", "audio_path": "0047454a106daf555121fc1b928da183031509e0.wav"} {"in": "turn around left after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0516fc3e49371883d889feaf804b0d1dd4078687.wav"} {"in": "walk around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "d8147b6b87360ec7636aa9d0e1ee3bb029aca8b9.wav"} {"in": "run opposite left thrice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "85543243d9640dcd5ff3bbea294c5d62b5f6c49a.wav"} {"in": "jump left twice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "530a3cce56bf13862843fdbf9f07ecd35d28eb27.wav"} {"in": "look right thrice after run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c044be8c9618c36547e2553f78c18296212bfcd9.wav"} {"in": "run right twice and jump opposite right thrice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5bf45761a6056d4d0235f8e9bf399095d4f71009.wav"} {"in": "run right thrice after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "1bcb989e323b8ace0114884c0a7097387d3ca8ef.wav"} {"in": "walk opposite right and look opposite left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "186bf3a863f7bf8def0284ce46d09fa4d178fd5a.wav"} {"in": "run opposite right twice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "df2e650928f48c5bcec16a49c53bfc46f55ff50d.wav"} {"in": "walk opposite right after look right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ac62305ae6d9d0aa55508e5f468d900ff11e5ae3.wav"} {"in": "look opposite right thrice after look around left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4e82014bb9064c772edfa74b8e70a86ba141d619.wav"} {"in": "look around left twice and walk opposite right twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "aae606dab64224d992c7419ff3dcd46722aad3a0.wav"} {"in": "turn opposite left thrice after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "9babbb62fc3ac5aff968baf4e456bc7d7f266269.wav"} {"in": "run opposite right twice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_LOOK I_LOOK", "audio_path": "c938126348b617053a09da65a44f1e6e27a690b8.wav"} {"in": "jump opposite right thrice and run opposite left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "2e13ee369f6e1b8e2466b6d667c6b68e63494f73.wav"} {"in": "run opposite right thrice and turn left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT", "audio_path": "39b4579b6cf8cd2158e9b9716b2dd7c42d767911.wav"} {"in": "run opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "166860753ce51d27baaa061ad7a43ad90386e5be.wav"} {"in": "run opposite right and run right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "ca1c5e5fc4a2e3ec6e8ccd01b226c59c85ef59f0.wav"} {"in": "run opposite right thrice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "a24f327770972df248a8fc8791fec3f905a9a478.wav"} {"in": "walk around left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "3f0c0130bbcfecd091bdc41a18039d38ebc2a001.wav"} {"in": "turn right after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "3435557bcc03b5ef157a78ebedb108c2cce94fec.wav"} {"in": "jump opposite right and look around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "ed229ec53e8937b9b8e731bff3da8ee31226bcd7.wav"} {"in": "jump right twice and jump opposite right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "0868b99d4a0a4bb50f98d46e63c1679530fd8f77.wav"} {"in": "run right twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "01c0a3d6123685d862909b60b8ad7229cbf6d735.wav"} {"in": "look opposite right twice after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "5066f5f417610f73baaceb19c51b5b523a5111e4.wav"} {"in": "look right thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "c8a9774fe8be87fbaa01a7410833c9bdb8084cf0.wav"} {"in": "walk opposite left and look opposite right", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d0c5322939dc4492b4b56002675956c1ad13b534.wav"} {"in": "walk opposite right thrice after look twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "4ef48e69edecd2ada5191894489dbca01d7631f8.wav"} {"in": "walk opposite right after turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "eb45ca036d47d3da76829192f893b988d2cda3be.wav"} {"in": "jump opposite right twice after jump left twice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "a181b9bdec70fdf1333c9e5b2a888b7be7ef428a.wav"} {"in": "jump left twice and run opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cfb7e834ab665cbbd00de64672aff0b28245418d.wav"} {"in": "look opposite right thrice after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "fa249ed9be7eaf855d7779f8377787f2471ee7a3.wav"} {"in": "turn right and look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "0b2227d15e8c9b7f690bab82bfef432b426aa013.wav"} {"in": "run twice and jump opposite right", "out": "I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "01e310e16d1607f0f38ed41f8e33a69776d5a3f0.wav"} {"in": "jump opposite right twice and turn opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "d62278eb84bf6e7c50bb0a3b3a9ee6274a0c4a6c.wav"} {"in": "run opposite left after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_RUN", "audio_path": "954f91ba9f9a813b90f0869aad29eebaff5cb000.wav"} {"in": "walk opposite right twice after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c8e4ab89c707dd73d76d31e650efecf641799acd.wav"} {"in": "walk opposite right thrice and jump left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "9d7efdad2155f098ccc81302ef530c425855cd56.wav"} {"in": "jump opposite right twice after walk thrice", "out": "I_WALK I_WALK I_WALK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "fbd06fbd7a277921164158785496494b86f1a0e1.wav"} {"in": "look right and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "081e6074d5cfc82da6e62b3a1adab3bc65f318b7.wav"} {"in": "jump after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_JUMP", "audio_path": "82bb892b7f2365c27a58eb456852ed73055c065b.wav"} {"in": "jump opposite right twice after run around left thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b290bde52ce82e198327483237a9566d1edbb924.wav"} {"in": "jump opposite right twice after jump right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "315f60a8de29db5b8426787276f0347bf58e56b0.wav"} {"in": "look opposite right and walk around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "fd474d362d672a9b9df595f537f312d8ad83f81f.wav"} {"in": "walk opposite right twice after jump opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "8c5d90921a53ee2e6600803491e3e7847d0a5aa4.wav"} {"in": "jump opposite right after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5ab356db3790d98c9b2147179cd96a25533cfa91.wav"} {"in": "jump opposite right twice and turn right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT", "audio_path": "64e0e6ed356e4ed9596ebda5021f53e17c5a4013.wav"} {"in": "walk left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_WALK", "audio_path": "e1e377db998086be9827a40fa3b8981c44d5d361.wav"} {"in": "run opposite right twice after walk left", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "837201a2eb91ce09d0d5f7588ec6e8d2d091127b.wav"} {"in": "walk opposite right thrice after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "642fca964bc7824991770ad835f48ade4ebe6dc1.wav"} {"in": "jump opposite right twice and run left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN", "audio_path": "f6d8bdadcfb25c3d1314add06022c236dce257ca.wav"} {"in": "run around right thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "5f66590cbf81172c987ae1323c784f82479d05cb.wav"} {"in": "turn left thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "cbc1e87e313ddbd5f519df02a430dfe67208d57f.wav"} {"in": "run around right after walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "6a59e925ee5c18d0e6ce563e024e71ace2703d12.wav"} {"in": "turn around right twice and look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "7391011858a308e57d5e5d5091ad2a5a3f17f19a.wav"} {"in": "walk around right after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK", "audio_path": "52e40479183519490ba8ab7b774161892c285a90.wav"} {"in": "walk opposite right twice and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "b9a47ad6b65fd6c9de4bf983550d2723c1e57477.wav"} {"in": "run opposite right after turn around right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "2d050d6b1e81de29012e312ed9af79b7031d247f.wav"} {"in": "jump around left twice and look opposite right thrice", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "d3d38a15daa121cb92efb69260bcd27aceb91fc6.wav"} {"in": "run opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "59203358c3dcb790098e41a7f3e3aa7f66f5367c.wav"} {"in": "jump around left after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "878ca875efe81c9c0f0c0d6051e8bdcda5637b58.wav"} {"in": "jump opposite right twice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "ba13808613a63a14221a1dcbe6dcda8400150ebf.wav"} {"in": "jump around left thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP", "audio_path": "fa1940872a26083dab0817d613f1fafb96434bab.wav"} {"in": "run opposite right thrice after jump right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3ab029652cdb8a3bb01683562f6b59ca83468cef.wav"} {"in": "walk right twice and walk opposite right twice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "ddb3721f254460790ee3af85014429beca90a57f.wav"} {"in": "run opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "20c6b82bf5cdc01968abe8c3d8b3da8cd8eb1b8f.wav"} {"in": "run opposite right twice and run left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "7c017fb51365860d1d75e92603d48272f7722bcd.wav"} {"in": "jump twice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_JUMP I_JUMP", "audio_path": "bce1342ddcb39a02f1455879d1783e0745c2d91c.wav"} {"in": "look opposite right thrice and jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "2739575d9cc5b171db9dd310aae78d9a79f39df6.wav"} {"in": "run around left twice and jump opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "bf0eefbcace7e0d2dd1a4bb8aa0d0956c1a7ed7d.wav"} {"in": "run opposite right twice and look right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK", "audio_path": "9fd25a54f20ac6135e39fa2432cbc197284f7615.wav"} {"in": "run opposite right twice after jump opposite left", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "bbcb2e95d2c66e34f230e3c5db3a63ca90691e50.wav"} {"in": "look thrice after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "e584e75513f14890d88c0ebdade12bcf9e0ca69c.wav"} {"in": "run opposite right thrice after look left", "out": "I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9461ae53f38d6772958436ac785c7e0f7414f2f7.wav"} {"in": "jump opposite right after jump thrice", "out": "I_JUMP I_JUMP I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "23d58e41b1e23530abefcbe148a8d3f24ca7cd9b.wav"} {"in": "run opposite right thrice after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "100a5d80b69650be187257596186e6094035a9f9.wav"} {"in": "walk left twice and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e5212313917908defde389eab09af20741d03152.wav"} {"in": "turn around left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "f363297f995bbb84ec16633d840899b8babe64c4.wav"} {"in": "walk around left thrice after walk opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK I_TURN_LEFT I_WALK", "audio_path": "995cb9ce34494765faf36703e63df951403ef9ed.wav"} {"in": "look opposite right and turn right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "e59f46396bdfac85734ec092eee92e9c5ed8ee41.wav"} {"in": "jump right twice and run opposite right twice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "583ced7f9666e6c247fb973b25173109391d9437.wav"} {"in": "look around right and look opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "e7ad8506576ec30249af7eba1c77184aa0316c1e.wav"} {"in": "walk opposite right thrice and run left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "492761dd2409ac52b32eaa938456f5d858a57637.wav"} {"in": "look opposite right thrice and run around left twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "0f94682ea21093fbb874b2ab6e69f3b0755e6c72.wav"} {"in": "jump twice after run opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_JUMP I_JUMP", "audio_path": "7a8569f6e49e081a6d098ac3950a002b6ffcd61b.wav"} {"in": "walk opposite left after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_WALK", "audio_path": "558a5ba0d4f1697e94180a53605fb63c55ec2bfb.wav"} {"in": "run opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "cbf05860f7c20e585f858fe25b213586a7eb612c.wav"} {"in": "look twice and look opposite right twice", "out": "I_LOOK I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "212991e721c3097f9b21517bb9e16bba87904253.wav"} {"in": "run thrice and run opposite right twice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "ffbd725251e8876cac6d9dc6ccdef67aa44de642.wav"} {"in": "run opposite right twice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "8d870c76d493c615bad92ceaf29d9c3153b90f01.wav"} {"in": "run opposite right and look around left", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK", "audio_path": "67ff2389ce377600b2ba9b160f3352b0b66484b7.wav"} {"in": "walk opposite right after turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "b6091a02d31dc3a8471e3a299867c3af7ff978d1.wav"} {"in": "walk opposite right after turn around left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "2bb0ef4b6f9e80cf97e0bc50c6a39df78da8a72e.wav"} {"in": "jump opposite right thrice after run around right twice", "out": "I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "8f11e537fcee2104b62b361768fe414509b7086b.wav"} {"in": "look around left and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "5c407a41eee12d505ad87db35cadeffa0548cd53.wav"} {"in": "run left after look opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_RUN", "audio_path": "2dbc8edd2cdc4cc87d1bfa07e3b453c2e30d1b76.wav"} {"in": "jump and walk opposite right twice", "out": "I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d9aab5732b669e1d4c651404f96ccf89390dbbf7.wav"} {"in": "jump opposite right and walk opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "823efa697a9dae696d94212ce200f367084a3832.wav"} {"in": "jump opposite right and jump around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "d175c1f5507ca6580922d923407e60e4d99e7599.wav"} {"in": "look thrice after look opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_LOOK I_LOOK I_LOOK", "audio_path": "c3bc6e4a160e84aa1c917e09f7c68180efeaaf5e.wav"} {"in": "walk opposite right after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "0ae7f5bbc9dbc03bee783a6dea48408a71cbe8e1.wav"} {"in": "run opposite right twice after jump opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "06e0cd1a0dec12bd9fd9961ad0565d8f59dc86a0.wav"} {"in": "run left after walk opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_RUN", "audio_path": "a794829d04ca228fb0d45f6548a123e843c7c21f.wav"} {"in": "jump opposite right and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_LOOK I_LOOK", "audio_path": "dcdef14802d79bd32901c5278dd0cde7ea52c1d4.wav"} {"in": "turn left thrice after jump opposite right thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT", "audio_path": "0d4fb758e9b5cb943840b1815f890c91d059b84b.wav"} {"in": "walk opposite right twice after run around left twice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "a6852365d71adc7f84dcb30ea0cdc9c89dece101.wav"} {"in": "run opposite right after run opposite left twice", "out": "I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_LEFT I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "3c4b28a1900116ad5887d6b93c972b2c9c125961.wav"} {"in": "run opposite right twice and run around right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN I_TURN_RIGHT I_RUN", "audio_path": "9d359d3b190cb2aa475b0db9ef30b6900718a527.wav"} {"in": "walk opposite left twice and run opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_LEFT I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "61f445c3751349491a8793851bac62c84b5c07b4.wav"} {"in": "look opposite right thrice after jump around right", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "ff2ed42db4997da3781b8abada1690313f313e25.wav"} {"in": "jump left thrice and jump opposite right", "out": "I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "4e9f1fef2211e612f9244c56d59aacf024721748.wav"} {"in": "run opposite right after look around right", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "65c932c432919cf0873981c2c91a0f21582ca5a9.wav"} {"in": "walk opposite right after look opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c24f05a6a09cc6808a1c8f8979c27456f307b77f.wav"} {"in": "jump opposite right twice and turn around right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "c069f81d522488f7f5e0610179c62e4372be85bb.wav"} {"in": "run opposite right thrice after run thrice", "out": "I_RUN I_RUN I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "9d8bde55b1b341880dddf9989b9ef5d59097aa91.wav"} {"in": "walk opposite right and look opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK I_TURN_LEFT I_TURN_LEFT I_LOOK", "audio_path": "8a8f0ba7c51f0767183a060092d0c915ac0b82a5.wav"} {"in": "run opposite right twice after turn left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "5532d36b6e6825c4670b4903aae7db6d7e8a1a0a.wav"} {"in": "walk opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "756cd2d822e45eb67df279ecca363e00ae40b22a.wav"} {"in": "turn around right and run opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e0096ab1664f4b085e5c1fda35c36af74d1ca280.wav"} {"in": "run twice after jump opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_RUN I_RUN", "audio_path": "9d67b2c70677bf29ece3f06c7f3193aa6805c991.wav"} {"in": "look opposite right twice and run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "fd77c8682363e8408d2f00d5caf3b98c233ae4b0.wav"} {"in": "jump opposite right twice after look left thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "cab9d6d45dd86833b6f58c6325436b598230e6c1.wav"} {"in": "run opposite right after look left twice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "c289e80ea85f1a20aefd2cf91338e2c0651eb912.wav"} {"in": "walk opposite right after turn opposite left thrice", "out": "I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_LEFT I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "45075429ba4b4cbd2409a3bdca2502c157167226.wav"} {"in": "jump right thrice and look opposite right thrice", "out": "I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9f89e981babe84b061f16a8bd83751a3ab79c7d5.wav"} {"in": "jump opposite right and run around left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN", "audio_path": "2116d7f314b9a1dfcca76bd615d0d87e046d29d1.wav"} {"in": "jump around right after look opposite right", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "747ec1326f6906cb8afcc43303b94a80d1dcc8c0.wav"} {"in": "jump opposite right thrice and turn right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT", "audio_path": "25d2f4eb68f69b090b62d583acc7fd1f1b93b9a6.wav"} {"in": "look opposite right thrice after walk around right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "9d6b37a7a92801a33ddb29a1b9a13b243f85f002.wav"} {"in": "look around left thrice and jump opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_JUMP", "audio_path": "b55147b0d7187d32a448986bf089d7a430dfa0ed.wav"} {"in": "walk opposite right thrice and look twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_LOOK I_LOOK", "audio_path": "37b99be4828d01bc5ca1006cdfb146f0ede9fa93.wav"} {"in": "walk right and look opposite right", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "4d6b0a8eb009ed8be2885e4c7adcbbe916ff3dd1.wav"} {"in": "look opposite right and jump opposite left thrice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_LEFT I_TURN_LEFT I_JUMP", "audio_path": "af9b9e880f02e66f5da9d5f0f32765fa734e18d9.wav"} {"in": "jump left after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_LEFT I_JUMP", "audio_path": "d89c78e7af06619ad9937805c3d90e82c03be5fc.wav"} {"in": "look right thrice and walk opposite right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "d07e57d5bd8fb0c89e3199b7fcb9f02d2cd96bb6.wav"} {"in": "walk left and run opposite right", "out": "I_TURN_LEFT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "e45b3fe55d59fa0279a27417e30f618092cf5e02.wav"} {"in": "look opposite right thrice after look around right thrice", "out": "I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "c31631b1f15e01a4b95fb983e6086898e0ca38cd.wav"} {"in": "look left thrice and look opposite right thrice", "out": "I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_LEFT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK", "audio_path": "f34d928d915e8fd2de87c1d475b1772fb015cfb5.wav"} {"in": "jump opposite left and walk opposite right twice", "out": "I_TURN_LEFT I_TURN_LEFT I_JUMP I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "332b5b9c5d4d752459ecb36f8fbaee7c2f2f4e9f.wav"} {"in": "look opposite right twice and run twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_TURN_RIGHT I_TURN_RIGHT I_LOOK I_RUN I_RUN", "audio_path": "a81f6febe10003f2f50783f70df5d6823a7d0dc2.wav"} {"in": "run left thrice and walk opposite right thrice", "out": "I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_LEFT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_WALK", "audio_path": "c07c2979a105b9ad4711af580866375a7d44cfc3.wav"} {"in": "walk right thrice and run opposite right thrice", "out": "I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_WALK I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN", "audio_path": "b5c880464e1546db5aed4784c6fb16d41a5be7c4.wav"} {"in": "jump around right thrice after run opposite right twice", "out": "I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_TURN_RIGHT I_RUN I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP I_TURN_RIGHT I_JUMP", "audio_path": "6bd18f2583ec950049931edf86e098dbed968be8.wav"}