Mono path[0] = '/home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed' Mono config path = '/home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc' Found 1 interfaces on host : 0) 192.168.0.12 Multi-casting "[IP] 192.168.0.12 [Port] 55245 [Flags] 2 [Guid] 1174858421 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,192.168.0.12) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]... Preloaded 'lib_burst_generated.so' Preloaded 'libgrpc_csharp_ext.x64.so' Display 0 'Mi Monitor 34"': 3440x1440 (primary device). Desktop is 3440 x 1440 @ 50 Hz Initialize engine version: 2021.3.5f1 (40eb3a945986) [Subsystems] Discovering subsystems at path /home/alex/Projects/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=0 Renderer: RENOIR (renoir, LLVM 15.0.7, DRM 3.47, 5.19.0-42-generic) Vendor: AMD Version: 4.6 (Core Profile) Mesa 22.2.5 GLES: 0 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility 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GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s 3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level ; Context handle 36697184 Begin MonoManager ReloadAssembly - Completed reload, in 0.069 seconds Default vsync count 1 requesting resize 784 x 718 resizing window to 784 x 718 Desktop is 3440 x 1440 @ 50 Hz UnloadTime: 1.884876 ms Setting up 8 worker threads for Enlighten. requesting resize 84 x 84 resizing window to 84 x 84 Desktop is 3440 x 1440 @ 50 Hz PlayerConnection::CleanupMemory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [16.0 KB-32.0 KB]: 3 frames, [32.0 KB-64.0 KB]: 51 frames, [64.0 KB-128.0 KB]: 33 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.0 MB Overflow Count 0 [ALLOC_TEMP_Profiler.Dispatcher] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 1.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AUDIO_FMOD stream thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 320.0 KB Peak Allocated Bytes 251.5 KB Overflow Count 4 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 12.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.0 KB Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 8 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 45.0 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 6.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 128 B Overflow Count 0 [ALLOC_MEMORYPROFILER] Peak usage frame count: [0.5 MB-1.0 MB]: 46 frames, [1.0 MB-2.0 MB]: 42 frames Requested Block Size 1.0 MB Peak Block count 2 Peak Allocated memory 1.0 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 1485 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB Failed Allocations. Bucket layout: 16B: 15 Subsections = 5120 buckets. Failed count: 6458 32B: 35 Subsections = 8960 buckets. Failed count: 11858 48B: 45 Subsections = 9216 buckets. Failed count: 3100 64B: 49 Subsections = 8362 buckets. Failed count: 4774 80B: 34 Subsections = 4973 buckets. Failed count: 462 96B: 53 Subsections = 6784 buckets. Failed count: 2748 112B: 10 Subsections = 1137 buckets. Failed count: 403 128B: 15 Subsections = 1536 buckets. Failed count: 908 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 88 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 29.2 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] Peak usage frame count: [32.0 MB-64.0 MB]: 88 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 44.4 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 4 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 3 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 1 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB Failed Allocations. Bucket layout: 16B: 15 Subsections = 5120 buckets. Failed count: 6458 32B: 35 Subsections = 8960 buckets. Failed count: 11858 48B: 45 Subsections = 9216 buckets. Failed count: 3100 64B: 49 Subsections = 8362 buckets. Failed count: 4774 80B: 34 Subsections = 4973 buckets. Failed count: 462 96B: 53 Subsections = 6784 buckets. Failed count: 2748 112B: 10 Subsections = 1137 buckets. Failed count: 403 128B: 15 Subsections = 1536 buckets. Failed count: 908 [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 87 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 2.7 MB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [64.0 KB-128.0 KB]: 88 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 69.7 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 1 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB Failed Allocations. Bucket layout: 16B: 15 Subsections = 5120 buckets. Failed count: 6458 32B: 35 Subsections = 8960 buckets. Failed count: 11858 48B: 45 Subsections = 9216 buckets. Failed count: 3100 64B: 49 Subsections = 8362 buckets. Failed count: 4774 80B: 34 Subsections = 4973 buckets. Failed count: 462 96B: 53 Subsections = 6784 buckets. Failed count: 2748 112B: 10 Subsections = 1137 buckets. Failed count: 403 128B: 15 Subsections = 1536 buckets. Failed count: 908 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [1.0 MB-2.0 MB]: 88 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 1.7 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 88 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 7.0 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 2.3 MB Failed Allocations. Bucket layout: 16B: 15 Subsections = 5120 buckets. Failed count: 6458 32B: 35 Subsections = 8960 buckets. Failed count: 11858 48B: 45 Subsections = 9216 buckets. Failed count: 3100 64B: 49 Subsections = 8362 buckets. Failed count: 4774 80B: 34 Subsections = 4973 buckets. Failed count: 462 96B: 53 Subsections = 6784 buckets. Failed count: 2748 112B: 10 Subsections = 1137 buckets. Failed count: 403 128B: 15 Subsections = 1536 buckets. Failed count: 908 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [0-1.0 KB]: 88 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 88 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.9 KB Peak Large allocation bytes 0 B [ALLOC_PROFILER] Peak usage frame count: [32.0 KB-64.0 KB]: 88 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 46.1 KB Peak Large allocation bytes 0 B [ALLOC_PROFILER_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 396 B ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1684863675097,"processId":7928,"allocatedMemory":4228081,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":2257524},{"Thread":34980},{"Manager":18511},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":67733},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":672},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3512},{"DynamicArray":30872},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}