set(EXAMPLE_FILES 01_body_from_image_default.cpp 02_whole_body_from_image_default.cpp 03_keypoints_from_image.cpp 04_keypoints_from_images.cpp 05_keypoints_from_images_multi_gpu.cpp 06_face_from_image.cpp 07_hand_from_image.cpp 08_heatmaps_from_image.cpp 09_keypoints_from_heatmaps.cpp 10_asynchronous_custom_input.cpp 11_asynchronous_custom_input_multi_camera.cpp 12_asynchronous_custom_output.cpp 13_asynchronous_custom_input_output_and_datum.cpp 14_synchronous_custom_input.cpp 15_synchronous_custom_preprocessing.cpp 16_synchronous_custom_postprocessing.cpp 17_synchronous_custom_output.cpp 18_synchronous_custom_all_and_datum.cpp) include(${CMAKE_SOURCE_DIR}/cmake/Utils.cmake) foreach(EXAMPLE_FILE ${EXAMPLE_FILES}) get_filename_component(SOURCE_NAME ${EXAMPLE_FILE} NAME_WE) if (UNIX OR APPLE) set(EXE_NAME "${SOURCE_NAME}.bin") elseif (WIN32) set(EXE_NAME "${SOURCE_NAME}") endif () message(STATUS "Adding Example ${EXE_NAME}") add_executable(${EXE_NAME} ${EXAMPLE_FILE}) target_link_libraries(${EXE_NAME} openpose ${examples_3rdparty_libraries}) if (WIN32) set_property(TARGET ${EXE_NAME} PROPERTY FOLDER "Examples/Tutorial/C++ API") configure_file(${CMAKE_SOURCE_DIR}/cmake/OpenPose${VCXPROJ_FILE_GPU_MODE}.vcxproj.user ${CMAKE_CURRENT_BINARY_DIR}/${EXE_NAME}.vcxproj.user @ONLY) # Properties->General->Output Directory set_property(TARGET ${EXE_NAME} PROPERTY RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR}/$(Platform)/$(Configuration)) set_property(TARGET ${EXE_NAME} PROPERTY RUNTIME_OUTPUT_DIRECTORY_DEBUG ${PROJECT_BINARY_DIR}/$(Platform)/$(Configuration)) endif (WIN32) endforeach()