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#include <stdint.h> |
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#include "libavutil/attributes.h" |
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#include "libavutil/float_dsp.h" |
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#include "float_dsp_arm.h" |
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void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len); |
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void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul, |
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int len); |
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void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul, |
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int len); |
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void ff_vector_fmul_window_neon(float *dst, const float *src0, |
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const float *src1, const float *win, int len); |
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void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1, |
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const float *src2, int len); |
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void ff_vector_fmul_reverse_neon(float *dst, const float *src0, |
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const float *src1, int len); |
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void ff_butterflies_float_neon(float *v1, float *v2, int len); |
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float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len); |
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av_cold void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp) |
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{ |
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fdsp->vector_fmul = ff_vector_fmul_neon; |
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fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon; |
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fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon; |
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fdsp->vector_fmul_window = ff_vector_fmul_window_neon; |
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fdsp->vector_fmul_add = ff_vector_fmul_add_neon; |
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fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_neon; |
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fdsp->butterflies_float = ff_butterflies_float_neon; |
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fdsp->scalarproduct_float = ff_scalarproduct_float_neon; |
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} |
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