import model import tetris import representation from pathlib import Path script_dir = Path(__file__).parent.resolve() checkpoints_dir = script_dir / "checkpoints" checkpoints_dir.mkdir(parents=True, exist_ok=True) checkpoint_filename = "checkpoint14.pth" save_path = checkpoints_dir / checkpoint_filename # If you need it as a standard Python string: save_path_str = str(save_path) tai = model.TetrisAI(save_path) while True: gs = tetris.GameState() while True: print("Board:") print(str(gs)) # get move predictions:list[float] = tai.predict(representation.BoardState(gs)) shift:int = predictions.index(max(predictions)) print("Move: " + str(shift)) input("Enter to execute the move it selected: ") # make move gs.drop(shift) # if game over if gs.over(): print(str(gs)) print("Game is over!") print("Final score: " + str(gs.score())) print("Going to next game...") gs = tetris.GameState() gs.randomize()